PMfun :: Lineage 2 Drop Calculator


Skills - DarkElf DarkWizard

DarkElf DarkWizard
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 20
Aura Burn Aura Burn (1) Active
Magical
18 150 1500 A short range magical attack. Power 19.
Aura Burn Aura Burn (2) Active
Magical
20 150 1500 A short range magical attack. Power 21.
Flame Strike Flame Strike (1) Active
Magical
29 500 3100 Toss flame that causes wide area to catch fire. Power 13.
Servitor Heal Servitor Heal (1) Active
Magical
24 600 1000 Recovers servitor's HP. Power 145.
Servitor Heal Servitor Heal (2) Active
Magical
27 600 1000 Recovers servitor's HP. Power 162.
Servitor Heal Servitor Heal (3) Active
Magical
30 600 1000 Recovers servitor's HP. Power 181.
Summon Shadow Summon Shadow (1) Active
Magical
39 0 3100 Summons a Shadow. Requires 3 Crystals: D-Grade. 30% of acquired Exp will be consumed.
Summon Silhouette Summon Silhouette (1) Active
Magical
39 0 3100 Summons a Silhouette. The Silhouette will use attack magic to assist during combat. Requires 1 Crystal: D-Grade. 90% of acquired Exp is consumed.
Twister Twister (1) Active
Magical
18 750 1500 Attacks target with a . Power 23.
Twister Twister (2) Active
Magical
20 750 1500 The blades of wind radiate in chain form. Power 26.
Vampiric Touch Vampiric Touch (3) Active
Magical
27 600 1500 Absorbs HP. Power 23.
Vampiric Touch Vampiric Touch (4) Active
Magical
29 600 1500 Absorbs HP. Power 26.
Concentration Concentration (1) Active
Magical
20 400 3100 Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 1.
Curse: Poison Curse: Poison (2) Active
Magical
20 600 3100 Instantaneous poisonous curse. Effect 3.
Ice Bolt Ice Bolt (5) Active
Magical
18 600 1500 Freezes an enemy, instantly reducing their speed. Effect 2. Power 14.
Ice Bolt Ice Bolt (6) Active
Magical
20 600 1500 Freezes an enemy, instantly reducing their speed. Effect 2. Power 16.
Wind Shackle Wind Shackle (2) Active
Magical
10 600 3100 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
Anti Magic Anti Magic (5) Passive 0 0 1500 Increases M. Def.
Anti Magic Anti Magic (6) Passive 0 0 1500 Increases M. Def.
Boost Mana Boost Mana (1) Passive 0 0 3100 Increases maximum MP.
Higher Mana Gain Higher Mana Gain (1) Passive 0 0 1500 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana Gain Higher Mana Gain (2) Passive 0 0 1500 Increases the recovery rate when MP is being recovered by recharge.
Quick Recycle Quick Recycle (1) Passive 0 0 3100 Time between magic reuse shortens.
Robe Mastery Robe Mastery (1) Passive 0 0 1500 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (2) Passive 0 0 1500 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (3) Passive 0 0 3100 Increases P. Atk. and M. Atk.
Level 25
Aura Burn Aura Burn (3) Active
Magical
22 150 2800 A short range magical attack. Power 24.
Aura Burn Aura Burn (4) Active
Magical
23 150 2800 A short range magical attack. Power 25.
Body To Mind Body To Mind (1) Active
Magical
0 0 5500 Sacrifices HP to regenerate MP.
Flame Strike Flame Strike (2) Active
Magical
34 500 5500 Toss flame that causes wide area to catch fire. Power 16.
Servitor Heal Servitor Heal (4) Active
Magical
33 600 1800 Recovers servitor's HP. Power 212.
Servitor Heal Servitor Heal (5) Active
Magical
35 600 1800 Recovers servitor's HP. Power 222.
Servitor Heal Servitor Heal (6) Active
Magical
37 600 1800 Recovers servitor's HP. Power 234.
Servitor Recharge Servitor Recharge (1) Active
Magical
42 400 2800 Recovers a Servitor's MP. Power 41.
Servitor Recharge Servitor Recharge (2) Active
Magical
44 400 2800 Recovers a Servitor's MP. Power 44.
Shadow Spark Shadow Spark (1) Active
Magical
28 750 5500 Unleashes a dark magical attack. Over-hit is possible. Power 39.
Summon Shadow Summon Shadow (2) Active
Magical
44 0 5500 Summons a Shadow. Requires 4 Crystals: D-Grade. While active, 30% of earned Exp will be consumed.
Summon Silhouette Summon Silhouette (2) Active
Magical
44 0 5500 Summons a Silhouette. The Silhouette will use attack magic to assist during combat. Requires 1 Crystal: D-Grade. 90% of acquired Exp is consumed.
Twister Twister (3) Active
Magical
22 750 2800 The blades of wind radiate in chain form. Power 29.
Twister Twister (4) Active
Magical
23 750 2800 The blades of wind radiate in chain form. Power 32.
Vampiric Touch Vampiric Touch (5) Active
Magical
32 600 2800 Absorbs HP. Power 29.
Vampiric Touch Vampiric Touch (6) Active
Magical
34 600 2800 Absorbs HP. Power 32.
Poisonous Cloud Poisonous Cloud (1) Active
Magical
34 500 5500 Instantaneous poison cloud attack. Effect 3.
Sleep Sleep (1) Active
Magical
22 600 1800 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (2) Active
Magical
22 600 1800 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (3) Active
Magical
23 600 1800 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Surrender To Poison Surrender To Poison (1) Active
Magical
12 750 5500 Instantly decreases enemy's resistance to poison. Effect 3.
Wind Shackle Wind Shackle (3) Active
Magical
12 600 5500 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
Anti Magic Anti Magic (7) Passive 0 0 2800 Increases M. Def.
Anti Magic Anti Magic (8) Passive 0 0 2800 Increases M. Def.
Fast Mana Recovery Fast Mana Recovery (1) Passive 0 0 5500 Increases MP regeneration.
Fast Spell Casting Fast Spell Casting (1) Passive 0 0 5500 Spell casting speed increases.
Higher Mana Gain Higher Mana Gain (3) Passive 0 0 2800 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana Gain Higher Mana Gain (4) Passive 0 0 2800 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (3) Passive 0 0 2800 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (4) Passive 0 0 2800 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (4) Passive 0 0 2800 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (5) Passive 0 0 2800 Increases P. Atk. and M. Atk.
Level 30
Aura Burn Aura Burn (5) Active
Magical
25 150 5300 A short range magical attack. Power 28.
Aura Burn Aura Burn (6) Active
Magical
27 150 5300 A short range magical attack. Power 30.
Corpse Life Drain Corpse Life Drain (1) Active
Magical
14 400 10500 Absorbs HP from a corpse to regenerate one's HP.
Flame Strike Flame Strike (3) Active
Magical
40 500 10500 Toss flame that causes wide area to catch fire. Power 19.
Servitor Heal Servitor Heal (7) Active
Magical
42 600 3500 Recovers servitor's HP. Power 269.
Servitor Heal Servitor Heal (8) Active
Magical
44 600 3500 Recovers servitor's HP. Power 281.
Servitor Heal Servitor Heal (9) Active
Magical
44 600 3500 Recovers servitor's HP. Power 294.
Servitor Recharge Servitor Recharge (3) Active
Magical
49 400 5300 Recovers a Servitor's MP. Power 49.
Servitor Recharge Servitor Recharge (4) Active
Magical
53 400 5300 Recovers a Servitor's MP. Power 52.
Shadow Spark Shadow Spark (2) Active
Magical
33 750 10500 Unleashes a dark magical attack. Over-hit is possible. Power 47.
Summon Shadow Summon Shadow (3) Active
Magical
53 0 10500 Summons a Shadow. Requires 1 Crystal: D-Grade. While active, 30% of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.
Summon Silhouette Summon Silhouette (3) Active
Magical
53 0 10500 Summons a Silhouette. The Silhouette will use attack magic to assist during combat. Requires 1 Crystal: D-Grade. 90% of acquired Exp is consumed.
Twister Twister (5) Active
Magical
25 750 5300 The blades of wind radiate in chain form. Power 35.
Twister Twister (6) Active
Magical
27 750 5300 The blades of wind radiate in chain form. Power 38.
Concentration Concentration (2) Active
Magical
27 400 10500 Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 2.
Curse: Poison Curse: Poison (3) Active
Magical
27 600 10500 Instantaneous poisonous curse. Effect 4.
Sleep Sleep (4) Active
Magical
25 600 3500 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (5) Active
Magical
27 600 3500 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (6) Active
Magical
27 600 3500 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Surrender To Poison Surrender To Poison (2) Active
Magical
14 750 10500 Instantly decreases enemy's resistance to poison. Effect 3.
Wind Shackle Wind Shackle (4) Active
Magical
14 600 10500 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
Anti Magic Anti Magic (9) Passive 0 0 5300 Increases M. Def.
Anti Magic Anti Magic (10) Passive 0 0 5300 Increases M. Def.
Boost Mana Boost Mana (2) Passive 0 0 10500 Increases maximum MP.
Higher Mana Gain Higher Mana Gain (5) Passive 0 0 5300 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana Gain Higher Mana Gain (6) Passive 0 0 5300 Increases the recovery rate when MP is being recovered by recharge.
Quick Recycle Quick Recycle (2) Passive 0 0 10500 Time between magic reuse shortens.
Robe Mastery Robe Mastery (5) Passive 0 0 5300 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (6) Passive 0 0 5300 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (6) Passive 0 0 5300 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (7) Passive 0 0 5300 Increases P. Atk. and M. Atk.
Level 35
Aura Burn Aura Burn (7) Active
Magical
29 150 8800 A short range magical attack. Power 33.
Aura Burn Aura Burn (8) Active
Magical
30 150 8800 A short range magical attack. Power 36.
Corpse Life Drain Corpse Life Drain (2) Active
Magical
15 400 17600 Absorbs HP from a corpse to regenerate one's HP.
Servitor Heal Servitor Heal (10) Active
Magical
48 600 5900 Recovers servitor's HP. Power 333.
Servitor Heal Servitor Heal (11) Active
Magical
50 600 5900 Recovers servitor's HP. Power 347.
Servitor Heal Servitor Heal (12) Active
Magical
52 600 5900 Recovers servitor's HP. Power 361.
Servitor Recharge Servitor Recharge (5) Active
Magical
57 400 8800 Recovers a Servitor's MP. Power 57.
Servitor Recharge Servitor Recharge (6) Active
Magical
60 400 8800 Recovers a Servitor's MP. Power 60.
Shadow Spark Shadow Spark (3) Active
Magical
38 750 17600 Unleashes a dark magical attack. Over-hit is possible. Power 55.
Summon Shadow Summon Shadow (4) Active
Magical
60 0 17600 Summons a Shadow. Requires 3 Crystals: D-Grade. While active, 30% of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.
Summon Silhouette Summon Silhouette (4) Active
Magical
60 0 17600 Summons a Silhouette. The Silhouette will use attack magic to assist during combat. Requires 1 Crystal: D-Grade. 90% of acquired Exp is consumed.
Twister Twister (7) Active
Magical
29 750 8800 The blades of wind radiate in chain form. Power 42.
Twister Twister (8) Active
Magical
30 750 8800 The blades of wind radiate in chain form. Power 44.
Curse Chaos Curse Chaos (1) Active
Magical
15 600 17600 Instantaneous curse that reduces enemy's Accuracy. Effect 2.
Mighty Servitor Mighty Servitor (1) Active
Magical
30 400 17600 Temporarily increases servitor's P. Atk. Effect 1.
Poisonous Cloud Poisonous Cloud (2) Active
Magical
45 500 17600 Instantaneous poison cloud attack. Effect 4.
Sleep Sleep (7) Active
Magical
29 600 5900 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (8) Active
Magical
30 600 5900 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (9) Active
Magical
30 600 5900 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Slow Slow (1) Active
Magical
30 600 17600 Instantly reduces enemy's Speed. Effect 2.
Surrender To Poison Surrender To Poison (3) Active
Magical
15 750 17600 Instantly decreases enemy's resistance to poison. Effect 3.
Wind Shackle Wind Shackle (5) Active
Magical
15 600 17600 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.
Anti Magic Anti Magic (11) Passive 0 0 8800 Increases M. Def.
Anti Magic Anti Magic (12) Passive 0 0 8800 Increases M. Def.
Fast HP Recovery Fast HP Recovery (1) Passive 0 0 17600 Increases HP regeneration.
Fast Mana Recovery Fast Mana Recovery (2) Passive 0 0 17600 Increases MP regeneration.
Higher Mana Gain Higher Mana Gain (7) Passive 0 0 8800 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana Gain Higher Mana Gain (8) Passive 0 0 8800 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (7) Passive 0 0 8800 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (8) Passive 0 0 8800 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (8) Passive 0 0 8800 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (9) Passive 0 0 8800 Increases P. Atk. and M. Atk.