PMfun :: Lineage 2 Game Drop Calculator


Skills - DarkElf PhantomRanger

DarkElf PhantomRanger
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
Confusion Confusion (5) (spellbook) Active
Magical
35 600 33000 Throws the enemy into confusion and gets them to change the target of their attack.
Double Shot Double Shot (1) Active 80 900 11000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 984.
Double Shot Double Shot (2) Active 82 900 11000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 1046.
Double Shot Double Shot (3) Active 85 900 11000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 1110.
Drain Health Drain Health (17) (spellbook) Active
Magical
25 600 11000 Absorb the target's HP. Power 49.
Drain Health Drain Health (18) (spellbook) Active
Magical
27 600 11000 Absorb the target's HP. Power 50.
Drain Health Drain Health (19) (spellbook) Active
Magical
27 600 11000 Absorb the target's HP. Power 52.
Freezing Strike Freezing Strike (3) (spellbook) Active
Magical
18 600 16000 Freezes an enemy, instantly reducing their speed. Power 30. Effect 2.
Freezing Strike Freezing Strike (4) (spellbook) Active
Magical
18 600 16000 Freezes an enemy, instantly reducing their speed. Power 31. Effect 2.
Hex Hex (1) (spellbook) Active
Magical
18 600 33000 Temporarily reduces a target's P. Def. Effect 3.
Power Break Power Break (3) (spellbook) Active
Magical
18 600 33000 Instantly reduces enemy's P. Atk Effect 3.
Sting Sting (13) Active 40 40 11000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 123. Effect 4.
Sting Sting (14) Active 41 40 11000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 131. Effect 4.
Sting Sting (15) Active 43 40 11000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 139. Effect 5.
Stunning Shot Stunning Shot (4) Active 80 900 11000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 443.
Stunning Shot Stunning Shot (5) Active 82 900 11000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 471.
Stunning Shot Stunning Shot (6) Active 85 900 11000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 500.
Bow Mastery Bow Mastery (16) Passive 0 0 11000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (17) Passive 0 0 11000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (18) Passive 0 0 11000 Increases P. Atk. when using a bow.
Expertise C Expertise C (2) Passive 0 0 Free You become familiar with C-Grade equipment.
Light Armor Mastery Light Armor Mastery (11) Passive 0 0 11000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (12) Passive 0 0 11000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (13) Passive 0 0 11000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Long Shot Long Shot (2) Passive 0 0 33000 Increase the range of your bow.
Vicious Stance Vicious Stance (6) Toggle 7 0 33000 Increases critical attack power. MP will be consumed continuously.
Level 43
Confusion Confusion (6) (spellbook) Active
Magical
38 600 33000 Throws the enemy into confusion and gets them to change the target of their attack.
Double Shot Double Shot (4) Active 85 900 11000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 1178.
Double Shot Double Shot (5) Active 87 900 11000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 1249.
Double Shot Double Shot (6) Active 90 900 11000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 1322.
Drain Health Drain Health (20) (spellbook) Active
Magical
28 600 11000 Absorb the target's HP. Power 53.
Drain Health Drain Health (21) (spellbook) Active
Magical
28 600 11000 Absorb the target's HP. Power 55.
Drain Health Drain Health (22) (spellbook) Active
Magical
29 600 11000 Absorb the target's HP. Power 57.
Freezing Strike Freezing Strike (5) (spellbook) Active
Magical
19 600 16000 Freezes an enemy, instantly reducing their speed. Power 33. Effect 2.
Freezing Strike Freezing Strike (6) (spellbook) Active
Magical
19 600 16000 Freezes an enemy, instantly reducing their speed. Power 34. Effect 2.
Hex Hex (2) (spellbook) Active
Magical
19 600 33000 Temporarily reduces a target's P. Def. Effect 3.
Power Break Power Break (4) (spellbook) Active
Magical
19 600 33000 Instantly reduces enemy's P. Atk Effect 3.
Sting Sting (16) Active 43 40 11000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 148. Effect 5.
Sting Sting (17) Active 44 40 11000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 157. Effect 5.
Sting Sting (18) Active 45 40 11000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 166. Effect 5.
Stunning Shot Stunning Shot (7) Active 85 900 11000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 530.
Stunning Shot Stunning Shot (8) Active 87 900 11000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 562.
Stunning Shot Stunning Shot (9) Active 90 900 11000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 595.
Acrobatic Move Acrobatic Move (2) Passive 0 0 33000 Dodging abilities increase when running.
Bow Mastery Bow Mastery (19) Passive 0 0 11000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (20) Passive 0 0 11000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (21) Passive 0 0 11000 Increases P. Atk. when using a bow.
Create Common Item Create Common Item (5) Passive 0 0 Free Creates level 5 common items.
Esprit Esprit (2) Passive 0 0 33000 Increases HP/MP regeneration while running.
Light Armor Mastery Light Armor Mastery (14) Passive 0 0 11000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (15) Passive 0 0 11000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (16) Passive 0 0 11000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Quick Step Quick Step (2) Passive 0 0 33000 Increases Speed.
Vicious Stance Vicious Stance (7) Toggle 8 0 33000 Increases critical attack power. MP will be consumed continuously.
Level 46
Confusion Confusion (7) (spellbook) Active
Magical
42 600 46000 Throws the enemy into confusion and gets them to change the target of their attack.
Double Shot Double Shot (7) Active 93 900 15000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 1399.
Double Shot Double Shot (8) Active 95 900 15000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 1479.
Double Shot Double Shot (9) Active 98 900 15000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 1562.
Drain Health Drain Health (23) (spellbook) Active
Magical
30 600 15000 Absorb the target's HP. Power 58.
Drain Health Drain Health (24) (spellbook) Active
Magical
30 600 15000 Absorb the target's HP. Power 60.
Drain Health Drain Health (25) (spellbook) Active
Magical
32 600 15000 Absorb the target's HP. Power 61.
Freezing Strike Freezing Strike (7) (spellbook) Active
Magical
20 600 23000 Freezes an enemy, instantly reducing their speed. Power 36. Effect 2.
Freezing Strike Freezing Strike (8) (spellbook) Active
Magical
22 600 23000 Freezes an enemy, instantly reducing their speed. Power 37. Effect 2.
Hex Hex (3) (spellbook) Active
Magical
22 600 46000 Temporarily reduces a target's P. Def. Effect 3.
Power Break Power Break (5) (spellbook) Active
Magical
22 600 46000 Instantly reduces enemy's P. Atk Effect 3.
Soul of Sagittarius Soul of Sagittarius (1) Active 0 0 46000 Temporarily increases Max. MP. Effect 1.
Sting Sting (19) Active 47 40 15000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 175. Effect 5.
Sting Sting (20) Active 48 40 15000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 185. Effect 5.
Sting Sting (21) Active 49 40 15000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 196. Effect 5.
Stunning Shot Stunning Shot (10) Active 93 900 15000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 630.
Stunning Shot Stunning Shot (11) Active 95 900 15000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 666.
Stunning Shot Stunning Shot (12) Active 98 900 15000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 703.
Bow Mastery Bow Mastery (22) Passive 0 0 15000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (23) Passive 0 0 15000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (24) Passive 0 0 15000 Increases P. Atk. when using a bow.
Esprit Esprit (3) Passive 0 0 46000 Increases HP/MP regeneration while running.
Light Armor Mastery Light Armor Mastery (17) Passive 0 0 15000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (18) Passive 0 0 15000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (19) Passive 0 0 15000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (8) Toggle 9 0 46000 Increases critical attack power. MP will be consumed continuously.
Level 49
Confusion Confusion (8) (spellbook) Active
Magical
44 600 75000 Throws the enemy into confusion and gets them to change the target of their attack.
Double Shot Double Shot (10) Active 101 900 25000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 1647.
Double Shot Double Shot (11) Active 104 900 25000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 1736.
Double Shot Double Shot (12) Active 107 900 25000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 1828.
Drain Health Drain Health (26) (spellbook) Active
Magical
32 600 25000 Absorb the target's HP. Power 63.
Drain Health Drain Health (27) (spellbook) Active
Magical
33 600 25000 Absorb the target's HP. Power 65.
Drain Health Drain Health (28) (spellbook) Active
Magical
34 600 25000 Absorb the target's HP. Power 66.
Freezing Strike Freezing Strike (9) (spellbook) Active
Magical
23 600 38000 Freezes an enemy, instantly reducing their speed. Power 39. Effect 2.
Freezing Strike Freezing Strike (10) (spellbook) Active
Magical
23 600 38000 Freezes an enemy, instantly reducing their speed. Power 40. Effect 2.
Hex Hex (4) (spellbook) Active
Magical
23 600 75000 Temporarily reduces a target's P. Def. Effect 3.
Poison Poison (2) (spellbook) Active
Magical
23 600 75000 Instantly poisons enemy. Effect 5.
Power Break Power Break (6) (spellbook) Active
Magical
23 600 75000 Instantly reduces enemy's P. Atk Effect 3.
Sting Sting (22) Active 51 40 25000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 206. Effect 5.
Sting Sting (23) Active 52 40 25000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 217. Effect 5.
Sting Sting (24) Active 54 40 25000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 229. Effect 5.
Stunning Shot Stunning Shot (13) Active 101 900 25000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 742.
Stunning Shot Stunning Shot (14) Active 104 900 25000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 782.
Stunning Shot Stunning Shot (15) Active 107 900 25000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 823.
Bow Mastery Bow Mastery (25) Passive 0 0 25000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (26) Passive 0 0 25000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (27) Passive 0 0 25000 Increases P. Atk. when using a bow.
Create Common Item Create Common Item (6) Passive 0 0 Free Creates level 6 common items.
Esprit Esprit (4) Passive 0 0 75000 Increases HP/MP regeneration while running.
Light Armor Mastery Light Armor Mastery (20) Passive 0 0 25000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (21) Passive 0 0 25000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (22) Passive 0 0 25000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (9) Toggle 9 0 75000 Increases critical attack power. MP will be consumed continuously.
Level 52
Confusion Confusion (9) (spellbook) Active
Magical
48 600 125000 Throws the enemy into confusion and gets them to change the target of their attack.
Divine Inspiration Divine Inspiration (1) Active 0 0 Free Increases the number of buffs you can receive.
Double Shot Double Shot (13) Active 109 900 42000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 1923.
Double Shot Double Shot (14) Active 110 900 42000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 2021.
Double Shot Double Shot (15) Active 112 900 42000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 2123.
Drain Health Drain Health (29) (spellbook) Active
Magical
34 600 42000 Absorb the target's HP. Power 68.
Drain Health Drain Health (30) (spellbook) Active
Magical
35 600 42000 Absorb the target's HP. Power 70.
Drain Health Drain Health (31) (spellbook) Active
Magical
35 600 42000 Absorb the target's HP. Power 72.
Freezing Strike Freezing Strike (11) (spellbook) Active
Magical
24 600 63000 Freezes an enemy, instantly reducing their speed. Power 42. Effect 2.
Freezing Strike Freezing Strike (12) (spellbook) Active
Magical
24 600 63000 Freezes an enemy, instantly reducing their speed. Power 43. Effect 2.
Hex Hex (5) (spellbook) Active
Magical
24 600 125000 Temporarily reduces a target's P. Def. Effect 3.
Power Break Power Break (7) (spellbook) Active
Magical
24 600 125000 Instantly reduces enemy's P. Atk Effect 3.
Sting Sting (25) Active 55 40 42000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 241. Effect 6.
Sting Sting (26) Active 55 40 42000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 253. Effect 6.
Sting Sting (27) Active 56 40 42000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 266. Effect 6.
Stunning Shot Stunning Shot (16) Active 109 900 42000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 866.
Stunning Shot Stunning Shot (17) Active 110 900 42000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 910.
Stunning Shot Stunning Shot (18) Active 112 900 42000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 955.
Bow Mastery Bow Mastery (28) Passive 0 0 42000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (29) Passive 0 0 42000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (30) Passive 0 0 42000 Increases P. Atk. when using a bow.
Esprit Esprit (5) Passive 0 0 125000 Increases HP/MP regeneration while running.
Expertise B Expertise B (3) Passive 0 0 Free You become familiar with B-Grade equipment.
Light Armor Mastery Light Armor Mastery (23) Passive 0 0 42000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (24) Passive 0 0 42000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (25) Passive 0 0 42000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (10) Toggle 10 0 125000 Increases critical attack power. MP will be consumed continuously.
Level 55
Confusion Confusion (10) (spellbook) Active
Magical
50 600 154000 Throws the enemy into confusion and gets them to change the target of their attack.
Double Shot Double Shot (16) Active 115 900 51000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 2227.
Double Shot Double Shot (17) Active 118 900 51000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 2333.
Double Shot Double Shot (18) Active 121 900 51000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 2443.
Drain Health Drain Health (32) (spellbook) Active
Magical
37 600 51000 Absorb the target's HP. Power 73.
Drain Health Drain Health (33) (spellbook) Active
Magical
38 600 51000 Absorb the target's HP. Power 75.
Drain Health Drain Health (34) (spellbook) Active
Magical
38 600 51000 Absorb the target's HP. Power 77.
Freezing Strike Freezing Strike (13) (spellbook) Active
Magical
25 600 77000 Freezes an enemy, instantly reducing their speed. Power 45. Effect 2.
Freezing Strike Freezing Strike (14) (spellbook) Active
Magical
25 600 77000 Freezes an enemy, instantly reducing their speed. Power 46. Effect 2.
Hex Hex (6) (spellbook) Active
Magical
25 600 154000 Temporarily reduces a target's P. Def. Effect 3.
Power Break Power Break (8) (spellbook) Active
Magical
25 600 154000 Instantly reduces enemy's P. Atk Effect 3.
Rapid Shot Rapid Shot (2) Active 50 0 154000 Increases speed of arrow launch. Effect 2.
Sting Sting (28) Active 58 40 51000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 279. Effect 6.
Sting Sting (29) Active 59 40 51000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 292. Effect 6.
Sting Sting (30) Active 61 40 51000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 306. Effect 6.
Stunning Shot Stunning Shot (19) Active 115 900 51000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1002.
Stunning Shot Stunning Shot (20) Active 118 900 51000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1050.
Stunning Shot Stunning Shot (21) Active 121 900 51000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1100.
Acrobatic Move Acrobatic Move (3) Passive 0 0 154000 Dodging abilities increase when running.
Bow Mastery Bow Mastery (31) Passive 0 0 51000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (32) Passive 0 0 51000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (33) Passive 0 0 51000 Increases P. Atk. when using a bow.
Create Common Item Create Common Item (7) Passive 0 0 Free Creates level 7 common items.
Light Armor Mastery Light Armor Mastery (26) Passive 0 0 51000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (27) Passive 0 0 51000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (28) Passive 0 0 51000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (11) Toggle 10 0 154000 Increases critical attack power. MP will be consumed continuously.
Level 58
Confusion Confusion (11) (spellbook) Active
Magical
54 600 173000 Throws the enemy into confusion and gets them to change the target of their attack.
Double Shot Double Shot (19) Active 124 900 58000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 2555.
Double Shot Double Shot (20) Active 126 900 58000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 2670.
Double Shot Double Shot (21) Active 129 900 58000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 2788.
Drain Health Drain Health (35) (spellbook) Active
Magical
39 600 58000 Absorb the target's HP. Power 78.
Drain Health Drain Health (36) (spellbook) Active
Magical
40 600 58000 Absorb the target's HP. Power 80.
Drain Health Drain Health (37) (spellbook) Active
Magical
40 600 58000 Absorb the target's HP. Power 82.
Pain of Sagittarius Pain of Sagittarius (1) Active 0 0 173000 Regenerates your MP by sacrificing your HP.
Spirit of Sagittarius Spirit of Sagittarius (1) Active 0 0 173000 Temporarily decreases the MP consumption of a physical skill. Effect 2.
Freezing Strike Freezing Strike (15) (spellbook) Active
Magical
27 600 87000 Freezes an enemy, instantly reducing their speed. Power 48. Effect 2.
Freezing Strike Freezing Strike (16) (spellbook) Active
Magical
28 600 87000 Freezes an enemy, instantly reducing their speed. Power 49. Effect 2.
Hex Hex (7) (spellbook) Active
Magical
28 600 173000 Temporarily reduces a target's P. Def. Effect 3.
Poison Poison (3) (spellbook) Active
Magical
28 600 173000 Instantly poisons enemy. Effect 6.
Power Break Power Break (9) (spellbook) Active
Magical
28 600 173000 Instantly reduces enemy's P. Atk Effect 3.
Soul of Sagittarius Soul of Sagittarius (2) Active 0 0 173000 Temporarily increases Max. MP. Effect 2.
Sting Sting (31) Active 62 40 58000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 320. Effect 6.
Sting Sting (32) Active 63 40 58000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 334. Effect 6.
Sting Sting (33) Active 65 40 58000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 349. Effect 6.
Stunning Shot Stunning Shot (22) Active 124 900 58000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1150.
Stunning Shot Stunning Shot (23) Active 126 900 58000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1202.
Stunning Shot Stunning Shot (24) Active 129 900 58000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1255.
Bow Mastery Bow Mastery (34) Passive 0 0 58000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (35) Passive 0 0 58000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (36) Passive 0 0 58000 Increases P. Atk. when using a bow.
Light Armor Mastery Light Armor Mastery (29) Passive 0 0 58000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (30) Passive 0 0 58000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (31) Passive 0 0 58000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (12) Toggle 11 0 173000 Increases critical attack power. MP will be consumed continuously.
Level 60
Confusion Confusion (12) (spellbook) Active
Magical
55 600 220000 Throws the enemy into confusion and gets them to change the target of their attack.
Dead Eye Dead Eye (1) Active 0 0 220000 Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect 1.
Double Shot Double Shot (22) Active 132 900 110000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 2908.
Double Shot Double Shot (23) Active 135 900 110000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 3030.
Drain Health Drain Health (38) (spellbook) Active
Magical
42 600 110000 Absorb the target's HP. Power 84
Drain Health Drain Health (39) (spellbook) Active
Magical
42 600 110000 Absorb the target's HP. Power 85
Fatal Counter Fatal Counter (1) Active 129 900 110000 Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power 2908.
Fatal Counter Fatal Counter (2) Active 132 900 110000 Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power 3030.
Freezing Strike Freezing Strike (17) (spellbook) Active
Magical
28 600 220000 Freezes an enemy, instantly reducing their speed. Power 51. Effect 2.
Hex Hex (8) (spellbook) Active
Magical
28 600 220000 Temporarily reduces a target's P. Def. Effect 3.
Power Break Power Break (10) (spellbook) Active
Magical
28 600 220000 Instantly reduces enemy's P. Atk Effect 3.
Sting Sting (34) Active 66 40 110000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 364. Effect 6.
Sting Sting (35) Active 68 40 110000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 379. Effect 7.
Stunning Shot Stunning Shot (25) Active 132 900 110000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1309.
Stunning Shot Stunning Shot (26) Active 135 900 110000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1364.
Bow Mastery Bow Mastery (37) Passive 0 0 110000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (38) Passive 0 0 110000 Increases P. Atk. when using a bow.
Light Armor Mastery Light Armor Mastery (32) Passive 0 0 110000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (33) Passive 0 0 110000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (13) Toggle 11 0 220000 Increases critical attack power. MP will be consumed continuously.
Level 61
Divine Inspiration Divine Inspiration (2) Active 0 0 Free Increases the number of buffs you can receive.
Expertise A Expertise A (4) Passive 0 0 Free You become familiar with A-Grade equipment.
Level 62
Confusion Confusion (13) (spellbook) Active
Magical
58 600 270000 Throws the enemy into confusion and gets them to change the target of their attack.
Dead Eye Dead Eye (2) Active 0 0 270000 Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect 2.
Double Shot Double Shot (24) Active 135 900 130000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 3154.
Double Shot Double Shot (25) Active 138 900 130000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 3280.
Drain Health Drain Health (40) (spellbook) Active
Magical
43 600 130000 Absorb the target's HP. Power 87
Drain Health Drain Health (41) (spellbook) Active
Magical
44 600 130000 Absorb the target's HP. Power 89
Fatal Counter Fatal Counter (3) Active 135 900 130000 Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power 3154.
Fatal Counter Fatal Counter (4) Active 135 900 130000 Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power 3280.
Pain of Sagittarius Pain of Sagittarius (2) Active 0 0 270000 Regenerates your MP by sacrificing your HP.
Freezing Strike Freezing Strike (18) (spellbook) Active
Magical
29 600 270000 Freezes an enemy, instantly reducing their speed. Power 53. Effect 2.
Hex Hex (9) (spellbook) Active
Magical
29 600 270000 Temporarily reduces a target's P. Def. Effect 3.
Power Break Power Break (11) (spellbook) Active
Magical
29 600 270000 Instantly reduces enemy's P. Atk Effect 3.
Sting Sting (36) Active 68 40 130000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 395. Effect 7.
Sting Sting (37) Active 69 40 130000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 410. Effect 7.
Stunning Shot Stunning Shot (27) Active 135 900 130000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1420.
Stunning Shot Stunning Shot (28) Active 138 900 130000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1476.
Bow Mastery Bow Mastery (39) Passive 0 0 130000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (40) Passive 0 0 130000 Increases P. Atk. when using a bow.
Create Common Item Create Common Item (8) Passive 0 0 Free Creates level 8 common items.
Esprit Esprit (6) Passive 0 0 270000 Increases HP/MP regeneration while running.
Light Armor Mastery Light Armor Mastery (34) Passive 0 0 130000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (35) Passive 0 0 130000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (14) Toggle 12 0 270000 Increases critical attack power. MP will be consumed continuously.
Level 64
Confusion Confusion (14) (spellbook) Active
Magical
60 600 340000 Throws the enemy into confusion and gets them to change the target of their attack.
Dead Eye Dead Eye (3) Active 0 0 340000 Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect 3.
Double Shot Double Shot (26) Active 140 900 170000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 3408.
Double Shot Double Shot (27) Active 143 900 170000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 3537.
Drain Health Drain Health (42) (spellbook) Active
Magical
44 600 170000 Absorb the target's HP. Power 90
Drain Health Drain Health (43) (spellbook) Active
Magical
45 600 170000 Absorb the target's HP. Power 92
Fatal Counter Fatal Counter (5) Active 138 900 170000 Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power 3408.
Fatal Counter Fatal Counter (6) Active 140 900 170000 Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power 3537.
Freezing Strike Freezing Strike (19) (spellbook) Active
Magical
30 600 340000 Freezes an enemy, instantly reducing their speed. Power 56. Effect 2.
Hex Hex (10) (spellbook) Active
Magical
30 600 340000 Temporarily reduces a target's P. Def. Effect 3.
Power Break Power Break (12) (spellbook) Active
Magical
30 600 340000 Instantly reduces enemy's P. Atk Effect 3.
Soul of Sagittarius Soul of Sagittarius (3) Active 0 0 340000 Temporarily increases Max. MP. Effect 3.
Sting Sting (38) Active 70 40 170000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 426. Effect 7.
Sting Sting (39) Active 72 40 170000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 443. Effect 7.
Stunning Shot Stunning Shot (29) Active 140 900 170000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1534.
Stunning Shot Stunning Shot (30) Active 143 900 170000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1592.
Bow Mastery Bow Mastery (41) Passive 0 0 170000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (42) Passive 0 0 170000 Increases P. Atk. when using a bow.
Light Armor Mastery Light Armor Mastery (36) Passive 0 0 170000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (37) Passive 0 0 170000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (15) Toggle 12 0 340000 Increases critical attack power. MP will be consumed continuously.
Level 66
Confusion Confusion (15) (spellbook) Active
Magical
62 600 410000 Throws the enemy into confusion and gets them to change the target of their attack.
Dead Eye Dead Eye (4) Active 0 0 410000 Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect 4.
Double Shot Double Shot (28) Active 145 900 210000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 3668.
Double Shot Double Shot (29) Active 148 900 210000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 3800.
Drain Health Drain Health (44) (spellbook) Active
Magical
45 600 210000 Absorb the target's HP. Power 94
Drain Health Drain Health (45) (spellbook) Active
Magical
47 600 210000 Absorb the target's HP. Power 96
Fatal Counter Fatal Counter (7) Active 143 900 210000 Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power 3668.
Fatal Counter Fatal Counter (8) Active 145 900 210000 Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power 3800.
Pain of Sagittarius Pain of Sagittarius (3) Active 0 0 410000 Regenerates your MP by sacrificing your HP.
Quiver of Arrow: Grade A Quiver of Arrow: Grade A (1) Active
Magical
130 0 410000 Summons 700-2800 Mithril Arrows. Consumes 1 A-Grade Crystal.
Spirit of Sagittarius Spirit of Sagittarius (2) Active 0 0 410000 Temporarily decreases the MP consumption of a physical skill. Effect 4.
Freezing Strike Freezing Strike (20) (spellbook) Active
Magical
32 600 410000 Freezes an enemy, instantly reducing their speed. Power 58. Effect 2.
Hex Hex (11) (spellbook) Active
Magical
32 600 410000 Temporarily reduces a target's P. Def. Effect 3.
Poison Poison (4) (spellbook) Active
Magical
32 600 410000 Instantly poisons enemy. Effect 7.
Power Break Power Break (13) (spellbook) Active
Magical
32 600 410000 Instantly reduces enemy's P. Atk Effect 3.
Sting Sting (40) Active 73 40 210000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 459. Effect 7.
Sting Sting (41) Active 74 40 210000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 475. Effect 7.
Stunning Shot Stunning Shot (31) Active 145 900 210000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1651.
Stunning Shot Stunning Shot (32) Active 148 900 210000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1710.
Bow Mastery Bow Mastery (43) Passive 0 0 210000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (44) Passive 0 0 210000 Increases P. Atk. when using a bow.
Light Armor Mastery Light Armor Mastery (38) Passive 0 0 210000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (39) Passive 0 0 210000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (16) Toggle 13 0 410000 Increases critical attack power. MP will be consumed continuously.
Level 68
Confusion Confusion (16) (spellbook) Active
Magical
64 600 560000 Throws the enemy into confusion and gets them to change the target of their attack.
Dead Eye Dead Eye (5) Active 0 0 560000 Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect 5.
Double Shot Double Shot (30) Active 150 900 280000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 3933.
Double Shot Double Shot (31) Active 153 900 280000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 4067.
Drain Health Drain Health (46) (spellbook) Active
Magical
48 600 280000 Absorb the target's HP. Power 97
Drain Health Drain Health (47) (spellbook) Active
Magical
48 600 280000 Absorb the target's HP. Power 99
Fatal Counter Fatal Counter (9) Active 148 900 280000 Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power 3933.
Fatal Counter Fatal Counter (10) Active 150 900 280000 Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power 4067.
Freezing Strike Freezing Strike (21) (spellbook) Active
Magical
33 600 560000 Freezes an enemy, instantly reducing their speed. Power 59. Effect 2.
Hex Hex (12) (spellbook) Active
Magical
33 600 560000 Temporarily reduces a target's P. Def. Effect 3.
Power Break Power Break (14) (spellbook) Active
Magical
33 600 560000 Instantly reduces enemy's P. Atk Effect 3.
Sting Sting (42) Active 75 40 280000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 492. Effect 7.
Sting Sting (43) Active 77 40 280000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 509. Effect 7.
Stunning Shot Stunning Shot (33) Active 150 900 280000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1770.
Stunning Shot Stunning Shot (34) Active 153 900 280000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1830.
Bow Mastery Bow Mastery (45) Passive 0 0 280000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (46) Passive 0 0 280000 Increases P. Atk. when using a bow.
Esprit Esprit (7) Passive 0 0 560000 Increases HP/MP regeneration while running.
Light Armor Mastery Light Armor Mastery (40) Passive 0 0 280000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (41) Passive 0 0 280000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (17) Toggle 13 0 560000 Increases critical attack power. MP will be consumed continuously.
Level 70
Confusion Confusion (17) (spellbook) Active
Magical
65 600 620000 Throws the enemy into confusion and gets them to change the target of their attack.
Dead Eye Dead Eye (6) Active 0 0 620000 Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect 6.
Double Shot Double Shot (32) Active 155 900 310000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 4201.
Double Shot Double Shot (33) Active 157 900 310000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 4336.
Drain Health Drain Health (48) (spellbook) Active
Magical
49 600 310000 Absorb the target's HP. Power 100
Drain Health Drain Health (49) (spellbook) Active
Magical
49 600 310000 Absorb the target's HP. Power 102
Fatal Counter Fatal Counter (11) Active 153 900 310000 Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power 4201.
Fatal Counter Fatal Counter (12) Active 155 900 310000 Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power 4336.
Pain of Sagittarius Pain of Sagittarius (4) Active 0 0 620000 Regenerates your MP by sacrificing your HP.
Freezing Strike Freezing Strike (22) (spellbook) Active
Magical
33 600 620000 Freezes an enemy, instantly reducing their speed. Power 61. Effect 2.
Hex Hex (13) (spellbook) Active
Magical
33 600 620000 Temporarily reduces a target's P. Def. Effect 3.
Power Break Power Break (15) (spellbook) Active
Magical
33 600 620000 Instantly reduces enemy's P. Atk Effect 3.
Soul of Sagittarius Soul of Sagittarius (4) Active 0 0 620000 Temporarily increases Max. MP. Effect 4.
Sting Sting (44) Active 78 40 310000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 526. Effect 7.
Sting Sting (45) Active 79 40 310000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 542. Effect 8.
Stunning Shot Stunning Shot (35) Active 155 900 310000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1891.
Stunning Shot Stunning Shot (36) Active 157 900 310000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 1951.
Bow Mastery Bow Mastery (47) Passive 0 0 310000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (48) Passive 0 0 310000 Increases P. Atk. when using a bow.
Create Common Item Create Common Item (9) Passive 0 0 Free Creates level 9 common items.
Light Armor Mastery Light Armor Mastery (42) Passive 0 0 310000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (43) Passive 0 0 310000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (18) Toggle 13 0 620000 Increases critical attack power. MP will be consumed continuously.
Level 72
Confusion Confusion (18) (spellbook) Active
Magical
67 600 860000 Throws the enemy into confusion and gets them to change the target of their attack.
Dead Eye Dead Eye (7) Active 0 0 860000 Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect 7.
Double Shot Double Shot (34) Active 160 900 430000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 4470.
Double Shot Double Shot (35) Active 162 900 430000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 4604.
Drain Health Drain Health (50) (spellbook) Active
Magical
50 600 430000 Absorb the target's HP. Power 104
Drain Health Drain Health (51) (spellbook) Active
Magical
50 600 430000 Absorb the target's HP. Power 105
Fatal Counter Fatal Counter (13) Active 157 900 430000 Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power 4470.
Fatal Counter Fatal Counter (14) Active 160 900 430000 Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power 4604.
Quiver of Arrow: Grade S Quiver of Arrow: Grade S (1) Active
Magical
200 0 860000 Summons Summons 900-3600 Shining Arrows. Consumes 1 S-Grade Crystal.
Freezing Strike Freezing Strike (23) (spellbook) Active
Magical
34 600 860000 Freezes an enemy, instantly reducing their speed. Power 63. Effect 2.
Hex Hex (14) (spellbook) Active
Magical
34 600 860000 Temporarily reduces a target's P. Def. Effect 3.
Power Break Power Break (16) (spellbook) Active
Magical
34 600 860000 Instantly reduces enemy's P. Atk Effect 3.
Sting Sting (46) Active 80 40 430000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 559. Effect 8.
Sting Sting (47) Active 81 40 430000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 576. Effect 8.
Stunning Shot Stunning Shot (37) Active 160 900 430000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 2012.
Stunning Shot Stunning Shot (38) Active 162 900 430000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 2072.
Bow Mastery Bow Mastery (49) Passive 0 0 430000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (50) Passive 0 0 430000 Increases P. Atk. when using a bow.
Light Armor Mastery Light Armor Mastery (44) Passive 0 0 430000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (45) Passive 0 0 430000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (19) Toggle 14 0 860000 Increases critical attack power. MP will be consumed continuously.
Level 74
Detection Detection (1) - - 1440000 (no description yet)
Confusion Confusion (19) (spellbook) Active
Magical
69 600 1530000 Throws the enemy into confusion and gets them to change the target of their attack.
Dead Eye Dead Eye (8) Active 0 0 1530000 Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect 8.
Double Shot Double Shot (36) Active 164 900 760000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 4738.
Double Shot Double Shot (37) Active 166 900 760000 Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power 4870.
Drain Health Drain Health (52) (spellbook) Active
Magical
52 600 760000 Absorb the target's HP. Power 107
Drain Health Drain Health (53) (spellbook) Active
Magical
52 600 760000 Absorb the target's HP. Power 108
Fatal Counter Fatal Counter (15) Active 162 900 760000 Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power 4738.
Fatal Counter Fatal Counter (16) Active 164 900 760000 Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power 4870.
Pain of Sagittarius Pain of Sagittarius (5) Active 0 0 1530000 Regenerates your MP by sacrificing your HP.
Spirit of Sagittarius Spirit of Sagittarius (3) Active 0 0 1530000 Temporarily decreases the MP consumption of a physical skill. Effect 6.
Freezing Strike Freezing Strike (24) (spellbook) Active
Magical
35 600 1530000 Freezes an enemy, instantly reducing their speed. Power 65. Effect 2.
Hex Hex (15) (spellbook) Active
Magical
35 600 1530000 Temporarily reduces a target's P. Def. Effect 3.
Poison Poison (5) (spellbook) Active
Magical
35 600 1530000 Instantly poisons enemy. Effect 8.
Power Break Power Break (17) (spellbook) Active
Magical
35 600 1530000 Instantly reduces enemy's P. Atk Effect 3.
Sting Sting (48) Active 82 40 760000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 593. Effect 8.
Sting Sting (49) Active 83 40 760000 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 609. Effect 8.
Stunning Shot Stunning Shot (39) Active 164 900 760000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 2132.
Stunning Shot Stunning Shot (40) Active 166 900 760000 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 2192.
Bow Mastery Bow Mastery (51) Passive 0 0 760000 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (52) Passive 0 0 760000 Increases P. Atk. when using a bow.
Esprit Esprit (8) Passive 0 0 1530000 Increases HP/MP regeneration while running.
Light Armor Mastery Light Armor Mastery (46) Passive 0 0 760000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (47) Passive 0 0 760000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (20) Toggle 14 0 1530000 Increases critical attack power. MP will be consumed continuously.
Level 75
Aura Bird - Falcon Aura Bird - Falcon (1) - - Free (no description yet)
Aura Bird - Owl Aura Bird - Owl (1) - - Free (no description yet)
Level 76
Divine Inspiration Divine Inspiration (3) Active 0 0 Free Increases the number of buffs you can receive.
Divine Inspiration Divine Inspiration (4) Active 0 0 Free Increases the number of buffs you can receive.
Expertise S Expertise S (5) Passive 0 0 Free You become familiar with S-Grade equipment.