DarkElf PalusKnight |
Skill Name (Level) |
Type |
MP Consume |
Range |
SP Cost |
Description |
Level 20 |
Drain Health (3) (spellbook) |
Active Magical |
14 |
600 |
2300 |
Absorb the target's HP. Power 24. |
Drain Health (4) (spellbook) |
Active Magical |
15 |
600 |
2300 |
Absorb the target's HP. Power 26. |
Defense Aura (2) (spellbook) |
Active Magical |
20 |
0 |
4700 |
Temporarily increases P. Def. Effect 2. |
Poison (1) (spellbook) |
Active Magical |
10 |
600 |
4700 |
Instantly poisons enemy. Effect 3. |
Ultimate Defense (1) |
Active |
19 |
0 |
4700 |
Instantly increases P. Def., M. Def. and resistance to debuff attacks. Immobilizes while in effect. Effect 1. |
Create Common Item (2) |
Passive |
0 |
0 |
Free |
Creates level 2 common items. |
Expertise D (1) |
Passive |
0 |
0 |
Free |
You become familiar with D-grade equipment. |
Heavy Armor Mastery (1) |
Passive |
0 |
0 |
1500 |
Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
Heavy Armor Mastery (2) |
Passive |
0 |
0 |
1500 |
Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
Heavy Armor Mastery (3) |
Passive |
0 |
0 |
1500 |
Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
Magic Resistance (1) |
Passive |
0 |
0 |
2300 |
Increases M. Def. |
Magic Resistance (2) |
Passive |
0 |
0 |
2300 |
Increases M. Def. |
Shield Mastery (1) |
Passive |
0 |
0 |
4700 |
Shield P. Def. and defense rate are increased. |
Sword/Blunt Weapon Mastery (1) |
Passive |
0 |
0 |
4700 |
Increases P. Atk. when using a sword or blunt weapon. |
Level 24 |
Aggression (1) |
Active |
20 |
400 |
2900 |
Provokes your opponent into attacking. Power 2183. |
Aggression (2) |
Active |
21 |
400 |
2900 |
Provokes your opponent into attacking. Power 2261. |
Aggression (3) |
Active |
22 |
400 |
2900 |
Provokes your opponent into attacking. Power 2341. |
Confusion (1) (spellbook) |
Active Magical |
22 |
600 |
8800 |
Throws the enemy into confusion and gets them to change the target of their attack. |
Drain Health (5) (spellbook) |
Active Magical |
15 |
600 |
2900 |
Absorb the target's HP. Power 28. |
Drain Health (6) (spellbook) |
Active Magical |
17 |
600 |
2900 |
Absorb the target's HP. Power 29. |
Drain Health (7) (spellbook) |
Active Magical |
17 |
600 |
2900 |
Absorb the target's HP. Power 31. |
Deflect Arrow (1) |
Active |
22 |
0 |
8800 |
Temporarily increases defense against bow attacks. Effect 1. |
Sting (1) |
Active |
23 |
40 |
2900 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 41. Effect 3. |
Sting (2) |
Active |
24 |
40 |
2900 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 44. Effect 3. |
Sting (3) |
Active |
25 |
40 |
2900 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 48. Effect 3. |
Heavy Armor Mastery (4) |
Passive |
0 |
0 |
2900 |
Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
Heavy Armor Mastery (5) |
Passive |
0 |
0 |
2900 |
Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
Heavy Armor Mastery (6) |
Passive |
0 |
0 |
2900 |
Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
Magic Resistance (3) |
Passive |
0 |
0 |
2900 |
Increases M. Def. |
Magic Resistance (4) |
Passive |
0 |
0 |
2900 |
Increases M. Def. |
Magic Resistance (5) |
Passive |
0 |
0 |
2900 |
Increases M. Def. |
Sword/Blunt Weapon Mastery (2) |
Passive |
0 |
0 |
8800 |
Increases P. Atk. when using a sword or blunt weapon. |
Level 28 |
Aggression (4) |
Active |
23 |
400 |
4400 |
Provokes your opponent into attacking. Power 2505. |
Aggression (5) |
Active |
24 |
400 |
4400 |
Provokes your opponent into attacking. Power 2589. |
Aggression (6) |
Active |
25 |
400 |
4400 |
Provokes your opponent into attacking. Power 2675. |
Confusion (2) (spellbook) |
Active Magical |
25 |
600 |
13000 |
Throws the enemy into confusion and gets them to change the target of their attack. |
Drain Health (8) (spellbook) |
Active Magical |
18 |
600 |
4400 |
Absorb the target's HP. Power 33. |
Drain Health (9) (spellbook) |
Active Magical |
19 |
600 |
4400 |
Absorb the target's HP. Power 34. |
Drain Health (10) (spellbook) |
Active Magical |
19 |
600 |
4400 |
Absorb the target's HP. Power 35. |
Attack Aura (2) (spellbook) |
Active Magical |
25 |
0 |
13000 |
Temporarily increases P. Atk. Effect 2. |
Sting (4) |
Active |
27 |
40 |
4400 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 55. Effect 3. |
Sting (5) |
Active |
29 |
40 |
4400 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 59. Effect 3. |
Sting (6) |
Active |
30 |
40 |
4400 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 64. Effect 3. |
Create Common Item (3) |
Passive |
0 |
0 |
Free |
Creates level 3 common items. |
Heavy Armor Mastery (7) |
Passive |
0 |
0 |
4400 |
Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
Heavy Armor Mastery (8) |
Passive |
0 |
0 |
4400 |
Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
Heavy Armor Mastery (9) |
Passive |
0 |
0 |
4400 |
Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
Magic Resistance (6) |
Passive |
0 |
0 |
4400 |
Increases M. Def. |
Magic Resistance (7) |
Passive |
0 |
0 |
4400 |
Increases M. Def. |
Magic Resistance (8) |
Passive |
0 |
0 |
4400 |
Increases M. Def. |
Shield Mastery (2) |
Passive |
0 |
0 |
13000 |
Shield P. Def. and defense rate are increased. |
Sword/Blunt Weapon Mastery (3) |
Passive |
0 |
0 |
6700 |
Increases P. Atk. when using a sword or blunt weapon. |
Sword/Blunt Weapon Mastery (4) |
Passive |
0 |
0 |
6700 |
Increases P. Atk. when using a sword or blunt weapon. |
Level 32 |
Aggression (7) |
Active |
26 |
400 |
7400 |
Provokes your opponent into attacking. Power 2850. |
Aggression (8) |
Active |
27 |
400 |
7400 |
Provokes your opponent into attacking. Power 2940. |
Aggression (9) |
Active |
28 |
400 |
7400 |
Provokes your opponent into attacking. Power 3030. |
Confusion (3) (spellbook) |
Active Magical |
28 |
600 |
22000 |
Throws the enemy into confusion and gets them to change the target of their attack. |
Drain Health (11) (spellbook) |
Active Magical |
20 |
600 |
7400 |
Absorb the target's HP. Power 38. |
Drain Health (12) (spellbook) |
Active Magical |
20 |
600 |
7400 |
Absorb the target's HP. Power 39. |
Drain Health (13) (spellbook) |
Active Magical |
22 |
600 |
7400 |
Absorb the target's HP. Power 40. |
Deflect Arrow (2) |
Active |
28 |
0 |
22000 |
Temporarily increases defense against bow attacks. Effect 2. |
Power Break (1) (spellbook) |
Active Magical |
8 |
600 |
22000 |
Instantly reduces enemy's P. Atk Effect 2. |
Sting (7) |
Active |
31 |
40 |
7400 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 73. Effect 4. |
Sting (8) |
Active |
31 |
40 |
7400 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 79. Effect 4. |
Sting (9) |
Active |
33 |
40 |
7400 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 84. Effect 4. |
Heavy Armor Mastery (10) |
Passive |
0 |
0 |
7400 |
Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
Heavy Armor Mastery (11) |
Passive |
0 |
0 |
7400 |
Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
Heavy Armor Mastery (12) |
Passive |
0 |
0 |
7400 |
Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
Magic Resistance (9) |
Passive |
0 |
0 |
7400 |
Increases M. Def. |
Magic Resistance (10) |
Passive |
0 |
0 |
7400 |
Increases M. Def. |
Magic Resistance (11) |
Passive |
0 |
0 |
7400 |
Increases M. Def. |
Sword/Blunt Weapon Mastery (5) |
Passive |
0 |
0 |
11000 |
Increases P. Atk. when using a sword or blunt weapon. |
Sword/Blunt Weapon Mastery (6) |
Passive |
0 |
0 |
11000 |
Increases P. Atk. when using a sword or blunt weapon. |
Level 36 |
Aggression (10) |
Active |
29 |
400 |
9000 |
Provokes your opponent into attacking. Power 3215. |
Aggression (11) |
Active |
30 |
400 |
9000 |
Provokes your opponent into attacking. Power 3308. |
Aggression (12) |
Active |
31 |
400 |
9000 |
Provokes your opponent into attacking. Power 3403. |
Confusion (4) (spellbook) |
Active Magical |
32 |
600 |
28000 |
Throws the enemy into confusion and gets them to change the target of their attack. |
Drain Health (14) (spellbook) |
Active Magical |
23 |
600 |
9000 |
Absorb the target's HP. Power 43. |
Drain Health (15) (spellbook) |
Active Magical |
23 |
600 |
9000 |
Absorb the target's HP. Power 44. |
Drain Health (16) (spellbook) |
Active Magical |
24 |
600 |
9000 |
Absorb the target's HP. Power 46. |
Freezing Strike (1) (spellbook) |
Active Magical |
15 |
600 |
14000 |
Freezes an enemy, instantly reducing their speed. Power 26. Effect 2. |
Freezing Strike (2) (spellbook) |
Active Magical |
17 |
600 |
14000 |
Freezes an enemy, instantly reducing their speed. Power 28. Effect 2. |
Power Break (2) (spellbook) |
Active Magical |
9 |
600 |
28000 |
Instantly reduces enemy's P. Atk Effect 2. |
Sting (10) |
Active |
35 |
40 |
9000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 96. Effect 4. |
Sting (11) |
Active |
36 |
40 |
9000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 102. Effect 4. |
Sting (12) |
Active |
37 |
40 |
9000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 109. Effect 4. |
Create Common Item (4) |
Passive |
0 |
0 |
Free |
Creates level 4 common items. |
Focus Mind (1) |
Passive |
0 |
0 |
28000 |
Increases MP regeneration. |
Heavy Armor Mastery (13) |
Passive |
0 |
0 |
9000 |
Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
Heavy Armor Mastery (14) |
Passive |
0 |
0 |
9000 |
Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
Heavy Armor Mastery (15) |
Passive |
0 |
0 |
9000 |
Increases P. Def. when wearing heavy armor. Decreases critical damage received. |
Magic Resistance (12) |
Passive |
0 |
0 |
9000 |
Increases M. Def. |
Magic Resistance (13) |
Passive |
0 |
0 |
9000 |
Increases M. Def. |
Magic Resistance (14) |
Passive |
0 |
0 |
9000 |
Increases M. Def. |
Sword/Blunt Weapon Mastery (7) |
Passive |
0 |
0 |
14000 |
Increases P. Atk. when using a sword or blunt weapon. |
Sword/Blunt Weapon Mastery (8) |
Passive |
0 |
0 |
14000 |
Increases P. Atk. when using a sword or blunt weapon. |