Orc Raider |
Skill Name (Level) |
Type |
MP Consume |
Range |
SP Cost |
Description |
Level 20 |
Bandage (1) |
Active |
19 |
0 |
3400 |
Heals your own bleeding up to Effect 3. |
Power Smash (1) |
Active |
22 |
40 |
1100 |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit is possible. |
Power Smash (2) |
Active |
22 |
40 |
1100 |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit is possible. |
Power Smash (3) |
Active |
22 |
40 |
1100 |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit is possible. |
Wild Sweep (1) |
Active |
22 |
40 |
1100 |
Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit is possible. |
Wild Sweep (2) |
Active |
22 |
40 |
1100 |
Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit is possible. |
Wild Sweep (3) |
Active |
22 |
40 |
1100 |
Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit is possible. |
Stun Attack (1) |
Active |
22 |
40 |
1100 |
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 30. |
Stun Attack (2) |
Active |
22 |
40 |
1100 |
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 33. |
Stun Attack (3) |
Active |
22 |
40 |
1100 |
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 35. |
Boost HP (1) |
Passive |
0 |
0 |
3400 |
Increases Max. HP. |
Create Common Item (2) |
Passive |
0 |
0 |
Free |
Creates level 2 common items. |
Expertise D (1) |
Passive |
0 |
0 |
Free |
You become familiar with D-grade equipment. |
Heavy Armor Mastery (1) |
Passive |
0 |
0 |
1700 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (2) |
Passive |
0 |
0 |
1700 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (1) |
Passive |
0 |
0 |
1700 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (2) |
Passive |
0 |
0 |
1700 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (1) |
Passive |
0 |
0 |
3400 |
Increases P. Atk. when using a polearm. |
Sword/Blunt Weapon Mastery (1) |
Passive |
0 |
0 |
3400 |
Increases P. Atk when using a sword or blunt weapon. |
Two-handed Weapon Mastery (1) |
Passive |
0 |
0 |
3400 |
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. |
Vicious Stance (1) |
Toggle |
4 |
0 |
3400 |
Increases critical attack power. MP will be consumed continuously. |
Level 24 |
Power Smash (4) |
Active |
23 |
40 |
1800 |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit is possible. |
Power Smash (5) |
Active |
24 |
40 |
1800 |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit is possible. |
Power Smash (6) |
Active |
25 |
40 |
1800 |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit is possible. |
Wild Sweep (4) |
Active |
23 |
40 |
1800 |
Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit is possible. |
Wild Sweep (5) |
Active |
24 |
40 |
1800 |
Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit is possible. |
Wild Sweep (6) |
Active |
25 |
40 |
1800 |
Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit is possible. |
Rage (1) |
Active |
11 |
0 |
5300 |
Temporarily increases P. Atk. when using sword, blunt weapons, or polearms. Also increases Accuracy and P. Atk. when using two-handed sword and blunt weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 1. |
Stun Attack (4) |
Active |
23 |
40 |
1800 |
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 41. |
Stun Attack (5) |
Active |
24 |
40 |
1800 |
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 44. |
Stun Attack (6) |
Active |
25 |
40 |
1800 |
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 48. |
Fast HP Recovery (1) |
Passive |
0 |
0 |
5300 |
Increases HP regeneration. |
Heavy Armor Mastery (3) |
Passive |
0 |
0 |
2700 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (4) |
Passive |
0 |
0 |
2700 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (3) |
Passive |
0 |
0 |
2700 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (4) |
Passive |
0 |
0 |
2700 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (2) |
Passive |
0 |
0 |
5300 |
Increases P. Atk. when using a polearm. |
Sword/Blunt Weapon Mastery (2) |
Passive |
0 |
0 |
5300 |
Increases P. Atk when using a sword or blunt weapon. |
Two-handed Weapon Mastery (2) |
Passive |
0 |
0 |
5300 |
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. |
Vital Force (1) |
Passive |
0 |
0 |
5300 |
Allows quick recovery while one is sitting. |
Accuracy (1) |
Toggle |
1 |
0 |
5300 |
Increases Accuracy. Continuously consumes MP. |
Vicious Stance (2) |
Toggle |
5 |
0 |
5300 |
Increases critical attack power. MP will be consumed continuously. |
Level 28 |
Power Smash (7) |
Active |
27 |
40 |
3600 |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit is possible. |
Power Smash (8) |
Active |
29 |
40 |
3600 |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit is possible. |
Power Smash (9) |
Active |
30 |
40 |
3600 |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit is possible. |
Wild Sweep (7) |
Active |
27 |
40 |
3600 |
Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit is possible. |
Wild Sweep (8) |
Active |
29 |
40 |
3600 |
Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit is possible. |
Wild Sweep (9) |
Active |
30 |
40 |
3600 |
Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit is possible. |
Battle Roar (1) |
Active |
13 |
0 |
11000 |
Temporarily increases Max. HP and restores HP. Effect 1. |
Stun Attack (7) |
Active |
27 |
40 |
3600 |
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 55. |
Stun Attack (8) |
Active |
29 |
40 |
3600 |
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 59. |
Stun Attack (9) |
Active |
30 |
40 |
3600 |
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 64. |
Boost HP (2) |
Passive |
0 |
0 |
11000 |
Increases Max. HP. |
Create Common Item (3) |
Passive |
0 |
0 |
Free |
Creates level 3 common items. |
Heavy Armor Mastery (5) |
Passive |
0 |
0 |
3600 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (6) |
Passive |
0 |
0 |
3600 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (7) |
Passive |
0 |
0 |
3600 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (5) |
Passive |
0 |
0 |
3600 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (6) |
Passive |
0 |
0 |
3600 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (7) |
Passive |
0 |
0 |
3600 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (3) |
Passive |
0 |
0 |
5500 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (4) |
Passive |
0 |
0 |
5500 |
Increases P. Atk. when using a polearm. |
Sword/Blunt Weapon Mastery (3) |
Passive |
0 |
0 |
5500 |
Increases P. Atk when using a sword or blunt weapon. |
Sword/Blunt Weapon Mastery (4) |
Passive |
0 |
0 |
5500 |
Increases P. Atk when using a sword or blunt weapon. |
Two-handed Weapon Mastery (3) |
Passive |
0 |
0 |
11000 |
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. |
Vicious Stance (3) |
Toggle |
5 |
0 |
11000 |
Increases critical attack power. MP will be consumed continuously. |
Level 32 |
Power Smash (10) |
Active |
31 |
40 |
5600 |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit is possible. |
Power Smash (11) |
Active |
31 |
40 |
5600 |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit is possible. |
Power Smash (12) |
Active |
33 |
40 |
5600 |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit is possible. |
Wild Sweep (10) |
Active |
31 |
40 |
5600 |
Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit is possible. |
Wild Sweep (11) |
Active |
31 |
40 |
5600 |
Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit is possible. |
Wild Sweep (12) |
Active |
33 |
40 |
5600 |
Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit is possible. |
Frenzy (1) |
Active |
14 |
0 |
17000 |
Temporarily increases P. Atk., especially when using a polearm or blunt weapon. Also increases Accuracy and P. Atk. when using two-handed swords and blunt weapons. Usable only when HP are 30 percent or lower. Effect 1. |
Stun Attack (10) |
Active |
31 |
40 |
5600 |
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 73. |
Stun Attack (11) |
Active |
31 |
40 |
5600 |
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 79. |
Stun Attack (12) |
Active |
33 |
40 |
5600 |
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 84. |
Fast HP Recovery (2) |
Passive |
0 |
0 |
17000 |
Increases HP regeneration. |
Heavy Armor Mastery (8) |
Passive |
0 |
0 |
5600 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (9) |
Passive |
0 |
0 |
5600 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (10) |
Passive |
0 |
0 |
5600 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (8) |
Passive |
0 |
0 |
5600 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (9) |
Passive |
0 |
0 |
5600 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (10) |
Passive |
0 |
0 |
5600 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (5) |
Passive |
0 |
0 |
8300 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (6) |
Passive |
0 |
0 |
8300 |
Increases P. Atk. when using a polearm. |
Sword/Blunt Weapon Mastery (5) |
Passive |
0 |
0 |
8300 |
Increases P. Atk when using a sword or blunt weapon. |
Sword/Blunt Weapon Mastery (6) |
Passive |
0 |
0 |
8300 |
Increases P. Atk when using a sword or blunt weapon. |
Two-handed Weapon Mastery (4) |
Passive |
0 |
0 |
17000 |
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. |
Vital Force (2) |
Passive |
0 |
0 |
17000 |
Allows quick recovery while one is sitting. |
Vicious Stance (4) |
Toggle |
6 |
0 |
17000 |
Increases critical attack power. MP will be consumed continuously. |
Level 36 |
Power Smash (13) |
Active |
35 |
40 |
8600 |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit is possible. |
Power Smash (14) |
Active |
36 |
40 |
8600 |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit is possible. |
Power Smash (15) |
Active |
37 |
40 |
8600 |
Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit is possible. |
Wild Sweep (13) |
Active |
35 |
40 |
8600 |
Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit is possible. |
Wild Sweep (14) |
Active |
36 |
40 |
8600 |
Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit is possible. |
Wild Sweep (15) |
Active |
37 |
40 |
8600 |
Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit is possible. |
Guts (1) |
Active |
16 |
0 |
17000 |
Temporarily boosts its P. Def. substantially. Only works when HP becomes 30 percent or lower. Effect 1. |
Lionheart (1) |
Active |
31 |
0 |
17000 |
Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or debuff attacks. Effect 1. |
Stun Attack (13) |
Active |
35 |
40 |
8600 |
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 96. |
Stun Attack (14) |
Active |
36 |
40 |
8600 |
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 102. |
Stun Attack (15) |
Active |
37 |
40 |
8600 |
A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power 109. |
Boost HP (3) |
Passive |
0 |
0 |
17000 |
Increases Max. HP. |
Create Common Item (4) |
Passive |
0 |
0 |
Free |
Creates level 4 common items. |
Heavy Armor Mastery (11) |
Passive |
0 |
0 |
8600 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (12) |
Passive |
0 |
0 |
8600 |
Increases P. Def. when wearing heavy armor. |
Heavy Armor Mastery (13) |
Passive |
0 |
0 |
8600 |
Increases P. Def. when wearing heavy armor. |
Light Armor Mastery (11) |
Passive |
0 |
0 |
8600 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (12) |
Passive |
0 |
0 |
8600 |
Increases P. Def. and Evasion when wearing light armor. |
Light Armor Mastery (13) |
Passive |
0 |
0 |
8600 |
Increases P. Def. and Evasion when wearing light armor. |
Polearm Mastery (7) |
Passive |
0 |
0 |
13000 |
Increases P. Atk. when using a polearm. |
Polearm Mastery (8) |
Passive |
0 |
0 |
13000 |
Increases P. Atk. when using a polearm. |
Sword/Blunt Weapon Mastery (7) |
Passive |
0 |
0 |
13000 |
Increases P. Atk when using a sword or blunt weapon. |
Sword/Blunt Weapon Mastery (8) |
Passive |
0 |
0 |
13000 |
Increases P. Atk when using a sword or blunt weapon. |
Two-handed Weapon Mastery (5) |
Passive |
0 |
0 |
17000 |
Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon. |
Vicious Stance (5) |
Toggle |
7 |
0 |
17000 |
Increases critical attack power. MP will be consumed continuously. |