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Skills - Dwarf BountyHunter

Dwarf BountyHunter
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
Fatal Strike Fatal Strike (1) Active 40 40 12000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 615.
Fatal Strike Fatal Strike (2) Active 41 40 12000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 654.
Fatal Strike Fatal Strike (3) Active 43 40 12000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 694.
Whirlwind Whirlwind (1) Active 40 0 12000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 461.
Whirlwind Whirlwind (2) Active 41 0 12000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 490.
Whirlwind Whirlwind (3) Active 43 0 12000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 521.
Hammer Crush Hammer Crush (1) Active 40 40 12000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 406.
Hammer Crush Hammer Crush (2) Active 41 40 12000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 432.
Hammer Crush Hammer Crush (3) Active 43 40 12000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 458.
Blunt Weapon Mastery Blunt Weapon Mastery (9) Passive 0 0 12000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (10) Passive 0 0 12000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (11) Passive 0 0 12000 Increases P. Atk. when a blunt weapon is used.
Crystallize Crystallize (2) Passive 0 0 35000 Makes crystallization possible.
Expertise C Expertise C (2) Passive 0 0 Free You become familiar with C-Grade equipment.
Fast HP Recovery Fast HP Recovery (3) Passive 0 0 35000 Increases HP regeneration.
Heavy Armor Mastery Heavy Armor Mastery (14) Passive 0 0 12000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (15) Passive 0 0 12000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (16) Passive 0 0 12000 Increases P. Def. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (14) Passive 0 0 12000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (15) Passive 0 0 12000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (16) Passive 0 0 12000 Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery Polearm Mastery (9) Passive 0 0 12000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (10) Passive 0 0 12000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (11) Passive 0 0 12000 Increases P. Atk. when using a polearm.
Vital Force Vital Force (3) Passive 0 0 35000 Allows quick recovery while one is sitting.
Fake Death Fake Death (1) Toggle 200 0 35000 Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
Level 43
Fatal Strike Fatal Strike (4) Active 43 40 14000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 737.
Fatal Strike Fatal Strike (5) Active 44 40 14000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 781.
Fatal Strike Fatal Strike (6) Active 45 40 14000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 827.
Spoil Spoil (5) Active 38 40 42000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Spoil Festival Spoil Festival (3) Active 113 40 42000 Imbues multiple enemies with magic that renders them Spoiled.
Whirlwind Whirlwind (4) Active 43 0 14000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 553.
Whirlwind Whirlwind (5) Active 44 0 14000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 586.
Whirlwind Whirlwind (6) Active 45 0 14000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 620.
Hammer Crush Hammer Crush (4) Active 43 40 14000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 486.
Hammer Crush Hammer Crush (5) Active 44 40 14000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 515.
Hammer Crush Hammer Crush (6) Active 45 40 14000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 546.
Blunt Weapon Mastery Blunt Weapon Mastery (12) Passive 0 0 14000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (13) Passive 0 0 14000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (14) Passive 0 0 14000 Increases P. Atk. when a blunt weapon is used.
Boost HP Boost HP (4) Passive 0 0 42000 Increases Max. HP.
Create Common Item Create Common Item (5) Passive 0 0 Free Creates level 5 common items.
Fast HP Recovery Fast HP Recovery (4) Passive 0 0 42000 Increases HP regeneration.
Heavy Armor Mastery Heavy Armor Mastery (17) Passive 0 0 14000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (18) Passive 0 0 14000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (19) Passive 0 0 14000 Increases P. Def. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (17) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (18) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (19) Passive 0 0 14000 Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery Polearm Mastery (12) Passive 0 0 14000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (13) Passive 0 0 14000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (14) Passive 0 0 14000 Increases P. Atk. when using a polearm.
Level 46
Bandage Bandage (2) Active 41 0 60000 Heals your own bleeding up to Effect 7.
Fatal Strike Fatal Strike (7) Active 47 40 20000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 875.
Fatal Strike Fatal Strike (8) Active 48 40 20000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 924.
Fatal Strike Fatal Strike (9) Active 49 40 20000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 976.
Whirlwind Whirlwind (7) Active 47 0 20000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 656.
Whirlwind Whirlwind (8) Active 48 0 20000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 693.
Whirlwind Whirlwind (9) Active 49 0 20000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 732.
Hammer Crush Hammer Crush (7) Active 47 40 20000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 577.
Hammer Crush Hammer Crush (8) Active 48 40 20000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 610.
Hammer Crush Hammer Crush (9) Active 49 40 20000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 644.
Blunt Weapon Mastery Blunt Weapon Mastery (15) Passive 0 0 20000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (16) Passive 0 0 20000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (17) Passive 0 0 20000 Increases P. Atk. when a blunt weapon is used.
Heavy Armor Mastery Heavy Armor Mastery (20) Passive 0 0 20000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (21) Passive 0 0 20000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (22) Passive 0 0 20000 Increases P. Def. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (20) Passive 0 0 20000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (21) Passive 0 0 20000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (22) Passive 0 0 20000 Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery Polearm Mastery (15) Passive 0 0 20000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (16) Passive 0 0 20000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (17) Passive 0 0 20000 Increases P. Atk. when using a polearm.
Vital Force Vital Force (4) Passive 0 0 60000 Allows quick recovery while one is sitting.
Weight Limit Weight Limit (3) Passive 0 0 60000 Quadruple the weight limit.
Level 49
Fatal Strike Fatal Strike (10) Active 51 40 33000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1030.
Fatal Strike Fatal Strike (11) Active 52 40 33000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1085.
Fatal Strike Fatal Strike (12) Active 54 40 33000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1143.
Spoil Spoil (6) Active 44 40 109000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Spoil Festival Spoil Festival (4) Active 131 40 98000 Imbues multiple enemies with magic that renders them Spoiled.
Whirlwind Whirlwind (10) Active 51 0 33000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 773.
Whirlwind Whirlwind (11) Active 52 0 33000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 814.
Whirlwind Whirlwind (12) Active 54 0 33000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 857.
Hammer Crush Hammer Crush (10) Active 51 40 33000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 680.
Hammer Crush Hammer Crush (11) Active 52 40 33000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 717.
Hammer Crush Hammer Crush (12) Active 54 40 33000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 754.
Blunt Weapon Mastery Blunt Weapon Mastery (18) Passive 0 0 33000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (19) Passive 0 0 33000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (20) Passive 0 0 33000 Increases P. Atk. when a blunt weapon is used.
Boost HP Boost HP (5) Passive 0 0 109000 Increases Max. HP.
Create Common Item Create Common Item (6) Passive 0 0 Free Creates level 6 common items.
Heavy Armor Mastery Heavy Armor Mastery (23) Passive 0 0 33000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (24) Passive 0 0 33000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (25) Passive 0 0 33000 Increases P. Def. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (23) Passive 0 0 33000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (24) Passive 0 0 33000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (25) Passive 0 0 33000 Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery Polearm Mastery (18) Passive 0 0 33000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (19) Passive 0 0 33000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (20) Passive 0 0 33000 Increases P. Atk. when using a polearm.
Level 52
Divine Inspiration Divine Inspiration (1) Active 0 0 Free Increases the number of buffs you can receive.
Fatal Strike Fatal Strike (13) Active 55 40 50000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1202.
Fatal Strike Fatal Strike (14) Active 55 40 50000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1264.
Fatal Strike Fatal Strike (15) Active 56 40 50000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1327.
Whirlwind Whirlwind (13) Active 55 0 50000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 902.
Whirlwind Whirlwind (14) Active 55 0 50000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 948.
Whirlwind Whirlwind (15) Active 56 0 50000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 995.
Hammer Crush Hammer Crush (13) Active 55 40 50000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 794.
Hammer Crush Hammer Crush (14) Active 55 40 50000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 834.
Hammer Crush Hammer Crush (15) Active 56 40 50000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 876.
Blunt Weapon Mastery Blunt Weapon Mastery (21) Passive 0 0 50000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (22) Passive 0 0 50000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (23) Passive 0 0 50000 Increases P. Atk. when a blunt weapon is used.
Crystallize Crystallize (3) Passive 0 0 150000 Makes crystallization possible.
Expertise B Expertise B (3) Passive 0 0 Free You become familiar with B-Grade equipment.
Fast HP Recovery Fast HP Recovery (5) Passive 0 0 150000 Increases HP regeneration.
Heavy Armor Mastery Heavy Armor Mastery (26) Passive 0 0 50000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (27) Passive 0 0 50000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (28) Passive 0 0 50000 Increases P. Def. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (26) Passive 0 0 50000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (27) Passive 0 0 50000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (28) Passive 0 0 50000 Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery Polearm Mastery (21) Passive 0 0 50000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (22) Passive 0 0 50000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (23) Passive 0 0 50000 Increases P. Atk. when using a polearm.
Vital Force Vital Force (5) Passive 0 0 150000 Allows quick recovery while one is sitting.
Level 55
Fatal Strike Fatal Strike (16) Active 58 40 73000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1392.
Fatal Strike Fatal Strike (17) Active 59 40 73000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1459.
Fatal Strike Fatal Strike (18) Active 61 40 73000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1527.
Spoil Spoil (7) Active 50 40 220000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Spoil Festival Spoil Festival (5) Active 150 40 220000 Imbues multiple enemies with magic that renders them Spoiled.
Whirlwind Whirlwind (16) Active 58 0 73000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1044.
Whirlwind Whirlwind (17) Active 59 0 73000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1094.
Whirlwind Whirlwind (18) Active 61 0 73000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1145.
Hammer Crush Hammer Crush (16) Active 58 40 73000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 919.
Hammer Crush Hammer Crush (17) Active 59 40 73000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 963.
Hammer Crush Hammer Crush (18) Active 61 40 73000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1008.
Blunt Weapon Mastery Blunt Weapon Mastery (24) Passive 0 0 73000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (25) Passive 0 0 73000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (26) Passive 0 0 73000 Increases P. Atk. when a blunt weapon is used.
Boost HP Boost HP (6) Passive 0 0 220000 Increases Max. HP.
Create Common Item Create Common Item (7) Passive 0 0 Free Creates level 7 common items.
Heavy Armor Mastery Heavy Armor Mastery (29) Passive 0 0 73000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (30) Passive 0 0 73000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (31) Passive 0 0 73000 Increases P. Def. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (29) Passive 0 0 73000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (30) Passive 0 0 73000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (31) Passive 0 0 73000 Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery Polearm Mastery (24) Passive 0 0 73000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (25) Passive 0 0 73000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (26) Passive 0 0 73000 Increases P. Atk. when using a polearm.
Level 58
Collector's Experience Collector's Experience (1) - - 200000 (no description yet)
Fatal Strike Fatal Strike (19) Active 62 40 73000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1597.
Fatal Strike Fatal Strike (20) Active 63 40 73000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1669.
Fatal Strike Fatal Strike (21) Active 65 40 73000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1743.
Polearm Accuracy Polearm Accuracy (1) Active 0 0 220000 Increases your Accuracy when using a polearm. While in use, MP is continuously consumed.
War Frenzy War Frenzy (1) Active 0 0 220000 Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
Whirlwind Whirlwind (19) Active 62 0 73000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1198.
Whirlwind Whirlwind (20) Active 63 0 73000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1252.
Whirlwind Whirlwind (21) Active 65 0 73000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1307.
Hammer Crush Hammer Crush (19) Active 62 40 73000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1054.
Hammer Crush Hammer Crush (20) Active 63 40 73000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1102.
Hammer Crush Hammer Crush (21) Active 65 40 73000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1150.
Blunt Weapon Mastery Blunt Weapon Mastery (27) Passive 0 0 73000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (28) Passive 0 0 73000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (29) Passive 0 0 73000 Increases P. Atk. when a blunt weapon is used.
Fast HP Recovery Fast HP Recovery (6) Passive 0 0 220000 Increases HP regeneration.
Heavy Armor Mastery Heavy Armor Mastery (32) Passive 0 0 73000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (33) Passive 0 0 73000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (34) Passive 0 0 73000 Increases P. Def. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (32) Passive 0 0 73000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (33) Passive 0 0 73000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (34) Passive 0 0 73000 Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery Polearm Mastery (27) Passive 0 0 73000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (28) Passive 0 0 73000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (29) Passive 0 0 73000 Increases P. Atk. when using a polearm.
Vital Force Vital Force (6) Passive 0 0 220000 Allows quick recovery while one is sitting.
Level 60
Fatal Strike Fatal Strike (22) Active 66 40 161000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1817.
Fatal Strike Fatal Strike (23) Active 68 40 161000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1894.
Spoil Spoil (8) Active 55 40 322000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Whirlwind Whirlwind (22) Active 66 0 161000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1363.
Whirlwind Whirlwind (23) Active 68 0 161000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1420.
Hammer Crush Hammer Crush (22) Active 66 40 161000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1200.
Hammer Crush Hammer Crush (23) Active 68 40 161000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1250.
Blunt Weapon Mastery Blunt Weapon Mastery (30) Passive 0 0 161000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (31) Passive 0 0 161000 Increases P. Atk. when a blunt weapon is used.
Crystallize Crystallize (4) Passive 0 0 322000 Makes crystallization possible.
Heavy Armor Mastery Heavy Armor Mastery (35) Passive 0 0 161000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (36) Passive 0 0 161000 Increases P. Def. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (35) Passive 0 0 161000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (36) Passive 0 0 161000 Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery Polearm Mastery (30) Passive 0 0 161000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (31) Passive 0 0 161000 Increases P. Atk. when using a polearm.
Level 61
Divine Inspiration Divine Inspiration (2) Active 0 0 Free Increases the number of buffs you can receive.
Expertise A Expertise A (4) Passive 0 0 Free You become familiar with A-Grade equipment.
Level 62
Collector's Experience Collector's Experience (2) - - 360000 (no description yet)
Bandage Bandage (3) Active 55 0 400000 Heals your own bleeding up to Effect 9.
Fatal Strike Fatal Strike (24) Active 68 40 200000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1971.
Fatal Strike Fatal Strike (25) Active 69 40 200000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2050.
Spoil Festival Spoil Festival (6) Active 172 40 400000 Imbues multiple enemies with magic that renders them Spoiled.
Whirlwind Whirlwind (24) Active 68 0 200000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1479.
Whirlwind Whirlwind (25) Active 69 0 200000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1538.
Hammer Crush Hammer Crush (24) Active 68 40 200000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1301.
Hammer Crush Hammer Crush (25) Active 69 40 200000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1353.
Blunt Weapon Mastery Blunt Weapon Mastery (32) Passive 0 0 200000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (33) Passive 0 0 200000 Increases P. Atk. when a blunt weapon is used.
Boost HP Boost HP (7) Passive 0 0 400000 Increases Max. HP.
Create Common Item Create Common Item (8) Passive 0 0 Free Creates level 8 common items.
Heavy Armor Mastery Heavy Armor Mastery (37) Passive 0 0 200000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (38) Passive 0 0 200000 Increases P. Def. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (37) Passive 0 0 200000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (38) Passive 0 0 200000 Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery Polearm Mastery (32) Passive 0 0 200000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (33) Passive 0 0 200000 Increases P. Atk. when using a polearm.
Level 64
Fatal Strike Fatal Strike (26) Active 70 40 270000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2130.
Fatal Strike Fatal Strike (27) Active 72 40 270000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2211.
Spoil Spoil (9) Active 59 40 530000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Whirlwind Whirlwind (26) Active 70 0 270000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1598.
Whirlwind Whirlwind (27) Active 72 0 270000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1658.
Hammer Crush Hammer Crush (26) Active 70 40 270000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1406.
Hammer Crush Hammer Crush (27) Active 72 40 270000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1460.
Blunt Weapon Mastery Blunt Weapon Mastery (34) Passive 0 0 270000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (35) Passive 0 0 270000 Increases P. Atk. when a blunt weapon is used.
Heavy Armor Mastery Heavy Armor Mastery (39) Passive 0 0 270000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (40) Passive 0 0 270000 Increases P. Def. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (39) Passive 0 0 270000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (40) Passive 0 0 270000 Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery Polearm Mastery (34) Passive 0 0 270000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (35) Passive 0 0 270000 Increases P. Atk. when using a polearm.
Vital Force Vital Force (7) Passive 0 0 530000 Allows quick recovery while one is sitting.
Level 66
Collector's Experience Collector's Experience (3) - - 540000 (no description yet)
Fatal Strike Fatal Strike (28) Active 73 40 290000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2293.
Fatal Strike Fatal Strike (29) Active 74 40 290000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2375.
Polearm Accuracy Polearm Accuracy (2) Active 0 0 580000 Increases your Accuracy when using a polearm. While in use, MP is continuously consumed.
Spoil Festival Spoil Festival (7) Active 183 40 580000 Imbues multiple enemies with magic that renders them Spoiled.
War Frenzy War Frenzy (2) Active 0 0 580000 Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
Whirlwind Whirlwind (28) Active 73 0 290000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1720.
Whirlwind Whirlwind (29) Active 74 0 290000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1782.
Wrath Wrath (1) Active 73 40 290000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 7 percent.
Wrath Wrath (2) Active 74 40 290000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 10 percent.
Hammer Crush Hammer Crush (28) Active 73 40 290000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1513.
Hammer Crush Hammer Crush (29) Active 74 40 290000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1568.
Blunt Weapon Mastery Blunt Weapon Mastery (36) Passive 0 0 290000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (37) Passive 0 0 290000 Increases P. Atk. when a blunt weapon is used.
Boost HP Boost HP (8) Passive 0 0 580000 Increases Max. HP.
Heavy Armor Mastery Heavy Armor Mastery (41) Passive 0 0 290000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (42) Passive 0 0 290000 Increases P. Def. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (41) Passive 0 0 290000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (42) Passive 0 0 290000 Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery Polearm Mastery (36) Passive 0 0 290000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (37) Passive 0 0 290000 Increases P. Atk. when using a polearm.
Level 68
Fatal Strike Fatal Strike (30) Active 75 40 390000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2459.
Fatal Strike Fatal Strike (31) Active 77 40 390000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2542.
Spoil Spoil (10) Active 63 40 780000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Whirlwind Whirlwind (30) Active 75 0 390000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1844.
Whirlwind Whirlwind (31) Active 77 0 390000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1907.
Wrath Wrath (3) Active 75 40 390000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 12 percent.
Wrath Wrath (4) Active 77 40 390000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 15 percent.
Hammer Crush Hammer Crush (30) Active 75 40 390000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1623.
Hammer Crush Hammer Crush (31) Active 77 40 390000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1678.
Blunt Weapon Mastery Blunt Weapon Mastery (38) Passive 0 0 390000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (39) Passive 0 0 390000 Increases P. Atk. when a blunt weapon is used.
Fast HP Recovery Fast HP Recovery (7) Passive 0 0 780000 Increases HP regeneration.
Heavy Armor Mastery Heavy Armor Mastery (43) Passive 0 0 390000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (44) Passive 0 0 390000 Increases P. Def. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (43) Passive 0 0 390000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (44) Passive 0 0 390000 Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery Polearm Mastery (38) Passive 0 0 390000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (39) Passive 0 0 390000 Increases P. Atk. when using a polearm.
Level 70
Collector's Experience Collector's Experience (4) - - 780000 (no description yet)
Fatal Strike Fatal Strike (32) Active 78 40 420000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2626.
Fatal Strike Fatal Strike (33) Active 79 40 420000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2710.
Spoil Festival Spoil Festival (8) Active 194 40 850000 Imbues multiple enemies with magic that renders them Spoiled.
Whirlwind Whirlwind (32) Active 78 0 420000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 1970.
Whirlwind Whirlwind (33) Active 79 0 420000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2033.
Wrath Wrath (5) Active 78 40 420000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 17 percent.
Wrath Wrath (6) Active 79 40 420000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 20 percent.
Hammer Crush Hammer Crush (32) Active 78 40 420000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1733.
Hammer Crush Hammer Crush (33) Active 79 40 420000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1789.
Blunt Weapon Mastery Blunt Weapon Mastery (40) Passive 0 0 420000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (41) Passive 0 0 420000 Increases P. Atk. when a blunt weapon is used.
Boost HP Boost HP (9) Passive 0 0 850000 Increases Max. HP.
Create Common Item Create Common Item (9) Passive 0 0 Free Creates level 9 common items.
Crystallize Crystallize (5) Passive 0 0 850000 Makes crystallization possible.
Heavy Armor Mastery Heavy Armor Mastery (45) Passive 0 0 420000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (46) Passive 0 0 420000 Increases P. Def. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (45) Passive 0 0 420000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (46) Passive 0 0 420000 Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery Polearm Mastery (40) Passive 0 0 420000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (41) Passive 0 0 420000 Increases P. Atk. when using a polearm.
Level 72
Fatal Strike Fatal Strike (34) Active 80 40 600000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2794.
Fatal Strike Fatal Strike (35) Active 81 40 600000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2878.
Spoil Spoil (11) Active 67 40 1200000 Imbues a monster with magic that renders it susceptible to the Sweeper skill.
Whirlwind Whirlwind (34) Active 80 0 600000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2096.
Whirlwind Whirlwind (35) Active 81 0 600000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2158.
Wrath Wrath (7) Active 80 40 600000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 22 percent.
Wrath Wrath (8) Active 81 40 600000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 25 percent.
Hammer Crush Hammer Crush (34) Active 80 40 600000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1844.
Hammer Crush Hammer Crush (35) Active 81 40 600000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1900.
Blunt Weapon Mastery Blunt Weapon Mastery (42) Passive 0 0 600000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (43) Passive 0 0 600000 Increases P. Atk. when a blunt weapon is used.
Heavy Armor Mastery Heavy Armor Mastery (47) Passive 0 0 600000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (48) Passive 0 0 600000 Increases P. Def. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (47) Passive 0 0 600000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (48) Passive 0 0 600000 Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery Polearm Mastery (42) Passive 0 0 600000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (43) Passive 0 0 600000 Increases P. Atk. when using a polearm.
Vital Force Vital Force (8) Passive 0 0 1200000 Allows quick recovery while one is sitting.
Level 74
Collector's Experience Collector's Experience (5) - - 1900000 (no description yet)
Fatal Strike Fatal Strike (36) Active 82 40 1000000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2961.
Fatal Strike Fatal Strike (37) Active 83 40 1000000 Summons power for a lethal strike. An equipped sword or blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 3044.
Polearm Accuracy Polearm Accuracy (3) Active 0 0 2000000 Increases your Accuracy when using a polearm. While in use, MP is continuously consumed.
Spoil Festival Spoil Festival (9) Active 204 40 2000000 Imbues multiple enemies with magic that renders them Spoiled.
War Frenzy War Frenzy (3) Active 0 0 2000000 Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
Whirlwind Whirlwind (36) Active 82 0 1000000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2221.
Whirlwind Whirlwind (37) Active 83 0 1000000 A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power 2283.
Wrath Wrath (9) Active 82 40 1000000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 27 percent.
Wrath Wrath (10) Active 83 40 1000000 By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power 30 percent.
Hammer Crush Hammer Crush (36) Active 82 40 1000000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1955.
Hammer Crush Hammer Crush (37) Active 83 40 1000000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 2009.
Blunt Weapon Mastery Blunt Weapon Mastery (44) Passive 0 0 1000000 Increases P. Atk. when a blunt weapon is used.
Blunt Weapon Mastery Blunt Weapon Mastery (45) Passive 0 0 1000000 Increases P. Atk. when a blunt weapon is used.
Boost HP Boost HP (10) Passive 0 0 2000000 Increases Max. HP.
Fast HP Recovery Fast HP Recovery (8) Passive 0 0 2000000 Increases HP regeneration.
Heavy Armor Mastery Heavy Armor Mastery (49) Passive 0 0 1000000 Increases P. Def. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (50) Passive 0 0 1000000 Increases P. Def. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (49) Passive 0 0 1000000 Increases P. Def. and Evasion when wearing light armor.
Light Armor Mastery Light Armor Mastery (50) Passive 0 0 1000000 Increases P. Def. and Evasion when wearing light armor.
Polearm Mastery Polearm Mastery (44) Passive 0 0 1000000 Increases P. Atk. when using a polearm.
Polearm Mastery Polearm Mastery (45) Passive 0 0 1000000 Increases P. Atk. when using a polearm.
Level 75
Aura Bird - Falcon Aura Bird - Falcon (1) - - Free (no description yet)
Aura Bird - Owl Aura Bird - Owl (1) - - Free (no description yet)
Level 76
Divine Inspiration Divine Inspiration (3) Active 0 0 Free Increases the number of buffs you can receive.
Divine Inspiration Divine Inspiration (4) Active 0 0 Free Increases the number of buffs you can receive.
Expertise S Expertise S (5) Passive 0 0 Free You become familiar with S-Grade equipment.