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Skills - Elf Elder

Elf Elder
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
Might of Heaven Might of Heaven (1) (spellbook) Active
Magical
34 400 17000 Inflicts damage to undead monsters. Power 39.
Might of Heaven Might of Heaven (2) (spellbook) Active
Magical
35 400 17000 Inflicts damage to undead monsters. Power 42.
Recharge Recharge (5) Active
Magical
67 400 17000 Regenerates MP. Cannot be used on a class that has Recharge. Power 66.
Recharge Recharge (6) Active
Magical
70 400 17000 Regenerates MP. Cannot be used on a class that has Recharge. Power 70.
Resurrection Resurrection (3) Active
Magical
122 400 34000 Resurrects a corpse. In addition, restores about 30% of Exp.
Bless Shield Bless Shield (1) (spellbook) Active
Magical
35 400 34000 Temporarily increases shield defense rate. Effect 1.
Mental Shield Mental Shield (2) Active
Magical
35 400 34000 Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the skill duration is increased. Effect 2.
Might Might (3) Active
Magical
35 400 34000 Temporarily increases P. Atk. Effect 3.
Resist Poison Resist Poison (2) Active
Magical
35 400 34000 Temporarily increases resistance to poison. Effect 2.
Resist Shock Resist Shock (1) (spellbook) Active
Magical
35 400 34000 Temporarily increases resistance to stun attack. Effect 1.
Sleep Sleep (10) Active
Magical
34 600 11000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (11) Active
Magical
34 600 11000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (12) Active
Magical
35 600 11000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind Shackle Wind Shackle (6) Active
Magical
35 600 34000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (13) Passive 0 0 11000 Increases M. Def.
Anti Magic Anti Magic (14) Passive 0 0 11000 Increases M. Def.
Anti Magic Anti Magic (15) Passive 0 0 11000 Increases M. Def.
Boost Mana Boost Mana (3) Passive 0 0 34000 Increases maximum MP.
Fast Spell Casting Fast Spell Casting (2) Passive 0 0 34000 Spell casting speed increases.
Light Armor Mastery Light Armor Mastery (9) Passive 0 0 11000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (10) Passive 0 0 11000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (11) Passive 0 0 11000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (9) Passive 0 0 11000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (10) Passive 0 0 11000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (11) Passive 0 0 11000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (10) Passive 0 0 11000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (11) Passive 0 0 11000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (12) Passive 0 0 11000 Increases P. Atk. and M. Atk.
Level 44
Might of Heaven Might of Heaven (3) (spellbook) Active
Magical
38 400 21000 Inflicts damage to undead monsters. Power 44.
Might of Heaven Might of Heaven (4) (spellbook) Active
Magical
39 400 21000 Inflicts damage to undead monsters. Power 47.
Recharge Recharge (7) Active
Magical
74 400 21000 Regenerates MP. Cannot be used on a class that has Recharge. Power 73.
Recharge Recharge (8) Active
Magical
78 400 21000 Regenerates MP. Cannot be used on a class that has Recharge. Power 77.
Return Return (1) (spellbook) Active
Magical
105 0 41000 Teleports caster to the nearest village. This skill cannot be used in a specially designated place such as the GM Consultation Service.
Serenade of Eva Serenade of Eva (1) (spellbook) Active
Magical
117 0 41000 Calms surrounding enemies such that they lose their will to attack.
Agility Agility (2) Active
Magical
39 400 41000 Temporarily increases Evasion. Effect 2.
Concentration Concentration (3) Active
Magical
39 400 41000 Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 3.
Decrease Weight Decrease Weight (2) Active
Magical
20 400 41000 Makes body lighter. Effect 2.
Resist Poison Resist Poison (3) Active
Magical
39 400 41000 Temporarily increases resistance to poison. Effect 3.
Shield Shield (3) Active
Magical
39 400 41000 Temporarily increases P. Def. Effect 3.
Sleep Sleep (13) Active
Magical
38 600 14000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (14) Active
Magical
38 600 14000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (15) Active
Magical
39 600 14000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind Shackle Wind Shackle (7) Active
Magical
39 600 41000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (16) Passive 0 0 14000 Increases M. Def.
Anti Magic Anti Magic (17) Passive 0 0 14000 Increases M. Def.
Anti Magic Anti Magic (18) Passive 0 0 14000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (2) Passive 0 0 41000 Increases HP regeneration.
Fast Mana Recovery Fast Mana Recovery (3) Passive 0 0 41000 Increases MP regeneration.
Light Armor Mastery Light Armor Mastery (12) Passive 0 0 14000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (13) Passive 0 0 14000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (14) Passive 0 0 14000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (12) Passive 0 0 14000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (13) Passive 0 0 14000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (14) Passive 0 0 14000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (13) Passive 0 0 14000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (14) Passive 0 0 14000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (15) Passive 0 0 14000 Increases P. Atk. and M. Atk.
Level 48
Greater Heal Greater Heal (1) (spellbook) Active
Magical
58 600 22000 Instantly restores lost HP and increases HP regeneration. Power 204. Effect 2.
Greater Heal Greater Heal (2) (spellbook) Active
Magical
60 600 22000 Instantly restores lost HP and increases HP regeneration. Power 212. Effect 2.
Greater Heal Greater Heal (3) (spellbook) Active
Magical
62 600 22000 Instantly restores lost HP and increases HP regeneration. Power 219. Effect 2.
Might of Heaven Might of Heaven (5) (spellbook) Active
Magical
42 400 33000 Inflicts damage to undead monsters. Power 49.
Might of Heaven Might of Heaven (6) (spellbook) Active
Magical
44 400 33000 Inflicts damage to undead monsters. Power 52.
Party Recall Party Recall (1) Active
Magical
257 0 67000 Teleports party members to a village. party member need to have summoning crystal in order to be recalled. This skill cannot be used in a specially designated place such as the GM Consultation Service.
Recharge Recharge (9) Active
Magical
82 400 22000 Regenerates MP. Cannot be used on a class that has Recharge. Power 81.
Recharge Recharge (10) Active
Magical
87 400 22000 Regenerates MP. Cannot be used on a class that has Recharge. Power 86.
Resurrection Resurrection (4) Active
Magical
152 400 67000 Resurrects a corpse. In addition, restores about 40% of Exp.
Serenade of Eva Serenade of Eva (2) (spellbook) Active
Magical
129 0 67000 Calms surrounding enemies such that they lose their will to attack.
Vitalize Vitalize (1) (spellbook) Active
Magical
87 600 22000 Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 440.
Vitalize Vitalize (2) (spellbook) Active
Magical
89 600 22000 Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 454.
Vitalize Vitalize (3) (spellbook) Active
Magical
92 600 22000 Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 467.
Bless Shield Bless Shield (2) (spellbook) Active
Magical
44 400 67000 Temporarily increases shield defense rate. Effect 2.
Mental Shield Mental Shield (3) Active
Magical
44 400 67000 Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the skill duration is increased. Effect 3.
Regeneration Regeneration (2) Active
Magical
44 400 67000 Temporarily increases HP recovery. Effect 2.
Sleep Sleep (16) Active
Magical
42 600 22000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (17) Active
Magical
43 600 22000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (18) Active
Magical
44 600 22000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind Shackle Wind Shackle (8) Active
Magical
44 600 67000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (19) Passive 0 0 22000 Increases M. Def.
Anti Magic Anti Magic (20) Passive 0 0 22000 Increases M. Def.
Anti Magic Anti Magic (21) Passive 0 0 22000 Increases M. Def.
Boost Mana Boost Mana (4) Passive 0 0 67000 Increases maximum MP.
Light Armor Mastery Light Armor Mastery (15) Passive 0 0 22000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (16) Passive 0 0 22000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (17) Passive 0 0 22000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Quick Recycle Quick Recycle (3) Passive 0 0 67000 Time between magic reuse shortens.
Robe Mastery Robe Mastery (15) Passive 0 0 22000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (16) Passive 0 0 22000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (17) Passive 0 0 22000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (16) Passive 0 0 22000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (17) Passive 0 0 22000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (18) Passive 0 0 22000 Increases P. Atk. and M. Atk.
Level 52
Greater Heal Greater Heal (4) (spellbook) Active
Magical
64 600 30000 Instantly restores lost HP and increases HP regeneration. Power 235. Effect 3.
Greater Heal Greater Heal (5) (spellbook) Active
Magical
65 600 30000 Instantly restores lost HP and increases HP regeneration. Power 243. Effect 3.
Greater Heal Greater Heal (6) (spellbook) Active
Magical
68 600 30000 Instantly restores lost HP and increases HP regeneration. Power 251. Effect 3.
Might of Heaven Might of Heaven (7) (spellbook) Active
Magical
45 400 44000 Inflicts damage to undead monsters. Power 55.
Might of Heaven Might of Heaven (8) (spellbook) Active
Magical
48 400 44000 Inflicts damage to undead monsters. Power 57.
Recharge Recharge (11) Active
Magical
90 400 44000 Regenerates MP. Cannot be used on a class that has Recharge. Power 90.
Recharge Recharge (12) Active
Magical
94 400 44000 Regenerates MP. Cannot be used on a class that has Recharge. Power 94.
Serenade of Eva Serenade of Eva (3) (spellbook) Active
Magical
140 0 89000 Calms surrounding enemies such that they lose their will to attack.
Vitalize Vitalize (4) (spellbook) Active
Magical
97 600 30000 Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 494.
Vitalize Vitalize (5) (spellbook) Active
Magical
97 600 30000 Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power 508.
Vitalize Vitalize (6) (spellbook) Active
Magical
99 600 30000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 521.
Agility Agility (3) Active
Magical
48 400 89000 Temporarily increases Evasion. Effect 3.
Concentration Concentration (4) Active
Magical
48 400 89000 Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 4.
Decrease Weight Decrease Weight (3) Active
Magical
24 400 89000 Makes body lighter. Effect 3.
Kiss of Eva Kiss of Eva (2) Active
Magical
48 400 89000 Temporarily increases lung capacity. Effect 2.
Resist Shock Resist Shock (2) (spellbook) Active
Magical
48 400 89000 Temporarily increases resistance to stun attack. Effect 2.
Sleep Sleep (19) Active
Magical
45 600 30000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (20) Active
Magical
47 600 30000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (21) Active
Magical
48 600 30000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind Shackle Wind Shackle (9) Active
Magical
48 600 89000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (22) Passive 0 0 30000 Increases M. Def.
Anti Magic Anti Magic (23) Passive 0 0 30000 Increases M. Def.
Anti Magic Anti Magic (24) Passive 0 0 30000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (3) Passive 0 0 89000 Increases HP regeneration.
Fast Mana Recovery Fast Mana Recovery (4) Passive 0 0 89000 Increases MP regeneration.
Light Armor Mastery Light Armor Mastery (18) Passive 0 0 30000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (19) Passive 0 0 30000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (20) Passive 0 0 30000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (18) Passive 0 0 30000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (19) Passive 0 0 30000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (20) Passive 0 0 30000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (19) Passive 0 0 30000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (20) Passive 0 0 30000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (21) Passive 0 0 30000 Increases P. Atk. and M. Atk.
Level 56
Erase Erase (1) (spellbook) Active 0 0 88000 Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore.
Greater Heal Greater Heal (7) (spellbook) Active
Magical
72 600 29000 Instantly restores lost HP and increases HP regeneration. Power 267. Effect 3.
Greater Heal Greater Heal (8) (spellbook) Active
Magical
74 600 29000 Instantly restores lost HP and increases HP regeneration. Power 275. Effect 4.
Greater Heal Greater Heal (9) (spellbook) Active
Magical
77 600 29000 Instantly restores lost HP and increases HP regeneration. Power 283. Effect 4.
Invocation Invocation (1) (spellbook) Active 27 0 88000 Meditate to increase MP regeneration. Your body is immobilized and your P. Def. decreased while meditating. The effect is cancelled if you are attacked.
Major Heal Major Heal (1) (spellbook) Active 0 0 88000 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 690.
Mana Burn Mana Burn (1) (spellbook) Active 0 0 88000 Your enemies' MP is reduced. Power 117.
Might of Heaven Might of Heaven (9) (spellbook) Active
Magical
49 400 44000 Inflicts damage to undead monsters. Power 60.
Might of Heaven Might of Heaven (10) (spellbook) Active
Magical
52 400 44000 Inflicts damage to undead monsters. Power 63.
Party Recall Party Recall (2) Active
Magical
305 0 88000 Teleports party members to a village. party member need to have summoning crystal in order to be recalled. This skill cannot be used in a specially designated place such as the GM Consultation Service.
Recharge Recharge (13) Active
Magical
98 400 44000 Regenerates MP. Cannot be used on a class that has Recharge. Power 98.
Recharge Recharge (14) Active
Magical
103 400 44000 Regenerates MP. Cannot be used on a class that has Recharge. Power 102.
Resurrection Resurrection (5) Active
Magical
180 400 88000 Resurrects a corpse. In addition, restores about 50% of Exp.
Return Return (2) (spellbook) Active
Magical
153 0 88000 Teleports caster to the nearest village. This skill cannot be used in a specially designated place such as the GM Consultation Service.
Serenade of Eva Serenade of Eva (4) (spellbook) Active
Magical
153 0 88000 Calms surrounding enemies such that they lose their will to attack.
Trance Trance (1) (spellbook) Active 0 0 88000 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Turn Undead Turn Undead (1) (spellbook) Active 0 0 88000 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 3 Spirit Ore.
Vitalize Vitalize (7) (spellbook) Active
Magical
104 600 29000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 548.
Vitalize Vitalize (8) (spellbook) Active
Magical
107 600 29000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 562.
Vitalize Vitalize (9) (spellbook) Active
Magical
109 600 29000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 575.
Bless Shield Bless Shield (3) (spellbook) Active
Magical
52 400 88000 Temporarily increases shield defense rate. Effect 3.
Mental Shield Mental Shield (4) Active
Magical
52 400 88000 Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the skill duration is increased. Effect 4.
Regeneration Regeneration (3) Active
Magical
52 400 88000 Temporarily increases HP recovery. Effect 3.
Sleep Sleep (22) Active
Magical
49 600 29000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (23) Active
Magical
50 600 29000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (24) Active
Magical
52 600 29000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind Shackle Wind Shackle (10) Active
Magical
52 600 88000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (25) Passive 0 0 29000 Increases M. Def.
Anti Magic Anti Magic (26) Passive 0 0 29000 Increases M. Def.
Anti Magic Anti Magic (27) Passive 0 0 29000 Increases M. Def.
Boost Mana Boost Mana (5) Passive 0 0 88000 Increases maximum MP.
Fast Spell Casting Fast Spell Casting (3) Passive 0 0 88000 Spell casting speed increases.
Light Armor Mastery Light Armor Mastery (21) Passive 0 0 29000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (22) Passive 0 0 29000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (23) Passive 0 0 29000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (21) Passive 0 0 29000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (22) Passive 0 0 29000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (23) Passive 0 0 29000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (22) Passive 0 0 29000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (23) Passive 0 0 29000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (24) Passive 0 0 29000 Increases P. Atk. and M. Atk.
Level 58
Clarity Clarity (1) (spellbook) Active 0 0 105000 Temporarily decreases your target's MP consumption rate for skills. Consumes 1 Spirit Ore. Effect 1.
Cure Poison Cure Poison (3) Active
Magical
55 600 105000 Cures poisoning up to Effect 9.
Erase Erase (2) (spellbook) Active 0 0 105000 Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore.
Greater Heal Greater Heal (10) (spellbook) Active
Magical
80 600 35000 Instantly restores lost HP and increases HP regeneration. Power 299. Effect 4.
Greater Heal Greater Heal (11) (spellbook) Active
Magical
80 600 35000 Instantly restores lost HP and increases HP regeneration. Power 307. Effect 4.
Greater Heal Greater Heal (12) (spellbook) Active
Magical
83 600 35000 Instantly restores lost HP and increases HP regeneration. Power 316. Effect 4.
Major Heal Major Heal (2) (spellbook) Active 0 0 105000 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 722.
Mana Burn Mana Burn (2) (spellbook) Active 0 0 105000 Your enemies' MP is reduced. Power 123.
Might of Heaven Might of Heaven (11) (spellbook) Active
Magical
54 400 105000 Inflicts damage to an undead monster. Power 66.
Recharge Recharge (15) Active
Magical
104 400 52000 Regenerates MP. Cannot be used on a class that has Recharge. Power 104.
Recharge Recharge (16) Active
Magical
107 400 52000 Regenerates MP. Cannot be used on a class that has Recharge. Power 106.
Serenade of Eva Serenade of Eva (5) (spellbook) Active
Magical
159 0 105000 Calms surrounding enemies such that they lose their will to attack.
Trance Trance (2) (spellbook) Active 0 0 105000 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Turn Undead Turn Undead (2) (spellbook) Active 0 0 105000 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 3 Spirit Ore.
Unholy Resistance Unholy Resistance (1) (spellbook) Active 0 0 105000 Temporarily increases your target's resistance to dark attacks. Effect 1.
Vitalize Vitalize (10) (spellbook) Active
Magical
112 600 52000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 588.
Vitalize Vitalize (11) (spellbook) Active
Magical
114 600 52000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 602.
Advanced Block Advanced Block (1) (spellbook) Active
Magical
54 400 105000 Temporarily increases shield defense power. Effect 1.
Sleep Sleep (25) Active
Magical
53 600 52000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (26) Active
Magical
54 600 52000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind Shackle Wind Shackle (11) Active
Magical
54 600 105000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (28) Passive 0 0 52000 Increases M. Def.
Anti Magic Anti Magic (29) Passive 0 0 52000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (4) Passive 0 0 105000 Increases HP regeneration.
Light Armor Mastery Light Armor Mastery (24) Passive 0 0 52000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (25) Passive 0 0 52000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (24) Passive 0 0 52000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (25) Passive 0 0 52000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (25) Passive 0 0 52000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (26) Passive 0 0 52000 Increases P. Atk. and M. Atk.
Level 60
Erase Erase (3) (spellbook) Active 0 0 150000 Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore.
Greater Heal Greater Heal (13) (spellbook) Active
Magical
87 600 50000 Instantly restores lost HP and increases HP regeneration. Power 332. Effect 4.
Greater Heal Greater Heal (14) (spellbook) Active
Magical
89 600 50000 Instantly restores lost HP and increases HP regeneration. Power 340. Effect 4.
Greater Heal Greater Heal (15) (spellbook) Active
Magical
90 600 50000 Instantly restores lost HP and increases HP regeneration. Power 348. Effect 5.
Invocation Invocation (2) (spellbook) Active 0 0 150000 Meditate to increase MP regeneration. Your body is immobilized and your P. Def. decreased while meditating. The effect is cancelled if you are attacked.
Major Heal Major Heal (3) (spellbook) Active 0 0 150000 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 753.
Mana Burn Mana Burn (3) (spellbook) Active 0 0 150000 Your enemies' MP is reduced. Power 128.
Might of Heaven Might of Heaven (12) (spellbook) Active
Magical
55 400 150000 Inflicts damage to an undead monster. Power 68.
Recharge Recharge (17) Active
Magical
109 400 75000 Regenerates MP. Cannot be used on a class that has Recharge. Power 108.
Recharge Recharge (18) Active
Magical
110 400 75000 Regenerates MP. Cannot be used on a class that has Recharge. Power 110.
Serenade of Eva Serenade of Eva (6) (spellbook) Active
Magical
165 0 150000 Calms surrounding enemies such that they lose their will to attack.
Trance Trance (3) (spellbook) Active 0 0 150000 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Turn Undead Turn Undead (3) (spellbook) Active 0 0 150000 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 4 Spirit Ore.
Vitalize Vitalize (12) (spellbook) Active
Magical
117 600 75000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 615.
Vitalize Vitalize (13) (spellbook) Active
Magical
118 600 75000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 627.
Concentration Concentration (5) Active
Magical
55 400 150000 Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 5.
Sleep Sleep (27) Active
Magical
55 600 75000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (28) Active
Magical
55 600 75000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind Shackle Wind Shackle (12) Active
Magical
55 600 150000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (30) Passive 0 0 75000 Increases M. Def.
Anti Magic Anti Magic (31) Passive 0 0 75000 Increases M. Def.
Boost Mana Boost Mana (6) Passive 0 0 150000 Increases maximum MP.
Fast Mana Recovery Fast Mana Recovery (5) Passive 0 0 150000 Increases MP regeneration.
Light Armor Mastery Light Armor Mastery (26) Passive 0 0 75000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (27) Passive 0 0 75000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (26) Passive 0 0 75000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (27) Passive 0 0 75000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (27) Passive 0 0 75000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (28) Passive 0 0 75000 Increases P. Atk. and M. Atk.
Level 62
Erase Erase (4) (spellbook) Active 0 0 220000 Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore.
Greater Heal Greater Heal (16) (spellbook) Active
Magical
93 600 110000 Instantly restores lost HP and increases HP regeneration. Power 356. Effect 5.
Greater Heal Greater Heal (17) (spellbook) Active
Magical
95 600 110000 Instantly restores lost HP and increases HP regeneration. Power 364. Effect 5.
Major Heal Major Heal (4) (spellbook) Active 0 0 220000 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 783.
Mana Burn Mana Burn (4) (spellbook) Active 0 0 220000 Your enemies' MP is reduced. Power 133.
Might of Heaven Might of Heaven (13) (spellbook) Active
Magical
58 400 220000 Inflicts damage to an undead monster. Power 71.
Recharge Recharge (19) Active
Magical
113 400 110000 Regenerates MP. Cannot be used on a class that has Recharge. Power 113.
Recharge Recharge (20) Active
Magical
115 400 110000 Regenerates MP. Cannot be used on a class that has Recharge. Power 115.
Serenade of Eva Serenade of Eva (7) (spellbook) Active
Magical
172 0 220000 Calms surrounding enemies such that they lose their will to attack.
Trance Trance (4) (spellbook) Active 0 0 220000 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Turn Undead Turn Undead (4) (spellbook) Active 0 0 220000 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 4 Spirit Ore.
Vitalize Vitalize (14) (spellbook) Active
Magical
118 600 110000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 640.
Vitalize Vitalize (15) (spellbook) Active
Magical
120 600 110000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 653.
Bless Shield Bless Shield (4) (spellbook) Active
Magical
58 400 220000 Temporarily increases shield defense rate. Effect 4.
Sleep Sleep (29) Active
Magical
57 600 110000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (30) Active
Magical
58 600 110000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wild Magic Wild Magic (1) (spellbook) Active
Magical
58 400 220000 Temporarily increases critical attack rate of magic attacks. Effect 1.
Wind Shackle Wind Shackle (13) Active
Magical
58 600 220000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (32) Passive 0 0 110000 Increases M. Def.
Anti Magic Anti Magic (33) Passive 0 0 110000 Increases M. Def.
Light Armor Mastery Light Armor Mastery (28) Passive 0 0 110000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Light Armor Mastery Light Armor Mastery (29) Passive 0 0 110000 Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
Robe Mastery Robe Mastery (28) Passive 0 0 110000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (29) Passive 0 0 110000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (29) Passive 0 0 110000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (30) Passive 0 0 110000 Increases P. Atk. and M. Atk.
Level 64
Erase Erase (5) (spellbook) Active 0 0 240000 Your enemy's servitor is cast into another dimension. Consumes 4 Spirit Ore.
Greater Heal Greater Heal (18) (spellbook) Active
Magical
97 600 120000 Instantly restores lost HP and increases HP regeneration. Power 372. Effect 5.
Greater Heal Greater Heal (19) (spellbook) Active
Magical
98 600 120000 Instantly restores lost HP and increases HP regeneration. Power 380. Effect 5.
Invocation Invocation (3) (spellbook) Active 0 0 240000 Meditate to increase MP regeneration. Your body is immobilized and your P. Def. decreased while meditating. The effect is cancelled if you are attacked.
Major Heal Major Heal (5) (spellbook) Active 0 0 240000 Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 812.
Mana Burn Mana Burn (5) (spellbook) Active 0 0 240000 Your enemies' MP is reduced. Power 138.
Might of Heaven Might of Heaven (14) (spellbook) Active
Magical
60 400 240000 Inflicts damage to an undead monster. Power 74.
Recharge Recharge (21) Active
Magical
117 400 120000 Regenerates MP. Cannot be used on a class that has Recharge. Power 116.
Recharge Recharge (22) Active
Magical
119 400 120000 Regenerates MP. Cannot be used on a class that has Recharge. Power 118.
Resurrection Resurrection (6) Active
Magical
195 400 240000 Resurrects a corpse. In addition, restores about 55% of Exp.
Serenade of Eva Serenade of Eva (8) (spellbook) Active
Magical
178 0 240000 Calms surrounding enemies such that they lose their will to attack.
Trance Trance (5) (spellbook) Active 0 0 240000 Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
Turn Undead Turn Undead (5) (spellbook) Active 0 0 240000 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 4 Spirit Ore.
Vitalize Vitalize (16) (spellbook) Active
Magical
123 600 120000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 665.
Vitalize Vitalize (17) (spellbook) Active
Magical
124 600 120000 Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 677.
Resist Shock Resist Shock (3) (spellbook) Active
Magical
58 400 240000 Temporarily increases resistance to stun attack. Effect 3.
Sleep Sleep (31) Active
Magical
59 600 120000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (32) Active
Magical
60 600 120000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Wind Shackle Wind Shackle (14) Active
Magical
60 600 240000 Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 3.
Anti Magic Anti Magic (34) Passive 0 0 120000 Increases M. Def.
Anti Magic Anti Magic (35) Passive 0 0 120000 Increases M. Def.