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Skills - DarkElf Fighter

DarkElf Fighter
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 1
Common Craft Common Craft (1) Active 0 0 Free Can read common recipe books.
Lucky Lucky (1) Passive 0 0 Free Prevents the Death Penalty while you are Level 9 or lower.
Level 5
Mortal Blow Mortal Blow (1) Active 9 40 50 A potentially deadly attack. Requires a dagger. Power 73.
Mortal Blow Mortal Blow (2) Active 9 40 50 A potentially deadly attack. Requires a dagger. Power 80.
Mortal Blow Mortal Blow (3) Active 10 40 50 A potentially deadly attack. Requires a dagger. Power 88.
Power Shot Power Shot (1) Active 19 700 50 A damage-dealing volley from a bow. Over-hit is possible. Power 65.
Power Shot Power Shot (2) Active 20 700 50 A damage-dealing volley from a bow. Over-hit is possible. Power 71.
Power Shot Power Shot (3) Active 21 700 50 A damage-dealing volley from a bow. Over-hit is possible. Power 78.
Power Strike Power Strike (1) Active 10 40 50 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 25.
Power Strike Power Strike (2) Active 10 40 50 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 27.
Power Strike Power Strike (3) Active 11 40 50 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 30.
Defense Aura Defense Aura (1) (spellbook) Active
Magical
10 0 160 Temporarily increases P. Def. Effect 1.
Armor Mastery Armor Mastery (1) Passive 0 0 160 Defense increase.
Create Common Item Create Common Item (1) Passive 0 0 Free Creates level 1 common items.
Weapon Mastery Weapon Mastery (1) Passive 0 0 160 Increases P. Atk.
Level 10
Mortal Blow Mortal Blow (4) Active 11 40 310 A potentially deadly attack. Requires a dagger. Power 115.
Mortal Blow Mortal Blow (5) Active 12 40 310 A potentially deadly attack. Requires a dagger. Power 126.
Mortal Blow Mortal Blow (6) Active 13 40 310 A potentially deadly attack. Requires a dagger. Power 137.
Power Shot Power Shot (4) Active 25 700 310 A damage-dealing volley from a bow. Over-hit is possible. Power 102.
Power Shot Power Shot (5) Active 26 700 310 A damage-dealing volley from a bow. Over-hit is possible. Power 112.
Power Shot Power Shot (6) Active 27 700 310 A damage-dealing volley from a bow. Over-hit is possible. Power 122.
Power Strike Power Strike (4) Active 13 40 310 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 39.
Power Strike Power Strike (5) Active 13 40 310 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 42.
Power Strike Power Strike (6) Active 14 40 310 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 46.
Attack Aura Attack Aura (1) (spellbook) Active
Magical
13 0 910 Temporarily increases P. Atk. Effect 1.
Armor Mastery Armor Mastery (2) Passive 0 0 460 Defense increase.
Armor Mastery Armor Mastery (3) Passive 0 0 460 Defense increase.
Weapon Mastery Weapon Mastery (2) Passive 0 0 910 Increases P. Atk.
Level 15
Drain Health Drain Health (1) (spellbook) Active
Magical
12 600 1400 Absorb the target's HP. Power 20.
Drain Health Drain Health (2) (spellbook) Active
Magical
13 600 1400 Absorb the target's HP. Power 22.
Mortal Blow Mortal Blow (7) Active 16 40 950 A potentially deadly attack. Requires a dagger. Power 178.
Mortal Blow Mortal Blow (8) Active 16 40 950 A potentially deadly attack. Requires a dagger. Power 193.
Mortal Blow Mortal Blow (9) Active 17 40 950 A potentially deadly attack. Requires a dagger. Power 210.
Power Shot Power Shot (7) Active 34 700 950 A damage-dealing volley from a bow. Over-hit is possible. Power 158.
Power Shot Power Shot (8) Active 36 700 950 A damage-dealing volley from a bow. Over-hit is possible. Power 172.
Power Shot Power Shot (9) Active 37 700 950 A damage-dealing volley from a bow. Over-hit is possible. Power 187.
Power Strike Power Strike (7) Active 17 40 950 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 60.
Power Strike Power Strike (8) Active 18 40 950 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 65.
Power Strike Power Strike (9) Active 19 40 950 Gathers power for a fierce strike. Requires a sword or blunt weapon. Over-hit is possible. Power 70.
Armor Mastery Armor Mastery (4) Passive 0 0 1400 Increases defense when wearing heavy equipment. Increases defense and Evasion when wearing light equipment.
Armor Mastery Armor Mastery (5) Passive 0 0 1400 Increases defense when wearing heavy equipment. Increases defense and Evasion when wearing light equipment.
Shadow Sense Shadow Sense (1) Passive 0 0 2900 Increases Accuracy at night.
Weapon Mastery Weapon Mastery (3) Passive 0 0 2900 Increases P. Atk.
Level 20
Create Common Item Create Common Item (2) Passive 0 0 Free Creates level 2 common items.
Expertise D Expertise D (1) Passive 0 0 Free You become familiar with D-grade equipment.
Level 28
Create Common Item Create Common Item (3) Passive 0 0 Free Creates level 3 common items.
Level 36
Create Common Item Create Common Item (4) Passive 0 0 Free Creates level 4 common items.
Level 40
Expertise C Expertise C (2) Passive 0 0 Free You become familiar with C-Grade equipment.
Level 43
Create Common Item Create Common Item (5) Passive 0 0 Free Creates level 5 common items.
Level 49
Create Common Item Create Common Item (6) Passive 0 0 Free Creates level 6 common items.
Level 52
Expertise B Expertise B (3) Passive 0 0 Free You become familiar with B-Grade equipment.
Level 55
Create Common Item Create Common Item (7) Passive 0 0 Free Creates level 7 common items.
Level 61
Expertise A Expertise A (4) Passive 0 0 Free You become familiar with A-Grade equipment.
Level 62
Create Common Item Create Common Item (8) Passive 0 0 Free Creates level 8 common items.
Level 70
Create Common Item Create Common Item (9) Passive 0 0 Free Creates level 9 common items.
Level 75
Aura Bird - Falcon Aura Bird - Falcon (1) - - Free (no description yet)
Aura Bird - Owl Aura Bird - Owl (1) - - Free (no description yet)
Level 76
Expertise S Expertise S (5) Passive 0 0 Free You become familiar with S-Grade equipment.
Level 80
Expertise S80 Expertise S80 (6) Passive 0 0 Free You become familiar with S80-Grade equipment.
Level 84
Expertise S84 Expertise S84 (7) Passive 0 0 Free You become familiar with S84-Grade equipment.