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Skills - Elf ElementalSummoner

Elf ElementalSummoner
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
Mass Summon Aqua Cubic Mass Summon Aqua Cubic (1) (spellbook) Active
Magical
139 0 30000 Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 8 Crystals: D-Grade.
Servitor Cure Servitor Cure (1) (spellbook) Active
Magical
35 600 30000 Cures a servitor's bleeding and poisoning up to Effect 3.
Servitor Heal Servitor Heal (13) (spellbook) Active
Magical
58 600 10000 Recovers a servitor's HP. Power 404.
Servitor Heal Servitor Heal (14) (spellbook) Active
Magical
60 600 10000 Recovers a servitor's HP. Power 419.
Servitor Heal Servitor Heal (15) (spellbook) Active
Magical
62 600 10000 Recovers a servitor's HP. Power 434.
Servitor Recharge Servitor Recharge (7) (spellbook) Active
Magical
67 400 15000 Recovers a servitor's MP. Power 66.
Servitor Recharge Servitor Recharge (8) (spellbook) Active
Magical
70 400 15000 Recovers a servitor's MP. Power 70.
Summon Aqua Cubic Summon Aqua Cubic (1) (spellbook) Active
Magical
35 0 30000 Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 2 Crystals: D-Grade.
Summon Boxer the Unicorn Summon Boxer the Unicorn (5) (spellbook) Active
Magical
70 0 30000 Summons Boxer the Unicorn, who supplies additional MP. Requires 5 Crystals: D-Grade. While active, 30 percent of all earned Exp is consumed, along with 1 additional crystal at 14 regular intervals.
Summon Life Cubic Summon Life Cubic (1) (spellbook) Active
Magical
38 0 30000 Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 6 Crystals: D-Grade.
Summon Merrow the Unicorn Summon Merrow the Unicorn (1) (spellbook) Active
Magical
70 0 30000 Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 1 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 10 percent of earned Exp.
Summon Mirage the Unicorn Summon Mirage the Unicorn (5) (spellbook) Active
Magical
70 0 30000 Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
Servitor Physical Shield Servitor Physical Shield (1) (spellbook) Active
Magical
35 400 30000 Temporarily increases servitor's P. Def. Effect 1.
Wind Shackle Wind Shackle (6) (spellbook) Active
Magical
35 600 30000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (13) Passive 0 0 10000 Increases M. Def.
Anti Magic Anti Magic (14) Passive 0 0 10000 Increases M. Def.
Anti Magic Anti Magic (15) Passive 0 0 10000 Increases M. Def.
Boost Mana Boost Mana (3) Passive 0 0 30000 Increases Max. MP.
Expertise C Expertise C (2) Passive 0 0 Free You become familiar with C-Grade equipment.
Fast Spell Casting Fast Spell Casting (2) Passive 0 0 30000 Increases spell Casting spd.
Light Armor Mastery Light Armor Mastery (1) Passive 0 0 10000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (2) Passive 0 0 10000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (3) Passive 0 0 10000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (9) Passive 0 0 10000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (10) Passive 0 0 10000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (11) Passive 0 0 10000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (10) Passive 0 0 10000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (11) Passive 0 0 10000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (12) Passive 0 0 10000 Increases P. Atk. and M. Atk.
Transfer Pain Transfer Pain (1) (spellbook) Toggle 7 0 30000 Transfers some of the summoner's damage to the servitor. Continuously consumes MP.
Level 43
Create Common Item Create Common Item (5) Passive 0 0 Free Creates level 5 common items.
Level 44
Spirit Sharing Spirit Sharing (1) - - 37000 (no description yet)
Mass Summon Aqua Cubic Mass Summon Aqua Cubic (2) (spellbook) Active
Magical
154 0 41000 Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 12 Crystals: D-Grade.
Servitor Heal Servitor Heal (16) (spellbook) Active
Magical
64 600 14000 Recovers a servitor's HP. Power 465.
Servitor Heal Servitor Heal (17) (spellbook) Active
Magical
65 600 14000 Recovers a servitor's HP. Power 481.
Servitor Heal Servitor Heal (18) (spellbook) Active
Magical
68 600 14000 Recovers a servitor's HP. Power 496.
Servitor Recharge Servitor Recharge (9) (spellbook) Active
Magical
74 400 21000 Recovers a servitor's MP. Power 73.
Servitor Recharge Servitor Recharge (10) (spellbook) Active
Magical
78 400 21000 Recovers a servitor's MP. Power 77.
Summon Aqua Cubic Summon Aqua Cubic (2) (spellbook) Active
Magical
39 0 41000 Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 3 Crystals: D-Grade.
Summon Boxer the Unicorn Summon Boxer the Unicorn (6) (spellbook) Active
Magical
78 0 41000 Summons Boxer the Unicorn, who supplies additional MP. Requires 3 Crystals: D-Grade. While active, 30 percent of all earned Exp is consumed, along with 2 additional crystals at 14 regular intervals.
Summon Merrow the Unicorn Summon Merrow the Unicorn (2) (spellbook) Active
Magical
78 0 41000 Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 1 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 10 percent of earned Exp.
Summon Mirage the Unicorn Summon Mirage the Unicorn (6) (spellbook) Active
Magical
78 0 41000 Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
Servitor Haste Servitor Haste (1) (spellbook) Active
Magical
39 400 41000 Temporarily increases servitor's Atk. Spd. Effect 1.
Servitor Magic Shield Servitor Magic Shield (1) (spellbook) Active
Magical
39 400 41000 Temporarily increases servitor's M. Def. Effect 2.
Wind Shackle Wind Shackle (7) (spellbook) Active
Magical
39 600 41000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (16) Passive 0 0 14000 Increases M. Def.
Anti Magic Anti Magic (17) Passive 0 0 14000 Increases M. Def.
Anti Magic Anti Magic (18) Passive 0 0 14000 Increases M. Def.
Cubic Mastery Cubic Mastery (1) Passive 0 0 41000 Ability to summon 2 Cubics at once.
Fast HP Recovery Fast HP Recovery (2) Passive 0 0 41000 Increases HP regeneration.
Fast Mana Recovery Fast Mana Recovery (3) Passive 0 0 41000 Increases MP regeneration.
Light Armor Mastery Light Armor Mastery (4) Passive 0 0 14000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (5) Passive 0 0 14000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (6) Passive 0 0 14000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (12) Passive 0 0 14000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (13) Passive 0 0 14000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (14) Passive 0 0 14000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (13) Passive 0 0 14000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (14) Passive 0 0 14000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (15) Passive 0 0 14000 Increases P. Atk. and M. Atk.
Level 48
Mass Summon Aqua Cubic Mass Summon Aqua Cubic (3) (spellbook) Active
Magical
172 0 63000 Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 12 Crystals: D-Grade.
Servitor Cure Servitor Cure (2) (spellbook) Active
Magical
44 600 63000 Cures a servitor's bleeding and poisoning up to Effect 7.
Servitor Heal Servitor Heal (19) (spellbook) Active
Magical
72 600 21000 Recovers a servitor's HP. Power 528.
Servitor Heal Servitor Heal (20) (spellbook) Active
Magical
74 600 21000 Recovers a servitor's HP. Power 544.
Servitor Heal Servitor Heal (21) (spellbook) Active
Magical
77 600 21000 Recovers a servitor's HP. Power 561.
Servitor Recharge Servitor Recharge (11) (spellbook) Active
Magical
82 400 32000 Recovers a servitor's MP. Power 81.
Servitor Recharge Servitor Recharge (12) (spellbook) Active
Magical
87 400 32000 Recovers a servitor's MP. Power 86.
Summon Aqua Cubic Summon Aqua Cubic (3) (spellbook) Active
Magical
44 0 63000 Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 3 Crystals: D-Grade.
Summon Boxer the Unicorn Summon Boxer the Unicorn (7) (spellbook) Active
Magical
87 0 63000 Summons Boxer the Unicorn, who supplies additional MP. Requires 4 Crystals: D-Grade. While active, 30 percent of all earned Exp is consumed, along with 2 additional crystals at 14 regular intervals.
Summon Life Cubic Summon Life Cubic (2) (spellbook) Active
Magical
44 0 63000 Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 7 Crystals: D-Grade.
Summon Merrow the Unicorn Summon Merrow the Unicorn (3) (spellbook) Active
Magical
87 0 63000 Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 1 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 10 percent of earned Exp.
Summon Mirage the Unicorn Summon Mirage the Unicorn (7) (spellbook) Active
Magical
87 0 63000 Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
Bright Servitor Bright Servitor (2) (spellbook) Active
Magical
46 400 63000 Temporarily increases servitor's M. Atk. Effect 2.
Servitor Physical Shield Servitor Physical Shield (2) (spellbook) Active
Magical
44 400 63000 Temporarily increases servitor's P. Def. Effect 2.
Wind Shackle Wind Shackle (8) (spellbook) Active
Magical
44 600 63000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (19) Passive 0 0 21000 Increases M. Def.
Anti Magic Anti Magic (20) Passive 0 0 21000 Increases M. Def.
Anti Magic Anti Magic (21) Passive 0 0 21000 Increases M. Def.
Boost Mana Boost Mana (4) Passive 0 0 63000 Increases Max. MP.
Light Armor Mastery Light Armor Mastery (7) Passive 0 0 21000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (8) Passive 0 0 21000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (9) Passive 0 0 21000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Quick Recycle Quick Recycle (3) Passive 0 0 63000 Time between magic reuse shortens.
Robe Mastery Robe Mastery (15) Passive 0 0 21000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (16) Passive 0 0 21000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (17) Passive 0 0 21000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (16) Passive 0 0 21000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (17) Passive 0 0 21000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (18) Passive 0 0 21000 Increases P. Atk. and M. Atk.
Transfer Pain Transfer Pain (2) (spellbook) Toggle 9 0 63000 Transfers some of the summoner's damage to the servitor. Continuously consumes MP.
Level 49
Create Common Item Create Common Item (6) Passive 0 0 Free Creates level 6 common items.
Level 52
Divine Inspiration Divine Inspiration (1) Active 0 0 Free Increases the number of buffs you can receive.
Mass Summon Aqua Cubic Mass Summon Aqua Cubic (4) (spellbook) Active
Magical
188 0 100000 Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 16 Crystals: D-Grade.
Servitor Heal Servitor Heal (22) (spellbook) Active
Magical
80 600 33000 Recovers a servitor's HP. Power 593.
Servitor Heal Servitor Heal (23) (spellbook) Active
Magical
80 600 33000 Recovers a servitor's HP. Power 609.
Servitor Heal Servitor Heal (24) (spellbook) Active
Magical
83 600 33000 Recovers a servitor's HP. Power 626.
Servitor Recharge Servitor Recharge (13) (spellbook) Active
Magical
90 400 50000 Recovers a servitor's MP. Power 90.
Servitor Recharge Servitor Recharge (14) (spellbook) Active
Magical
94 400 50000 Recovers a servitor's MP. Power 94.
Summon Aqua Cubic Summon Aqua Cubic (4) (spellbook) Active
Magical
48 0 100000 Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 4 Crystals: D-Grade.
Summon Boxer the Unicorn Summon Boxer the Unicorn (8) (spellbook) Active
Magical
94 0 100000 Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 4 D-Grade crystals and periodically consumes 3 additional for 14 times. Takes away 29 percent of earned Exp.
Summon Life Cubic Summon Life Cubic (3) (spellbook) Active
Magical
50 0 100000 Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 8 Crystals: D-Grade.
Summon Merrow the Unicorn Summon Merrow the Unicorn (4) (spellbook) Active
Magical
94 0 100000 Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 10 percent of earned Exp.
Summon Mirage the Unicorn Summon Mirage the Unicorn (8) (spellbook) Active
Magical
94 0 100000 Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
Servitor Empowerment Servitor Empowerment (1) (spellbook) Active
Magical
48 400 100000 Temporarily but significantly increases a servitor's P. Def., M. Def. and resistance to buff removing attacks. The servitor is immobilized for the duration of the spell. Effect 1.
Servitor Haste Servitor Haste (2) (spellbook) Active
Magical
48 400 100000 Temporarily increases servitor's Atk. Spd. Effect 2.
Servitor Magic Shield Servitor Magic Shield (2) (spellbook) Active
Magical
48 400 100000 Temporarily increases servitor's M. Def. Effect 3.
Wind Shackle Wind Shackle (9) (spellbook) Active
Magical
48 600 100000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (22) Passive 0 0 33000 Increases M. Def.
Anti Magic Anti Magic (23) Passive 0 0 33000 Increases M. Def.
Anti Magic Anti Magic (24) Passive 0 0 33000 Increases M. Def.
Expertise B Expertise B (3) Passive 0 0 Free You become familiar with B-Grade equipment.
Fast HP Recovery Fast HP Recovery (3) Passive 0 0 100000 Increases HP regeneration.
Fast Mana Recovery Fast Mana Recovery (4) Passive 0 0 100000 Increases MP regeneration.
Light Armor Mastery Light Armor Mastery (10) Passive 0 0 33000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (11) Passive 0 0 33000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (12) Passive 0 0 33000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (18) Passive 0 0 33000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (19) Passive 0 0 33000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (20) Passive 0 0 33000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (19) Passive 0 0 33000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (20) Passive 0 0 33000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (21) Passive 0 0 33000 Increases P. Atk. and M. Atk.
Level 55
Create Common Item Create Common Item (7) Passive 0 0 Free Creates level 7 common items.
Level 56
Betray Betray (1) (spellbook) Active 0 0 95000 Diabolically charms an enemy's summon to attack its own master. Consumes 3 Spirit Ore.
Mass Summon Aqua Cubic Mass Summon Aqua Cubic (5) (spellbook) Active
Magical
204 0 95000 Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 16 Crystals: D-Grade.
Servitor Heal Servitor Heal (25) (spellbook) Active
Magical
87 600 32000 Recovers a servitor's HP. Power 658.
Servitor Heal Servitor Heal (26) (spellbook) Active
Magical
89 600 32000 Recovers a servitor's HP. Power 674.
Servitor Heal Servitor Heal (27) (spellbook) Active
Magical
90 600 32000 Recovers a servitor's HP. Power 690.
Servitor Recharge Servitor Recharge (15) (spellbook) Active
Magical
98 400 48000 Recovers a servitor's MP. Power 98.
Servitor Recharge Servitor Recharge (16) (spellbook) Active
Magical
103 400 48000 Recovers a servitor's MP. Power 102.
Summon Aqua Cubic Summon Aqua Cubic (5) (spellbook) Active
Magical
52 0 95000 Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 4 Crystals: D-Grade.
Summon Boxer the Unicorn Summon Boxer the Unicorn (9) (spellbook) Active
Magical
103 0 95000 Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 5 D-Grade crystals and periodically consumes 3 additional for 14 times. Takes away 28 percent of earned Exp.
Summon Friend Summon Friend (1) (spellbook) Active 0 0 95000 Summons party members to your location. The player being summoned must possess a Summoning Crystal.
Summon Merrow the Unicorn Summon Merrow the Unicorn (5) (spellbook) Active
Magical
103 0 95000 Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 10 percent of earned Exp.
Summon Mirage the Unicorn Summon Mirage the Unicorn (9) (spellbook) Active
Magical
103 0 95000 Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
Summon Unicorn Seraphim Summon Unicorn Seraphim (1) (spellbook) Active
Magical
70 0 95000 Summon the servitor Seraphim the Unicorn. Requires 1 Crystal: C-Grade. While active, 5 percent of earned Exp will be consumed, along with 1 additional crystal at 14 regular intervals.
Bright Servitor Bright Servitor (3) (spellbook) Active
Magical
54 400 95000 Temporarily increases servitor's M. Atk. Effect 3.
Servitor Physical Shield Servitor Physical Shield (3) (spellbook) Active
Magical
52 400 95000 Temporarily increases servitor's P. Def. Effect 3.
Wind Shackle Wind Shackle (10) (spellbook) Active
Magical
52 600 95000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (25) Passive 0 0 32000 Increases M. Def.
Anti Magic Anti Magic (26) Passive 0 0 32000 Increases M. Def.
Anti Magic Anti Magic (27) Passive 0 0 32000 Increases M. Def.
Boost Mana Boost Mana (5) Passive 0 0 95000 Increases Max. MP.
Cubic Mastery Cubic Mastery (2) Passive 0 0 95000 Ability to summon 3 Cubics at once.
Fast Spell Casting Fast Spell Casting (3) Passive 0 0 95000 Increases spell Casting spd.
Light Armor Mastery Light Armor Mastery (13) Passive 0 0 32000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (14) Passive 0 0 32000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (15) Passive 0 0 32000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (21) Passive 0 0 32000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (22) Passive 0 0 32000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (23) Passive 0 0 32000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (22) Passive 0 0 32000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (23) Passive 0 0 32000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (24) Passive 0 0 32000 Increases P. Atk. and M. Atk.
Transfer Pain Transfer Pain (3) (spellbook) Toggle 11 0 95000 Transfers some of the summoner's damage to the servitor. Continuously consumes MP.
Level 58
Betray Betray (2) (spellbook) Active 0 0 147000 Diabolically charms an enemy's summon to attack its own master. Consumes 3 Spirit Ore.
Mass Surrender to Water Mass Surrender to Water (1) (spellbook) Active 0 0 147000 Decreases the water attack resistance of enemies surrounding the servitor. Consumes 2 Spirit Ore. Effect 4.
Servitor Heal Servitor Heal (28) (spellbook) Active
Magical
93 600 73000 Recovers a servitor's HP. Power 706.
Servitor Heal Servitor Heal (29) (spellbook) Active
Magical
95 600 73000 Recovers a servitor's HP. Power 722.
Servitor Recharge Servitor Recharge (17) (spellbook) Active
Magical
104 400 73000 Recovers a servitor's MP. Power 104.
Servitor Recharge Servitor Recharge (18) (spellbook) Active
Magical
107 400 73000 Recovers a servitor's MP. Power 106.
Summon Boxer the Unicorn Summon Boxer the Unicorn (10) (spellbook) Active
Magical
107 0 147000 Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 6 D-Grade crystals and periodically consumes 3 additional for 14 times. Takes away 27 percent of earned Exp.
Summon Merrow the Unicorn Summon Merrow the Unicorn (6) (spellbook) Active
Magical
107 0 147000 Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 10 percent of earned Exp.
Summon Mirage the Unicorn Summon Mirage the Unicorn (10) (spellbook) Active
Magical
107 0 147000 Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
Summon Unicorn Seraphim Summon Unicorn Seraphim (2) (spellbook) Active
Magical
78 0 147000 Summon the servitor Seraphim the Unicorn. Requires 1 Crystal: C-Grade. While active, 5 percent of earned Exp will be consumed, along with 1 additional crystal at 14 regular intervals.
Wind Shackle Wind Shackle (11) (spellbook) Active
Magical
54 600 147000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (28) Passive 0 0 73000 Increases M. Def.
Anti Magic Anti Magic (29) Passive 0 0 73000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (4) Passive 0 0 147000 Increases HP regeneration.
Light Armor Mastery Light Armor Mastery (16) Passive 0 0 73000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (17) Passive 0 0 73000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (24) Passive 0 0 73000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (25) Passive 0 0 73000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (25) Passive 0 0 73000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (26) Passive 0 0 73000 Increases P. Atk. and M. Atk.
Transfer Pain Transfer Pain (4) (spellbook) Toggle 11 0 147000 Transfers some of the summoner's damage to the servitor. Continuously consumes MP.
Level 60
Betray Betray (3) (spellbook) Active 0 0 188000 Diabolically charms an enemy's summon to attack its own master. Consumes 3 Spirit Ore.
Servitor Cure Servitor Cure (3) (spellbook) Active
Magical
55 600 188000 Cures a servitor's bleeding and poisoning up to Effect 9.
Servitor Heal Servitor Heal (30) (spellbook) Active
Magical
97 600 94000 Recovers a servitor's HP. Power 737.
Servitor Heal Servitor Heal (31) (spellbook) Active
Magical
98 600 94000 Recovers a servitor's HP. Power 753.
Servitor Recharge Servitor Recharge (19) (spellbook) Active
Magical
109 400 94000 Recovers a servitor's MP. Power 108.
Servitor Recharge Servitor Recharge (20) (spellbook) Active
Magical
110 400 94000 Recovers a servitor's MP. Power 110.
Summon Boxer the Unicorn Summon Boxer the Unicorn (11) (spellbook) Active
Magical
110 0 188000 Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 6 D-Grade crystals and periodically consumes 4 additional for 14 times. Takes away 26 percent of earned Exp.
Summon Life Cubic Summon Life Cubic (4) (spellbook) Active
Magical
55 0 188000 Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 9 Crystals: D-Grade.
Summon Merrow the Unicorn Summon Merrow the Unicorn (7) (spellbook) Active
Magical
110 0 188000 Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 2 at regular intervals for 14 times. Takes away 5 percent of earned Exp.
Summon Mirage the Unicorn Summon Mirage the Unicorn (11) (spellbook) Active
Magical
110 0 188000 Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
Summon Unicorn Seraphim Summon Unicorn Seraphim (3) (spellbook) Active
Magical
87 0 188000 Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 3 percent of earned Exp.
Wind Shackle Wind Shackle (12) (spellbook) Active
Magical
55 600 188000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (30) Passive 0 0 94000 Increases M. Def.
Anti Magic Anti Magic (31) Passive 0 0 94000 Increases M. Def.
Boost Mana Boost Mana (6) Passive 0 0 188000 Increases Max. MP.
Fast Mana Recovery Fast Mana Recovery (5) Passive 0 0 188000 Increases MP regeneration.
Light Armor Mastery Light Armor Mastery (18) Passive 0 0 94000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (19) Passive 0 0 94000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (26) Passive 0 0 94000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (27) Passive 0 0 94000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (27) Passive 0 0 94000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (28) Passive 0 0 94000 Increases P. Atk. and M. Atk.
Level 61
Divine Inspiration Divine Inspiration (2) Active 0 0 Free Increases the number of buffs you can receive.
Expertise A Expertise A (4) Passive 0 0 Free You become familiar with A-Grade equipment.
Level 62
Spirit Sharing Spirit Sharing (2) - - 220000 (no description yet)
Betray Betray (4) (spellbook) Active 0 0 250000 Diabolically charms an enemy's summon to attack its own master. Consumes 3 Spirit Ore.
Mass Summon Aqua Cubic Mass Summon Aqua Cubic (6) (spellbook) Active
Magical
229 0 250000 Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 20 Crystals: D-Grade.
Mass Surrender to Water Mass Surrender to Water (2) (spellbook) Active 0 0 250000 Decreases the water attack resistance of enemies surrounding the servitor. Consumes 2 Spirit Ore. Effect 4.
Servitor Blessing Servitor Blessing (1) (spellbook) Active
Magical
58 600 250000 Cancels the Summoner's state of hold/paralysis and the reduced state of Atk. Spd./Speed of effect 3 or below.
Servitor Heal Servitor Heal (32) (spellbook) Active
Magical
98 600 130000 Recovers a servitor's HP. Power 768.
Servitor Heal Servitor Heal (33) (spellbook) Active
Magical
100 600 130000 Recovers a servitor's HP. Power 783.
Servitor Recharge Servitor Recharge (21) (spellbook) Active
Magical
113 400 130000 Recovers a servitor's MP. Power 113.
Servitor Recharge Servitor Recharge (22) (spellbook) Active
Magical
115 400 130000 Recovers a servitor's MP. Power 115.
Summon Aqua Cubic Summon Aqua Cubic (6) (spellbook) Active
Magical
58 0 250000 Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 5 Crystals: D-Grade.
Summon Boxer the Unicorn Summon Boxer the Unicorn (12) (spellbook) Active
Magical
115 0 250000 Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 7 D-Grade crystals and periodically consumes 4 additional for 14 times. Takes away 25 percent of earned Exp.
Summon Merrow the Unicorn Summon Merrow the Unicorn (8) (spellbook) Active
Magical
115 0 250000 Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 2 at regular intervals for 14 times. Takes away 5 percent of earned Exp.
Summon Mirage the Unicorn Summon Mirage the Unicorn (12) (spellbook) Active
Magical
115 0 250000 Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
Summon Unicorn Seraphim Summon Unicorn Seraphim (4) (spellbook) Active
Magical
94 0 250000 Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 3 percent of earned Exp.
Wind Shackle Wind Shackle (13) (spellbook) Active
Magical
58 600 250000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (32) Passive 0 0 130000 Increases M. Def.
Anti Magic Anti Magic (33) Passive 0 0 130000 Increases M. Def.
Create Common Item Create Common Item (8) Passive 0 0 Free Creates level 8 common items.
Light Armor Mastery Light Armor Mastery (20) Passive 0 0 130000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (21) Passive 0 0 130000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (28) Passive 0 0 130000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (29) Passive 0 0 130000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (29) Passive 0 0 130000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (30) Passive 0 0 130000 Increases P. Atk. and M. Atk.
Level 64
Betray Betray (5) (spellbook) Active 0 0 340000 Diabolically charms an enemy's summon to attack its own master. Consumes 4 Spirit Ore.
Servitor Heal Servitor Heal (34) (spellbook) Active
Magical
102 600 170000 Recovers a servitor's HP. Power 798.
Servitor Heal Servitor Heal (35) (spellbook) Active
Magical
104 600 170000 Recovers a servitor's HP. Power 812.
Servitor Recharge Servitor Recharge (23) (spellbook) Active
Magical
117 400 170000 Recovers a servitor's MP. Power 116.
Servitor Recharge Servitor Recharge (24) (spellbook) Active
Magical
119 400 170000 Recovers a servitor's MP. Power 118.
Summon Boxer the Unicorn Summon Boxer the Unicorn (13) (spellbook) Active
Magical
119 0 340000 Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 5 D-Grade crystals and periodically consumes 5 additional for 14 times. Takes away 24 percent of earned Exp.
Summon Life Cubic Summon Life Cubic (5) (spellbook) Active
Magical
60 0 340000 Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 11 Crystals: D-Grade.
Summon Merrow the Unicorn Summon Merrow the Unicorn (9) (spellbook) Active
Magical
119 0 340000 Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 2 at regular intervals for 14 times. Takes away 5 percent of earned Exp.
Summon Mirage the Unicorn Summon Mirage the Unicorn (13) (spellbook) Active
Magical
119 0 340000 Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
Summon Unicorn Seraphim Summon Unicorn Seraphim (5) (spellbook) Active
Magical
103 0 340000 Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 3 percent of earned Exp.
Wind Shackle Wind Shackle (14) (spellbook) Active
Magical
60 600 340000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (34) Passive 0 0 170000 Increases M. Def.
Anti Magic Anti Magic (35) Passive 0 0 170000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (5) Passive 0 0 340000 Increases HP regeneration.
Light Armor Mastery Light Armor Mastery (22) Passive 0 0 170000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (23) Passive 0 0 170000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (30) Passive 0 0 170000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (31) Passive 0 0 170000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (31) Passive 0 0 170000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (32) Passive 0 0 170000 Increases P. Atk. and M. Atk.
Level 66
Betray Betray (6) (spellbook) Active 0 0 440000 Diabolically charms an enemy's summon to attack its own master. Consumes 4 Spirit Ore.
Mass Summon Aqua Cubic Mass Summon Aqua Cubic (7) (spellbook) Active
Magical
244 0 440000 Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 24 Crystals: D-Grade.
Mass Surrender to Water Mass Surrender to Water (3) (spellbook) Active 0 0 440000 Decreases the water attack resistance of enemies surrounding the servitor. Consumes 2 Spirit Ore. Effect 4.
Servitor Heal Servitor Heal (36) (spellbook) Active
Magical
105 600 220000 Recovers a servitor's HP. Power 826.
Servitor Heal Servitor Heal (37) (spellbook) Active
Magical
108 600 220000 Recovers a servitor's HP. Power 840.
Servitor Recharge Servitor Recharge (25) (spellbook) Active
Magical
120 400 220000 Recovers a servitor's MP. Power 120.
Servitor Recharge Servitor Recharge (26) (spellbook) Active
Magical
123 400 220000 Recovers a servitor's MP. Power 122.
Summon Aqua Cubic Summon Aqua Cubic (7) (spellbook) Active
Magical
62 0 440000 Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 6 Crystals: D-Grade.
Summon Boxer the Unicorn Summon Boxer the Unicorn (14) (spellbook) Active
Magical
123 0 440000 Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 6 D-Grade crystals and periodically consumes 5 additional for 14 times. Takes away 23 percent of earned Exp.
Summon Merrow the Unicorn Summon Merrow the Unicorn (10) (spellbook) Active
Magical
123 0 440000 Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 2 at regular intervals for 14 times. Takes away 5 percent of earned Exp.
Summon Mirage the Unicorn Summon Mirage the Unicorn (14) (spellbook) Active
Magical
123 0 440000 Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
Summon Unicorn Seraphim Summon Unicorn Seraphim (6) (spellbook) Active
Magical
107 0 440000 Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 2 at regular intervals for 14 times. Takes away 3 percent of earned Exp.
Wind Shackle Wind Shackle (15) (spellbook) Active
Magical
62 600 440000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (36) Passive 0 0 220000 Increases M. Def.
Anti Magic Anti Magic (37) Passive 0 0 220000 Increases M. Def.
Boost Mana Boost Mana (7) Passive 0 0 440000 Increases Max. MP.
Light Armor Mastery Light Armor Mastery (24) Passive 0 0 220000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (25) Passive 0 0 220000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (32) Passive 0 0 220000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (33) Passive 0 0 220000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (33) Passive 0 0 220000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (34) Passive 0 0 220000 Increases P. Atk. and M. Atk.
Level 68
Betray Betray (7) (spellbook) Active 0 0 550000 Diabolically charms an enemy's summon to attack its own master. Consumes 4 Spirit Ore.
Servitor Heal Servitor Heal (38) (spellbook) Active
Magical
109 600 280000 Recovers a servitor's HP. Power 854.
Servitor Heal Servitor Heal (39) (spellbook) Active
Magical
112 600 280000 Recovers a servitor's HP. Power 867.
Servitor Recharge Servitor Recharge (27) (spellbook) Active
Magical
124 400 280000 Recovers a servitor's MP. Power 124.
Servitor Recharge Servitor Recharge (28) (spellbook) Active
Magical
127 400 280000 Recovers a servitor's MP. Power 126.
Summon Boxer the Unicorn Summon Boxer the Unicorn (15) (spellbook) Active
Magical
127 0 550000 Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 7 D-Grade crystals and periodically consumes 5 additional for 14 times. Takes away 22 percent of earned Exp.
Summon Life Cubic Summon Life Cubic (6) (spellbook) Active
Magical
64 0 550000 Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 12 Crystals: D-Grade.
Summon Merrow the Unicorn Summon Merrow the Unicorn (11) (spellbook) Active
Magical
127 0 550000 Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 3 at regular intervals for 14 times.
Summon Mirage the Unicorn Summon Mirage the Unicorn (15) (spellbook) Active
Magical
127 0 550000 Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
Summon Unicorn Seraphim Summon Unicorn Seraphim (7) (spellbook) Active
Magical
110 0 550000 Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 2 at regular intervals for 14 times.
Wind Shackle Wind Shackle (16) (spellbook) Active
Magical
64 600 550000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (38) Passive 0 0 280000 Increases M. Def.
Anti Magic Anti Magic (39) Passive 0 0 280000 Increases M. Def.
Fast Mana Recovery Fast Mana Recovery (6) Passive 0 0 550000 Increases MP regeneration.
Light Armor Mastery Light Armor Mastery (26) Passive 0 0 280000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (27) Passive 0 0 280000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (34) Passive 0 0 280000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (35) Passive 0 0 280000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (35) Passive 0 0 280000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (36) Passive 0 0 280000 Increases P. Atk. and M. Atk.
Level 70
Spirit Sharing Spirit Sharing (3) - - 630000 (no description yet)
Betray Betray (8) (spellbook) Active 0 0 550000 Diabolically charms an enemy's summon to attack its own master. Consumes 5 Spirit Ore.
Mass Summon Aqua Cubic Mass Summon Aqua Cubic (8) (spellbook) Active
Magical
259 0 550000 Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 24 Crystals: D-Grade.
Mass Surrender to Water Mass Surrender to Water (4) (spellbook) Active 0 0 550000 Decreases the water attack resistance of enemies surrounding the servitor. Consumes 3 Spirit Ore. Effect 4.
Servitor Heal Servitor Heal (40) (spellbook) Active
Magical
113 600 280000 Recovers a servitor's HP. Power 879.
Servitor Heal Servitor Heal (41) (spellbook) Active
Magical
114 600 280000 Recovers a servitor's HP. Power 892.
Servitor Recharge Servitor Recharge (29) (spellbook) Active
Magical
128 400 280000 Recovers a servitor's MP. Power 128.
Servitor Recharge Servitor Recharge (30) (spellbook) Active
Magical
130 400 280000 Recovers a servitor's MP. Power 129.
Summon Aqua Cubic Summon Aqua Cubic (8) (spellbook) Active
Magical
65 0 550000 Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 6 Crystals: D-Grade.
Summon Boxer the Unicorn Summon Boxer the Unicorn (16) (spellbook) Active
Magical
130 0 550000 Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 9 D-Grade crystals and periodically consumes 5 additional for 14 times. Takes away 21 percent of earned Exp.
Summon Merrow the Unicorn Summon Merrow the Unicorn (12) (spellbook) Active
Magical
130 0 550000 Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 3 at regular intervals for 14 times.
Summon Mirage the Unicorn Summon Mirage the Unicorn (16) (spellbook) Active
Magical
130 0 550000 Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
Summon Unicorn Seraphim Summon Unicorn Seraphim (8) (spellbook) Active
Magical
115 0 550000 Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 4 C-grade crystals and consumes 2 at regular intervals for 14 times.
Servitor Empowerment Servitor Empowerment (2) (spellbook) Active
Magical
65 400 550000 Temporarily but significantly increases a servitor's P. Def., M. Def. and resistance to debuff attacks. Servitor is immobilized for the duration of the skill effect. Effect 2.
Wind Shackle Wind Shackle (17) (spellbook) Active
Magical
65 600 550000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (40) Passive 0 0 280000 Increases M. Def.
Anti Magic Anti Magic (41) Passive 0 0 280000 Increases M. Def.
Create Common Item Create Common Item (9) Passive 0 0 Free Creates level 9 common items.
Light Armor Mastery Light Armor Mastery (28) Passive 0 0 280000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (29) Passive 0 0 280000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (36) Passive 0 0 280000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (37) Passive 0 0 280000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (37) Passive 0 0 280000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (38) Passive 0 0 280000 Increases P. Atk. and M. Atk.
Transfer Pain Transfer Pain (5) (spellbook) Toggle 13 0 550000 Transfers some of the summoner's damage to the servitor. Continuously consumes MP.
Level 72
Betray Betray (9) (spellbook) Active 0 0 1070000 Diabolically charms an enemy's summon to attack its own master. Consumes 5 Spirit Ore.
Servitor Heal Servitor Heal (42) (spellbook) Active
Magical
115 600 540000 Recovers a servitor's HP. Power 904.
Servitor Heal Servitor Heal (43) (spellbook) Active
Magical
117 600 540000 Recovers a servitor's HP. Power 915.
Servitor Recharge Servitor Recharge (31) (spellbook) Active
Magical
132 400 540000 Recovers a servitor's MP. Power 131.
Servitor Recharge Servitor Recharge (32) (spellbook) Active
Magical
133 400 540000 Recovers a servitor's MP. Power 133.
Summon Boxer the Unicorn Summon Boxer the Unicorn (17) (spellbook) Active
Magical
133 0 1070000 Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 7 D-Grade crystals and periodically consumes 6 additional for 14 times. Takes away 20 percent of earned Exp.
Summon Life Cubic Summon Life Cubic (7) (spellbook) Active
Magical
67 0 1070000 Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 13 Crystals: D-Grade.
Summon Merrow the Unicorn Summon Merrow the Unicorn (13) (spellbook) Active
Magical
133 0 1070000 Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 4 C-grade crystals and consumes 3 at regular intervals for 14 times.
Summon Mirage the Unicorn Summon Mirage the Unicorn (17) (spellbook) Active
Magical
133 0 1070000 Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
Summon Unicorn Seraphim Summon Unicorn Seraphim (9) (spellbook) Active
Magical
119 0 1070000 Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 3 at regular intervals for 14 times.
Wind Shackle Wind Shackle (18) (spellbook) Active
Magical
67 600 1070000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (42) Passive 0 0 540000 Increases M. Def.
Anti Magic Anti Magic (43) Passive 0 0 540000 Increases M. Def.
Boost Mana Boost Mana (8) Passive 0 0 1070000 Increases Max. MP.
Light Armor Mastery Light Armor Mastery (30) Passive 0 0 540000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (31) Passive 0 0 540000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (38) Passive 0 0 540000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (39) Passive 0 0 540000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (39) Passive 0 0 540000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (40) Passive 0 0 540000 Increases P. Atk. and M. Atk.
Level 74
Betray Betray (10) (spellbook) Active 0 0 1350000 Diabolically charms an enemy's summon to attack its own master. Consumes 5 Spirit Ore.
Mass Summon Aqua Cubic Mass Summon Aqua Cubic (9) (spellbook) Active
Magical
272 0 1350000 Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 28 Crystals: D-Grade.
Mass Surrender to Water Mass Surrender to Water (5) (spellbook) Active 0 0 1350000 Decreases the water attack resistance of enemies surrounding the servitor. Consumes 3 Spirit Ore. Effect 4.
Servitor Heal Servitor Heal (44) (spellbook) Active
Magical
119 600 680000 Recovers a servitor's HP. Power 926.
Servitor Heal Servitor Heal (45) (spellbook) Active
Magical
120 600 680000 Recovers a servitor's HP. Power 936.
Servitor Recharge Servitor Recharge (33) (spellbook) Active
Magical
135 400 680000 Recovers a servitor's MP. Power 134.
Servitor Recharge Servitor Recharge (34) (spellbook) Active
Magical
137 400 680000 Recovers a servitor's MP. Power 136.
Summon Aqua Cubic Summon Aqua Cubic (9) (spellbook) Active
Magical
69 0 1350000 Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 7 Crystals: D-Grade.
Summon Boxer the Unicorn Summon Boxer the Unicorn (18) (spellbook) Active
Magical
137 0 1350000 Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 8 D-Grade crystals and periodically consumes 6 additional for 14 times. Takes away 18 percent of earned Exp.
Summon Merrow the Unicorn Summon Merrow the Unicorn (14) (spellbook) Active
Magical
137 0 1350000 Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 4 C-grade crystals and consumes 3 at regular intervals for 14 times.
Summon Mirage the Unicorn Summon Mirage the Unicorn (18) (spellbook) Active
Magical
137 0 1350000 Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
Summon Unicorn Seraphim Summon Unicorn Seraphim (10) (spellbook) Active
Magical
123 0 1350000 Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 4 C-grade crystals and consumes 3 at regular intervals for 14 times.
Wind Shackle Wind Shackle (19) (spellbook) Active
Magical
69 600 1350000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (44) Passive 0 0 680000 Increases M. Def.
Anti Magic Anti Magic (45) Passive 0 0 680000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (6) Passive 0 0 1350000 Increases HP regeneration.
Fast Mana Recovery Fast Mana Recovery (7) Passive 0 0 1350000 Increases MP regeneration.
Light Armor Mastery Light Armor Mastery (32) Passive 0 0 680000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (33) Passive 0 0 680000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (40) Passive 0 0 680000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (41) Passive 0 0 680000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (41) Passive 0 0 680000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (42) Passive 0 0 680000 Increases P. Atk. and M. Atk.
Level 75
Aura Bird - Falcon Aura Bird - Falcon (1) - - Free (no description yet)
Aura Bird - Owl Aura Bird - Owl (1) - - Free (no description yet)
Level 76
Divine Inspiration Divine Inspiration (3) Active 0 0 Free Increases the number of buffs you can receive.
Divine Inspiration Divine Inspiration (4) Active 0 0 Free Increases the number of buffs you can receive.
Expertise S Expertise S (5) Passive 0 0 Free You become familiar with S-Grade equipment.