Lineage 2 Drop & Spoil Calculator



Orc Fighter - Lineage 2 Skills

Explore all available skills for Orc Fighter, including active, passive, and class transfer abilities. Perfect for planning your character’s development and progression.

Orc Fighter
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 1
Common Craft Common Craft (1) Active 0 0 Free Can read common recipe books.
Lucky Lucky (1) Passive 0 0 Free Prevents the Death Penalty while you are Level 9 or lower.
Toughness Toughness (1) Passive 0 0 Free Increases resistance to Sleep, Hold and Poison attacks.
Level 5
Iron Punch Iron Punch (1) Active 11 40 60 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 29. Over-hit is possible.
Iron Punch Iron Punch (2) Active 12 40 60 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 31. Over-hit is possible.
Iron Punch Iron Punch (3) Active 13 40 60 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 34. Over-hit is possible.
Power Strike Power Strike (1) Active 10 40 60 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 25.
Power Strike Power Strike (2) Active 10 40 60 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 27.
Power Strike Power Strike (3) Active 11 40 60 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 30.
Armor Mastery Armor Mastery (1) Passive 0 0 190 Defense increase.
Create Common Item Create Common Item (1) Passive 0 0 Free Creates level 1 common items.
Weapon Mastery Weapon Mastery (1) Passive 0 0 190 Increases P. Atk.
Relax Relax (1) Toggle 2 0 190 Recovers HP quickly when sitting.
Level 10
Iron Punch Iron Punch (4) Active 15 40 460 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 45. Over-hit is possible.
Iron Punch Iron Punch (5) Active 15 40 460 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 49. Over-hit is possible.
Iron Punch Iron Punch (6) Active 16 40 460 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 54. Over-hit is possible.
Power Strike Power Strike (4) Active 13 40 460 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 39.
Power Strike Power Strike (5) Active 13 40 460 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 42.
Power Strike Power Strike (6) Active 14 40 460 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 46.
Armor Mastery Armor Mastery (2) Passive 0 0 690 Defense increase.
Armor Mastery Armor Mastery (3) Passive 0 0 690 Defense increase.
Weapon Mastery Weapon Mastery (2) Passive 0 0 1300 Increases P. Atk.
Level 15
Iron Punch Iron Punch (7) Active 20 40 1300 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 69. Over-hit is possible.
Iron Punch Iron Punch (8) Active 21 40 1300 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 76. Over-hit is possible.
Iron Punch Iron Punch (9) Active 22 40 1300 Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power 82. Over-hit is possible.
Power Strike Power Strike (7) Active 17 40 1300 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 60.
Power Strike Power Strike (8) Active 18 40 1300 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 65.
Power Strike Power Strike (9) Active 19 40 1300 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 70.
Armor Mastery Armor Mastery (4) Passive 0 0 2000 Increases defense when wearing heavy equipment. Increases defense and Evasion when wearing light equipment.
Armor Mastery Armor Mastery (5) Passive 0 0 2000 Increases defense when wearing heavy equipment. Increases defense and Evasion when wearing light equipment.
Iron Body Iron Body (1) Passive 0 0 4000 Resist damage from falling.
Weapon Mastery Weapon Mastery (3) Passive 0 0 4000 Increases P. Atk.
Level 20
Create Common Item Create Common Item (2) Passive 0 0 Free Creates level 2 common items.
Expertise D Expertise D (1) Passive 0 0 Free You become familiar with D-grade equipment.
Level 28
Create Common Item Create Common Item (3) Passive 0 0 Free Creates level 3 common items.
Level 36
Create Common Item Create Common Item (4) Passive 0 0 Free Creates level 4 common items.
Level 40
Expertise C Expertise C (2) Passive 0 0 Free You become familiar with C-Grade equipment.
Level 43
Create Common Item Create Common Item (5) Passive 0 0 Free Creates level 5 common items.
Level 49
Create Common Item Create Common Item (6) Passive 0 0 Free Creates level 6 common items.
Level 52
Expertise B Expertise B (3) Passive 0 0 Free You become familiar with B-Grade equipment.
Level 55
Create Common Item Create Common Item (7) Passive 0 0 Free Creates level 7 common items.
Level 61
Expertise A Expertise A (4) Passive 0 0 Free You become familiar with A-Grade equipment.
Level 62
Create Common Item Create Common Item (8) Passive 0 0 Free Creates level 8 common items.
Level 70
Create Common Item Create Common Item (9) Passive 0 0 Free Creates level 9 common items.
Level 75
Aura Bird - Falcon Aura Bird - Falcon (1) - - Free (no description yet)
Aura Bird - Owl Aura Bird - Owl (1) - - Free (no description yet)
Level 76
Expertise S Expertise S (5) Passive 0 0 Free You become familiar with S-Grade equipment.
Level 80
Expertise S80 Expertise S80 (6) Passive 0 0 Free You become familiar with S80-Grade equipment.
Level 84
Expertise S84 Expertise S84 (7) Passive 0 0 Free You become familiar with S84-Grade equipment.