| Elf EvaTemplar |
| Skill Name (Level) |
Type |
MP Consume |
Range |
SP Cost |
Description |
| Level 76 |
Health (1) |
Passive |
0 |
0 |
10000000 |
Increases resistance to Poison and Bleed. |
Wisdom (1) |
Passive |
0 |
0 |
10000000 |
Increases resistance to Hold, Sleep, and Mental attacks. |
Fortitude (1) |
Toggle |
35 |
0 |
10000000 |
Increases resistance to Shock/Paralysis attacks significantly. Continuously consumes MP. |
| Level 77 |
Battle Force (1) |
Active |
0 |
0 |
13000000 |
Transfers your strength to a party member. The effect can be cancelled if you incur damage. |
Shield Bash (1) |
Active |
35 |
40 |
13000000 |
A shield attack that interrupts an enemy's physical attack and causes them to lose their target. An equipped shield is required to use this skill. |
Vengeance (1) |
Active |
105 |
0 |
13000000 |
Instantly increases resistance to P. Def/M. Def buff-lifting attacks. Provokes nearby enemies to target the caster. The caster is immobile for the skill's duration. Usable when equipped with a shield. Power 3994. Effect 3. |
| Level 78 |
Magical Mirror (1) |
Active |
71 |
0 |
21340000 |
A shield power that has a chance to reflect de-buffs from magic skills back to the attacker. An equipped shield is required to use this skill. |
Touch of Life (1) |
Active |
0 |
40 |
21340000 |
Sacrifices one's own HP to bestow a sacred blessing on another character, restoring lost HP. Also temporarily but significantly increases HP regeneration, resistance to buff-lifting attacks, debuff attacks and the effect of one's own HP regeneration magic. |
Knighthood (1) |
Passive |
0 |
0 |
21340000 |
Increases P. Def. when wearing heavy armor. Shield defense is increased. |
| Level 79 |
Iron Shield (1) |
|
- |
- |
80000000 |
(no description yet) |
Shield of Faith (1) |
|
- |
- |
80000000 |
(no description yet) |
| Level 80 |
Summon Smart Cubic (1) |
|
- |
- |
150000000 |
(no description yet) |
Symbol of Defense (1) |
Active |
0 |
0 |
150000000 |
Generates a symbol that maximizes the defense abilities of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol. |