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Skills - Human TreasureHunter

Human TreasureHunter
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
Backstab Backstab (1) Active 53 40 12000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1107.
Backstab Backstab (2) Active 55 40 12000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1176.
Backstab Backstab (3) Active 57 40 12000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1249.
Deadly Blow Deadly Blow (1) Active 36 40 12000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1107.
Deadly Blow Deadly Blow (2) Active 37 40 12000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1176.
Deadly Blow Deadly Blow (3) Active 38 40 12000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1249.
Unlock Unlock (6) Active 35 40 35000 Opens level 1 doors at 100 percent probability and opens level 2 doors at 75 percent probability. Requires 5 Keys of a Thief. Also opens chests.
Critical Chance Critical Chance (2) Passive 0 0 35000 Critical rate is increased.
Critical Power Critical Power (3) Passive 0 0 35000 Inflicts additional damage during critical attacks.
Dagger Mastery Dagger Mastery (9) Passive 0 0 12000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (10) Passive 0 0 12000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (11) Passive 0 0 12000 Increases P. Atk. when using a dagger.
Expertise C Expertise C (2) Passive 0 0 Free You become familiar with C-Grade equipment.
Light Armor Mastery Light Armor Mastery (11) Passive 0 0 12000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (12) Passive 0 0 12000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (13) Passive 0 0 12000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vital Force Vital Force (3) Passive 0 0 35000 Allows quick recovery while one is sitting.
Fake Death Fake Death (1) Toggle 200 0 35000 Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
Silent Move Silent Move (1) Toggle 7 0 35000 Disables preemptive attacks from enemies. Continuously consumes MP.
Vicious Stance Vicious Stance (6) Toggle 7 0 35000 Increases critical attack power. MP will be consumed continuously.
Level 43
Backstab Backstab (4) Active 57 40 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1325.
Backstab Backstab (5) Active 58 40 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1405.
Backstab Backstab (6) Active 60 40 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1488.
Deadly Blow Deadly Blow (4) Active 38 40 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1325.
Deadly Blow Deadly Blow (5) Active 40 40 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1405.
Deadly Blow Deadly Blow (6) Active 41 40 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1488.
Switch Switch (1) Active 45 600 42000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
Unlock Unlock (7) Active 39 40 42000 Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 5 percent probability. Requires 6 Keys of a Thief. Also opens chests.
Veil Veil (1) Active 45 500 42000 Blurs enemy's vision, discouraging aggressive behavior.
Acrobatic Move Acrobatic Move (2) Passive 0 0 42000 Dodging abilities increase when running.
Create Common Item Create Common Item (5) Passive 0 0 Free Creates level 5 common items.
Dagger Mastery Dagger Mastery (12) Passive 0 0 14000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (13) Passive 0 0 14000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (14) Passive 0 0 14000 Increases P. Atk. when using a dagger.
Esprit Esprit (2) Passive 0 0 42000 Increases HP/MP regeneration while running.
Light Armor Mastery Light Armor Mastery (14) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (15) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (16) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Quick Step Quick Step (2) Passive 0 0 42000 Increases Speed.
Vicious Stance Vicious Stance (7) Toggle 8 0 42000 Increases critical attack power. MP will be consumed continuously.
Level 46
Backstab Backstab (7) Active 62 40 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1574.
Backstab Backstab (8) Active 64 40 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1664.
Backstab Backstab (9) Active 66 40 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1757.
Deadly Blow Deadly Blow (7) Active 42 40 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1574.
Deadly Blow Deadly Blow (8) Active 43 40 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1664.
Deadly Blow Deadly Blow (9) Active 44 40 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1757.
Summon Treasure Key Summon Treasure Key (1) Active 0 0 43000 Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys.
Switch Switch (2) Active 49 600 43000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
Unlock Unlock (8) Active 43 40 43000 Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 30 percent probability. Requires 7 Keys of a Thief. Also opens chests.
Dash Dash (2) Active 41 0 43000 Temporary burst of speed. Effect 2.
Veil Veil (2) Active 49 500 43000 Blurs enemy's vision, discouraging aggressive behavior.
Boost Attack Speed Boost Attack Speed (2) Passive 0 0 43000 Increases Atk. Spd.
Boost Evasion Boost Evasion (2) Passive 0 0 43000 Increases Evasion.
Dagger Mastery Dagger Mastery (15) Passive 0 0 14000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (16) Passive 0 0 14000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (17) Passive 0 0 14000 Increases P. Atk. when using a dagger.
Esprit Esprit (3) Passive 0 0 43000 Increases HP/MP regeneration while running.
Light Armor Mastery Light Armor Mastery (17) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (18) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (19) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vital Force Vital Force (4) Passive 0 0 43000 Allows quick recovery while one is sitting.
Vicious Stance Vicious Stance (8) Toggle 9 0 43000 Increases critical attack power. MP will be consumed continuously.
Level 49
Backstab Backstab (10) Active 67 40 30000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1853.
Backstab Backstab (11) Active 69 40 30000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 1953.
Backstab Backstab (12) Active 71 40 30000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2057.
Deadly Blow Deadly Blow (10) Active 46 40 30000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1853.
Deadly Blow Deadly Blow (11) Active 47 40 30000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 1953.
Deadly Blow Deadly Blow (12) Active 48 40 30000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2057.
Switch Switch (3) Active 54 600 89000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
Trick Trick (1) Active 54 400 89000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
Bleed Bleed (3) Active 67 40 89000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 5.
Veil Veil (3) Active 54 500 89000 Blurs enemy's vision, discouraging aggressive behavior.
Create Common Item Create Common Item (6) Passive 0 0 Free Creates level 6 common items.
Critical Chance Critical Chance (3) Passive 0 0 89000 Critical rate is increased.
Dagger Mastery Dagger Mastery (18) Passive 0 0 30000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (19) Passive 0 0 30000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (20) Passive 0 0 30000 Increases P. Atk. when using a dagger.
Esprit Esprit (4) Passive 0 0 89000 Increases HP/MP regeneration while running.
Light Armor Mastery Light Armor Mastery (20) Passive 0 0 30000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (21) Passive 0 0 30000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (22) Passive 0 0 30000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (9) Toggle 9 0 89000 Increases critical attack power. MP will be consumed continuously.
Level 52
Backstab Backstab (13) Active 73 40 38000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2164.
Backstab Backstab (14) Active 73 40 38000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2274.
Backstab Backstab (15) Active 75 40 38000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2388.
Deadly Blow Deadly Blow (13) Active 50 40 38000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2164.
Deadly Blow Deadly Blow (14) Active 50 40 38000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2274.
Deadly Blow Deadly Blow (15) Active 51 40 38000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2388.
Divine Inspiration Divine Inspiration (1) Active 0 0 Free Increases the number of buffs you can receive.
Lure Lure (1) Active 44 400 115000 Quietly lures an enemy.
Switch Switch (4) Active 56 600 115000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
Trick Trick (2) Active 56 400 115000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
Unlock Unlock (9) Active 47 40 115000 Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 75 percent probability. Requires 8 Keys of a Thief. Also opens chests.
Veil Veil (4) Active 56 500 115000 Blurs enemy's vision, discouraging aggressive behavior.
Critical Power Critical Power (4) Passive 0 0 115000 Inflicts additional damage during critical attacks.
Dagger Mastery Dagger Mastery (21) Passive 0 0 38000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (22) Passive 0 0 38000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (23) Passive 0 0 38000 Increases P. Atk. when using a dagger.
Esprit Esprit (5) Passive 0 0 115000 Increases HP/MP regeneration while running.
Expertise B Expertise B (3) Passive 0 0 Free You become familiar with B-Grade equipment.
Light Armor Mastery Light Armor Mastery (23) Passive 0 0 38000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (24) Passive 0 0 38000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (25) Passive 0 0 38000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vital Force Vital Force (5) Passive 0 0 115000 Allows quick recovery while one is sitting.
Vicious Stance Vicious Stance (10) Toggle 10 0 115000 Increases critical attack power. MP will be consumed continuously.
Level 55
Backstab Backstab (16) Active 77 40 49000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2505.
Backstab Backstab (17) Active 79 40 49000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2625.
Backstab Backstab (18) Active 81 40 49000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2748.
Critical Blow Critical Blow (1) Active 0 0 147000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 1832. Effect 1.
Deadly Blow Deadly Blow (16) Active 52 40 49000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2505.
Deadly Blow Deadly Blow (17) Active 53 40 49000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2625.
Deadly Blow Deadly Blow (18) Active 55 40 49000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2748.
Sand Bomb Sand Bomb (1) Active 0 0 147000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Switch Switch (5) Active 61 600 147000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
Trick Trick (3) Active 61 400 147000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
Unlock Unlock (10) Active 51 40 147000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 10 Keys of a Thief. Also opens chests.
Ultimate Evasion Ultimate Evasion (2) Active 50 0 147000 Significantly increases Evasion and resistance to debuff attacks. Effect 2.
Veil Veil (5) Active 61 500 147000 Blurs enemy's vision, discouraging aggressive behavior.
Acrobatic Move Acrobatic Move (3) Passive 0 0 147000 Dodging abilities increase when running.
Acrobatics Acrobatics (2) Passive 0 0 147000 Reduces falling damage.
Breath Boost Breath Boost (2) Passive 0 0 147000 Increases lung capacity.
Create Common Item Create Common Item (7) Passive 0 0 Free Creates level 7 common items.
Dagger Mastery Dagger Mastery (24) Passive 0 0 49000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (25) Passive 0 0 49000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (26) Passive 0 0 49000 Increases P. Atk. when using a dagger.
Light Armor Mastery Light Armor Mastery (26) Passive 0 0 49000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (27) Passive 0 0 49000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (28) Passive 0 0 49000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (11) Toggle 10 0 147000 Increases critical attack power. MP will be consumed continuously.
Level 58
Backstab Backstab (19) Active 83 40 50000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 2875.
Backstab Backstab (20) Active 84 40 50000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3004.
Backstab Backstab (21) Active 86 40 50000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3136.
Critical Blow Critical Blow (2) Active 0 0 150000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 2091. Effect 1.
Deadly Blow Deadly Blow (19) Active 56 40 50000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 2875.
Deadly Blow Deadly Blow (20) Active 57 40 50000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3004.
Deadly Blow Deadly Blow (21) Active 58 40 50000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3136.
Sand Bomb Sand Bomb (2) Active 0 0 150000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Stealth Stealth (1) Active 0 0 150000 You use the shadows, cover and your keen senses to temporarily avoid a monster's initial strike. While in effect, your fighting ability significantly decreases.
Summon Treasure Key Summon Treasure Key (2) Active 0 0 150000 Summons Treasure Chest Keys. Summons 2-3 keys between grades 4 and 6. Consumes 3 Thief Keys.
Switch Switch (6) Active 65 600 150000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
Trick Trick (4) Active 65 400 150000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
Bleed Bleed (4) Active 81 40 150000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 6.
Veil Veil (6) Active 65 500 150000 Blurs enemy's vision, discouraging aggressive behavior.
Boost Attack Speed Boost Attack Speed (3) Passive 0 0 150000 Increases Atk. Spd.
Boost Evasion Boost Evasion (3) Passive 0 0 150000 Increases Evasion.
Dagger Mastery Dagger Mastery (27) Passive 0 0 50000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (28) Passive 0 0 50000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (29) Passive 0 0 50000 Increases P. Atk. when using a dagger.
Light Armor Mastery Light Armor Mastery (29) Passive 0 0 50000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (30) Passive 0 0 50000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (31) Passive 0 0 50000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vital Force Vital Force (6) Passive 0 0 150000 Allows quick recovery while one is sitting.
Vicious Stance Vicious Stance (12) Toggle 11 0 150000 Increases critical attack power. MP will be consumed continuously.
Level 60
Backstab Backstab (22) Active 88 40 121000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3271.
Backstab Backstab (23) Active 90 40 121000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3408.
Critical Blow Critical Blow (3) Active 0 0 242000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 2272. Effect 1.
Deadly Blow Deadly Blow (22) Active 60 40 121000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3271.
Deadly Blow Deadly Blow (23) Active 61 40 121000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3408.
Escape Shackle Escape Shackle (1) Active 60 0 242000 Allows you to escape from a captured state.
Sand Bomb Sand Bomb (3) Active 0 0 242000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Switch Switch (7) Active 68 600 242000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
Trick Trick (5) Active 68 400 242000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
Unlock Unlock (11) Active 55 40 242000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 11 Keys of a Thief. Also opens chests.
Veil Veil (7) Active 68 500 242000 Blurs enemy's vision, discouraging aggressive behavior.
Dagger Mastery Dagger Mastery (30) Passive 0 0 121000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (31) Passive 0 0 121000 Increases P. Atk. when using a dagger.
Light Armor Mastery Light Armor Mastery (32) Passive 0 0 121000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (33) Passive 0 0 121000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (13) Toggle 11 0 242000 Increases critical attack power. MP will be consumed continuously.
Level 61
Divine Inspiration Divine Inspiration (2) Active 0 0 Free Increases the number of buffs you can receive.
Expertise A Expertise A (4) Passive 0 0 Free You become familiar with A-Grade equipment.
Level 62
Backstab Backstab (24) Active 90 40 180000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3548.
Backstab Backstab (25) Active 92 40 180000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3690.
Critical Blow Critical Blow (4) Active 0 0 360000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 2460. Effect 2.
Deadly Blow Deadly Blow (24) Active 61 40 180000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3548.
Deadly Blow Deadly Blow (25) Active 62 40 180000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3690.
Sand Bomb Sand Bomb (4) Active 0 0 360000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Switch Switch (8) Active 69 600 360000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
Trick Trick (6) Active 69 400 360000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
Veil Veil (8) Active 69 500 360000 Blurs enemy's vision, discouraging aggressive behavior.
Create Common Item Create Common Item (8) Passive 0 0 Free Creates level 8 common items.
Dagger Mastery Dagger Mastery (32) Passive 0 0 180000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (33) Passive 0 0 180000 Increases P. Atk. when using a dagger.
Esprit Esprit (6) Passive 0 0 360000 Increases HP/MP regeneration while running.
Light Armor Mastery Light Armor Mastery (34) Passive 0 0 180000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (35) Passive 0 0 180000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (14) Toggle 12 0 360000 Increases critical attack power. MP will be consumed continuously.
Level 64
Backstab Backstab (26) Active 94 40 180000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3834.
Backstab Backstab (27) Active 95 40 180000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 3980.
Critical Blow Critical Blow (5) Active 0 0 370000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 2653. Effect 2.
Deadly Blow Deadly Blow (26) Active 63 40 180000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3834.
Deadly Blow Deadly Blow (27) Active 65 40 180000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 3980.
Sand Bomb Sand Bomb (5) Active 0 0 370000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Switch Switch (9) Active 72 600 370000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
Trick Trick (7) Active 72 400 370000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
Unlock Unlock (12) Active 59 40 370000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 13 Keys of a Thief. Also opens chests.
Veil Veil (9) Active 72 500 370000 Blurs enemy's vision, discouraging aggressive behavior.
Critical Power Critical Power (5) Passive 0 0 370000 Inflicts additional damage during critical attacks.
Dagger Mastery Dagger Mastery (34) Passive 0 0 180000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (35) Passive 0 0 180000 Increases P. Atk. when using a dagger.
Light Armor Mastery Light Armor Mastery (36) Passive 0 0 180000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (37) Passive 0 0 180000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vital Force Vital Force (7) Passive 0 0 370000 Allows quick recovery while one is sitting.
Vicious Stance Vicious Stance (15) Toggle 12 0 370000 Increases critical attack power. MP will be consumed continuously.
Level 66
Backstab Backstab (28) Active 97 40 270000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4127.
Backstab Backstab (29) Active 99 40 270000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4275.
Critical Blow Critical Blow (6) Active 0 0 540000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 2850. Effect 3.
Deadly Blow Deadly Blow (28) Active 66 40 270000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4127.
Deadly Blow Deadly Blow (29) Active 67 40 270000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4275.
Sand Bomb Sand Bomb (6) Active 0 0 540000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
Stealth Stealth (2) Active 0 0 540000 You use the shadows, cover and your keen senses to temporarily avoid a monster's initial strike. While in effect, your fighting ability significantly decreases.
Summon Treasure Key Summon Treasure Key (3) Active 0 0 540000 Summons Treasure Chest Keys. Summons 2-3 keys between grades 5 and 7. Consumes 4 Thief Keys.
Switch Switch (10) Active 74 600 540000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
Trick Trick (8) Active 74 400 540000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
Bleed Bleed (5) Active 93 40 540000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 7.
Veil Veil (10) Active 74 500 540000 Blurs enemy's vision, discouraging aggressive behavior.
Dagger Mastery Dagger Mastery (36) Passive 0 0 270000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (37) Passive 0 0 270000 Increases P. Atk. when using a dagger.
Light Armor Mastery Light Armor Mastery (38) Passive 0 0 270000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (39) Passive 0 0 270000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (16) Toggle 13 0 540000 Increases critical attack power. MP will be consumed continuously.
Level 68
Backstab Backstab (30) Active 100 40 330000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4425.
Backstab Backstab (31) Active 102 40 330000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4575.
Critical Blow Critical Blow (7) Active 0 0 650000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 3050. Effect 3.
Deadly Blow Deadly Blow (30) Active 68 40 330000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4425.
Deadly Blow Deadly Blow (31) Active 69 40 330000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4575.
Sand Bomb Sand Bomb (7) Active 0 0 650000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
Switch Switch (11) Active 77 600 650000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
Trick Trick (9) Active 77 400 650000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
Unlock Unlock (13) Active 63 40 650000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 15 Keys of a Thief. Also opens chests.
Veil Veil (11) Active 77 500 650000 Blurs enemy's vision, discouraging aggressive behavior.
Dagger Mastery Dagger Mastery (38) Passive 0 0 330000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (39) Passive 0 0 330000 Increases P. Atk. when using a dagger.
Esprit Esprit (7) Passive 0 0 650000 Increases HP/MP regeneration while running.
Light Armor Mastery Light Armor Mastery (40) Passive 0 0 330000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (41) Passive 0 0 330000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (17) Toggle 13 0 650000 Increases critical attack power. MP will be consumed continuously.
Level 70
Backstab Backstab (32) Active 104 40 420000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4726.
Backstab Backstab (33) Active 105 40 420000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 4878.
Critical Blow Critical Blow (8) Active 0 0 850000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 3252. Effect 4.
Deadly Blow Deadly Blow (32) Active 70 40 420000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4726.
Deadly Blow Deadly Blow (33) Active 71 40 420000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 4878.
Sand Bomb Sand Bomb (8) Active 0 0 850000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
Switch Switch (12) Active 79 600 850000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
Trick Trick (10) Active 79 400 850000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
Bleed Bleed (6) Active 99 40 850000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 8.
Veil Veil (12) Active 79 500 850000 Blurs enemy's vision, discouraging aggressive behavior.
Create Common Item Create Common Item (9) Passive 0 0 Free Creates level 9 common items.
Dagger Mastery Dagger Mastery (40) Passive 0 0 420000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (41) Passive 0 0 420000 Increases P. Atk. when using a dagger.
Light Armor Mastery Light Armor Mastery (42) Passive 0 0 420000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (43) Passive 0 0 420000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (18) Toggle 13 0 850000 Increases critical attack power. MP will be consumed continuously.
Level 72
Shadow Step Shadow Step (1) (spellbook) - - Free (no description yet)
Backstab Backstab (34) Active 107 40 460000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5029.
Backstab Backstab (35) Active 108 40 460000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5180.
Critical Blow Critical Blow (9) Active 0 0 920000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 3453. Effect 4.
Deadly Blow Deadly Blow (34) Active 72 40 460000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5029.
Deadly Blow Deadly Blow (35) Active 73 40 460000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5180.
Sand Bomb Sand Bomb (9) Active 0 0 920000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
Switch Switch (13) Active 81 600 920000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
Trick Trick (11) Active 81 400 920000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
Unlock Unlock (14) Active 67 40 920000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 17 Keys of a Thief. Also opens chests.
Veil Veil (13) Active 81 500 920000 Blurs enemy's vision, discouraging aggressive behavior.
Critical Power Critical Power (6) Passive 0 0 920000 Inflicts additional damage during critical attacks.
Dagger Mastery Dagger Mastery (42) Passive 0 0 460000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (43) Passive 0 0 460000 Increases P. Atk. when using a dagger.
Light Armor Mastery Light Armor Mastery (44) Passive 0 0 460000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (45) Passive 0 0 460000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vital Force Vital Force (8) Passive 0 0 920000 Allows quick recovery while one is sitting.
Vicious Stance Vicious Stance (19) Toggle 14 0 920000 Increases critical attack power. MP will be consumed continuously.
Level 74
Evasion Haste Evasion Haste (1) (spellbook) - - Free (no description yet)
Backstab Backstab (36) Active 110 40 1000000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5330.
Backstab Backstab (37) Active 111 40 1000000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Requires a dagger. Power 5479.
Critical Blow Critical Blow (10) Active 0 0 2000000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Requires a dagger. Power 3653. Effect 5.
Deadly Blow Deadly Blow (36) Active 74 40 1000000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5330.
Deadly Blow Deadly Blow (37) Active 75 40 1000000 Attempts a potentially deadly attack. Lethal Strike is possible. Requires a dagger. Power 5479.
Find Trap Find Trap (1) Active 0 0 1730000 Detects traps below Level 78.
Remove Trap Remove Trap (1) Active 0 0 1730000 Disarms traps below Level 78.
Sand Bomb Sand Bomb (10) Active 0 0 2000000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 3.
Stealth Stealth (3) Active 0 0 2000000 You use the shadows, cover and your keen senses to temporarily avoid a monster's initial strike. While in effect, your fighting ability significantly decreases.
Summon Treasure Key Summon Treasure Key (4) Active 0 0 2000000 Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys.
Switch Switch (14) Active 83 600 2000000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
Trick Trick (12) Active 83 400 2000000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
Veil Veil (14) Active 83 500 2000000 Blurs enemy's vision, discouraging aggressive behavior.
Dagger Mastery Dagger Mastery (44) Passive 0 0 1000000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (45) Passive 0 0 1000000 Increases P. Atk. when using a dagger.
Esprit Esprit (8) Passive 0 0 2000000 Increases HP/MP regeneration while running.
Light Armor Mastery Light Armor Mastery (46) Passive 0 0 1000000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (47) Passive 0 0 1000000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (20) Toggle 14 0 2000000 Increases critical attack power. MP will be consumed continuously.
Level 75
Aura Bird - Falcon Aura Bird - Falcon (1) - - Free (no description yet)
Aura Bird - Owl Aura Bird - Owl (1) - - Free (no description yet)
Level 76
Divine Inspiration Divine Inspiration (3) Active 0 0 Free Increases the number of buffs you can receive.
Divine Inspiration Divine Inspiration (4) Active 0 0 Free Increases the number of buffs you can receive.
Expertise S Expertise S (5) Passive 0 0 Free You become familiar with S-Grade equipment.