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Skills - Orc Warcryer

Orc Warcryer
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
Burning Chop Burning Chop (1) - - 26000 (no description yet)
Fear Fear (6) (spellbook) Active
Magical
35 600 27000 Instills fear into an enemy causing it to flee.
Madness Madness (5) (spellbook) Active
Magical
35 600 27000 Confuses the enemy into attacking random targets.
Steal Essence Steal Essence (1) (spellbook) Active
Magical
70 900 27000 Absorbs target's HP. Power 52.
Chant of Evasion Chant of Evasion (1) (spellbook) Active
Magical
139 0 27000 Temporarily increases party members' Evasion. Effect 1.
Chant of Fire Chant of Fire (2) (spellbook) Active
Magical
139 0 27000 Temporarily increases M. Def. of party members. Effect 2.
Chant of Life Chant of Life (5) (spellbook) Active
Magical
122 0 27000 Significantly enhances party members' HP regeneration. Effect 5.
Chant of Shielding Chant of Shielding (3) (spellbook) Active
Magical
139 0 27000 Temporarily increases P. Def. of party members. Effect 3.
Dreaming Spirit Dreaming Spirit (7) (spellbook) Active
Magical
35 600 27000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Freezing Flame Freezing Flame (1) (spellbook) Active
Magical
53 900 27000 Freezing flames that continuously drain enemy's HP. Effect 5.
Hammer Crush Hammer Crush (1) Active 40 40 9000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 406.
Hammer Crush Hammer Crush (2) Active 41 40 9000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 432.
Hammer Crush Hammer Crush (3) Active 43 40 9000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 458.
Venom Venom (4) (spellbook) Active
Magical
35 600 27000 Instantaneous poison attack. Effect 5.
Anti Magic Anti Magic (13) Passive 0 0 9000 Increases M. Def.
Anti Magic Anti Magic (14) Passive 0 0 9000 Increases M. Def.
Anti Magic Anti Magic (15) Passive 0 0 9000 Increases M. Def.
Boost HP Boost HP (1) Passive 0 0 27000 Increases Max. HP.
Boost Mana Boost Mana (3) Passive 0 0 27000 Increases Max. MP.
Expertise C Expertise C (2) Passive 0 0 Free You become familiar with C-Grade equipment.
Fast Spell Casting Fast Spell Casting (2) Passive 0 0 27000 Increases spell Casting spd.
Heavy Armor Mastery Heavy Armor Mastery (11) Passive 0 0 9000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (12) Passive 0 0 9000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (13) Passive 0 0 9000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (13) Passive 0 0 9000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (14) Passive 0 0 9000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (15) Passive 0 0 9000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (13) Passive 0 0 9000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (14) Passive 0 0 9000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (15) Passive 0 0 9000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (10) Passive 0 0 9000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (11) Passive 0 0 9000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (12) Passive 0 0 9000 Increases P. Atk. and M. Atk.
Soul Cry Soul Cry (5) Toggle 7 0 27000 Increases P. Atk. Continuously consumes MP.
Level 43
Create Common Item Create Common Item (5) Passive 0 0 Free Creates level 5 common items.
Level 44
Burning Chop Burning Chop (2) - - 35000 (no description yet)
Fear Fear (7) (spellbook) Active
Magical
39 600 37000 Instills fear into an enemy causing it to flee.
Madness Madness (6) (spellbook) Active
Magical
39 600 37000 Confuses the enemy into attacking random targets.
Steal Essence Steal Essence (2) (spellbook) Active
Magical
78 900 37000 Absorbs target's HP. Power 58.
Aura Sink Aura Sink (3) (spellbook) Active
Magical
39 600 37000 Slowly drains enemy's MP. Power 29. Effect 5.
Chant of Battle Chant of Battle (3) (spellbook) Active
Magical
154 0 37000 Temporarily increases P. Atk. of party members. Effect 3.
Chant of Life Chant of Life (6) (spellbook) Active
Magical
134 0 37000 Significantly enhances party members' HP regeneration. Effect 6.
Chant of Rage Chant of Rage (1) (spellbook) Active
Magical
154 0 37000 Temporarily increases your party member's critical attack power. Effect 1.
Chant of Vampire Chant of Vampire (1) (spellbook) Active
Magical
154 0 37000 Party members absorb some HP from damage inflicted on enemies. Excludes damage from skills or ranged attacks. Effect 1.
Dreaming Spirit Dreaming Spirit (8) (spellbook) Active
Magical
39 600 37000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Flame Chant Flame Chant (2) (spellbook) Active
Magical
154 0 37000 Temporarily increases party members' Casting Spd. Effect 2.
Hammer Crush Hammer Crush (4) Active 43 40 12000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 486.
Hammer Crush Hammer Crush (5) Active 44 40 12000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 515.
Hammer Crush Hammer Crush (6) Active 45 40 12000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 546.
Anti Magic Anti Magic (16) Passive 0 0 12000 Increases M. Def.
Anti Magic Anti Magic (17) Passive 0 0 12000 Increases M. Def.
Anti Magic Anti Magic (18) Passive 0 0 12000 Increases M. Def.
Boost HP Boost HP (2) Passive 0 0 37000 Increases Max. HP.
Fast HP Recovery Fast HP Recovery (2) Passive 0 0 37000 Increases HP regeneration.
Fast Mana Recovery Fast Mana Recovery (3) Passive 0 0 37000 Increases MP regeneration.
Heavy Armor Mastery Heavy Armor Mastery (14) Passive 0 0 12000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (15) Passive 0 0 12000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (16) Passive 0 0 12000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (16) Passive 0 0 12000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (17) Passive 0 0 12000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (18) Passive 0 0 12000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (16) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (17) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (18) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (13) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (14) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (15) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Level 48
Burning Chop Burning Chop (3) - - 60000 (no description yet)
Fear Fear (8) (spellbook) Active
Magical
44 600 63000 Instills fear into an enemy causing it to flee.
Madness Madness (7) (spellbook) Active
Magical
44 600 63000 Confuses the enemy into attacking random targets.
Steal Essence Steal Essence (3) (spellbook) Active
Magical
87 900 63000 Absorbs target's HP. Power 65.
Chant of Eagle Chant of Eagle (1) (spellbook) Active
Magical
172 0 63000 Temporarily increases one's party members' Accuracy. Effect 1.
Chant of Evasion Chant of Evasion (2) (spellbook) Active
Magical
172 0 63000 Temporarily increases party members' Evasion. Effect 2.
Chant of Fury Chant of Fury (1) (spellbook) Active
Magical
172 0 63000 Temporarily increases party members' Atk. Spd. Effect 1.
Chant of Life Chant of Life (7) (spellbook) Active
Magical
152 0 63000 Significantly enhances party members' HP regeneration. Effect 7.
Chant of Predator Chant of Predator (1) (spellbook) Active
Magical
172 0 63000 Temporarily increases one's party members' critical attack rate. Effect 1.
Dreaming Spirit Dreaming Spirit (9) (spellbook) Active
Magical
44 600 63000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Hammer Crush Hammer Crush (7) Active 47 40 21000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 577.
Hammer Crush Hammer Crush (8) Active 48 40 21000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 610.
Hammer Crush Hammer Crush (9) Active 49 40 21000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 644.
Anti Magic Anti Magic (19) Passive 0 0 21000 Increases M. Def.
Anti Magic Anti Magic (20) Passive 0 0 21000 Increases M. Def.
Anti Magic Anti Magic (21) Passive 0 0 21000 Increases M. Def.
Boost HP Boost HP (3) Passive 0 0 63000 Increases Max. HP.
Boost Mana Boost Mana (4) Passive 0 0 63000 Increases Max. MP.
Heavy Armor Mastery Heavy Armor Mastery (17) Passive 0 0 21000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (18) Passive 0 0 21000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (19) Passive 0 0 21000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (19) Passive 0 0 21000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (20) Passive 0 0 21000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (21) Passive 0 0 21000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Quick Recycle Quick Recycle (3) Passive 0 0 63000 Time between magic reuse shortens.
Robe Mastery Robe Mastery (19) Passive 0 0 21000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (20) Passive 0 0 21000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (21) Passive 0 0 21000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (16) Passive 0 0 21000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (17) Passive 0 0 21000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (18) Passive 0 0 21000 Increases P. Atk. and M. Atk.
Soul Cry Soul Cry (6) Toggle 9 0 63000 Increases P. Atk. Continuously consumes MP.
Level 49
Create Common Item Create Common Item (6) Passive 0 0 Free Creates level 6 common items.
Level 52
Burning Chop Burning Chop (4) - - 90000 (no description yet)
Divine Inspiration Divine Inspiration (1) Active 0 0 Free Increases the number of buffs you can receive.
Fear Fear (9) (spellbook) Active
Magical
48 600 95000 Instills fear into an enemy causing it to flee.
Madness Madness (8) (spellbook) Active
Magical
48 600 95000 Confuses the enemy into attacking random targets.
Steal Essence Steal Essence (4) (spellbook) Active
Magical
94 900 95000 Absorbs target's HP. Power 72.
Aura Sink Aura Sink (4) (spellbook) Active
Magical
48 600 95000 Slowly drains enemy's MP. Power 36. Effect 6.
Chant of Fire Chant of Fire (3) (spellbook) Active
Magical
188 0 95000 Temporarily increases M. Def. of party members. Effect 3.
Chant of Life Chant of Life (8) (spellbook) Active
Magical
164 0 95000 Significantly enhances party members' HP regeneration. Effect 8.
Chant of Rage Chant of Rage (2) (spellbook) Active
Magical
188 0 95000 Temporarily increases your party member's critical attack power. Effect 2.
Dreaming Spirit Dreaming Spirit (10) (spellbook) Active
Magical
48 600 95000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Freezing Flame Freezing Flame (2) (spellbook) Active
Magical
70 900 95000 Freezing flames that continuously drain enemy's HP. Effect 6.
Hammer Crush Hammer Crush (10) Active 51 40 32000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 680.
Hammer Crush Hammer Crush (11) Active 52 40 32000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 717.
Hammer Crush Hammer Crush (12) Active 54 40 32000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 754.
Venom Venom (5) (spellbook) Active
Magical
48 600 95000 Instantaneous poison attack. Effect 6.
Anti Magic Anti Magic (22) Passive 0 0 32000 Increases M. Def.
Anti Magic Anti Magic (23) Passive 0 0 32000 Increases M. Def.
Anti Magic Anti Magic (24) Passive 0 0 32000 Increases M. Def.
Boost HP Boost HP (4) Passive 0 0 95000 Increases Max. HP.
Expertise B Expertise B (3) Passive 0 0 Free You become familiar with B-Grade equipment.
Fast HP Recovery Fast HP Recovery (3) Passive 0 0 95000 Increases HP regeneration.
Fast Mana Recovery Fast Mana Recovery (4) Passive 0 0 95000 Increases MP regeneration.
Heavy Armor Mastery Heavy Armor Mastery (20) Passive 0 0 32000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (21) Passive 0 0 32000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (22) Passive 0 0 32000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (22) Passive 0 0 32000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (23) Passive 0 0 32000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (24) Passive 0 0 32000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (22) Passive 0 0 32000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (23) Passive 0 0 32000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (24) Passive 0 0 32000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (19) Passive 0 0 32000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (20) Passive 0 0 32000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (21) Passive 0 0 32000 Increases P. Atk. and M. Atk.
Level 55
Create Common Item Create Common Item (7) Passive 0 0 Free Creates level 7 common items.
Level 56
Burning Chop Burning Chop (5) - - 100000 (no description yet)
Fear Fear (10) (spellbook) Active
Magical
52 600 105000 Instills fear into an enemy causing it to flee.
Madness Madness (9) (spellbook) Active
Magical
52 600 105000 Confuses the enemy into attacking random targets.
Steal Essence Steal Essence (5) (spellbook) Active
Magical
103 900 105000 Absorbs target's HP. Power 78.
Chant of Evasion Chant of Evasion (3) (spellbook) Active
Magical
204 0 105000 Temporarily increases party members' Evasion. Effect 3.
Chant of Fury Chant of Fury (2) (spellbook) Active
Magical
204 0 105000 Temporarily increases party members' Atk. Spd. Effect 2.
Chant of Life Chant of Life (9) (spellbook) Active
Magical
180 0 105000 Significantly enhances party members' HP regeneration. Effect 9.
Chant of Rage Chant of Rage (3) (spellbook) Active
Magical
204 0 105000 Temporarily increases your party member's critical attack power. Effect 3.
Dreaming Spirit Dreaming Spirit (11) (spellbook) Active
Magical
52 600 105000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Flame Chant Flame Chant (3) (spellbook) Active
Magical
204 0 105000 Temporarily increases party members' Casting Spd. Effect 3.
Hammer Crush Hammer Crush (13) Active 55 40 35000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 794.
Hammer Crush Hammer Crush (14) Active 55 40 35000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 834.
Hammer Crush Hammer Crush (15) Active 56 40 35000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 876.
Anti Magic Anti Magic (25) Passive 0 0 35000 Increases M. Def.
Anti Magic Anti Magic (26) Passive 0 0 35000 Increases M. Def.
Anti Magic Anti Magic (27) Passive 0 0 35000 Increases M. Def.
Boost HP Boost HP (5) Passive 0 0 105000 Increases Max. HP.
Boost Mana Boost Mana (5) Passive 0 0 105000 Increases Max. MP.
Fast Spell Casting Fast Spell Casting (3) Passive 0 0 105000 Increases spell Casting spd.
Heavy Armor Mastery Heavy Armor Mastery (23) Passive 0 0 35000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (24) Passive 0 0 35000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (25) Passive 0 0 35000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (25) Passive 0 0 35000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (26) Passive 0 0 35000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (27) Passive 0 0 35000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (25) Passive 0 0 35000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (26) Passive 0 0 35000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (27) Passive 0 0 35000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (22) Passive 0 0 35000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (23) Passive 0 0 35000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (24) Passive 0 0 35000 Increases P. Atk. and M. Atk.
Soul Cry Soul Cry (7) Toggle 11 0 105000 Increases P. Atk. Continuously consumes MP.
Level 58
Burning Chop Burning Chop (6) - - 130000 (no description yet)
Earth Chant Earth Chant (1) (spellbook) Active 0 0 138000 Temporarily increases your party's P. Def. Consumes 4 Spirit Ore. Effect 1.
Fear Fear (11) (spellbook) Active
Magical
54 600 138000 Instills fear into an enemy causing it to flee.
Madness Madness (10) (spellbook) Active
Magical
54 600 138000 Confuses the enemy into attacking random targets.
Steal Essence Steal Essence (6) (spellbook) Active
Magical
107 900 138000 Absorbs target's HP. Power 82.
War Chant War Chant (1) (spellbook) Active 0 0 138000 Temporarily increases your party's P. Atk. Consumes 4 Spirit Ore. Effect 1.
Chant of Eagle Chant of Eagle (2) (spellbook) Active
Magical
213 0 138000 Temporarily increases one's party members' Accuracy. Effect 2.
Chant of Life Chant of Life (10) (spellbook) Active
Magical
189 0 138000 Significantly enhances party members' HP regeneration. Effect 10.
Chant of Vampire Chant of Vampire (2) (spellbook) Active
Magical
213 0 138000 Party members absorb some HP from damage inflicted on enemies. Excludes damage from skills or ranged attacks. Effect 2.
Dreaming Spirit Dreaming Spirit (12) (spellbook) Active
Magical
54 600 138000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Hammer Crush Hammer Crush (16) Active 58 40 46000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 919.
Hammer Crush Hammer Crush (17) Active 59 40 46000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 963.
Hammer Crush Hammer Crush (18) Active 61 40 46000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1008.
Anti Magic Anti Magic (28) Passive 0 0 69000 Increases M. Def.
Anti Magic Anti Magic (29) Passive 0 0 69000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (4) Passive 0 0 138000 Increases HP regeneration.
Heavy Armor Mastery Heavy Armor Mastery (26) Passive 0 0 69000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (27) Passive 0 0 69000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (28) Passive 0 0 69000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (29) Passive 0 0 69000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (28) Passive 0 0 69000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (29) Passive 0 0 69000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (25) Passive 0 0 69000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (26) Passive 0 0 69000 Increases P. Atk. and M. Atk.
Level 60
Burning Chop Burning Chop (7) - - 190000 (no description yet)
Fear Fear (12) (spellbook) Active
Magical
55 600 200000 Instills fear into an enemy causing it to flee.
Madness Madness (11) (spellbook) Active
Magical
55 600 200000 Confuses the enemy into attacking random targets.
Steal Essence Steal Essence (7) (spellbook) Active
Magical
110 900 200000 Absorbs target's HP. Power 85.
Chant of Life Chant of Life (11) (spellbook) Active
Magical
195 0 200000 Significantly enhances party members' HP regeneration. Effect 11.
Chant of Predator Chant of Predator (2) (spellbook) Active
Magical
220 0 200000 Temporarily increases one's party members' critical attack rate. Effect 2.
Dreaming Spirit Dreaming Spirit (13) (spellbook) Active
Magical
55 600 200000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Hammer Crush Hammer Crush (19) Active 62 40 67000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1054.
Hammer Crush Hammer Crush (20) Active 63 40 67000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1102.
Hammer Crush Hammer Crush (21) Active 65 40 67000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1150.
Anti Magic Anti Magic (30) Passive 0 0 100000 Increases M. Def.
Anti Magic Anti Magic (31) Passive 0 0 100000 Increases M. Def.
Boost Mana Boost Mana (6) Passive 0 0 200000 Increases Max. MP.
Fast Mana Recovery Fast Mana Recovery (5) Passive 0 0 200000 Increases MP regeneration.
Heavy Armor Mastery Heavy Armor Mastery (28) Passive 0 0 100000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (29) Passive 0 0 100000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (30) Passive 0 0 100000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (31) Passive 0 0 100000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (30) Passive 0 0 100000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (31) Passive 0 0 100000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (27) Passive 0 0 100000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (28) Passive 0 0 100000 Increases P. Atk. and M. Atk.
Soul Cry Soul Cry (8) Toggle 11 0 200000 Increases P. Atk. Continuously consumes MP.
Level 61
Divine Inspiration Divine Inspiration (2) Active 0 0 Free Increases the number of buffs you can receive.
Expertise A Expertise A (4) Passive 0 0 Free You become familiar with A-Grade equipment.
Level 62
Burning Chop Burning Chop (8) - - 290000 (no description yet)
Fear Fear (13) (spellbook) Active
Magical
58 600 310000 Instills fear into an enemy causing it to flee.
Madness Madness (12) (spellbook) Active
Magical
58 600 310000 Confuses the enemy into attacking random targets.
Steal Essence Steal Essence (8) (spellbook) Active
Magical
115 900 310000 Absorbs target's HP. Power 89.
Chant of Life Chant of Life (12) (spellbook) Active
Magical
199 0 310000 Significantly enhances party members' HP regeneration. Effect 12.
Chant of Revenge Chant of Revenge (1) (spellbook) Active
Magical
229 0 310000 Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skills or ranged attacks. Effect 1.
Dreaming Spirit Dreaming Spirit (14) (spellbook) Active
Magical
58 600 310000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Hammer Crush Hammer Crush (22) Active 66 40 150000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1200.
Hammer Crush Hammer Crush (23) Active 68 40 150000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1250.
Anti Magic Anti Magic (32) Passive 0 0 150000 Increases M. Def.
Anti Magic Anti Magic (33) Passive 0 0 150000 Increases M. Def.
Boost HP Boost HP (6) Passive 0 0 310000 Increases Max. HP.
Create Common Item Create Common Item (8) Passive 0 0 Free Creates level 8 common items.
Heavy Armor Mastery Heavy Armor Mastery (30) Passive 0 0 150000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (31) Passive 0 0 150000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (32) Passive 0 0 150000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (33) Passive 0 0 150000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (32) Passive 0 0 150000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (33) Passive 0 0 150000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (29) Passive 0 0 150000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (30) Passive 0 0 150000 Increases P. Atk. and M. Atk.
Level 64
Burning Chop Burning Chop (9) - - 300000 (no description yet)
Fear Fear (14) (spellbook) Active
Magical
60 600 320000 Instills fear into an enemy causing it to flee.
Madness Madness (13) (spellbook) Active
Magical
60 600 320000 Confuses the enemy into attacking random targets.
Steal Essence Steal Essence (9) (spellbook) Active
Magical
119 900 320000 Absorbs target's HP. Power 92.
Aura Sink Aura Sink (5) (spellbook) Active
Magical
60 600 320000 Slowly drains enemy's MP. Power 46. Effect 7.
Chant of Eagle Chant of Eagle (3) (spellbook) Active
Magical
237 0 320000 Temporarily increases one's party members' Accuracy. Effect 3.
Chant of Life Chant of Life (13) (spellbook) Active
Magical
207 0 320000 Significantly enhances party members' HP regeneration. Effect 13.
Dreaming Spirit Dreaming Spirit (15) (spellbook) Active
Magical
60 600 320000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Freezing Flame Freezing Flame (3) (spellbook) Active
Magical
89 900 320000 Freezing flames that continuously drain enemy's HP. Effect 7.
Hammer Crush Hammer Crush (24) Active 68 40 160000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1301.
Hammer Crush Hammer Crush (25) Active 69 40 160000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1353.
Anti Magic Anti Magic (34) Passive 0 0 160000 Increases M. Def.
Anti Magic Anti Magic (35) Passive 0 0 160000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (5) Passive 0 0 320000 Increases HP regeneration.
Heavy Armor Mastery Heavy Armor Mastery (32) Passive 0 0 160000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (33) Passive 0 0 160000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (34) Passive 0 0 160000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (35) Passive 0 0 160000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (34) Passive 0 0 160000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (35) Passive 0 0 160000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (31) Passive 0 0 160000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (32) Passive 0 0 160000 Increases P. Atk. and M. Atk.
Level 66
Burning Chop Burning Chop (10) - - 410000 (no description yet)
Earth Chant Earth Chant (2) (spellbook) Active 0 0 440000 Temporarily increases your party's P. Def. Consumes 8 Spirit Ore. Effect 2.
Fear Fear (15) (spellbook) Active
Magical
62 600 440000 Instills fear into an enemy causing it to flee.
Madness Madness (14) (spellbook) Active
Magical
62 600 440000 Confuses the enemy into attacking random targets.
Steal Essence Steal Essence (10) (spellbook) Active
Magical
123 900 440000 Absorbs target's HP. Power 96.
War Chant War Chant (2) (spellbook) Active 0 0 440000 Temporarily increases your party's P. Atk. Consumes 8 Spirit Ore. Effect 2.
Chant of Life Chant of Life (14) (spellbook) Active
Magical
214 0 440000 Significantly enhances party members' HP regeneration. Effect 14.
Chant of Vampire Chant of Vampire (3) (spellbook) Active
Magical
244 0 440000 Party members absorb some HP from damage inflicted on enemies. Excludes damage from skills or ranged attacks. Effect 3.
Dreaming Spirit Dreaming Spirit (16) (spellbook) Active
Magical
62 600 440000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Hammer Crush Hammer Crush (26) Active 70 40 220000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1406.
Hammer Crush Hammer Crush (27) Active 72 40 220000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1460.
Anti Magic Anti Magic (36) Passive 0 0 220000 Increases M. Def.
Anti Magic Anti Magic (37) Passive 0 0 220000 Increases M. Def.
Boost Mana Boost Mana (7) Passive 0 0 440000 Increases Max. MP.
Heavy Armor Mastery Heavy Armor Mastery (34) Passive 0 0 220000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (35) Passive 0 0 220000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (36) Passive 0 0 220000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (37) Passive 0 0 220000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (36) Passive 0 0 220000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (37) Passive 0 0 220000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (33) Passive 0 0 220000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (34) Passive 0 0 220000 Increases P. Atk. and M. Atk.
Soul Cry Soul Cry (9) Toggle 13 0 440000 Increases P. Atk. Continuously consumes MP.
Level 68
Burning Chop Burning Chop (11) - - 510000 (no description yet)
Fear Fear (16) (spellbook) Active
Magical
64 600 550000 Instills fear into an enemy causing it to flee.
Madness Madness (15) (spellbook) Active
Magical
64 600 550000 Confuses the enemy into attacking random targets.
Steal Essence Steal Essence (11) (spellbook) Active
Magical
127 900 550000 Absorbs target's HP. Power 99.
Chant of Life Chant of Life (15) (spellbook) Active
Magical
222 0 550000 Significantly enhances party members' HP regeneration. Effect 15.
Chant of Predator Chant of Predator (3) (spellbook) Active
Magical
252 0 550000 Temporarily increases one's party members' critical attack rate. Effect 3.
Chant of Revenge Chant of Revenge (2) (spellbook) Active
Magical
252 0 550000 Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skills or ranged attacks. Effect 2.
Dreaming Spirit Dreaming Spirit (17) (spellbook) Active
Magical
64 600 550000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Hammer Crush Hammer Crush (28) Active 73 40 280000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1513.
Hammer Crush Hammer Crush (29) Active 74 40 280000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1568.
Anti Magic Anti Magic (38) Passive 0 0 280000 Increases M. Def.
Anti Magic Anti Magic (39) Passive 0 0 280000 Increases M. Def.
Fast Mana Recovery Fast Mana Recovery (6) Passive 0 0 550000 Increases MP regeneration.
Heavy Armor Mastery Heavy Armor Mastery (36) Passive 0 0 280000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (37) Passive 0 0 280000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (38) Passive 0 0 280000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (39) Passive 0 0 280000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (38) Passive 0 0 280000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (39) Passive 0 0 280000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (35) Passive 0 0 280000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (36) Passive 0 0 280000 Increases P. Atk. and M. Atk.
Level 70
Burning Chop Burning Chop (12) - - 670000 (no description yet)
Chant of Combat Chant of Combat (1) (spellbook) Active 0 0 Free Combines P. Atk. increase and P. Def. increase, and gives them to party members to have a more advanced combat power increase effect. Effect 1.
Fear Fear (17) (spellbook) Active
Magical
65 600 720000 Instills fear into an enemy causing it to flee.
Madness Madness (16) (spellbook) Active
Magical
65 600 720000 Confuses the enemy into attacking random targets.
Steal Essence Steal Essence (12) (spellbook) Active
Magical
130 900 720000 Absorbs target's HP. Power 102.
Aura Sink Aura Sink (6) (spellbook) Active
Magical
65 600 720000 Slowly drains enemy's MP. Power 51. Effect 8.
Chant of Life Chant of Life (16) (spellbook) Active
Magical
228 0 720000 Significantly enhances party members' HP regeneration. Effect 16.
Dreaming Spirit Dreaming Spirit (18) (spellbook) Active
Magical
65 600 720000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Hammer Crush Hammer Crush (30) Active 75 40 360000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1623.
Hammer Crush Hammer Crush (31) Active 77 40 360000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1678.
Anti Magic Anti Magic (40) Passive 0 0 360000 Increases M. Def.
Anti Magic Anti Magic (41) Passive 0 0 360000 Increases M. Def.
Boost HP Boost HP (7) Passive 0 0 720000 Increases Max. HP.
Create Common Item Create Common Item (9) Passive 0 0 Free Creates level 9 common items.
Heavy Armor Mastery Heavy Armor Mastery (38) Passive 0 0 360000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (39) Passive 0 0 360000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (40) Passive 0 0 360000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (41) Passive 0 0 360000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (40) Passive 0 0 360000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (41) Passive 0 0 360000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (37) Passive 0 0 360000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (38) Passive 0 0 360000 Increases P. Atk. and M. Atk.
Level 72
Burning Chop Burning Chop (13) - - 1000000 (no description yet)
Chant of Movement Chant of Movement (1) - - Free (no description yet)
Chant of Critical Attack Chant of Critical Attack (1) (spellbook) Active 0 0 Free Combines Critical probability increase and Critical power increase, and gives them to party members to have a more advanced Critical increase effect. Effect 1.
Fear Fear (18) (spellbook) Active
Magical
67 600 1070000 Instills fear into an enemy causing it to flee.
Madness Madness (17) (spellbook) Active
Magical
67 600 1070000 Confuses the enemy into attacking random targets.
Steal Essence Steal Essence (13) (spellbook) Active
Magical
133 900 1070000 Absorbs target's HP. Power 105.
Chant of Life Chant of Life (17) (spellbook) Active
Magical
233 0 1070000 Significantly enhances party members' HP regeneration. Effect 17.
Dreaming Spirit Dreaming Spirit (19) (spellbook) Active
Magical
67 600 1070000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Freezing Flame Freezing Flame (4) (spellbook) Active
Magical
100 900 1070000 Freezing flames that continuously drain enemy's HP. Effect 8.
Hammer Crush Hammer Crush (32) Active 78 40 540000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1733.
Hammer Crush Hammer Crush (33) Active 79 40 540000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1789.
Anti Magic Anti Magic (42) Passive 0 0 540000 Increases M. Def.
Anti Magic Anti Magic (43) Passive 0 0 540000 Increases M. Def.
Boost Mana Boost Mana (8) Passive 0 0 1070000 Increases Max. MP.
Heavy Armor Mastery Heavy Armor Mastery (40) Passive 0 0 540000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (41) Passive 0 0 540000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (42) Passive 0 0 540000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (43) Passive 0 0 540000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (42) Passive 0 0 540000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (43) Passive 0 0 540000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (39) Passive 0 0 540000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (40) Passive 0 0 540000 Increases P. Atk. and M. Atk.
Soul Cry Soul Cry (10) Toggle 14 0 1070000 Increases P. Atk. Continuously consumes MP.
Level 74
Burning Chop Burning Chop (14) - - 1300000 (no description yet)
Chant of Blood Awakening Chant of Blood Awakening (1) (spellbook) Active 0 0 Free Combines general attack damage absorption and attack speed increase, and gives them to party members to have a more advanced blood awakening effect. Effect 1.
Earth Chant Earth Chant (3) (spellbook) Active 0 0 1350000 Temporarily increases your party's P. Def. Consumes 12 Spirit Ore. Effect 3.
Fear Fear (19) (spellbook) Active
Magical
69 600 1350000 Instills fear into an enemy causing it to flee.
Madness Madness (18) (spellbook) Active
Magical
69 600 1350000 Confuses the enemy into attacking random targets.
Steal Essence Steal Essence (14) (spellbook) Active
Magical
137 900 1350000 Absorbs target's HP. Power 108.
War Chant War Chant (3) (spellbook) Active 0 0 1350000 Temporarily increases your party's P. Atk. Consumes 12 Spirit Ore. Effect 3.
Chant of Life Chant of Life (18) (spellbook) Active
Magical
239 0 1350000 Significantly enhances party members' HP regeneration. Effect 18.
Chant of Revenge Chant of Revenge (3) (spellbook) Active
Magical
272 0 1350000 Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skills or ranged attacks. Effect 3.
Chant of Vampire Chant of Vampire (4) (spellbook) Active
Magical
272 0 1350000 Party members absorb some HP from damage inflicted on enemies. Excludes damage from skills or ranged attacks. Effect 4.
Dreaming Spirit Dreaming Spirit (20) (spellbook) Active
Magical
69 600 1350000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Hammer Crush Hammer Crush (34) Active 80 40 680000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1844.
Hammer Crush Hammer Crush (35) Active 81 40 680000 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1900.
Anti Magic Anti Magic (44) Passive 0 0 680000 Increases M. Def.
Anti Magic Anti Magic (45) Passive 0 0 680000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (6) Passive 0 0 1350000 Increases HP regeneration.
Fast Mana Recovery Fast Mana Recovery (7) Passive 0 0 1350000 Increases MP regeneration.
Heavy Armor Mastery Heavy Armor Mastery (42) Passive 0 0 680000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Heavy Armor Mastery Heavy Armor Mastery (43) Passive 0 0 680000 Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
Light Armor Mastery Light Armor Mastery (44) Passive 0 0 680000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (45) Passive 0 0 680000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (44) Passive 0 0 680000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (45) Passive 0 0 680000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (41) Passive 0 0 680000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (42) Passive 0 0 680000 Increases P. Atk. and M. Atk.
Level 75
Aura Bird - Falcon Aura Bird - Falcon (1) - - Free (no description yet)
Aura Bird - Owl Aura Bird - Owl (1) - - Free (no description yet)
Level 76
Divine Inspiration Divine Inspiration (3) Active 0 0 Free Increases the number of buffs you can receive.
Divine Inspiration Divine Inspiration (4) Active 0 0 Free Increases the number of buffs you can receive.
Expertise S Expertise S (5) Passive 0 0 Free You become familiar with S-Grade equipment.