Kamael Female Arbalester |
Skill Name (Level) |
Type |
MP Consume |
Range |
SP Cost |
Description |
Level 40 |
Binding Trap (1) (spellbook) |
Active |
0 |
0 |
35000 |
Summon a trap to ensnare the enemy. Consumes 2 Souls. |
Crossbow Mastery (9) |
Active |
0 |
0 |
12000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (10) |
Active |
0 |
0 |
12000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (11) |
Active |
0 |
0 |
12000 |
Increases P. Atk. when using a crossbow. |
Increase Range (2) |
Active |
0 |
0 |
35000 |
Increases crossbow range. |
Life to Soul (1) (spellbook) |
Active |
0 |
0 |
35000 |
Cannibalizes your own life to increase your soul. |
Light Armor Mastery (14) |
Active |
0 |
0 |
12000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (15) |
Active |
0 |
0 |
12000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (16) |
Active |
0 |
0 |
12000 |
Increases P. Def. when wearing light armor. |
Magic Immunity (19) |
Active |
0 |
0 |
12000 |
Increases M. Def. |
Magic Immunity (20) |
Active |
0 |
0 |
12000 |
Increases M. Def. |
Magic Immunity (21) |
Active |
0 |
0 |
12000 |
Increases M. Def. |
Real Target (1) (spellbook) |
Active |
0 |
0 |
35000 |
Temporarily decreases resistance to bow/crossbow attacks. Consumes 1 Soul. Effect 1. |
Shift Target (1) (spellbook) |
Active |
0 |
0 |
35000 |
Transfers the Aggression of nearby enemies to a selected party members only. Requires a crossbow. Consumes 3 soul. |
Soul Mastery (9) |
Active |
0 |
0 |
35000 |
Absorbs a soul. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 20 souls can be absorbed. |
Soul Shock (4) (spellbook) |
Active |
0 |
0 |
11000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 443. |
Soul Shock (5) (spellbook) |
Active |
0 |
0 |
11000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 471. |
Soul Shock (6) (spellbook) |
Active |
0 |
0 |
11000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 500. |
Twin Shot (1) (spellbook) |
Active |
0 |
0 |
12000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 984. |
Twin Shot (2) (spellbook) |
Active |
0 |
0 |
12000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1046. |
Twin Shot (3) (spellbook) |
Active |
0 |
0 |
12000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1110. |
Expertise C (2) |
Passive |
0 |
0 |
Free |
You become familiar with C-Grade equipment. |
Level 43 |
Fast Recovery (1) |
|
- |
- |
33000 |
(no description yet) |
Bleeding Shot (1) (spellbook) |
Active |
0 |
0 |
11000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 530. |
Bleeding Shot (2) (spellbook) |
Active |
0 |
0 |
11000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 562. |
Bleeding Shot (3) (spellbook) |
Active |
0 |
0 |
11000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 595. |
Create Special Bolt (1) (spellbook) |
Active |
0 |
0 |
33000 |
Creates a bolt to be used with a special skill. |
Critical Sense (1) |
Active |
0 |
0 |
33000 |
Increases critical rate and critical attack power. |
Crossbow Mastery (12) |
Active |
0 |
0 |
11000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (13) |
Active |
0 |
0 |
11000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (14) |
Active |
0 |
0 |
11000 |
Increases P. Atk. when using a crossbow. |
Decoy (1) (spellbook) |
Active |
0 |
0 |
33000 |
Summon a mirror image that distracts the enemy. Consumes 4 soul. |
Fire Trap (3) (spellbook) |
Active |
0 |
0 |
33000 |
Summon a trap that damages a single target. Consumes 2 soul. |
Light Armor Mastery (17) |
Active |
0 |
0 |
11000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (18) |
Active |
0 |
0 |
11000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (19) |
Active |
0 |
0 |
11000 |
Increases P. Def. when wearing light armor. |
Magic Immunity (22) |
Active |
0 |
0 |
11000 |
Increases M. Def. |
Magic Immunity (23) |
Active |
0 |
0 |
11000 |
Increases M. Def. |
Magic Immunity (24) |
Active |
0 |
0 |
11000 |
Increases M. Def. |
Soul Mastery (10) |
Active |
0 |
0 |
33000 |
Absorbs a soul. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed. |
Soul Shock (7) (spellbook) |
Active |
0 |
0 |
12000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 530. |
Soul Shock (8) (spellbook) |
Active |
0 |
0 |
12000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 562. |
Soul Shock (9) (spellbook) |
Active |
0 |
0 |
12000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 595. |
Twin Shot (4) (spellbook) |
Active |
0 |
0 |
11000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1178. |
Twin Shot (5) (spellbook) |
Active |
0 |
0 |
11000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1249. |
Twin Shot (6) (spellbook) |
Active |
0 |
0 |
11000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1322. |
Create Common Item (5) |
Passive |
0 |
0 |
Free |
Creates level 5 common items. |
Level 46 |
Binding Trap (2) (spellbook) |
Active |
0 |
0 |
50000 |
Summon a trap to ensnare the enemy. Consumes 2 Souls. |
Bleeding Shot (4) (spellbook) |
Active |
0 |
0 |
17000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 630. |
Bleeding Shot (5) (spellbook) |
Active |
0 |
0 |
17000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 666. |
Bleeding Shot (6) (spellbook) |
Active |
0 |
0 |
17000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 703. |
Crossbow Mastery (15) |
Active |
0 |
0 |
17000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (16) |
Active |
0 |
0 |
17000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (17) |
Active |
0 |
0 |
17000 |
Increases P. Atk. when using a crossbow. |
Defuse Trap (4) (spellbook) |
Active |
0 |
0 |
50000 |
Disarm traps below Level 48. Consumes 1 Soul. |
Light Armor Mastery (20) |
Active |
0 |
0 |
17000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (21) |
Active |
0 |
0 |
17000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (22) |
Active |
0 |
0 |
17000 |
Increases P. Def. when wearing light armor. |
Magic Immunity (25) |
Active |
0 |
0 |
17000 |
Increases M. Def. |
Magic Immunity (26) |
Active |
0 |
0 |
17000 |
Increases M. Def. |
Magic Immunity (27) |
Active |
0 |
0 |
17000 |
Increases M. Def. |
Rising Shot (1) (spellbook) |
Active |
0 |
0 |
17000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 350. |
Rising Shot (2) (spellbook) |
Active |
0 |
0 |
17000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 370. |
Rising Shot (3) (spellbook) |
Active |
0 |
0 |
17000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 391. |
Soul Gathering (1) (spellbook) |
Active |
0 |
0 |
50000 |
Gather nearby souls. The maximum number of souls can be absorbed at once. Consumes 10 Spirit Ores. |
Soul Mastery (11) |
Active |
0 |
0 |
50000 |
Absorbs a soul. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed. |
Soul Shock (10) (spellbook) |
Active |
0 |
0 |
17000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 630. |
Soul Shock (11) (spellbook) |
Active |
0 |
0 |
17000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 666. |
Soul Shock (12) (spellbook) |
Active |
0 |
0 |
17000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 703. |
Twin Shot (7) (spellbook) |
Active |
0 |
0 |
17000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1399. |
Twin Shot (8) (spellbook) |
Active |
0 |
0 |
17000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1479. |
Twin Shot (9) (spellbook) |
Active |
0 |
0 |
17000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1562. |
Level 49 |
Bleeding Shot (7) (spellbook) |
Active |
0 |
0 |
27000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 742. |
Bleeding Shot (8) (spellbook) |
Active |
0 |
0 |
27000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 782. |
Bleeding Shot (9) (spellbook) |
Active |
0 |
0 |
27000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 823. |
Crossbow Mastery (18) |
Active |
0 |
0 |
27000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (19) |
Active |
0 |
0 |
27000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (20) |
Active |
0 |
0 |
27000 |
Increases P. Atk. when using a crossbow. |
Fire Trap (4) (spellbook) |
Active |
0 |
0 |
82000 |
Summon a trap that damages a single target. Consumes 2 soul. |
Life to Soul (2) (spellbook) |
Active |
0 |
0 |
82000 |
Cannibalizes your own life to increase your soul. |
Light Armor Mastery (23) |
Active |
0 |
0 |
27000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (24) |
Active |
0 |
0 |
27000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (25) |
Active |
0 |
0 |
27000 |
Increases P. Def. when wearing light armor. |
Magic Immunity (28) |
Active |
0 |
0 |
27000 |
Increases M. Def. |
Magic Immunity (29) |
Active |
0 |
0 |
27000 |
Increases M. Def. |
Magic Immunity (30) |
Active |
0 |
0 |
27000 |
Increases M. Def. |
Poison Trap (1) (spellbook) |
Active |
0 |
0 |
82000 |
Summon a trap that sprays poison around. Consumes 2 Souls. |
Rising Shot (4) (spellbook) |
Active |
0 |
0 |
27000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 412. |
Rising Shot (5) (spellbook) |
Active |
0 |
0 |
27000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 434. |
Rising Shot (6) (spellbook) |
Active |
0 |
0 |
27000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 457. |
Soul Mastery (12) |
Active |
0 |
0 |
82000 |
Absorbs a soul. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed. |
Soul Shock (13) (spellbook) |
Active |
0 |
0 |
27000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 742. |
Soul Shock (14) (spellbook) |
Active |
0 |
0 |
27000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 782. |
Soul Shock (15) (spellbook) |
Active |
0 |
0 |
27000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 823. |
Temptation (1) (spellbook) |
Active |
0 |
0 |
82000 |
Quietly lures an enemy. Consumes 1 Soul. |
Twin Shot (10) (spellbook) |
Active |
0 |
0 |
27000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1647. |
Twin Shot (11) (spellbook) |
Active |
0 |
0 |
27000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1736. |
Twin Shot (12) (spellbook) |
Active |
0 |
0 |
27000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1828. |
Create Common Item (6) |
Passive |
0 |
0 |
Free |
Creates level 6 common items. |
Level 52 |
Ultimate Escape (2) (spellbook) |
Active |
0 |
0 |
100000 |
Greatly increases own Evasion rate and speed instantly. Consumes 3 soul. |
Binding Trap (3) (spellbook) |
Active |
0 |
0 |
107000 |
Summon a trap to ensnare the enemy. Consumes 2 Souls. |
Bleeding Shot (10) (spellbook) |
Active |
0 |
0 |
36000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 866. |
Bleeding Shot (11) (spellbook) |
Active |
0 |
0 |
36000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 910. |
Bleeding Shot (12) (spellbook) |
Active |
0 |
0 |
36000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 955. |
Critical Sense (2) |
Active |
0 |
0 |
107000 |
Increases critical rate and critical attack power. |
Crossbow Mastery (21) |
Active |
0 |
0 |
36000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (22) |
Active |
0 |
0 |
36000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (23) |
Active |
0 |
0 |
36000 |
Increases P. Atk. when using a crossbow. |
Decoy (2) (spellbook) |
Active |
0 |
0 |
107000 |
Summon a mirror image that distracts the enemy. Consumes 4 soul. |
Divine Inspiration (1) |
Active |
0 |
0 |
Free |
Increases the number of buffs you can receive. |
Light Armor Mastery (26) |
Active |
0 |
0 |
36000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (27) |
Active |
0 |
0 |
36000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (28) |
Active |
0 |
0 |
36000 |
Increases P. Def. when wearing light armor. |
Magic Immunity (31) |
Active |
0 |
0 |
36000 |
Increases M. Def. |
Magic Immunity (32) |
Active |
0 |
0 |
36000 |
Increases M. Def. |
Magic Immunity (33) |
Active |
0 |
0 |
36000 |
Increases M. Def. |
Quiver of Bolts - Grade B (1) (spellbook) |
Active |
0 |
0 |
107000 |
Summons Silver Bolts. Minimum 700, maximum 2800 bolts are summoned. Consumes 1 Crystal: B-Grade. |
Real Target (2) (spellbook) |
Active |
0 |
0 |
107000 |
Temporarily decreases resistance to bow/crossbow attacks. Consumes 1 Soul. Effect 2. |
Rising Shot (7) (spellbook) |
Active |
0 |
0 |
36000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 481. |
Rising Shot (8) (spellbook) |
Active |
0 |
0 |
36000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 506. |
Rising Shot (9) (spellbook) |
Active |
0 |
0 |
36000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 531. |
Slow Trap (1) (spellbook) |
Active |
0 |
0 |
107000 |
Summon a trap that slows down nearby enemies. Consumes 2 Souls. |
Soul Mastery (13) |
Active |
0 |
0 |
107000 |
Absorbs a soul. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed. |
Soul Shock (16) (spellbook) |
Active |
0 |
0 |
36000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 866. |
Soul Shock (17) (spellbook) |
Active |
0 |
0 |
36000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 910. |
Soul Shock (18) (spellbook) |
Active |
0 |
0 |
36000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 955. |
Twin Shot (13) (spellbook) |
Active |
0 |
0 |
36000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 1923. |
Twin Shot (14) (spellbook) |
Active |
0 |
0 |
36000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2021. |
Twin Shot (15) (spellbook) |
Active |
0 |
0 |
36000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2123. |
Expertise B (3) |
Passive |
0 |
0 |
Free |
You become familiar with B-Grade equipment. |
Level 55 |
Bleeding Shot (13) (spellbook) |
Active |
0 |
0 |
52000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1002. |
Bleeding Shot (14) (spellbook) |
Active |
0 |
0 |
52000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1050. |
Bleeding Shot (15) (spellbook) |
Active |
0 |
0 |
52000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1100. |
Crossbow Mastery (24) |
Active |
0 |
0 |
52000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (25) |
Active |
0 |
0 |
52000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (26) |
Active |
0 |
0 |
52000 |
Increases P. Atk. when using a crossbow. |
Defuse Trap (5) (spellbook) |
Active |
0 |
0 |
157000 |
Disarm traps below Level 58. Consumes 1 Soul. |
Fast Shot (2) (spellbook) |
Active |
0 |
0 |
157000 |
Temporarily increases your crossbow attack speed. Consumes 1 Soul. Effect 2. |
Fire Trap (5) (spellbook) |
Active |
0 |
0 |
157000 |
Summon a trap that damages a single target. Consumes 2 soul. |
Flash Trap (1) (spellbook) |
Active |
0 |
0 |
157000 |
Summon a trap that instantly puts a nearby target into shock with intense light. Consumes 2 Souls. |
Light Armor Mastery (29) |
Active |
0 |
0 |
52000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (30) |
Active |
0 |
0 |
52000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (31) |
Active |
0 |
0 |
52000 |
Increases P. Def. when wearing light armor. |
Magic Immunity (34) |
Active |
0 |
0 |
52000 |
Increases M. Def. |
Magic Immunity (35) |
Active |
0 |
0 |
52000 |
Increases M. Def. |
Magic Immunity (36) |
Active |
0 |
0 |
52000 |
Increases M. Def. |
Poison Trap (2) (spellbook) |
Active |
0 |
0 |
157000 |
Summon a trap that sprays poison around. Consumes 2 Souls. |
Rising Shot (10) (spellbook) |
Active |
0 |
0 |
52000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 557. |
Rising Shot (11) (spellbook) |
Active |
0 |
0 |
52000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 584. |
Rising Shot (12) (spellbook) |
Active |
0 |
0 |
52000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 611. |
Soul Mastery (14) |
Active |
0 |
0 |
157000 |
Absorbs a soul. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed. |
Soul Shock (19) (spellbook) |
Active |
0 |
0 |
52000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1002. |
Soul Shock (20) (spellbook) |
Active |
0 |
0 |
52000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1050. |
Soul Shock (21) (spellbook) |
Active |
0 |
0 |
52000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1100. |
Twin Shot (16) (spellbook) |
Active |
0 |
0 |
52000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2227. |
Twin Shot (17) (spellbook) |
Active |
0 |
0 |
52000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2333. |
Twin Shot (18) (spellbook) |
Active |
0 |
0 |
52000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2443. |
Create Common Item (7) |
Passive |
0 |
0 |
Free |
Creates level 7 common items. |
Level 58 |
Binding Trap (4) (spellbook) |
Active |
0 |
0 |
185000 |
Summon a trap to ensnare the enemy. Consumes 2 Souls. |
Bleeding Shot (16) (spellbook) |
Active |
0 |
0 |
62000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1150. |
Bleeding Shot (17) (spellbook) |
Active |
0 |
0 |
62000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1202. |
Bleeding Shot (18) (spellbook) |
Active |
0 |
0 |
62000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1255. |
Crossbow Mastery (27) |
Active |
0 |
0 |
62000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (28) |
Active |
0 |
0 |
62000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (29) |
Active |
0 |
0 |
62000 |
Increases P. Atk. when using a crossbow. |
Life to Soul (3) (spellbook) |
Active |
0 |
0 |
185000 |
Cannibalizes your own life to increase your soul. |
Light Armor Mastery (32) |
Active |
0 |
0 |
62000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (33) |
Active |
0 |
0 |
62000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (34) |
Active |
0 |
0 |
62000 |
Increases P. Def. when wearing light armor. |
Magic Immunity (37) |
Active |
0 |
0 |
62000 |
Increases M. Def. |
Magic Immunity (38) |
Active |
0 |
0 |
62000 |
Increases M. Def. |
Magic Immunity (39) |
Active |
0 |
0 |
62000 |
Increases M. Def. |
Rising Shot (13) (spellbook) |
Active |
0 |
0 |
62000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 639. |
Rising Shot (14) (spellbook) |
Active |
0 |
0 |
62000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 668. |
Rising Shot (15) (spellbook) |
Active |
0 |
0 |
62000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 697. |
Slow Trap (2) (spellbook) |
Active |
0 |
0 |
185000 |
Summon a trap that slows down nearby enemies. Consumes 2 Souls. |
Soul Barrier (1) (spellbook) |
Active |
0 |
0 |
185000 |
Spread soul shield. Increase resistance to arrow and M. Def. resistance. Consumes 3 souls. |
Soul Mastery (15) |
Active |
0 |
0 |
185000 |
Absorbs a soul. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed. |
Soul Shock (22) (spellbook) |
Active |
0 |
0 |
62000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1150. |
Soul Shock (23) (spellbook) |
Active |
0 |
0 |
62000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1202. |
Soul Shock (24) (spellbook) |
Active |
0 |
0 |
62000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1255. |
Twin Shot (19) (spellbook) |
Active |
0 |
0 |
62000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2555. |
Twin Shot (20) (spellbook) |
Active |
0 |
0 |
62000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2670. |
Twin Shot (21) (spellbook) |
Active |
0 |
0 |
62000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2788. |
Level 60 |
Bleeding Shot (19) (spellbook) |
Active |
0 |
0 |
97000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1309. |
Bleeding Shot (20) (spellbook) |
Active |
0 |
0 |
97000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1364. |
Critical Sense (3) |
Active |
0 |
0 |
193000 |
Increases critical rate and critical attack power. |
Crossbow Mastery (30) |
Active |
0 |
0 |
97000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (31) |
Active |
0 |
0 |
97000 |
Increases P. Atk. when using a crossbow. |
Decoy (3) (spellbook) |
Active |
0 |
0 |
193000 |
Summon a mirror image that distracts the enemy. Consumes 4 soul. |
Fire Trap (6) (spellbook) |
Active |
0 |
0 |
193000 |
Summon a trap that damages a single target. Consumes 2 soul. |
Flash Trap (2) (spellbook) |
Active |
0 |
0 |
193000 |
Summon a trap which cancels a nearby target and instantly puts target into shock with intense light. Consumes 2 Souls. |
Light Armor Mastery (35) |
Active |
0 |
0 |
97000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (36) |
Active |
0 |
0 |
97000 |
Increases P. Def. when wearing light armor. |
Magic Immunity (40) |
Active |
0 |
0 |
97000 |
Increases M. Def. |
Magic Immunity (41) |
Active |
0 |
0 |
97000 |
Increases M. Def. |
Poison Trap (3) (spellbook) |
Active |
0 |
0 |
193000 |
Summon a trap that sprays poison around. Consumes 2 Souls. |
Quiver of Bolts: A-Grade (1) (spellbook) |
Active |
0 |
0 |
193000 |
Summons Mithril Bolts. Minimum 700, maximum 2800 bolts are summoned. Consumes 1 Crystal: A-Grade. |
Rising Shot (16) (spellbook) |
Active |
0 |
0 |
97000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 727. |
Rising Shot (17) (spellbook) |
Active |
0 |
0 |
97000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 758. |
Sharpshooting (1) (spellbook) |
Active |
0 |
0 |
193000 |
Temporarily increases accuracy, range, P. Atk., and Critical attack rate. Requires a crossbow. Immobilized while in effect. Consumes 2 soul. Effect 1. |
Soul Mastery (16) |
Active |
0 |
0 |
193000 |
Absorbs a soul. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed. |
Soul Shock (25) (spellbook) |
Active |
0 |
0 |
97000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1309. |
Soul Shock (26) (spellbook) |
Active |
0 |
0 |
97000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1364. |
Twin Shot (22) (spellbook) |
Active |
0 |
0 |
97000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 2908. |
Twin Shot (23) (spellbook) |
Active |
0 |
0 |
97000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 3030. |
Level 61 |
Divine Inspiration (2) |
Active |
0 |
0 |
Free |
Increases the number of buffs you can receive. |
Expertise A (4) |
Passive |
0 |
0 |
Free |
You become familiar with A-Grade equipment. |
Level 62 |
Binding Trap (5) (spellbook) |
Active |
0 |
0 |
290000 |
Summon a trap to ensnare the enemy. Consumes 2 Souls. |
Bleeding Shot (21) (spellbook) |
Active |
0 |
0 |
140000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1420. |
Bleeding Shot (22) (spellbook) |
Active |
0 |
0 |
140000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1476. |
Create Dark Seed (1) (spellbook) |
Active |
0 |
0 |
290000 |
Transform a soul into a seed of darkness. Consumes 1 Soul. |
Crossbow Mastery (32) |
Active |
0 |
0 |
140000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (33) |
Active |
0 |
0 |
140000 |
Increases P. Atk. when using a crossbow. |
Fire Trap (7) (spellbook) |
Active |
0 |
0 |
290000 |
Summon a trap that damages a single target. Consumes 2 soul. |
Imbue Dark Seed (1) (spellbook) |
Active |
0 |
0 |
290000 |
Sow a dark seed into the body of an enemy, eating up health and eventually paralyzing the enemy when it is fully grown. Consumes 1 Dark Seed. |
Light Armor Mastery (37) |
Active |
0 |
0 |
140000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (38) |
Active |
0 |
0 |
140000 |
Increases P. Def. when wearing light armor. |
Magic Immunity (42) |
Active |
0 |
0 |
140000 |
Increases M. Def. |
Magic Immunity (43) |
Active |
0 |
0 |
140000 |
Increases M. Def. |
Real Target (3) (spellbook) |
Active |
0 |
0 |
290000 |
Temporarily decreases resistance to bow/crossbow attacks. Consumes 1 Soul. Effect 3. |
Rising Shot (18) (spellbook) |
Active |
0 |
0 |
140000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 789. |
Rising Shot (19) (spellbook) |
Active |
0 |
0 |
140000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 820. |
Sharpshooting (2) (spellbook) |
Active |
0 |
0 |
290000 |
Temporarily increases accuracy, range, P. Atk., and Critical attack rate. Requires a crossbow. Immobilized while in effect. Consumes 2 soul. Effect 2. |
Slow Trap (3) (spellbook) |
Active |
0 |
0 |
290000 |
Summon a trap that slows down nearby enemies. Consumes 2 Souls. |
Soul Mastery (17) |
Active |
0 |
0 |
290000 |
Absorbs a soul. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed. |
Soul Shock (27) (spellbook) |
Active |
0 |
0 |
140000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1420. |
Soul Shock (28) (spellbook) |
Active |
0 |
0 |
140000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1476. |
Twin Shot (24) (spellbook) |
Active |
0 |
0 |
140000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 3154. |
Twin Shot (25) (spellbook) |
Active |
0 |
0 |
140000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 3280. |
Create Common Item (8) |
Passive |
0 |
0 |
Free |
Creates level 8 common items. |
Level 64 |
Oblivion Trap (1) (spellbook) |
|
- |
- |
160000 |
(no description yet) |
Bleeding Shot (23) (spellbook) |
Active |
0 |
0 |
160000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1534. |
Bleeding Shot (24) (spellbook) |
Active |
0 |
0 |
160000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1592. |
Crossbow Mastery (34) |
Active |
0 |
0 |
160000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (35) |
Active |
0 |
0 |
160000 |
Increases P. Atk. when using a crossbow. |
Cure Dark Seed (1) (spellbook) |
Active |
0 |
0 |
320000 |
Eliminates the affliction caused by a dark seed. Consumes 1 Soul. |
Flash Trap (3) (spellbook) |
Active |
0 |
0 |
320000 |
Summon a trap that instantly puts a nearby target into shock with intense light. Consumes 2 Souls. |
Imbue Dark Seed (2) (spellbook) |
Active |
0 |
0 |
320000 |
Sow a dark seed into the body of an enemy, eating up health and eventually paralyzing the enemy when it is fully grown. Consumes 1 Dark Seed. |
Light Armor Mastery (39) |
Active |
0 |
0 |
160000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (40) |
Active |
0 |
0 |
160000 |
Increases P. Def. when wearing light armor. |
Magic Immunity (44) |
Active |
0 |
0 |
160000 |
Increases M. Def. |
Magic Immunity (45) |
Active |
0 |
0 |
160000 |
Increases M. Def. |
Poison Trap (4) (spellbook) |
Active |
0 |
0 |
320000 |
Summon a trap that sprays poison around. Consumes 2 Souls. |
Rising Shot (20) (spellbook) |
Active |
0 |
0 |
160000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 852. |
Rising Shot (21) (spellbook) |
Active |
0 |
0 |
160000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 885. |
Sharpshooting (3) (spellbook) |
Active |
0 |
0 |
320000 |
Temporarily increases accuracy, range, P. Atk., and Critical attack rate. Requires a crossbow. Immobilized while in effect. Consumes 2 soul. Effect 3. |
Soul Mastery (18) |
Active |
0 |
0 |
320000 |
Absorbs a soul. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed. |
Soul Shock (29) (spellbook) |
Active |
0 |
0 |
160000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1534. |
Soul Shock (30) (spellbook) |
Active |
0 |
0 |
160000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1592. |
Twin Shot (26) (spellbook) |
Active |
0 |
0 |
160000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 3408. |
Twin Shot (27) (spellbook) |
Active |
0 |
0 |
160000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 3537. |
Level 66 |
Binding Trap (6) (spellbook) |
Active |
0 |
0 |
350000 |
Summon a trap to ensnare the enemy. Consumes 2 Souls. |
Bleeding Shot (25) (spellbook) |
Active |
0 |
0 |
180000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1651. |
Bleeding Shot (26) (spellbook) |
Active |
0 |
0 |
180000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1710. |
Critical Sense (4) |
Active |
0 |
0 |
350000 |
Increases critical rate and critical attack power. |
Crossbow Mastery (36) |
Active |
0 |
0 |
180000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (37) |
Active |
0 |
0 |
180000 |
Increases P. Atk. when using a crossbow. |
Deadly Roulette (1) (spellbook) |
Active |
0 |
0 |
350000 |
Can be used when HP is below 10 percent. Consumes 2 Souls. Lethal strike is possible. Requires a crossbow. Consumes 1 Special Bolt. |
Decoy (4) (spellbook) |
Active |
0 |
0 |
350000 |
Summon a mirror image that distracts the enemy. Consumes 4 soul. |
Defuse Trap (6) (spellbook) |
Active |
0 |
0 |
350000 |
Disarm traps below Level 68. Consumes 1 Soul. |
Imbue Dark Seed (3) (spellbook) |
Active |
0 |
0 |
350000 |
Sow a dark seed into the body of an enemy, eating up health and eventually paralyzing the enemy when it is fully grown. Consumes 1 Dark Seed. |
Life to Soul (4) (spellbook) |
Active |
0 |
0 |
350000 |
Cannibalizes your own life to increase your soul. |
Light Armor Mastery (41) |
Active |
0 |
0 |
180000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (42) |
Active |
0 |
0 |
180000 |
Increases P. Def. when wearing light armor. |
Magic Immunity (46) |
Active |
0 |
0 |
180000 |
Increases M. Def. |
Magic Immunity (47) |
Active |
0 |
0 |
180000 |
Increases M. Def. |
Rising Shot (22) (spellbook) |
Active |
0 |
0 |
180000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 917. |
Rising Shot (23) (spellbook) |
Active |
0 |
0 |
180000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 950. |
Sharpshooting (4) (spellbook) |
Active |
0 |
0 |
350000 |
Temporarily increases accuracy, range, P. Atk., and Critical attack rate. Requires a crossbow. Immobilized while in effect. Consumes 2 soul. Effect 4. |
Slow Trap (4) (spellbook) |
Active |
0 |
0 |
350000 |
Summon a trap that slows down nearby enemies. Consumes 2 Souls. |
Soul Cleanse (1) (spellbook) |
Active |
0 |
0 |
350000 |
Cancel all of your debuffs. Consumes 2 souls. |
Soul Mastery (19) |
Active |
0 |
0 |
350000 |
Absorbs a soul. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed. |
Soul Shock (31) (spellbook) |
Active |
0 |
0 |
180000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1651. |
Soul Shock (32) (spellbook) |
Active |
0 |
0 |
180000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1710. |
Twin Shot (28) (spellbook) |
Active |
0 |
0 |
180000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 3668. |
Twin Shot (29) (spellbook) |
Active |
0 |
0 |
180000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 3800. |
Level 68 |
Imbue Seed of Destruction (1) (spellbook) |
|
- |
- |
490000 |
(no description yet) |
Oblivion Trap (2) (spellbook) |
|
- |
- |
490000 |
(no description yet) |
Bleeding Shot (27) (spellbook) |
Active |
0 |
0 |
240000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1770. |
Bleeding Shot (28) (spellbook) |
Active |
0 |
0 |
240000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1830. |
Crossbow Mastery (38) |
Active |
0 |
0 |
240000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (39) |
Active |
0 |
0 |
240000 |
Increases P. Atk. when using a crossbow. |
Deadly Roulette (2) (spellbook) |
Active |
0 |
0 |
490000 |
Can be used when HP is below 10 percent. Consumes 2 Souls. Lethal strike is possible. Requires a crossbow. Consumes 1 Special Bolt. |
Fire Trap (8) (spellbook) |
Active |
0 |
0 |
490000 |
Summon a trap that damages a single target. Consumes 2 soul. |
Flash Trap (4) (spellbook) |
Active |
0 |
0 |
490000 |
Summon a trap that instantly puts a nearby target into shock with intense light. Consumes 2 Souls. |
Imbue Dark Seed (4) (spellbook) |
Active |
0 |
0 |
490000 |
Sow a dark seed into the body of an enemy, eating up health and eventually paralyzing the enemy when it is fully grown. Consumes 1 Dark Seed. |
Light Armor Mastery (43) |
Active |
0 |
0 |
240000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (44) |
Active |
0 |
0 |
240000 |
Increases P. Def. when wearing light armor. |
Magic Immunity (48) |
Active |
0 |
0 |
240000 |
Increases M. Def. |
Magic Immunity (49) |
Active |
0 |
0 |
240000 |
Increases M. Def. |
Poison Trap (5) (spellbook) |
Active |
0 |
0 |
490000 |
Summon a trap that sprays poison around. Consumes 2 Souls. |
Rising Shot (24) (spellbook) |
Active |
0 |
0 |
240000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 984. |
Rising Shot (25) (spellbook) |
Active |
0 |
0 |
240000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 1017. |
Sharpshooting (5) (spellbook) |
Active |
0 |
0 |
490000 |
Temporarily increases accuracy, range, P. Atk., and Critical attack rate. Requires a crossbow. Immobilized while in effect. Consumes 2 soul. Effect 5. |
Soul Mastery (20) |
Active |
0 |
0 |
490000 |
Absorbs a soul. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 31 souls can be absorbed. |
Soul Shock (33) (spellbook) |
Active |
0 |
0 |
240000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1770. |
Soul Shock (34) (spellbook) |
Active |
0 |
0 |
240000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1830. |
Twin Shot (30) (spellbook) |
Active |
0 |
0 |
240000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 3933. |
Twin Shot (31) (spellbook) |
Active |
0 |
0 |
240000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 4067. |
Level 70 |
Imbue Seed of Destruction (2) (spellbook) |
|
- |
- |
580000 |
(no description yet) |
Binding Trap (7) (spellbook) |
Active |
0 |
0 |
580000 |
Summon a trap to ensnare the enemy. Consumes 2 Souls. |
Bleeding Shot (29) (spellbook) |
Active |
0 |
0 |
290000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1891. |
Bleeding Shot (30) (spellbook) |
Active |
0 |
0 |
290000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 1951. |
Crossbow Mastery (40) |
Active |
0 |
0 |
290000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (41) |
Active |
0 |
0 |
290000 |
Increases P. Atk. when using a crossbow. |
Deadly Roulette (3) (spellbook) |
Active |
0 |
0 |
580000 |
Can be used when HP is below 10 percent. Consumes 2 Souls. Lethal strike is possible. Requires a crossbow. Consumes 1 Special Bolt. |
Decoy (5) (spellbook) |
Active |
0 |
0 |
580000 |
Summon a mirror image that distracts the enemy. Consumes 4 soul. |
Imbue Dark Seed (5) (spellbook) |
Active |
0 |
0 |
580000 |
Sow a dark seed into the body of an enemy, eating up health and eventually paralyzing the enemy when it is fully grown. Consumes 1 Dark Seed. |
Light Armor Mastery (45) |
Active |
0 |
0 |
290000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (46) |
Active |
0 |
0 |
290000 |
Increases P. Def. when wearing light armor. |
Magic Immunity (50) |
Active |
0 |
0 |
290000 |
Increases M. Def. |
Magic Immunity (51) |
Active |
0 |
0 |
290000 |
Increases M. Def. |
Real Target (4) (spellbook) |
Active |
0 |
0 |
580000 |
Temporarily decreases resistance to bow/crossbow attacks. Consumes 1 Soul. Effect 4. |
Rising Shot (26) (spellbook) |
Active |
0 |
0 |
290000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 1051. |
Rising Shot (27) (spellbook) |
Active |
0 |
0 |
290000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 1084. |
Sharpshooting (6) (spellbook) |
Active |
0 |
0 |
580000 |
Temporarily increases accuracy, range, P. Atk., and Critical attack rate. Requires a crossbow. Immobilized while in effect. Consumes 2 soul. Effect 6. |
Slow Trap (5) (spellbook) |
Active |
0 |
0 |
580000 |
Summon a trap that slows down nearby enemies. Consumes 2 Souls. |
Soul Mastery (21) |
Active |
0 |
0 |
580000 |
Absorbs a soul. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed. |
Soul Shock (35) (spellbook) |
Active |
0 |
0 |
290000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1891. |
Soul Shock (36) (spellbook) |
Active |
0 |
0 |
290000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 1951. |
Twin Shot (32) (spellbook) |
Active |
0 |
0 |
290000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 4201. |
Twin Shot (33) (spellbook) |
Active |
0 |
0 |
290000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 4336. |
Create Common Item (9) |
Passive |
0 |
0 |
Free |
Creates level 9 common items. |
Level 72 |
Imbue Seed of Destruction (3) (spellbook) |
|
- |
- |
710000 |
(no description yet) |
Oblivion Trap (3) (spellbook) |
|
- |
- |
710000 |
(no description yet) |
Bleeding Shot (31) (spellbook) |
Active |
0 |
0 |
350000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 2012. |
Bleeding Shot (32) (spellbook) |
Active |
0 |
0 |
350000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 2072. |
Crossbow Mastery (42) |
Active |
0 |
0 |
350000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (43) |
Active |
0 |
0 |
350000 |
Increases P. Atk. when using a crossbow. |
Deadly Roulette (4) (spellbook) |
Active |
0 |
0 |
710000 |
Can be used when HP is below 10 percent. Consumes 2 Souls. Lethal strike is possible. Requires a crossbow. Consumes 1 Special Bolt. |
Fire Trap (9) (spellbook) |
Active |
0 |
0 |
710000 |
Summon a trap that damages a single target. Consumes 2 soul. |
Flash Trap (5) (spellbook) |
Active |
0 |
0 |
710000 |
Summon a trap that instantly puts a nearby target into shock with intense light. Consumes 2 Souls. |
Imbue Dark Seed (6) (spellbook) |
Active |
0 |
0 |
710000 |
Sow a dark seed into the body of an enemy, eating up health and eventually paralyzing the enemy when it is fully grown. Consumes 1 Dark Seed. |
Life to Soul (5) (spellbook) |
Active |
0 |
0 |
710000 |
Cannibalizes your own life to increase your soul. |
Light Armor Mastery (47) |
Active |
0 |
0 |
350000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (48) |
Active |
0 |
0 |
350000 |
Increases P. Def. when wearing light armor. |
Magic Immunity (52) |
Active |
0 |
0 |
350000 |
Increases M. Def. |
Magic Immunity (53) |
Active |
0 |
0 |
350000 |
Increases M. Def. |
Poison Trap (6) (spellbook) |
Active |
0 |
0 |
710000 |
Summon a trap that sprays poison around. Consumes 2 Souls. |
Rising Shot (28) (spellbook) |
Active |
0 |
0 |
350000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 1118. |
Rising Shot (29) (spellbook) |
Active |
0 |
0 |
350000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 1151. |
Sharpshooting (7) (spellbook) |
Active |
0 |
0 |
710000 |
Temporarily increases accuracy, range, P. Atk., and Critical attack rate. Requires a crossbow. Immobilized while in effect. Consumes 2 soul. Effect 7. |
Soul Mastery (22) |
Active |
0 |
0 |
710000 |
Absorbs a soul. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 33 souls can be absorbed. |
Soul Shock (37) (spellbook) |
Active |
0 |
0 |
350000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 2012. |
Soul Shock (38) (spellbook) |
Active |
0 |
0 |
350000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 2072. |
Twin Shot (34) (spellbook) |
Active |
0 |
0 |
350000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 4470. |
Twin Shot (35) (spellbook) |
Active |
0 |
0 |
350000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 4604. |
Level 74 |
Imbue Seed of Destruction (4) (spellbook) |
|
- |
- |
1400000 |
(no description yet) |
Binding Trap (8) (spellbook) |
Active |
0 |
0 |
1400000 |
Summon a trap to ensnare the enemy. Consumes 2 Souls. |
Bleeding Shot (33) (spellbook) |
Active |
0 |
0 |
720000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 2132. |
Bleeding Shot (34) (spellbook) |
Active |
0 |
0 |
720000 |
Shoots a sharp bolt that causes the enemy to bleed. Requires a crossbow. Consumes 2 Souls and a Special Bolt. Over-hit is possible. Power 2192. |
Crossbow Mastery (44) |
Active |
0 |
0 |
720000 |
Increases P. Atk. when using a crossbow. |
Crossbow Mastery (45) |
Active |
0 |
0 |
720000 |
Increases P. Atk. when using a crossbow. |
Deadly Roulette (5) (spellbook) |
Active |
0 |
0 |
1400000 |
Can be used when HP is below 10 percent. Consumes 2 Souls. Lethal strike is possible. Requires a crossbow. Consumes 1 Special Bolt. |
Decoy (6) (spellbook) |
Active |
0 |
0 |
1400000 |
Summon a mirror image that distracts the enemy. Consumes 4 soul. |
Defuse Trap (7) (spellbook) |
Active |
0 |
0 |
1400000 |
Disarm traps below Level 78. Consumes 1 Soul. |
Imbue Dark Seed (7) (spellbook) |
Active |
0 |
0 |
1400000 |
Sow a dark seed into the body of an enemy, eating up health and eventually paralyzing the enemy when it is fully grown. Consumes 1 Dark Seed. |
Light Armor Mastery (49) |
Active |
0 |
0 |
720000 |
Increases P. Def. when wearing light armor. |
Light Armor Mastery (50) |
Active |
0 |
0 |
720000 |
Increases P. Def. when wearing light armor. |
Magic Immunity (54) |
Active |
0 |
0 |
720000 |
Increases M. Def. |
Magic Immunity (55) |
Active |
0 |
0 |
720000 |
Increases M. Def. |
Quiver of Bolts: S-Grade (1) (spellbook) |
Active |
0 |
0 |
720000 |
Summons Shining Bolts. Minimum 900, maximum 3600 bolts are summoned. Consumes 1 Crystal: S-Grade. |
Rising Shot (30) (spellbook) |
Active |
0 |
0 |
720000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 1185. |
Rising Shot (31) (spellbook) |
Active |
0 |
0 |
720000 |
Shoot a bolt that rises from the ground. Consumes 3 Souls. Requires a crossbow. Over-hit is possible. Power 1218. |
Sharpshooting (8) (spellbook) |
Active |
0 |
0 |
1400000 |
Temporarily increases accuracy, range, P. Atk., and Critical attack rate. Requires a crossbow. Immobilized while in effect. Consumes 2 soul. Effect 8. |
Slow Trap (6) (spellbook) |
Active |
0 |
0 |
1400000 |
Summon a trap that slows down nearby enemies. Consumes 2 Souls. |
Soul Mastery (23) |
Active |
0 |
0 |
1400000 |
Absorbs a soul. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 35 souls can be absorbed. |
Soul Shock (39) (spellbook) |
Active |
0 |
0 |
720000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 2132. |
Soul Shock (40) (spellbook) |
Active |
0 |
0 |
720000 |
Fires a close-range shot that causes your target to panic. Requires a bow or crossbow. Over-hit is possible. Consumes 1 Soul. Power 2192. |
Twin Shot (36) (spellbook) |
Active |
0 |
0 |
720000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 4738. |
Twin Shot (37) (spellbook) |
Active |
0 |
0 |
720000 |
Launches 2 bolts in rapid succession. Consumes 1 Soul. Critical hit is possible. Over-hit is possible. Requires a crossbow. Power 4870. |
Level 75 |
Aura Bird - Falcon (1) |
|
- |
- |
Free |
(no description yet) |
Aura Bird - Owl (1) |
|
- |
- |
Free |
(no description yet) |
Final Flying Form (1) |
|
- |
- |
Free |
(no description yet) |
Level 76 |
Divine Inspiration (3) |
Active |
0 |
0 |
Free |
Increases the number of buffs you can receive. |
Divine Inspiration (4) |
Active |
0 |
0 |
Free |
Increases the number of buffs you can receive. |
Expertise S (5) |
Passive |
0 |
0 |
Free |
You become familiar with S-Grade equipment. |