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Skills - Elf Scout

Elf Scout
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 20
Charm Charm (1) (spellbook) Active
Magical
37 600 950 Reduces target's desire to attack. Power 132.
Charm Charm (2) (spellbook) Active
Magical
38 600 950 Reduces target's desire to attack. Power 137.
Charm Charm (3) (spellbook) Active
Magical
39 600 950 Reduces target's desire to attack. Power 143.
Elemental Heal Elemental Heal (4) (spellbook) Active
Magical
53 0 1200 Regenerates HP. Power 95.
Elemental Heal Elemental Heal (5) (spellbook) Active
Magical
57 0 1200 Regenerates HP. Power 100.
Elemental Heal Elemental Heal (6) (spellbook) Active
Magical
59 0 1200 Regenerates HP. Power 106.
Mortal Blow Mortal Blow (10) Active 19 40 1200 A potentially deadly attack. Requires a dagger. Power 268.
Mortal Blow Mortal Blow (11) Active 20 40 1200 A potentially deadly attack. Requires a dagger. Power 291.
Mortal Blow Mortal Blow (12) Active 20 40 1200 A potentially deadly attack. Requires a dagger. Power 314.
Power Shot Power Shot (10) Active 43 700 1200 A damage-dealing volley from a bow. Over-hit is possible. Power 239.
Power Shot Power Shot (11) Active 44 700 1200 A damage-dealing volley from a bow. Over-hit is possible. Power 258.
Power Shot Power Shot (12) Active 44 700 1200 A damage-dealing volley from a bow. Over-hit is possible. Power 279.
Unlock Unlock (1) Active 19 40 2800 Opens level 1 doors with a 30 percent chance for success. Requires 2 Keys of a Thief. Also opens chests.
Defense Aura Defense Aura (2) (spellbook) Active
Magical
20 0 2800 Temporarily increases P. Def. Effect 2.
Acrobatics Acrobatics (1) Passive 0 0 2800 Reduces falling damage.
Bow Mastery Bow Mastery (1) Passive 0 0 950 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (2) Passive 0 0 950 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (3) Passive 0 0 950 Increases P. Atk. when using a bow.
Breath Boost Breath Boost (1) Passive 0 0 2800 Increases lung capacity.
Create Common Item Create Common Item (2) Passive 0 0 Free Creates level 2 common items.
Dagger Mastery Dagger Mastery (1) Passive 0 0 2800 Increases P. Atk. when using a dagger.
Expertise D Expertise D (1) Passive 0 0 Free You become familiar with D-grade equipment.
Light Armor Mastery Light Armor Mastery (1) Passive 0 0 1400 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (2) Passive 0 0 1400 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Long Shot Long Shot (1) Passive 0 0 2800 Increase the range of your bow.
Vicious Stance Vicious Stance (1) Toggle 4 0 2800 Increases critical attack power. MP will be consumed continuously.
Level 24
Charm Charm (4) (spellbook) Active
Magical
40 600 1700 Reduces target's desire to attack. Power 153.
Charm Charm (5) (spellbook) Active
Magical
42 600 1700 Reduces target's desire to attack. Power 159.
Charm Charm (6) (spellbook) Active
Magical
43 600 1700 Reduces target's desire to attack. Power 164.
Cure Bleeding Cure Bleeding (1) (spellbook) Active
Magical
22 0 5000 Heal your wounds. Effect less than 3
Elemental Heal Elemental Heal (7) (spellbook) Active
Magical
62 0 1700 Regenerates HP. Power 118.
Elemental Heal Elemental Heal (8) (spellbook) Active
Magical
65 0 1700 Regenerates HP. Power 124.
Elemental Heal Elemental Heal (9) (spellbook) Active
Magical
69 0 1700 Regenerates HP. Power 130.
Mortal Blow Mortal Blow (13) Active 21 40 1700 A potentially deadly attack. Requires a dagger. Power 367.
Mortal Blow Mortal Blow (14) Active 22 40 1700 A potentially deadly attack. Requires a dagger. Power 396.
Mortal Blow Mortal Blow (15) Active 23 40 1700 A potentially deadly attack. Requires a dagger. Power 427.
Poison Recovery Poison Recovery (1) (spellbook) Active
Magical
20 0 5000 Self-cures poison. Effect less than 3.
Power Shot Power Shot (13) Active 46 700 1700 A damage-dealing volley from a bow. Over-hit is possible. Power 326.
Power Shot Power Shot (14) Active 48 700 1700 A damage-dealing volley from a bow. Over-hit is possible. Power 352.
Power Shot Power Shot (15) Active 50 700 1700 A damage-dealing volley from a bow. Over-hit is possible. Power 379.
Unlock Unlock (2) Active 22 40 5000 Opens level 1 doors at 50 percent probability. Requires 2 Keys of a Thief. Also opens chests.
Bleed Bleed (1) Active 32 40 5000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 3.
Boost Evasion Boost Evasion (1) Passive 0 0 5000 Increases Evasion.
Bow Mastery Bow Mastery (4) Passive 0 0 1700 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (5) Passive 0 0 1700 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (6) Passive 0 0 1700 Increases P. Atk. when using a bow.
Dagger Mastery Dagger Mastery (2) Passive 0 0 5000 Increases P. Atk. when using a dagger.
Light Armor Mastery Light Armor Mastery (3) Passive 0 0 2500 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (4) Passive 0 0 2500 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Accuracy Accuracy (1) Toggle 1 0 5000 Increases Accuracy. Continuously consumes MP.
Vicious Stance Vicious Stance (2) Toggle 5 0 5000 Increases critical attack power. MP will be consumed continuously.
Level 28
Charm Charm (7) (spellbook) Active
Magical
47 600 3100 Reduces target's desire to attack. Power 176.
Charm Charm (8) (spellbook) Active
Magical
48 600 3100 Reduces target's desire to attack. Power 182.
Charm Charm (9) (spellbook) Active
Magical
49 600 3100 Reduces target's desire to attack. Power 188.
Elemental Heal Elemental Heal (10) (spellbook) Active
Magical
75 0 3100 Regenerates HP. Power 143.
Elemental Heal Elemental Heal (11) (spellbook) Active
Magical
79 0 3100 Regenerates HP. Power 150.
Elemental Heal Elemental Heal (12) (spellbook) Active
Magical
83 0 3100 Regenerates HP. Power 157.
Mortal Blow Mortal Blow (16) Active 25 40 3100 A potentially deadly attack. Requires a dagger. Power 494.
Mortal Blow Mortal Blow (17) Active 26 40 3100 A potentially deadly attack. Requires a dagger. Power 531.
Mortal Blow Mortal Blow (18) Active 27 40 3100 A potentially deadly attack. Requires a dagger. Power 571.
Power Shot Power Shot (16) Active 54 700 3100 A damage-dealing volley from a bow. Over-hit is possible. Power 440.
Power Shot Power Shot (17) Active 57 700 3100 A damage-dealing volley from a bow. Over-hit is possible. Power 472.
Power Shot Power Shot (18) Active 59 700 3100 A damage-dealing volley from a bow. Over-hit is possible. Power 507.
Unlock Unlock (3) Active 25 40 9200 Opens level 1 doors at 75 percent probability. Requires 3 Keys of a Thief. Also opens chests.
Attack Aura Attack Aura (2) (spellbook) Active
Magical
25 0 9200 Temporarily increases P. Atk. Effect 2.
Ultimate Evasion Ultimate Evasion (1) Active 25 0 9200 Significantly increases Evasion and resistance to debuff attacks. Effect 1.
Acrobatic Move Acrobatic Move (1) Passive 0 0 9200 Dodging abilities increase when running.
Bow Mastery Bow Mastery (7) Passive 0 0 3100 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (8) Passive 0 0 3100 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (9) Passive 0 0 3100 Increases P. Atk. when using a bow.
Create Common Item Create Common Item (3) Passive 0 0 Free Creates level 3 common items.
Dagger Mastery Dagger Mastery (3) Passive 0 0 4600 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (4) Passive 0 0 4600 Increases P. Atk. when using a dagger.
Light Armor Mastery Light Armor Mastery (5) Passive 0 0 4600 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (6) Passive 0 0 4600 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Quick Step Quick Step (1) Passive 0 0 9200 Increases Speed.
Vicious Stance Vicious Stance (3) Toggle 5 0 9200 Increases critical attack power. MP will be consumed continuously.
Level 32
Charm Charm (10) (spellbook) Active
Magical
53 600 5100 Reduces target's desire to attack. Power 200.
Charm Charm (11) (spellbook) Active
Magical
54 600 5100 Reduces target's desire to attack. Power 206.
Charm Charm (12) (spellbook) Active
Magical
55 600 5100 Reduces target's desire to attack. Power 213.
Elemental Heal Elemental Heal (13) (spellbook) Active
Magical
88 0 5100 Regenerates HP. Power 172.
Elemental Heal Elemental Heal (14) (spellbook) Active
Magical
88 0 5100 Regenerates HP. Power 179.
Elemental Heal Elemental Heal (15) (spellbook) Active
Magical
92 0 5100 Regenerates HP. Power 187.
Mortal Blow Mortal Blow (19) Active 28 40 5100 A potentially deadly attack. Requires a dagger. Power 656.
Mortal Blow Mortal Blow (20) Active 28 40 5100 A potentially deadly attack. Requires a dagger. Power 703.
Mortal Blow Mortal Blow (21) Active 29 40 5100 A potentially deadly attack. Requires a dagger. Power 752.
Power Shot Power Shot (19) Active 62 700 5100 A damage-dealing volley from a bow. Over-hit is possible. Power 584.
Power Shot Power Shot (20) Active 62 700 5100 A damage-dealing volley from a bow. Over-hit is possible. Power 625.
Power Shot Power Shot (21) Active 65 700 5100 A damage-dealing volley from a bow. Over-hit is possible. Power 669.
Unlock Unlock (4) Active 28 40 15000 Opens level 1 doors at 100 percent probability and opens level 2 doors at 5 percent probability. Requires 3 Keys of a Thief. Also opens chests.
Bleed Bleed (2) Active 41 40 15000 Inflicts a serious wound that causes temporary bleeding. Requires a dagger. Effect 4.
Rapid Shot Rapid Shot (1) Active 28 0 15000 Increases speed of arrow launch. Effect 1.
Sprint Sprint (1) (spellbook) Active
Magical
28 0 15000 Temporarily increases Speed. Effect 1.
Bow Mastery Bow Mastery (10) Passive 0 0 5100 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (11) Passive 0 0 5100 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (12) Passive 0 0 5100 Increases P. Atk. when using a bow.
Critical Chance Critical Chance (1) Passive 0 0 15000 Critical rate is increased.
Dagger Mastery Dagger Mastery (5) Passive 0 0 7700 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (6) Passive 0 0 7700 Increases P. Atk. when using a dagger.
Light Armor Mastery Light Armor Mastery (7) Passive 0 0 7700 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (8) Passive 0 0 7700 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (4) Toggle 6 0 15000 Increases critical attack power. MP will be consumed continuously.
Level 36
Charm Charm (13) (spellbook) Active
Magical
59 600 8600 Reduces target's desire to attack. Power 225.
Charm Charm (14) (spellbook) Active
Magical
60 600 8600 Reduces target's desire to attack. Power 232.
Charm Charm (15) (spellbook) Active
Magical
63 600 8600 Reduces target's desire to attack. Power 239.
Elemental Heal Elemental Heal (16) (spellbook) Active
Magical
99 0 8600 Regenerates HP. Power 203.
Elemental Heal Elemental Heal (17) (spellbook) Active
Magical
103 0 8600 Regenerates HP. Power 211.
Elemental Heal Elemental Heal (18) (spellbook) Active
Magical
107 0 8600 Regenerates HP. Power 219.
Mortal Blow Mortal Blow (22) Active 32 40 8600 A potentially deadly attack. Requires a dagger. Power 859.
Mortal Blow Mortal Blow (23) Active 33 40 8600 A potentially deadly attack. Requires a dagger. Power 916.
Mortal Blow Mortal Blow (24) Active 34 40 8600 A potentially deadly attack. Requires a dagger. Power 977.
Power Shot Power Shot (22) Active 69 700 8600 A damage-dealing volley from a bow. Over-hit is possible. Power 763.
Power Shot Power Shot (23) Active 72 700 8600 A damage-dealing volley from a bow. Over-hit is possible. Power 814.
Power Shot Power Shot (24) Active 74 700 8600 A damage-dealing volley from a bow. Over-hit is possible. Power 865.
Unlock Unlock (5) Active 31 40 26000 Opens level 1 doors at 100 percent probability and opens level 2 doors at 30 percent probability. Requires 4 Keys of a Thief. Also opens chests.
Entangle Entangle (1) (spellbook) Active
Magical
17 600 26000 Instantly reduces enemy's Speed. Effect 2.
Stunning Shot Stunning Shot (1) Active 69 900 8600 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 344.
Stunning Shot Stunning Shot (2) Active 72 900 8600 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 367.
Stunning Shot Stunning Shot (3) Active 74 900 8600 A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power 391.
Bow Mastery Bow Mastery (13) Passive 0 0 8600 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (14) Passive 0 0 8600 Increases P. Atk. when using a bow.
Bow Mastery Bow Mastery (15) Passive 0 0 8600 Increases P. Atk. when using a bow.
Create Common Item Create Common Item (4) Passive 0 0 Free Creates level 4 common items.
Dagger Mastery Dagger Mastery (7) Passive 0 0 13000 Increases P. Atk. when using a dagger.
Dagger Mastery Dagger Mastery (8) Passive 0 0 13000 Increases P. Atk. when using a dagger.
Esprit Esprit (1) Passive 0 0 26000 Increases HP/MP regeneration while running.
Light Armor Mastery Light Armor Mastery (9) Passive 0 0 13000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Light Armor Mastery Light Armor Mastery (10) Passive 0 0 13000 Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
Vicious Stance Vicious Stance (5) Toggle 7 0 26000 Increases critical attack power. MP will be consumed continuously.