Dwarf Warsmith |
Skill Name (Level) |
Type |
MP Consume |
Range |
SP Cost |
Description |
Level 40 |
Armor Golem (1) |
|
- |
- |
33000 |
(no description yet) |
Repair Golem (1) |
|
- |
- |
33000 |
(no description yet) |
Fatal Strike (1) |
Active |
40 |
40 |
11000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 615. |
Fatal Strike (2) |
Active |
41 |
40 |
11000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 654. |
Fatal Strike (3) |
Active |
43 |
40 |
11000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 694. |
Whirlwind (1) |
Active |
40 |
0 |
11000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 461. |
Whirlwind (2) |
Active |
41 |
0 |
11000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 490. |
Whirlwind (3) |
Active |
43 |
0 |
11000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 521. |
Hammer Crush (1) |
Active |
40 |
40 |
11000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 406. |
Hammer Crush (2) |
Active |
41 |
40 |
11000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 432. |
Hammer Crush (3) |
Active |
43 |
40 |
11000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 458. |
Blunt Weapon Mastery (9) |
Passive |
0 |
0 |
11000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (10) |
Passive |
0 |
0 |
11000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (11) |
Passive |
0 |
0 |
11000 |
Increases P. Atk. when a blunt weapon is used. |
Crystallize (2) |
Passive |
0 |
0 |
33000 |
Makes crystallization possible. |
Expertise C (2) |
Passive |
0 |
0 |
Free |
You become familiar with C-Grade equipment. |
Fast HP Recovery (3) |
Passive |
0 |
0 |
33000 |
Increases HP regeneration. |
Heavy Armor Mastery (14) |
Passive |
0 |
0 |
11000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (15) |
Passive |
0 |
0 |
11000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (16) |
Passive |
0 |
0 |
11000 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (14) |
Passive |
0 |
0 |
11000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (15) |
Passive |
0 |
0 |
11000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (16) |
Passive |
0 |
0 |
11000 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (9) |
Passive |
0 |
0 |
11000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (10) |
Passive |
0 |
0 |
11000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (11) |
Passive |
0 |
0 |
11000 |
Increases P. Atk. when using a polearm. |
Vital Force (3) |
Passive |
0 |
0 |
33000 |
Allows quick recovery while one is sitting. |
Level 43 |
Strengthen Golem (1) |
|
- |
- |
38000 |
(no description yet) |
Fatal Strike (4) |
Active |
43 |
40 |
13000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 737. |
Fatal Strike (5) |
Active |
44 |
40 |
13000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 781. |
Fatal Strike (6) |
Active |
45 |
40 |
13000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 827. |
Summon Mechanic Golem (3) (spellbook) |
Active |
75 |
0 |
38000 |
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 1 additional crystals at 4 regular intervals. |
Whirlwind (4) |
Active |
43 |
0 |
13000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 553. |
Whirlwind (5) |
Active |
44 |
0 |
13000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 586. |
Whirlwind (6) |
Active |
45 |
0 |
13000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 620. |
Hammer Crush (4) |
Active |
43 |
40 |
13000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 486. |
Hammer Crush (5) |
Active |
44 |
40 |
13000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 515. |
Hammer Crush (6) |
Active |
45 |
40 |
13000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 546. |
Blunt Weapon Mastery (12) |
Passive |
0 |
0 |
13000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (13) |
Passive |
0 |
0 |
13000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (14) |
Passive |
0 |
0 |
13000 |
Increases P. Atk. when a blunt weapon is used. |
Boost HP (4) |
Passive |
0 |
0 |
38000 |
Increases Max. HP. |
Create Common Item (5) |
Passive |
0 |
0 |
Free |
Creates level 5 common items. |
Create Item (5) |
Passive |
0 |
0 |
46000 |
Level 5 items can be manufactured. |
Fast HP Recovery (4) |
Passive |
0 |
0 |
38000 |
Increases HP regeneration. |
Heavy Armor Mastery (17) |
Passive |
0 |
0 |
13000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (18) |
Passive |
0 |
0 |
13000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (19) |
Passive |
0 |
0 |
13000 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (17) |
Passive |
0 |
0 |
13000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (18) |
Passive |
0 |
0 |
13000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (19) |
Passive |
0 |
0 |
13000 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (12) |
Passive |
0 |
0 |
13000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (13) |
Passive |
0 |
0 |
13000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (14) |
Passive |
0 |
0 |
13000 |
Increases P. Atk. when using a polearm. |
Level 46 |
Case Harden (1) |
|
- |
- |
46000 |
(no description yet) |
Embroider (1) |
|
- |
- |
46000 |
(no description yet) |
Hard Tanning (1) |
|
- |
- |
46000 |
(no description yet) |
Bandage (2) |
Active |
41 |
0 |
46000 |
Heals your own bleeding up to Effect 7. |
Fatal Strike (7) |
Active |
47 |
40 |
15000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 875. |
Fatal Strike (8) |
Active |
48 |
40 |
15000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 924. |
Fatal Strike (9) |
Active |
49 |
40 |
15000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 976. |
Whirlwind (7) |
Active |
47 |
0 |
15000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 656. |
Whirlwind (8) |
Active |
48 |
0 |
15000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 693. |
Whirlwind (9) |
Active |
49 |
0 |
15000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 732. |
Hammer Crush (7) |
Active |
47 |
40 |
15000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 577. |
Hammer Crush (8) |
Active |
48 |
40 |
15000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 610. |
Hammer Crush (9) |
Active |
49 |
40 |
15000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 644. |
Blunt Weapon Mastery (15) |
Passive |
0 |
0 |
15000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (16) |
Passive |
0 |
0 |
15000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (17) |
Passive |
0 |
0 |
15000 |
Increases P. Atk. when a blunt weapon is used. |
Heavy Armor Mastery (20) |
Passive |
0 |
0 |
15000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (21) |
Passive |
0 |
0 |
15000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (22) |
Passive |
0 |
0 |
15000 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (20) |
Passive |
0 |
0 |
15000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (21) |
Passive |
0 |
0 |
15000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (22) |
Passive |
0 |
0 |
15000 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (15) |
Passive |
0 |
0 |
15000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (16) |
Passive |
0 |
0 |
15000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (17) |
Passive |
0 |
0 |
15000 |
Increases P. Atk. when using a polearm. |
Vital Force (4) |
Passive |
0 |
0 |
46000 |
Allows quick recovery while one is sitting. |
Weight Limit (3) |
Passive |
0 |
0 |
46000 |
Quadruple the weight limit. |
Level 49 |
Armor Golem (2) |
|
- |
- |
46000 |
(no description yet) |
Repair Golem (2) |
|
- |
- |
46000 |
(no description yet) |
Restring (1) |
|
- |
- |
61000 |
(no description yet) |
Sharp Edge (1) |
|
- |
- |
61000 |
(no description yet) |
Spike (1) |
|
- |
- |
61000 |
(no description yet) |
Fatal Strike (10) |
Active |
51 |
40 |
20000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1030. |
Fatal Strike (11) |
Active |
52 |
40 |
20000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1085. |
Fatal Strike (12) |
Active |
54 |
40 |
20000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1143. |
Summon Mechanic Golem (4) (spellbook) |
Active |
88 |
0 |
61000 |
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 1 Crystal: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals. |
Summon Siege Golem (1) (spellbook) |
Active |
530 |
0 |
700000 |
Summons siege golem. Summoning requires 300 Crystals: C-Grade and each minute consumes an additional 70 Gemstones: C-Grade. |
Whirlwind (10) |
Active |
51 |
0 |
20000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 773. |
Whirlwind (11) |
Active |
52 |
0 |
20000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 814. |
Whirlwind (12) |
Active |
54 |
0 |
20000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 857. |
Hammer Crush (10) |
Active |
51 |
40 |
20000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 680. |
Hammer Crush (11) |
Active |
52 |
40 |
20000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 717. |
Hammer Crush (12) |
Active |
54 |
40 |
20000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 754. |
Blunt Weapon Mastery (18) |
Passive |
0 |
0 |
20000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (19) |
Passive |
0 |
0 |
20000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (20) |
Passive |
0 |
0 |
20000 |
Increases P. Atk. when a blunt weapon is used. |
Boost HP (5) |
Passive |
0 |
0 |
61000 |
Increases Max. HP. |
Create Common Item (6) |
Passive |
0 |
0 |
Free |
Creates level 6 common items. |
Create Item (6) |
Passive |
0 |
0 |
98000 |
Level 6 items can be manufactured. |
Heavy Armor Mastery (23) |
Passive |
0 |
0 |
20000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (24) |
Passive |
0 |
0 |
20000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (25) |
Passive |
0 |
0 |
20000 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (23) |
Passive |
0 |
0 |
20000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (24) |
Passive |
0 |
0 |
20000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (25) |
Passive |
0 |
0 |
20000 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (18) |
Passive |
0 |
0 |
20000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (19) |
Passive |
0 |
0 |
20000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (20) |
Passive |
0 |
0 |
20000 |
Increases P. Atk. when using a polearm. |
Level 52 |
Strengthen Golem (2) |
|
- |
- |
125000 |
(no description yet) |
Summon Merchant Golem (1) (spellbook) |
|
- |
- |
125000 |
(no description yet) |
Divine Inspiration (1) |
Active |
0 |
0 |
Free |
Increases the number of buffs you can receive. |
Fatal Strike (13) |
Active |
55 |
40 |
42000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1202. |
Fatal Strike (14) |
Active |
55 |
40 |
42000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1264. |
Fatal Strike (15) |
Active |
56 |
40 |
42000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1327. |
Whirlwind (13) |
Active |
55 |
0 |
42000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 902. |
Whirlwind (14) |
Active |
55 |
0 |
42000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 948. |
Whirlwind (15) |
Active |
56 |
0 |
42000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 995. |
Hammer Crush (13) |
Active |
55 |
40 |
42000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 794. |
Hammer Crush (14) |
Active |
55 |
40 |
42000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 834. |
Hammer Crush (15) |
Active |
56 |
40 |
42000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 876. |
Blunt Weapon Mastery (21) |
Passive |
0 |
0 |
42000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (22) |
Passive |
0 |
0 |
42000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (23) |
Passive |
0 |
0 |
42000 |
Increases P. Atk. when a blunt weapon is used. |
Crystallize (3) |
Passive |
0 |
0 |
125000 |
Makes crystallization possible. |
Expertise B (3) |
Passive |
0 |
0 |
Free |
You become familiar with B-Grade equipment. |
Fast HP Recovery (5) |
Passive |
0 |
0 |
125000 |
Increases HP regeneration. |
Heavy Armor Mastery (26) |
Passive |
0 |
0 |
42000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (27) |
Passive |
0 |
0 |
42000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (28) |
Passive |
0 |
0 |
42000 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (26) |
Passive |
0 |
0 |
42000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (27) |
Passive |
0 |
0 |
42000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (28) |
Passive |
0 |
0 |
42000 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (21) |
Passive |
0 |
0 |
42000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (22) |
Passive |
0 |
0 |
42000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (23) |
Passive |
0 |
0 |
42000 |
Increases P. Atk. when using a polearm. |
Vital Force (5) |
Passive |
0 |
0 |
125000 |
Allows quick recovery while one is sitting. |
Level 55 |
Armor Golem (3) |
|
- |
- |
171000 |
(no description yet) |
Repair Golem (3) |
|
- |
- |
171000 |
(no description yet) |
Fatal Strike (16) |
Active |
58 |
40 |
57000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1392. |
Fatal Strike (17) |
Active |
59 |
40 |
57000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1459. |
Fatal Strike (18) |
Active |
61 |
40 |
57000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1527. |
Summon Mechanic Golem (5) (spellbook) |
Active |
100 |
0 |
171000 |
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals. |
Whirlwind (16) |
Active |
58 |
0 |
57000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1044. |
Whirlwind (17) |
Active |
59 |
0 |
57000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1094. |
Whirlwind (18) |
Active |
61 |
0 |
57000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1145. |
Hammer Crush (16) |
Active |
58 |
40 |
57000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 919. |
Hammer Crush (17) |
Active |
59 |
40 |
57000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 963. |
Hammer Crush (18) |
Active |
61 |
40 |
57000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1008. |
Blunt Weapon Mastery (24) |
Passive |
0 |
0 |
57000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (25) |
Passive |
0 |
0 |
57000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (26) |
Passive |
0 |
0 |
57000 |
Increases P. Atk. when a blunt weapon is used. |
Boost HP (6) |
Passive |
0 |
0 |
171000 |
Increases Max. HP. |
Create Common Item (7) |
Passive |
0 |
0 |
Free |
Creates level 7 common items. |
Create Item (7) |
Passive |
0 |
0 |
189000 |
Level 7 items can be manufactured. |
Heavy Armor Mastery (29) |
Passive |
0 |
0 |
57000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (30) |
Passive |
0 |
0 |
57000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (31) |
Passive |
0 |
0 |
57000 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (29) |
Passive |
0 |
0 |
57000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (30) |
Passive |
0 |
0 |
57000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (31) |
Passive |
0 |
0 |
57000 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (24) |
Passive |
0 |
0 |
57000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (25) |
Passive |
0 |
0 |
57000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (26) |
Passive |
0 |
0 |
57000 |
Increases P. Atk. when using a polearm. |
Level 58 |
Strengthen Golem (3) |
|
- |
- |
183000 |
(no description yet) |
Fatal Strike (19) |
Active |
62 |
40 |
61000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1597. |
Fatal Strike (20) |
Active |
63 |
40 |
61000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1669. |
Fatal Strike (21) |
Active |
65 |
40 |
61000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1743. |
Polearm Accuracy (1) |
Active |
0 |
0 |
183000 |
Increases your Accuracy when using a polearm. While in use, MP is continuously consumed. |
Summon Big Boom (1) (spellbook) |
Active |
74 |
0 |
183000 |
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed. |
Summon Wild Hog Cannon (1) (spellbook) |
Active |
530 |
0 |
800000 |
Summons a siege weapon capable of movement in general mode and remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 120 Crystals: B-Grade and an additional 30 Gemstones: B-Grade per minute. |
War Frenzy (1) |
Active |
0 |
0 |
183000 |
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. |
Whirlwind (19) |
Active |
62 |
0 |
61000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1198. |
Whirlwind (20) |
Active |
63 |
0 |
61000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1252. |
Whirlwind (21) |
Active |
65 |
0 |
61000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1307. |
Hammer Crush (19) |
Active |
62 |
40 |
61000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1054. |
Hammer Crush (20) |
Active |
63 |
40 |
61000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1102. |
Hammer Crush (21) |
Active |
65 |
40 |
61000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1150. |
Blunt Weapon Mastery (27) |
Passive |
0 |
0 |
61000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (28) |
Passive |
0 |
0 |
61000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (29) |
Passive |
0 |
0 |
61000 |
Increases P. Atk. when a blunt weapon is used. |
Fast HP Recovery (6) |
Passive |
0 |
0 |
183000 |
Increases HP regeneration. |
Heavy Armor Mastery (32) |
Passive |
0 |
0 |
61000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (33) |
Passive |
0 |
0 |
61000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (34) |
Passive |
0 |
0 |
61000 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (32) |
Passive |
0 |
0 |
61000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (33) |
Passive |
0 |
0 |
61000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (34) |
Passive |
0 |
0 |
61000 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (27) |
Passive |
0 |
0 |
61000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (28) |
Passive |
0 |
0 |
61000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (29) |
Passive |
0 |
0 |
61000 |
Increases P. Atk. when using a polearm. |
Vital Force (6) |
Passive |
0 |
0 |
183000 |
Allows quick recovery while one is sitting. |
Level 60 |
Fatal Strike (22) |
Active |
66 |
40 |
161000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1817. |
Fatal Strike (23) |
Active |
68 |
40 |
161000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1894. |
Summon Mechanic Golem (6) (spellbook) |
Active |
110 |
0 |
322000 |
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 2 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals. |
Whirlwind (22) |
Active |
66 |
0 |
161000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1363. |
Whirlwind (23) |
Active |
68 |
0 |
161000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1420. |
Hammer Crush (22) |
Active |
66 |
40 |
161000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1200. |
Hammer Crush (23) |
Active |
68 |
40 |
161000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1250. |
Blunt Weapon Mastery (30) |
Passive |
0 |
0 |
161000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (31) |
Passive |
0 |
0 |
161000 |
Increases P. Atk. when a blunt weapon is used. |
Crystallize (4) |
Passive |
0 |
0 |
322000 |
Makes crystallization possible. |
Heavy Armor Mastery (35) |
Passive |
0 |
0 |
161000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (36) |
Passive |
0 |
0 |
161000 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (35) |
Passive |
0 |
0 |
161000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (36) |
Passive |
0 |
0 |
161000 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (30) |
Passive |
0 |
0 |
161000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (31) |
Passive |
0 |
0 |
161000 |
Increases P. Atk. when using a polearm. |
Level 61 |
Divine Inspiration (2) |
Active |
0 |
0 |
Free |
Increases the number of buffs you can receive. |
Expertise A (4) |
Passive |
0 |
0 |
Free |
You become familiar with A-Grade equipment. |
Level 62 |
Bandage (3) |
Active |
55 |
0 |
360000 |
Heals your own bleeding up to Effect 9. |
Fatal Strike (24) |
Active |
68 |
40 |
180000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1971. |
Fatal Strike (25) |
Active |
69 |
40 |
180000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2050. |
Summon Big Boom (2) (spellbook) |
Active |
82 |
0 |
360000 |
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed. |
Whirlwind (24) |
Active |
68 |
0 |
180000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1479. |
Whirlwind (25) |
Active |
69 |
0 |
180000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1538. |
Hammer Crush (24) |
Active |
68 |
40 |
180000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1301. |
Hammer Crush (25) |
Active |
69 |
40 |
180000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1353. |
Blunt Weapon Mastery (32) |
Passive |
0 |
0 |
180000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (33) |
Passive |
0 |
0 |
180000 |
Increases P. Atk. when a blunt weapon is used. |
Boost HP (7) |
Passive |
0 |
0 |
360000 |
Increases Max. HP. |
Create Common Item (8) |
Passive |
0 |
0 |
Free |
Creates level 8 common items. |
Create Item (8) |
Passive |
0 |
0 |
400000 |
Level 8 items can be manufactured. |
Heavy Armor Mastery (37) |
Passive |
0 |
0 |
180000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (38) |
Passive |
0 |
0 |
180000 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (37) |
Passive |
0 |
0 |
180000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (38) |
Passive |
0 |
0 |
180000 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (32) |
Passive |
0 |
0 |
180000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (33) |
Passive |
0 |
0 |
180000 |
Increases P. Atk. when using a polearm. |
Level 64 |
Fatal Strike (26) |
Active |
70 |
40 |
270000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2130. |
Fatal Strike (27) |
Active |
72 |
40 |
270000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2211. |
Summon Mechanic Golem (7) (spellbook) |
Active |
118 |
0 |
530000 |
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 4 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals. |
Whirlwind (26) |
Active |
70 |
0 |
270000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1598. |
Whirlwind (27) |
Active |
72 |
0 |
270000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1658. |
Hammer Crush (26) |
Active |
70 |
40 |
270000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1406. |
Hammer Crush (27) |
Active |
72 |
40 |
270000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1460. |
Blunt Weapon Mastery (34) |
Passive |
0 |
0 |
270000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (35) |
Passive |
0 |
0 |
270000 |
Increases P. Atk. when a blunt weapon is used. |
Heavy Armor Mastery (39) |
Passive |
0 |
0 |
270000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (40) |
Passive |
0 |
0 |
270000 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (39) |
Passive |
0 |
0 |
270000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (40) |
Passive |
0 |
0 |
270000 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (34) |
Passive |
0 |
0 |
270000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (35) |
Passive |
0 |
0 |
270000 |
Increases P. Atk. when using a polearm. |
Vital Force (7) |
Passive |
0 |
0 |
530000 |
Allows quick recovery while one is sitting. |
Level 66 |
Fatal Strike (28) |
Active |
73 |
40 |
290000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2293. |
Fatal Strike (29) |
Active |
74 |
40 |
290000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2375. |
Polearm Accuracy (2) |
Active |
0 |
0 |
580000 |
Increases your Accuracy when using a polearm. While in use, MP is continuously consumed. |
Summon Big Boom (3) (spellbook) |
Active |
88 |
0 |
580000 |
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed. |
War Frenzy (2) |
Active |
0 |
0 |
580000 |
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. |
Whirlwind (28) |
Active |
73 |
0 |
290000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1720. |
Whirlwind (29) |
Active |
74 |
0 |
290000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1782. |
Wrath (1) |
Active |
73 |
40 |
290000 |
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 7 percent. |
Wrath (2) |
Active |
74 |
40 |
290000 |
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 10 percent. |
Hammer Crush (28) |
Active |
73 |
40 |
290000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1513. |
Hammer Crush (29) |
Active |
74 |
40 |
290000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1568. |
Blunt Weapon Mastery (36) |
Passive |
0 |
0 |
290000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (37) |
Passive |
0 |
0 |
290000 |
Increases P. Atk. when a blunt weapon is used. |
Boost HP (8) |
Passive |
0 |
0 |
580000 |
Increases Max. HP. |
Heavy Armor Mastery (41) |
Passive |
0 |
0 |
290000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (42) |
Passive |
0 |
0 |
290000 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (41) |
Passive |
0 |
0 |
290000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (42) |
Passive |
0 |
0 |
290000 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (36) |
Passive |
0 |
0 |
290000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (37) |
Passive |
0 |
0 |
290000 |
Increases P. Atk. when using a polearm. |
Level 68 |
Fatal Strike (30) |
Active |
75 |
40 |
350000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2459. |
Fatal Strike (31) |
Active |
77 |
40 |
350000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2542. |
Summon Mechanic Golem (8) (spellbook) |
Active |
126 |
0 |
710000 |
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals. |
Summon Swoop Cannon (1) (spellbook) |
Active |
0 |
0 |
3300000 |
Summons a Swoop Cannon. Requires 46 Crystals: A-Grade. Consumes 21 Gemstones: B-Grade per minute. |
Whirlwind (30) |
Active |
75 |
0 |
350000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1844. |
Whirlwind (31) |
Active |
77 |
0 |
350000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1907. |
Wrath (3) |
Active |
75 |
40 |
350000 |
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 12 percent. |
Wrath (4) |
Active |
77 |
40 |
350000 |
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 15 percent. |
Hammer Crush (30) |
Active |
75 |
40 |
350000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1623. |
Hammer Crush (31) |
Active |
77 |
40 |
350000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1678. |
Blunt Weapon Mastery (38) |
Passive |
0 |
0 |
350000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (39) |
Passive |
0 |
0 |
350000 |
Increases P. Atk. when a blunt weapon is used. |
Fast HP Recovery (7) |
Passive |
0 |
0 |
710000 |
Increases HP regeneration. |
Heavy Armor Mastery (43) |
Passive |
0 |
0 |
350000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (44) |
Passive |
0 |
0 |
350000 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (43) |
Passive |
0 |
0 |
350000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (44) |
Passive |
0 |
0 |
350000 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (38) |
Passive |
0 |
0 |
350000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (39) |
Passive |
0 |
0 |
350000 |
Increases P. Atk. when using a polearm. |
Level 70 |
Fatal Strike (32) |
Active |
78 |
40 |
390000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2626. |
Fatal Strike (33) |
Active |
79 |
40 |
390000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2710. |
Summon Big Boom (4) (spellbook) |
Active |
94 |
0 |
780000 |
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed. |
Whirlwind (32) |
Active |
78 |
0 |
390000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1970. |
Whirlwind (33) |
Active |
79 |
0 |
390000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2033. |
Wrath (5) |
Active |
78 |
40 |
390000 |
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 17 percent. |
Wrath (6) |
Active |
79 |
40 |
390000 |
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 20 percent. |
Hammer Crush (32) |
Active |
78 |
40 |
390000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1733. |
Hammer Crush (33) |
Active |
79 |
40 |
390000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1789. |
Blunt Weapon Mastery (40) |
Passive |
0 |
0 |
390000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (41) |
Passive |
0 |
0 |
390000 |
Increases P. Atk. when a blunt weapon is used. |
Boost HP (9) |
Passive |
0 |
0 |
780000 |
Increases Max. HP. |
Create Common Item (9) |
Passive |
0 |
0 |
Free |
Creates level 9 common items. |
Create Item (9) |
Passive |
0 |
0 |
870000 |
Level 9 items can be manufactured. |
Crystallize (5) |
Passive |
0 |
0 |
780000 |
Makes crystallization possible. |
Heavy Armor Mastery (45) |
Passive |
0 |
0 |
390000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (46) |
Passive |
0 |
0 |
390000 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (45) |
Passive |
0 |
0 |
390000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (46) |
Passive |
0 |
0 |
390000 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (40) |
Passive |
0 |
0 |
390000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (41) |
Passive |
0 |
0 |
390000 |
Increases P. Atk. when using a polearm. |
Level 72 |
Fatal Strike (34) |
Active |
80 |
40 |
600000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2794. |
Fatal Strike (35) |
Active |
81 |
40 |
600000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2878. |
Summon Mechanic Golem (9) (spellbook) |
Active |
133 |
0 |
1200000 |
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 5 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals. |
Whirlwind (34) |
Active |
80 |
0 |
600000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2096. |
Whirlwind (35) |
Active |
81 |
0 |
600000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2158. |
Wrath (7) |
Active |
80 |
40 |
600000 |
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 22 percent. |
Wrath (8) |
Active |
81 |
40 |
600000 |
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 25 percent. |
Hammer Crush (34) |
Active |
80 |
40 |
600000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1844. |
Hammer Crush (35) |
Active |
81 |
40 |
600000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1900. |
Blunt Weapon Mastery (42) |
Passive |
0 |
0 |
600000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (43) |
Passive |
0 |
0 |
600000 |
Increases P. Atk. when a blunt weapon is used. |
Heavy Armor Mastery (47) |
Passive |
0 |
0 |
600000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (48) |
Passive |
0 |
0 |
600000 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (47) |
Passive |
0 |
0 |
600000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (48) |
Passive |
0 |
0 |
600000 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (42) |
Passive |
0 |
0 |
600000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (43) |
Passive |
0 |
0 |
600000 |
Increases P. Atk. when using a polearm. |
Vital Force (8) |
Passive |
0 |
0 |
1200000 |
Allows quick recovery while one is sitting. |
Level 74 |
Fatal Strike (36) |
Active |
82 |
40 |
1000000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2961. |
Fatal Strike (37) |
Active |
83 |
40 |
1000000 |
Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 3044. |
Polearm Accuracy (3) |
Active |
0 |
0 |
2000000 |
Increases your Accuracy when using a polearm. While in use, MP is continuously consumed. |
Summon Big Boom (5) (spellbook) |
Active |
100 |
0 |
2000000 |
Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30 percent of acquired Exp will be consumed. |
War Frenzy (3) |
Active |
0 |
0 |
2000000 |
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. |
Whirlwind (36) |
Active |
82 |
0 |
1000000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2221. |
Whirlwind (37) |
Active |
83 |
0 |
1000000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2283. |
Wrath (9) |
Active |
82 |
40 |
1000000 |
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 27 percent. |
Wrath (10) |
Active |
83 |
40 |
1000000 |
By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 30 percent. |
Hammer Crush (36) |
Active |
82 |
40 |
1000000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1955. |
Hammer Crush (37) |
Active |
83 |
40 |
1000000 |
Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 2009. |
Blunt Weapon Mastery (44) |
Passive |
0 |
0 |
1000000 |
Increases P. Atk. when a blunt weapon is used. |
Blunt Weapon Mastery (45) |
Passive |
0 |
0 |
1000000 |
Increases P. Atk. when a blunt weapon is used. |
Boost HP (10) |
Passive |
0 |
0 |
2000000 |
Increases Max. HP. |
Fast HP Recovery (8) |
Passive |
0 |
0 |
2000000 |
Increases HP regeneration. |
Heavy Armor Mastery (49) |
Passive |
0 |
0 |
1000000 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (50) |
Passive |
0 |
0 |
1000000 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (49) |
Passive |
0 |
0 |
1000000 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (50) |
Passive |
0 |
0 |
1000000 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (44) |
Passive |
0 |
0 |
1000000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (45) |
Passive |
0 |
0 |
1000000 |
Increases P. Atk. when using a polearm. |
Level 75 |
Aura Bird - Falcon (1) |
|
- |
- |
Free |
(no description yet) |
Aura Bird - Owl (1) |
|
- |
- |
Free |
(no description yet) |
Level 76 |
Divine Inspiration (3) |
Active |
0 |
0 |
Free |
Increases the number of buffs you can receive. |
Divine Inspiration (4) |
Active |
0 |
0 |
Free |
Increases the number of buffs you can receive. |
Expertise S (5) |
Passive |
0 |
0 |
Free |
You become familiar with S-Grade equipment. |