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Skills - DarkElf ShillienElder

DarkElf ShillienElder
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
Recharge Recharge (5) Active
Magical
67 400 12000 Regenerates MP. Cannot be used on a class that has Recharge. Power 66.
Recharge Recharge (6) Active
Magical
70 400 12000 Regenerates MP. Cannot be used on a class that has Recharge. Power 70.
Death Whisper Death Whisper (1) (spellbook) Active
Magical
35 400 36000 Temporarily increases critical attack. Effect 1.
Dryad Root Dryad Root (10) Active
Magical
34 600 12000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Dryad Root Dryad Root (11) Active
Magical
34 600 12000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Dryad Root Dryad Root (12) Active
Magical
35 600 12000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Guidance Guidance (1) (spellbook) Active
Magical
35 400 36000 Temporarily increases Accuracy. Effect 1.
Mental Shield Mental Shield (2) Active
Magical
35 400 36000 Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the skill duration is increased. Effect 2.
Might Might (3) Active
Magical
35 400 36000 Temporarily increases P. Atk. Effect 3.
Resist Wind Resist Wind (2) Active
Magical
35 400 36000 Temporarily increases resistance to attack by wind. Effect 2.
Wind Shackle Wind Shackle (6) Active
Magical
35 600 36000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (13) Passive 0 0 12000 Increases M. Def.
Anti Magic Anti Magic (14) Passive 0 0 12000 Increases M. Def.
Anti Magic Anti Magic (15) Passive 0 0 12000 Increases M. Def.
Boost Mana Boost Mana (3) Passive 0 0 36000 Increases maximum MP.
Fast Spell Casting Fast Spell Casting (2) Passive 0 0 36000 Spell casting speed increases.
Light Armor Mastery Light Armor Mastery (9) Passive 0 0 12000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (10) Passive 0 0 12000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (11) Passive 0 0 12000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (9) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (10) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (11) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (10) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (11) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (12) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Level 44
Inquisitor Inquisitor (1) - - 123000 (no description yet)
Purify Purify (1) (spellbook) Active
Magical
39 600 41000 Heals paralysis, cures poisoning and stops bleeding with the effect of 3 or less.
Recharge Recharge (7) Active
Magical
74 400 21000 Regenerates MP. Cannot be used on a class that has Recharge. Power 73.
Recharge Recharge (8) Active
Magical
78 400 21000 Regenerates MP. Cannot be used on a class that has Recharge. Power 77.
Concentration Concentration (3) Active
Magical
39 400 41000 Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 3.
Dryad Root Dryad Root (13) Active
Magical
38 600 14000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Dryad Root Dryad Root (14) Active
Magical
38 600 14000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Dryad Root Dryad Root (15) Active
Magical
39 600 14000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Empower Empower (2) Active
Magical
39 400 41000 Temporarily increases M. Atk. Effect 2.
Focus Focus (2) Active
Magical
39 400 41000 Temporarily increases critical attack rate. Effect 2.
Resist Wind Resist Wind (3) Active
Magical
39 400 41000 Temporarily increases resistance to attack by wind. Effect 3.
Shield Shield (3) Active
Magical
39 400 41000 Temporarily increases P. Def. Effect 3.
Vampiric Rage Vampiric Rage (2) Active
Magical
39 400 41000 Partially restores HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 2.
Wind Shackle Wind Shackle (7) Active
Magical
39 600 41000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (16) Passive 0 0 14000 Increases M. Def.
Anti Magic Anti Magic (17) Passive 0 0 14000 Increases M. Def.
Anti Magic Anti Magic (18) Passive 0 0 14000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (2) Passive 0 0 41000 Increases HP regeneration.
Fast Mana Recovery Fast Mana Recovery (3) Passive 0 0 41000 Increases MP regeneration.
Light Armor Mastery Light Armor Mastery (12) Passive 0 0 14000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (13) Passive 0 0 14000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (14) Passive 0 0 14000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (12) Passive 0 0 14000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (13) Passive 0 0 14000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (14) Passive 0 0 14000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (13) Passive 0 0 14000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (14) Passive 0 0 14000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (15) Passive 0 0 14000 Increases P. Atk. and M. Atk.
Level 48
Greater Group Heal Greater Group Heal (1) (spellbook) Active
Magical
115 0 27000 Your party instantly recovers their HP and increases HP regeneration. Power 163. Effect 1.
Greater Group Heal Greater Group Heal (2) (spellbook) Active
Magical
119 0 27000 Your party instantly recovers their HP and increases HP regeneration. Power 169. Effect 1.
Greater Group Heal Greater Group Heal (3) (spellbook) Active
Magical
122 0 27000 Your party instantly recovers their HP and increases HP regeneration. Power 175. Effect 1.
Greater Heal Greater Heal (1) (spellbook) Active
Magical
58 600 27000 Instantly restores lost HP and increases HP regeneration. Power 204. Effect 2.
Greater Heal Greater Heal (2) (spellbook) Active
Magical
60 600 27000 Instantly restores lost HP and increases HP regeneration. Power 212. Effect 2.
Greater Heal Greater Heal (3) (spellbook) Active
Magical
62 600 27000 Instantly restores lost HP and increases HP regeneration. Power 219. Effect 2.
Recharge Recharge (9) Active
Magical
82 400 40000 Regenerates MP. Cannot be used on a class that has Recharge. Power 81.
Recharge Recharge (10) Active
Magical
87 400 40000 Regenerates MP. Cannot be used on a class that has Recharge. Power 86.
Death Whisper Death Whisper (2) (spellbook) Active
Magical
44 400 80000 Temporarily increases critical attack. Effect 2.
Dryad Root Dryad Root (16) Active
Magical
42 600 27000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Dryad Root Dryad Root (17) Active
Magical
43 600 27000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Dryad Root Dryad Root (18) Active
Magical
44 600 27000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Guidance Guidance (2) (spellbook) Active
Magical
44 400 80000 Temporarily increases Accuracy. Effect 2.
Mental Shield Mental Shield (3) Active
Magical
44 400 80000 Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the skill duration is increased. Effect 3.
Wind Shackle Wind Shackle (8) Active
Magical
44 600 80000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (19) Passive 0 0 27000 Increases M. Def.
Anti Magic Anti Magic (20) Passive 0 0 27000 Increases M. Def.
Anti Magic Anti Magic (21) Passive 0 0 27000 Increases M. Def.
Boost Mana Boost Mana (4) Passive 0 0 80000 Increases maximum MP.
Light Armor Mastery Light Armor Mastery (15) Passive 0 0 27000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (16) Passive 0 0 27000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (17) Passive 0 0 27000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Quick Recycle Quick Recycle (3) Passive 0 0 80000 Time between magic reuse shortens.
Robe Mastery Robe Mastery (15) Passive 0 0 27000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (16) Passive 0 0 27000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (17) Passive 0 0 27000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (16) Passive 0 0 27000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (17) Passive 0 0 27000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (18) Passive 0 0 27000 Increases P. Atk. and M. Atk.
Level 52
Greater Group Heal Greater Group Heal (4) (spellbook) Active
Magical
127 0 38000 Your party instantly recovers their HP and increases HP regeneration. Power 188. Effect 2.
Greater Group Heal Greater Group Heal (5) (spellbook) Active
Magical
130 0 38000 Your party instantly recovers their HP and gains increased HP regeneration. Power 194. Effect 2.
Greater Group Heal Greater Group Heal (6) (spellbook) Active
Magical
134 0 38000 Your party instantly recovers their HP and gains increased HP regeneration. Power 201. Effect 2.
Greater Heal Greater Heal (4) (spellbook) Active
Magical
64 600 38000 Instantly restores lost HP and increases HP regeneration. Power 235. Effect 3.
Greater Heal Greater Heal (5) (spellbook) Active
Magical
65 600 38000 Instantly restores lost HP and increases HP regeneration. Power 243. Effect 3.
Greater Heal Greater Heal (6) (spellbook) Active
Magical
68 600 38000 Instantly restores lost HP and increases HP regeneration. Power 251. Effect 3.
Purify Purify (2) (spellbook) Active
Magical
48 600 113000 Heals paralysis, cures poisoning and stops bleeding with the effect of 7 or less.
Recharge Recharge (11) Active
Magical
90 400 56000 Regenerates MP. Cannot be used on a class that has Recharge. Power 90.
Recharge Recharge (12) Active
Magical
94 400 56000 Regenerates MP. Cannot be used on a class that has Recharge. Power 94.
Concentration Concentration (4) Active
Magical
48 400 113000 Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 4.
Dryad Root Dryad Root (19) Active
Magical
45 600 38000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Dryad Root Dryad Root (20) Active
Magical
47 600 38000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Dryad Root Dryad Root (21) Active
Magical
48 600 38000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Empower Empower (3) Active
Magical
48 400 113000 Temporarily increases M. Atk. Effect 3.
Focus Focus (3) Active
Magical
48 400 113000 Temporarily increases critical attack rate. Effect 3.
Kiss of Eva Kiss of Eva (2) Active
Magical
48 400 113000 Temporarily increases lung capacity. Effect 2.
Wind Shackle Wind Shackle (9) Active
Magical
48 600 113000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (22) Passive 0 0 38000 Increases M. Def.
Anti Magic Anti Magic (23) Passive 0 0 38000 Increases M. Def.
Anti Magic Anti Magic (24) Passive 0 0 38000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (3) Passive 0 0 113000 Increases HP regeneration.
Fast Mana Recovery Fast Mana Recovery (4) Passive 0 0 113000 Increases MP regeneration.
Light Armor Mastery Light Armor Mastery (18) Passive 0 0 38000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (19) Passive 0 0 38000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (20) Passive 0 0 38000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (18) Passive 0 0 38000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (19) Passive 0 0 38000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (20) Passive 0 0 38000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (19) Passive 0 0 38000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (20) Passive 0 0 38000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (21) Passive 0 0 38000 Increases P. Atk. and M. Atk.
Level 56
Erase Erase (1) (spellbook) Active 0 0 111000 Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore.
Greater Group Heal Greater Group Heal (7) (spellbook) Active
Magical
143 0 37000 Your party instantly recovers their HP and gains increased HP regeneration. Power 213. Effect 2.
Greater Group Heal Greater Group Heal (8) (spellbook) Active
Magical
148 0 37000 Your party instantly recovers their HP and increases HP regeneration. Power 220. Effect 2.
Greater Group Heal Greater Group Heal (9) (spellbook) Active
Magical
152 0 37000 Your party instantly recovers their HP and increases HP regeneration. Power 226. Effect 3.
Greater Heal Greater Heal (7) (spellbook) Active
Magical
72 600 37000 Instantly restores lost HP and increases HP regeneration. Power 267. Effect 3.
Greater Heal Greater Heal (8) (spellbook) Active
Magical
74 600 37000 Instantly restores lost HP and increases HP regeneration. Power 275. Effect 4.
Greater Heal Greater Heal (9) (spellbook) Active
Magical
77 600 37000 Instantly restores lost HP and increases HP regeneration. Power 283. Effect 4.
Invocation Invocation (1) (spellbook) Active 27 0 111000 Meditate to increase MP regeneration. Your body is immobilized and your P. Def. decreased while meditating. The effect is cancelled if you are attacked.
Mana Burn Mana Burn (1) (spellbook) Active 0 0 111000 Your enemies' MP is reduced. Power 117.
Recharge Recharge (13) Active
Magical
98 400 56000 Regenerates MP. Cannot be used on a class that has Recharge. Power 98.
Recharge Recharge (14) Active
Magical
103 400 56000 Regenerates MP. Cannot be used on a class that has Recharge. Power 102.
Death Whisper Death Whisper (3) (spellbook) Active
Magical
52 400 111000 Temporarily increases critical attack. Effect 3.
Dryad Root Dryad Root (22) Active
Magical
49 600 37000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Dryad Root Dryad Root (23) Active
Magical
50 600 37000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Dryad Root Dryad Root (24) Active
Magical
52 600 37000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Guidance Guidance (3) (spellbook) Active
Magical
52 400 111000 Temporarily increases Accuracy. Effect 3.
Mental Shield Mental Shield (4) Active
Magical
52 400 111000 Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the skill duration is increased. Effect 4.
Wind Shackle Wind Shackle (10) Active
Magical
52 600 111000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (25) Passive 0 0 37000 Increases M. Def.
Anti Magic Anti Magic (26) Passive 0 0 37000 Increases M. Def.
Anti Magic Anti Magic (27) Passive 0 0 37000 Increases M. Def.
Boost Mana Boost Mana (5) Passive 0 0 111000 Increases maximum MP.
Fast Spell Casting Fast Spell Casting (3) Passive 0 0 111000 Spell casting speed increases.
Light Armor Mastery Light Armor Mastery (21) Passive 0 0 37000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (22) Passive 0 0 37000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (23) Passive 0 0 37000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (21) Passive 0 0 37000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (22) Passive 0 0 37000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (23) Passive 0 0 37000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (22) Passive 0 0 37000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (23) Passive 0 0 37000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (24) Passive 0 0 37000 Increases P. Atk. and M. Atk.
Level 58
Cure Poison Cure Poison (3) Active
Magical
55 600 147000 Cures poisoning up to Effect 9.
Erase Erase (2) (spellbook) Active 0 0 147000 Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore.
Greater Group Heal Greater Group Heal (10) (spellbook) Active
Magical
159 0 49000 Your party instantly recovers their HP and increases HP regeneration. Power 240. Effect 3.
Greater Group Heal Greater Group Heal (11) (spellbook) Active
Magical
159 0 49000 Your party instantly recovers their HP and increases HP regeneration. Power 246. Effect 3.
Greater Group Heal Greater Group Heal (12) (spellbook) Active
Magical
164 0 49000 Your party instantly recovers their HP and increases HP regeneration. Power 253. Effect 3.
Greater Heal Greater Heal (10) (spellbook) Active
Magical
80 600 49000 Instantly restores lost HP and increases HP regeneration. Power 299. Effect 4.
Greater Heal Greater Heal (11) (spellbook) Active
Magical
80 600 49000 Instantly restores lost HP and increases HP regeneration. Power 307. Effect 4.
Greater Heal Greater Heal (12) (spellbook) Active
Magical
83 600 49000 Instantly restores lost HP and increases HP regeneration. Power 316. Effect 4.
Holy Resistance Holy Resistance (1) (spellbook) Active 0 0 147000 Temporarily increases your target's resistance to sacred attacks. Effect 1.
Mana Burn Mana Burn (2) (spellbook) Active 0 0 147000 Your enemies' MP is reduced. Power 123.
Recharge Recharge (15) Active
Magical
104 400 73000 Regenerates MP. Cannot be used on a class that has Recharge. Power 104.
Recharge Recharge (16) Active
Magical
107 400 73000 Regenerates MP. Cannot be used on a class that has Recharge. Power 106.
Dryad Root Dryad Root (25) Active
Magical
54 600 147000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Vampiric Rage Vampiric Rage (3) Active
Magical
54 400 147000 Partially restores HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 3.
Wind Shackle Wind Shackle (11) Active
Magical
54 600 147000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (28) Passive 0 0 73000 Increases M. Def.
Anti Magic Anti Magic (29) Passive 0 0 73000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (4) Passive 0 0 147000 Increases HP regeneration.
Light Armor Mastery Light Armor Mastery (24) Passive 0 0 73000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (25) Passive 0 0 73000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (24) Passive 0 0 73000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (25) Passive 0 0 73000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (25) Passive 0 0 73000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (26) Passive 0 0 73000 Increases P. Atk. and M. Atk.
Level 60
Erase Erase (3) (spellbook) Active 0 0 190000 Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore.
Greater Group Heal Greater Group Heal (13) (spellbook) Active
Magical
173 0 60000 Your party instantly recovers their HP and increases HP regeneration. Power 266. Effect 3.
Greater Group Heal Greater Group Heal (14) (spellbook) Active
Magical
177 0 60000 Your party instantly recovers their HP and increases HP regeneration. Power 272. Effect 4.
Greater Group Heal Greater Group Heal (15) (spellbook) Active
Magical
180 0 60000 Your party instantly recovers their HP and increases HP regeneration. Power 279. Effect 4.
Greater Heal Greater Heal (13) (spellbook) Active
Magical
87 600 60000 Instantly restores lost HP and increases HP regeneration. Power 332. Effect 4.
Greater Heal Greater Heal (14) (spellbook) Active
Magical
89 600 60000 Instantly restores lost HP and increases HP regeneration. Power 340. Effect 4.
Greater Heal Greater Heal (15) (spellbook) Active
Magical
90 600 60000 Instantly restores lost HP and increases HP regeneration. Power 348. Effect 5.
Invocation Invocation (2) (spellbook) Active 0 0 190000 Meditate to increase MP regeneration. Your body is immobilized and your P. Def. decreased while meditating. The effect is cancelled if you are attacked.
Mana Burn Mana Burn (3) (spellbook) Active 0 0 190000 Your enemies' MP is reduced. Power 128.
Recharge Recharge (17) Active
Magical
109 400 90000 Regenerates MP. Cannot be used on a class that has Recharge. Power 108.
Recharge Recharge (18) Active
Magical
110 400 90000 Regenerates MP. Cannot be used on a class that has Recharge. Power 110.
Concentration Concentration (5) Active
Magical
55 400 190000 Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 5.
Dryad Root Dryad Root (26) Active
Magical
55 600 190000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Wind Shackle Wind Shackle (12) Active
Magical
55 600 190000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (30) Passive 0 0 90000 Increases M. Def.
Anti Magic Anti Magic (31) Passive 0 0 90000 Increases M. Def.
Boost Mana Boost Mana (6) Passive 0 0 190000 Increases maximum MP.
Fast Mana Recovery Fast Mana Recovery (5) Passive 0 0 190000 Increases MP regeneration.
Light Armor Mastery Light Armor Mastery (26) Passive 0 0 90000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (27) Passive 0 0 90000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (26) Passive 0 0 90000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (27) Passive 0 0 90000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (27) Passive 0 0 90000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (28) Passive 0 0 90000 Increases P. Atk. and M. Atk.
Level 62
Erase Erase (4) (spellbook) Active 0 0 310000 Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore.
Greater Group Heal Greater Group Heal (16) (spellbook) Active
Magical
185 0 150000 Your party instantly recovers their HP and increases HP regeneration. Power 285. Effect 4.
Greater Group Heal Greater Group Heal (17) (spellbook) Active
Magical
189 0 150000 Your party instantly recovers their HP and increases HP regeneration. Power 291. Effect 4.
Greater Heal Greater Heal (16) (spellbook) Active
Magical
93 600 150000 Instantly restores lost HP and increases HP regeneration. Power 356. Effect 5.
Greater Heal Greater Heal (17) (spellbook) Active
Magical
95 600 150000 Instantly restores lost HP and increases HP regeneration. Power 364. Effect 5.
Mana Burn Mana Burn (4) (spellbook) Active 0 0 310000 Your enemies' MP is reduced. Power 133.
Purify Purify (3) (spellbook) Active
Magical
55 600 310000 Heals paralysis, cures poisoning and stops bleeding with the effect of 9 or less.
Recharge Recharge (19) Active
Magical
113 400 150000 Regenerates MP. Cannot be used on a class that has Recharge. Power 113.
Recharge Recharge (20) Active
Magical
115 400 150000 Regenerates MP. Cannot be used on a class that has Recharge. Power 115.
Dryad Root Dryad Root (27) Active
Magical
58 600 310000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Wild Magic Wild Magic (1) (spellbook) Active
Magical
58 400 310000 Temporarily increases critical attack rate of magic attacks. Effect 1.
Wind Shackle Wind Shackle (13) Active
Magical
58 600 310000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (32) Passive 0 0 150000 Increases M. Def.
Anti Magic Anti Magic (33) Passive 0 0 150000 Increases M. Def.
Light Armor Mastery Light Armor Mastery (28) Passive 0 0 150000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (29) Passive 0 0 150000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (28) Passive 0 0 150000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (29) Passive 0 0 150000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (29) Passive 0 0 150000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (30) Passive 0 0 150000 Increases P. Atk. and M. Atk.
Level 64
Erase Erase (5) (spellbook) Active 0 0 290000 Your enemy's servitor is cast into another dimension. Consumes 4 Spirit Ore.
Greater Group Heal Greater Group Heal (18) (spellbook) Active
Magical
193 0 140000 Your party instantly recovers their HP and increases HP regeneration. Power 298. Effect 4.
Greater Group Heal Greater Group Heal (19) (spellbook) Active
Magical
195 0 140000 Your party instantly recovers their HP and increases HP regeneration. Power 304. Effect 4.
Greater Heal Greater Heal (18) (spellbook) Active
Magical
97 600 140000 Instantly restores lost HP and increases HP regeneration. Power 372. Effect 5.
Greater Heal Greater Heal (19) (spellbook) Active
Magical
98 600 140000 Instantly restores lost HP and increases HP regeneration. Power 380. Effect 5.
Invocation Invocation (3) (spellbook) Active 0 0 290000 Meditate to increase MP regeneration. Your body is immobilized and your P. Def. decreased while meditating. The effect is cancelled if you are attacked.
Mana Burn Mana Burn (5) (spellbook) Active 0 0 290000 Your enemies' MP is reduced. Power 138.
Recharge Recharge (21) Active
Magical
117 400 140000 Regenerates MP. Cannot be used on a class that has Recharge. Power 116.
Recharge Recharge (22) Active
Magical
119 400 140000 Regenerates MP. Cannot be used on a class that has Recharge. Power 118.
Dryad Root Dryad Root (28) Active
Magical
60 600 290000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Wind Shackle Wind Shackle (14) Active
Magical
60 600 290000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (34) Passive 0 0 140000 Increases M. Def.
Anti Magic Anti Magic (35) Passive 0 0 140000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (5) Passive 0 0 290000 Increases HP regeneration.
Light Armor Mastery Light Armor Mastery (30) Passive 0 0 140000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (31) Passive 0 0 140000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (30) Passive 0 0 140000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (31) Passive 0 0 140000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (31) Passive 0 0 140000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (32) Passive 0 0 140000 Increases P. Atk. and M. Atk.
Level 66
Erase Erase (6) (spellbook) Active 0 0 540000 Your enemy's servitor is cast into another dimension. Consumes 4 Spirit Ore.
Greater Group Heal Greater Group Heal (20) (spellbook) Active
Magical
195 0 270000 Your party instantly recovers their HP and increases HP regeneration. Power 310. Effect 4.
Greater Group Heal Greater Group Heal (21) (spellbook) Active
Magical
199 0 270000 Your party instantly recovers their HP and increases HP regeneration. Power 316. Effect 4.
Greater Heal Greater Heal (20) (spellbook) Active
Magical
98 600 270000 Instantly restores lost HP and increases HP regeneration. Power 387. Effect 5.
Greater Heal Greater Heal (21) (spellbook) Active
Magical
100 600 270000 Instantly restores lost HP and increases HP regeneration. Power 395. Effect 5.
Holy Resistance Holy Resistance (2) (spellbook) Active 0 0 540000 Temporarily increases your target's resistance to sacred attacks. Effect 2.
Mana Burn Mana Burn (6) (spellbook) Active 0 0 540000 Your enemies' MP is reduced. Power 143.
Recharge Recharge (23) Active
Magical
120 400 270000 Regenerates MP. Cannot be used on a class that has Recharge. Power 120.
Recharge Recharge (24) Active
Magical
123 400 270000 Regenerates MP. Cannot be used on a class that has Recharge. Power 122.
Dryad Root Dryad Root (29) Active
Magical
62 600 540000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Wind Shackle Wind Shackle (15) Active
Magical
62 600 540000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (36) Passive 0 0 270000 Increases M. Def.
Anti Magic Anti Magic (37) Passive 0 0 270000 Increases M. Def.
Boost Mana Boost Mana (7) Passive 0 0 540000 Increases maximum MP.
Light Armor Mastery Light Armor Mastery (32) Passive 0 0 270000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (33) Passive 0 0 270000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (32) Passive 0 0 270000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (33) Passive 0 0 270000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (33) Passive 0 0 270000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (34) Passive 0 0 270000 Increases P. Atk. and M. Atk.
Level 68
Erase Erase (7) (spellbook) Active 0 0 470000 Your enemy's servitor is cast into another dimension. Consumes 4 Spirit Ore.
Greater Group Heal Greater Group Heal (22) (spellbook) Active
Magical
203 0 230000 Your party instantly recovers their HP and increases HP regeneration. Power 322. Effect 4.
Greater Group Heal Greater Group Heal (23) (spellbook) Active
Magical
207 0 230000 Your party instantly recovers their HP and increases HP regeneration. Power 328. Effect 4.
Greater Heal Greater Heal (22) (spellbook) Active
Magical
102 600 230000 Instantly restores lost HP and increases HP regeneration. Power 402. Effect 5.
Greater Heal Greater Heal (23) (spellbook) Active
Magical
104 600 230000 Instantly restores lost HP and increases HP regeneration. Power 410. Effect 6.
Invocation Invocation (4) (spellbook) Active 0 0 470000 Meditate to increase MP regeneration. Your body is immobilized and your P. Def. decreased while meditating. The effect is cancelled if you are attacked.
Mana Burn Mana Burn (7) (spellbook) Active 0 0 470000 Your enemies' MP is reduced. Power 148.
Recharge Recharge (25) Active
Magical
124 400 230000 Regenerates MP. Cannot be used on a class that has Recharge. Power 124.
Recharge Recharge (26) Active
Magical
127 400 230000 Regenerates MP. Cannot be used on a class that has Recharge. Power 126.
Concentration Concentration (6) Active
Magical
64 400 470000 Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 6.
Dryad Root Dryad Root (30) Active
Magical
64 600 470000 Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.
Wind Shackle Wind Shackle (16) Active
Magical
64 600 470000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (38) Passive 0 0 230000 Increases M. Def.
Anti Magic Anti Magic (39) Passive 0 0 230000 Increases M. Def.
Fast Mana Recovery Fast Mana Recovery (6) Passive 0 0 470000 Increases MP regeneration.
Light Armor Mastery Light Armor Mastery (34) Passive 0 0 230000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (35) Passive 0 0 230000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (34) Passive 0 0 230000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (35) Passive 0 0 230000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (35) Passive 0 0 230000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (36) Passive 0 0 230000 Increases P. Atk. and M. Atk.
Level 70
Erase Erase (8) (spellbook) Active 0 0