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Skills - Human Necromancer

Human Necromancer
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
Body To Mind Body To Mind (2) (spellbook) Active
Magical
0 0 32000 Sacrifices HP to regenerate MP.
Corpse Life Drain Corpse Life Drain (3) (spellbook) Active
Magical
18 400 32000 Drains HP from corpses and uses it to restore your HP.
Curse Discord Curse Discord (1) (spellbook) Active
Magical
35 600 32000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (1) (spellbook) Active
Magical
35 600 32000 Frightens a monster, causing it to flee.
Summon Corrupted Man Summon Corrupted Man (1) (spellbook) Active
Magical
70 40 32000 Summons a Corrupted Man from a corpse. Requires 3 Crystals: D-Grade. 90 percent of acquired Exp will be consumed.
Vampiric Claw Vampiric Claw (1) (spellbook) Active
Magical
50 900 16000 Absorbs the target's HP. Power 49.
Vampiric Claw Vampiric Claw (2) (spellbook) Active
Magical
53 900 16000 Absorbs the target's HP. Power 52.
Curse Chaos Curse Chaos (2) (spellbook) Active
Magical
35 600 32000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse: Weakness Curse: Weakness (6) (spellbook) Active
Magical
35 600 32000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Silence Silence (1) (spellbook) Active
Magical
35 600 32000 Instantly blocks an enemy's magic skills.
Sleep Sleep (10) (spellbook) Active
Magical
34 600 11000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (11) (spellbook) Active
Magical
34 600 11000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (12) (spellbook) Active
Magical
35 600 11000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Anti Magic Anti Magic (13) Passive 0 0 11000 Increases M. Def.
Anti Magic Anti Magic (14) Passive 0 0 11000 Increases M. Def.
Anti Magic Anti Magic (15) Passive 0 0 11000 Increases M. Def.
Boost Mana Boost Mana (3) Passive 0 0 32000 Increases Max. MP.
Expertise C Expertise C (2) Passive 0 0 Free You become familiar with C-Grade equipment.
Fast Spell Casting Fast Spell Casting (2) Passive 0 0 32000 Increases spell Casting spd.
Higher Mana Gain Higher Mana Gain (9) Passive 0 0 16000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana Gain Higher Mana Gain (10) Passive 0 0 16000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (9) Passive 0 0 11000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (10) Passive 0 0 11000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (11) Passive 0 0 11000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (10) Passive 0 0 11000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (11) Passive 0 0 11000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (12) Passive 0 0 11000 Increases P. Atk. and M. Atk.
Transfer Pain Transfer Pain (1) (spellbook) Toggle 7 0 32000 Transfers some of the summoner's damage to the servitor. Continuously consumes MP.
Level 43
Create Common Item Create Common Item (5) Passive 0 0 Free Creates level 5 common items.
Level 44
Corpse Life Drain Corpse Life Drain (4) (spellbook) Active
Magical
20 400 35000 Drains HP from corpses and uses it to restore your HP.
Curse Discord Curse Discord (2) (spellbook) Active
Magical
39 600 35000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (2) (spellbook) Active
Magical
39 600 35000 Frightens a monster, causing it to flee.
Death Spike Death Spike (1) (spellbook) Active
Magical
24 900 35000 Throws a bone that damages an enemy. Power 58. 1 Cursed Bone needed.
Forget Forget (1) (spellbook) Active
Magical
39 400 35000 Takes away the enemy's will to attack.
Summon Reanimated Man Summon Reanimated Man (1) (spellbook) Active
Magical
78 40 35000 Summons a Reanimated Man from a corpse. Requires 2 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.
Vampiric Claw Vampiric Claw (3) (spellbook) Active
Magical
55 900 18000 Absorbs the target's HP. Power 55.
Vampiric Claw Vampiric Claw (4) (spellbook) Active
Magical
59 900 18000 Absorbs the target's HP. Power 58.
Anchor Anchor (1) (spellbook) Active
Magical
39 400 35000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (3) (spellbook) Active
Magical
39 600 35000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse Gloom Curse Gloom (1) (spellbook) Active
Magical
39 900 35000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Poison Curse: Poison (4) (spellbook) Active
Magical
39 600 35000 Instantaneous poisonous curse. Effect 5.
Curse: Weakness Curse: Weakness (7) (spellbook) Active
Magical
39 600 35000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Silence Silence (2) (spellbook) Active
Magical
39 600 35000 Instantly blocks an enemy's magic skills.
Sleep Sleep (13) (spellbook) Active
Magical
38 600 12000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (14) (spellbook) Active
Magical
38 600 12000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (15) (spellbook) Active
Magical
39 600 12000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Anti Magic Anti Magic (16) Passive 0 0 12000 Increases M. Def.
Anti Magic Anti Magic (17) Passive 0 0 12000 Increases M. Def.
Anti Magic Anti Magic (18) Passive 0 0 12000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (2) Passive 0 0 35000 Increases HP regeneration.
Fast Mana Recovery Fast Mana Recovery (3) Passive 0 0 35000 Increases MP regeneration.
Higher Mana Gain Higher Mana Gain (11) Passive 0 0 18000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana Gain Higher Mana Gain (12) Passive 0 0 18000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (12) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (13) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (14) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (13) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (14) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (15) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Level 48
Corpse Burst Corpse Burst (1) (spellbook) Active
Magical
42 400 27000 Causes a nearby corpse to suddenly explode. Power 61.
Corpse Burst Corpse Burst (2) (spellbook) Active
Magical
44 400 27000 Causes a nearby corpse to suddenly explode. Power 65.
Corpse Life Drain Corpse Life Drain (5) (spellbook) Active
Magical
23 400 55000 Drains HP from corpses and uses it to restore your HP.
Curse Discord Curse Discord (3) (spellbook) Active
Magical
44 600 55000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (3) (spellbook) Active
Magical
44 600 55000 Frightens a monster, causing it to flee.
Death Spike Death Spike (2) (spellbook) Active
Magical
28 900 55000 Throws a bone that damages an enemy. Power 65. 1 Cursed Bone needed.
Forget Forget (2) (spellbook) Active
Magical
44 400 55000 Takes away the enemy's will to attack.
Summon Corrupted Man Summon Corrupted Man (2) (spellbook) Active
Magical
87 40 55000 Summons a Corrupted Man from a corpse. Requires 3 Crystals: D-Grade. 90 percent of acquired Exp will be consumed.
Vampiric Claw Vampiric Claw (5) (spellbook) Active
Magical
62 900 27000 Absorbs the target's HP. Power 61.
Vampiric Claw Vampiric Claw (6) (spellbook) Active
Magical
65 900 27000 Absorbs the target's HP. Power 65.
Anchor Anchor (2) (spellbook) Active
Magical
44 400 55000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (4) (spellbook) Active
Magical
44 600 55000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse Gloom Curse Gloom (2) (spellbook) Active
Magical
44 900 55000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Weakness Curse: Weakness (8) (spellbook) Active
Magical
44 600 55000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Poisonous Cloud Poisonous Cloud (3) (spellbook) Active
Magical
65 500 55000 Instantly attack with a poison cloud. Effect 5.
Silence Silence (3) (spellbook) Active
Magical
44 600 55000 Instantly blocks an enemy's magic skills.
Sleep Sleep (16) (spellbook) Active
Magical
42 600 18000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (17) (spellbook) Active
Magical
43 600 18000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (18) (spellbook) Active
Magical
44 600 18000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Anti Magic Anti Magic (19) Passive 0 0 18000 Increases M. Def.
Anti Magic Anti Magic (20) Passive 0 0 18000 Increases M. Def.
Anti Magic Anti Magic (21) Passive 0 0 18000 Increases M. Def.
Boost Mana Boost Mana (4) Passive 0 0 55000 Increases Max. MP.
Higher Mana Gain Higher Mana Gain (13) Passive 0 0 27000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana Gain Higher Mana Gain (14) Passive 0 0 27000 Increases the recovery rate when MP is being recovered by recharge.
Quick Recycle Quick Recycle (3) Passive 0 0 55000 Time between magic reuse shortens.
Robe Mastery Robe Mastery (15) Passive 0 0 18000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (16) Passive 0 0 18000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (17) Passive 0 0 18000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (16) Passive 0 0 18000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (17) Passive 0 0 18000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (18) Passive 0 0 18000 Increases P. Atk. and M. Atk.
Transfer Pain Transfer Pain (2) (spellbook) Toggle 9 0 55000 Transfers some of the summoner's damage to the servitor. Continuously consumes MP.
Level 49
Create Common Item Create Common Item (6) Passive 0 0 Free Creates level 6 common items.
Level 52
Body To Mind Body To Mind (3) (spellbook) Active
Magical
0 0 78000 Sacrifices HP to regenerate MP.
Corpse Burst Corpse Burst (3) (spellbook) Active
Magical
45 400 39000 Causes a nearby corpse to suddenly explode. Power 68.
Corpse Burst Corpse Burst (4) (spellbook) Active
Magical
48 400 39000 Causes a nearby corpse to suddenly explode. Power 72.
Corpse Life Drain Corpse Life Drain (6) (spellbook) Active
Magical
24 400 78000 Drains HP from corpses and uses it to restore your HP.
Curse Death Link Curse Death Link (1) (spellbook) Active
Magical
45 900 39000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 68.
Curse Death Link Curse Death Link (2) (spellbook) Active
Magical
48 900 39000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 72.
Curse Discord Curse Discord (4) (spellbook) Active
Magical
48 600 78000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (4) (spellbook) Active
Magical
48 600 78000 Frightens a monster, causing it to flee.
Death Spike Death Spike (3) (spellbook) Active
Magical
31 900 78000 Throws a bone that damages an enemy. Power 72. 1 Cursed Bone needed.
Divine Inspiration Divine Inspiration (1) Active 0 0 Free Increases the number of buffs you can receive.
Forget Forget (3) (spellbook) Active
Magical
48 400 78000 Takes away the enemy's will to attack.
Summon Reanimated Man Summon Reanimated Man (2) (spellbook) Active
Magical
94 40 78000 Summons a Reanimated Man from a corpse. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.
Vampiric Claw Vampiric Claw (7) (spellbook) Active
Magical
68 900 39000 Absorbs the target's HP. Power 68.
Vampiric Claw Vampiric Claw (8) (spellbook) Active
Magical
70 900 39000 Absorbs the target's HP. Power 72.
Anchor Anchor (3) (spellbook) Active
Magical
48 400 78000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (5) (spellbook) Active
Magical
48 600 78000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse Gloom Curse Gloom (3) (spellbook) Active
Magical
48 900 78000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Poison Curse: Poison (5) (spellbook) Active
Magical
48 600 78000 Instantaneous poisonous curse. Effect 6.
Curse: Weakness Curse: Weakness (9) (spellbook) Active
Magical
48 600 78000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Silence Silence (4) (spellbook) Active
Magical
48 600 78000 Instantly blocks an enemy's magic skills.
Sleep Sleep (19) (spellbook) Active
Magical
45 600 26000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (20) (spellbook) Active
Magical
47 600 26000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (21) (spellbook) Active
Magical
48 600 26000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Anti Magic Anti Magic (22) Passive 0 0 26000 Increases M. Def.
Anti Magic Anti Magic (23) Passive 0 0 26000 Increases M. Def.
Anti Magic Anti Magic (24) Passive 0 0 26000 Increases M. Def.
Expertise B Expertise B (3) Passive 0 0 Free You become familiar with B-Grade equipment.
Fast HP Recovery Fast HP Recovery (3) Passive 0 0 78000 Increases HP regeneration.
Fast Mana Recovery Fast Mana Recovery (4) Passive 0 0 78000 Increases MP regeneration.
Higher Mana Gain Higher Mana Gain (15) Passive 0 0 39000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana Gain Higher Mana Gain (16) Passive 0 0 39000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (18) Passive 0 0 26000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (19) Passive 0 0 26000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (20) Passive 0 0 26000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (19) Passive 0 0 26000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (20) Passive 0 0 26000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (21) Passive 0 0 26000 Increases P. Atk. and M. Atk.
Level 55
Create Common Item Create Common Item (7) Passive 0 0 Free Creates level 7 common items.
Level 56
Corpse Burst Corpse Burst (5) (spellbook) Active
Magical
49 400 42000 Causes a nearby corpse to suddenly explode. Power 75.
Corpse Burst Corpse Burst (6) (spellbook) Active
Magical
52 400 42000 Causes a nearby corpse to suddenly explode. Power 78.
Corpse Life Drain Corpse Life Drain (7) (spellbook) Active
Magical
27 400 83000 Drains HP from corpses and uses it to restore your HP.
Curse Death Link Curse Death Link (3) (spellbook) Active
Magical
49 900 42000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 75.
Curse Death Link Curse Death Link (4) (spellbook) Active
Magical
52 900 42000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 78.
Curse Discord Curse Discord (5) (spellbook) Active
Magical
52 600 83000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (5) (spellbook) Active
Magical
52 600 83000 Frightens a monster, causing it to flee.
Death Spike Death Spike (4) (spellbook) Active
Magical
35 900 83000 Throws a bone that damages an enemy. Power 78. 1 Cursed Bone needed.
Forget Forget (4) (spellbook) Active
Magical
52 400 83000 Takes away the enemy's will to attack.
Summon Corrupted Man Summon Corrupted Man (3) (spellbook) Active
Magical
103 40 83000 Summons a Corrupted Man from a corpse. Requires 3 Crystals: D-Grade. 90 percent of acquired Exp will be consumed.
Summon Cursed Man Summon Cursed Man (1) (spellbook) Active
Magical
103 40 83000 Summons Cursed Man from a corpse. Consumes 1 Crystal: Grade C during summoning, and 2 additional Crystals will be consumed at a regular interval for 4 times. Also, 15 percent of acquired Exp. will be consumed.
Vampiric Claw Vampiric Claw (9) (spellbook) Active
Magical
74 900 42000 Absorbs the target's HP. Power 75.
Vampiric Claw Vampiric Claw (10) (spellbook) Active
Magical
77 900 42000 Absorbs the target's HP. Power 78.
Anchor Anchor (4) (spellbook) Active
Magical
52 400 83000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (6) (spellbook) Active
Magical
52 600 83000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse Gloom Curse Gloom (4) (spellbook) Active
Magical
52 900 83000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Weakness Curse: Weakness (10) (spellbook) Active
Magical
52 600 83000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Poisonous Cloud Poisonous Cloud (4) (spellbook) Active
Magical
77 500 83000 Instantly attack with a poison cloud. Effect 6.
Silence Silence (5) (spellbook) Active
Magical
52 600 83000 Instantly blocks an enemy's magic skills.
Sleep Sleep (22) (spellbook) Active
Magical
49 600 28000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (23) (spellbook) Active
Magical
50 600 28000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (24) (spellbook) Active
Magical
52 600 28000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Anti Magic Anti Magic (25) Passive 0 0 28000 Increases M. Def.
Anti Magic Anti Magic (26) Passive 0 0 28000 Increases M. Def.
Anti Magic Anti Magic (27) Passive 0 0 28000 Increases M. Def.
Boost Mana Boost Mana (5) Passive 0 0 83000 Increases Max. MP.
Fast Spell Casting Fast Spell Casting (3) Passive 0 0 83000 Increases spell Casting spd.
Higher Mana Gain Higher Mana Gain (17) Passive 0 0 42000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana Gain Higher Mana Gain (18) Passive 0 0 42000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (21) Passive 0 0 28000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (22) Passive 0 0 28000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (23) Passive 0 0 28000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (22) Passive 0 0 28000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (23) Passive 0 0 28000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (24) Passive 0 0 28000 Increases P. Atk. and M. Atk.
Transfer Pain Transfer Pain (3) (spellbook) Toggle 11 0 83000 Transfers some of the summoner's damage to the servitor. Continuously consumes MP.
Level 58
Body To Mind Body To Mind (4) (spellbook) Active
Magical
0 0 88000 Sacrifices HP to regenerate MP.
Corpse Burst Corpse Burst (7) (spellbook) Active
Magical
54 400 88000 Causes a nearby corpse to suddenly explode. Power 82.
Corpse Life Drain Corpse Life Drain (8) (spellbook) Active
Magical
28 400 88000 Drains HP from corpses and uses it to restore your HP.
Curse Death Link Curse Death Link (5) (spellbook) Active
Magical
53 900 44000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 80.
Curse Death Link Curse Death Link (6) (spellbook) Active
Magical
54 900 44000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 82.
Curse Discord Curse Discord (6) (spellbook) Active
Magical
54 600 88000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (6) (spellbook) Active
Magical
54 600 88000 Frightens a monster, causing it to flee.
Death Spike Death Spike (5) (spellbook) Active
Magical
37 900 88000 Throws a bone that damages an enemy. Power 82. Requires one cursed bone.
Forget Forget (5) (spellbook) Active
Magical
54 400 88000 Takes away the enemy's will to attack.
Mass Fear Mass Fear (1) (spellbook) Active 0 0 88000 Terrifies nearby enemies, causing them to flee.
Mass Gloom Mass Gloom (1) (spellbook) Active 0 0 88000 Decreases the M. Def. of enemies near a servitor. Consumes 4 Cursed Bones. Effect 3.
Summon Cursed Bones Summon Cursed Bones (1) (spellbook) Active 0 0 88000 Summons 25-100 Cursed Bones. Consumes 40 Spirit Ore.
Vampiric Claw Vampiric Claw (11) (spellbook) Active
Magical
79 900 44000 Absorbs the target's HP. Power 80.
Vampiric Claw Vampiric Claw (12) (spellbook) Active
Magical
80 900 44000 Absorbs the target's HP. Power 82.
Anchor Anchor (5) (spellbook) Active
Magical
54 400 88000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (7) (spellbook) Active
Magical
54 600 88000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse Disease Curse Disease (1) (spellbook) Active
Magical
54 600 88000 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Gloom Curse Gloom (5) (spellbook) Active
Magical
54 900 88000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Weakness Curse: Weakness (11) (spellbook) Active
Magical
54 600 88000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Silence Silence (6) (spellbook) Active
Magical
54 600 88000 Instantly blocks an enemy's magic skills.
Sleep Sleep (25) (spellbook) Active
Magical
53 600 44000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (26) (spellbook) Active
Magical
54 600 44000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Anti Magic Anti Magic (28) Passive 0 0 44000 Increases M. Def.
Anti Magic Anti Magic (29) Passive 0 0 44000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (4) Passive 0 0 88000 Increases HP regeneration.
Higher Mana Gain Higher Mana Gain (19) Passive 0 0 88000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (24) Passive 0 0 44000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (25) Passive 0 0 44000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (25) Passive 0 0 44000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (26) Passive 0 0 44000 Increases P. Atk. and M. Atk.
Transfer Pain Transfer Pain (4) (spellbook) Toggle 11 0 88000 Transfers some of the summoner's damage to the servitor. Continuously consumes MP.
Level 60
Corpse Burst Corpse Burst (8) (spellbook) Active
Magical
55 400 130000 Causes a nearby corpse to suddenly explode. Power 85.
Corpse Life Drain Corpse Life Drain (9) (spellbook) Active
Magical
28 400 130000 Drains HP from corpses and uses it to restore your HP.
Curse Death Link Curse Death Link (7) (spellbook) Active
Magical
55 900 65000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 84.
Curse Death Link Curse Death Link (8) (spellbook) Active
Magical
55 900 65000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 85.
Curse Discord Curse Discord (7) (spellbook) Active
Magical
55 600 130000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (7) (spellbook) Active
Magical
55 600 130000 Frightens a monster, causing it to flee.
Death Spike Death Spike (6) (spellbook) Active
Magical
39 900 130000 Throws a bone that damages an enemy. Power 85. Requires one cursed bone.
Forget Forget (6) (spellbook) Active
Magical
55 400 130000 Takes away the enemy's will to attack.
Summon Cursed Man Summon Cursed Man (2) (spellbook) Active
Magical
110 40 130000 Summons Cursed Man from a corpse. Consumes 2 Crystals: Grade C during summoning, and 2 additional Crystals will be consumed at a regular interval for 4 times. Also, 15 percent of acquired Exp. will be consumed.
Summon Reanimated Man Summon Reanimated Man (3) (spellbook) Active
Magical
110 40 130000 Summons a Reanimated Man from a corpse. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.
Vampiric Claw Vampiric Claw (13) (spellbook) Active
Magical
82 900 65000 Absorbs the target's HP. Power 84.
Vampiric Claw Vampiric Claw (14) (spellbook) Active
Magical
83 900 65000 Absorbs the target's HP. Power 85.
Anchor Anchor (6) (spellbook) Active
Magical
55 400 130000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (8) (spellbook) Active
Magical
55 600 130000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse Disease Curse Disease (2) (spellbook) Active
Magical
55 600 130000 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Gloom Curse Gloom (6) (spellbook) Active
Magical
55 900 130000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Weakness Curse: Weakness (12) (spellbook) Active
Magical
55 600 130000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Silence Silence (7) (spellbook) Active
Magical
55 600 130000 Instantly blocks an enemy's magic skills.
Sleep Sleep (27) (spellbook) Active
Magical
55 600 65000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (28) (spellbook) Active
Magical
55 600 65000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Anti Magic Anti Magic (30) Passive 0 0 65000 Increases M. Def.
Anti Magic Anti Magic (31) Passive 0 0 65000 Increases M. Def.
Boost Mana Boost Mana (6) Passive 0 0 130000 Increases Max. MP.
Fast Mana Recovery Fast Mana Recovery (5) Passive 0 0 130000 Increases MP regeneration.
Higher Mana Gain Higher Mana Gain (20) Passive 0 0 130000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (26) Passive 0 0 65000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (27) Passive 0 0 65000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (27) Passive 0 0 65000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (28) Passive 0 0 65000 Increases P. Atk. and M. Atk.
Level 61
Divine Inspiration Divine Inspiration (2) Active 0 0 Free Increases the number of buffs you can receive.
Expertise A Expertise A (4) Passive 0 0 Free You become familiar with A-Grade equipment.
Level 62
Corpse Burst Corpse Burst (9) (spellbook) Active
Magical
58 400 170000 Causes a nearby corpse to suddenly explode. Power 89.
Corpse Life Drain Corpse Life Drain (10) (spellbook) Active
Magical
29 400 170000 Drains HP from corpses and uses it to restore your HP.
Curse Death Link Curse Death Link (9) (spellbook) Active
Magical
57 900 80000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 87.
Curse Death Link Curse Death Link (10) (spellbook) Active
Magical
58 900 80000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 89.
Curse Discord Curse Discord (8) (spellbook) Active
Magical
58 600 170000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (8) (spellbook) Active
Magical
58 600 170000 Frightens a monster, causing it to flee.
Death Spike Death Spike (7) (spellbook) Active
Magical
41 900 170000 Throws a bone that damages an enemy. Power 89. Requires one cursed bone.
Forget Forget (7) (spellbook) Active
Magical
58 400 170000 Takes away the enemy's will to attack.
Mass Fear Mass Fear (2) (spellbook) Active 0 0 170000 Terrifies nearby enemies, causing them to flee.
Mass Gloom Mass Gloom (2) (spellbook) Active 0 0 170000 Decreases the M. Def. of enemies near a servitor. Consumes 4 Cursed Bones. Effect 3.
Summon Corrupted Man Summon Corrupted Man (4) (spellbook) Active
Magical
115 40 170000 Summons a Corrupted Man from a corpse. Requires 3 Crystals: D-Grade. 90 percent of acquired Exp will be consumed.
Vampiric Claw Vampiric Claw (15) (spellbook) Active
Magical
85 900 80000 Absorbs the target's HP. Power 87.
Vampiric Claw Vampiric Claw (16) (spellbook) Active
Magical
87 900 80000 Absorbs the target's HP. Power 89.
Anchor Anchor (7) (spellbook) Active
Magical
58 400 170000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (9) (spellbook) Active
Magical
58 600 170000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse Disease Curse Disease (3) (spellbook) Active
Magical
58 600 170000 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Gloom Curse Gloom (7) (spellbook) Active
Magical
58 900 170000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Poison Curse: Poison (6) (spellbook) Active
Magical
58 600 170000 Instantaneous poisonous curse. Effect 7.
Curse: Weakness Curse: Weakness (13) (spellbook) Active
Magical
58 600 170000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Mass Slow Mass Slow (1) (spellbook) Active
Magical
0 0 170000 Instantly reduces the Speed of distant enemies. Effect 3.
Mass Slow Mass Slow (2) (spellbook) Active
Magical
0 0 170000 Instantly reduces the Speed of distant enemies. Effect 3.
Silence Silence (8) (spellbook) Active
Magical
58 600 170000 Instantly blocks an enemy's magic skills.
Sleep Sleep (29) (spellbook) Active
Magical
57 600 80000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (30) (spellbook) Active
Magical
58 600 80000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Anti Magic Anti Magic (32) Passive 0 0 80000 Increases M. Def.
Anti Magic Anti Magic (33) Passive 0 0 80000 Increases M. Def.
Create Common Item Create Common Item (8) Passive 0 0 Free Creates level 8 common items.
Higher Mana Gain Higher Mana Gain (21) Passive 0 0 170000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (28) Passive 0 0 80000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (29) Passive 0 0 80000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (29) Passive 0 0 80000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (30) Passive 0 0 80000 Increases P. Atk. and M. Atk.
Level 64
Corpse Burst Corpse Burst (10) (spellbook) Active
Magical
60 400 200000 Causes a nearby corpse to suddenly explode. Power 92.
Corpse Life Drain Corpse Life Drain (11) (spellbook) Active
Magical
30 400 200000 Drains HP from corpses and uses it to restore your HP.
Curse Death Link Curse Death Link (11) (spellbook) Active
Magical
59 900 100000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 90.
Curse Death Link Curse Death Link (12) (spellbook) Active
Magical
60 900 100000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 92.
Curse Discord Curse Discord (9) (spellbook) Active
Magical
60 600 200000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (9) (spellbook) Active
Magical
60 600 200000 Frightens a monster, causing it to flee.
Death Spike Death Spike (8) (spellbook) Active
Magical
42 900 200000 Throws a bone that damages an enemy. Power 92. Requires one cursed bone.
Forget Forget (8) (spellbook) Active
Magical
60 400 200000 Takes away the enemy's will to attack.
Summon Cursed Man Summon Cursed Man (3) (spellbook) Active
Magical
119 40 200000 Summons Cursed Man from a corpse. Consumes 2 Crystals: Grade C during summoning, and 3 additional Crystals will be consumed at a regular interval for 4 times. Also, 15 percent of acquired Exp. will be consumed.
Summon Reanimated Man Summon Reanimated Man (4) (spellbook) Active
Magical
119 40 200000 Summons a Reanimated Man from a corpse. Requires 2 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
Vampiric Claw Vampiric Claw (17) (spellbook) Active
Magical
88 900 100000 Absorbs the target's HP. Power 90.
Vampiric Claw Vampiric Claw (18) (spellbook) Active
Magical
89 900 100000 Absorbs the target's HP. Power 92.
Anchor Anchor (8) (spellbook) Active
Magical
60 400 200000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (10) (spellbook) Active
Magical
60 600 200000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse Disease Curse Disease (4) (spellbook) Active
Magical
60 600 200000 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Gloom Curse Gloom (8) (spellbook) Active
Magical
60 900 200000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Weakness Curse: Weakness (14) (spellbook) Active
Magical
60 600 200000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Mass Slow Mass Slow (3) (spellbook) Active
Magical
0 0 100000 Instantly reduces the Speed of distant enemies. Effect 3.
Mass Slow Mass Slow (4) (spellbook) Active
Magical
0 0 100000 Instantly reduces the Speed of distant enemies. Effect 3.
Poisonous Cloud Poisonous Cloud (5) (spellbook) Active
Magical
89 500 200000 Instantly attack with a poison cloud. Effect 7.
Silence Silence (9) (spellbook) Active
Magical
60 600 200000 Instantly blocks an enemy's magic skills.
Sleep Sleep (31) (spellbook) Active
Magical
59 600 100000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (32) (spellbook) Active
Magical
60 600 100000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Anti Magic Anti Magic (34) Passive 0 0 100000 Increases M. Def.
Anti Magic Anti Magic (35) Passive 0 0 100000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (5) Passive 0 0 200000 Increases HP regeneration.
Higher Mana Gain Higher Mana Gain (22) Passive 0 0 200000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (30) Passive 0 0 100000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (31) Passive 0 0 100000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (31) Passive 0 0 100000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (32) Passive 0 0 100000 Increases P. Atk. and M. Atk.
Level 66
Body To Mind Body To Mind (5) (spellbook) Active
Magical
0 0 270000 Sacrifices HP to regenerate MP.
Corpse Burst Corpse Burst (11) (spellbook) Active
Magical
62 400 270000 Causes a nearby corpse to suddenly explode. Power 96.
Corpse Life Drain Corpse Life Drain (12) (spellbook) Active
Magical
32 400 270000 Drains HP from corpses and uses it to restore your HP.
Curse Death Link Curse Death Link (13) (spellbook) Active
Magical
60 900 130000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 94.
Curse Death Link Curse Death Link (14) (spellbook) Active
Magical
62 900 130000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 96.
Curse Discord Curse Discord (10) (spellbook) Active
Magical
62 600 270000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (10) (spellbook) Active
Magical
62 600 270000 Frightens a monster, causing it to flee.
Death Spike Death Spike (9) (spellbook) Active
Magical
44 900 270000 Throws a bone that damages an enemy. Power 96. Requires one cursed bone.
Forget Forget (9) (spellbook) Active
Magical
62 400 270000 Takes away the enemy's will to attack.
Mass Fear Mass Fear (3) (spellbook) Active 0 0 270000 Terrifies nearby enemies, causing them to flee.
Mass Gloom Mass Gloom (3) (spellbook) Active 0 0 270000 Decreases the M. Def. of enemies near a servitor. Consumes 4 Cursed Bones. Effect 3.
Summon Corrupted Man Summon Corrupted Man (5) (spellbook) Active
Magical
123 40 270000 Summons a Corrupted Man from a corpse. Requires 3 Crystals: D-Grade. 90 percent of acquired Exp will be consumed.
Summon Cursed Bones Summon Cursed Bones (2) (spellbook) Active 0 0 270000 Summons 50-200 Cursed Bones. Consumes 80 Spirit Ore.
Vampiric Claw Vampiric Claw (19) (spellbook) Active
Magical
90 900 130000 Absorbs the target's HP. Power 94.
Vampiric Claw Vampiric Claw (20) (spellbook) Active
Magical
93 900 130000 Absorbs the target's HP. Power 96.
Anchor Anchor (9) (spellbook) Active
Magical
62 400 270000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (11) (spellbook) Active
Magical
62 600 270000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse Disease Curse Disease (5) (spellbook) Active
Magical
62 600 270000 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Gloom Curse Gloom (9) (spellbook) Active
Magical
62 900 270000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Weakness Curse: Weakness (15) (spellbook) Active
Magical
62 600 270000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Mass Slow Mass Slow (5) (spellbook) Active
Magical
0 0 270000 Instantly reduces the Speed of distant enemies. Effect 3.
Mass Slow Mass Slow (6) (spellbook) Active
Magical
0 0 270000 Instantly reduces the Speed of distant enemies. Effect 3.
Silence Silence (10) (spellbook) Active
Magical
62 600 270000 Instantly blocks an enemy's magic skills.
Sleep Sleep (33) (spellbook) Active
Magical
60 600 130000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (34) (spellbook) Active
Magical
62 600 130000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Anti Magic Anti Magic (36) Passive 0 0 130000 Increases M. Def.
Anti Magic Anti Magic (37) Passive 0 0 130000 Increases M. Def.
Boost Mana Boost Mana (7) Passive 0 0 270000 Increases Max. MP.
Higher Mana Gain Higher Mana Gain (23) Passive 0 0 270000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (32) Passive 0 0 130000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (33) Passive 0 0 130000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (33) Passive 0 0 130000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (34) Passive 0 0 130000 Increases P. Atk. and M. Atk.
Level 68
Corpse Burst Corpse Burst (12) (spellbook) Active
Magical
64 400 330000 Causes a nearby corpse to suddenly explode. Power 99.
Corpse Life Drain Corpse Life Drain (13) (spellbook) Active
Magical
33 400 330000 Drains HP from corpses and uses it to restore your HP.
Curse Death Link Curse Death Link (15) (spellbook) Active
Magical
63 900 170000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 97.
Curse Death Link Curse Death Link (16) (spellbook) Active
Magical
64 900 170000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 99.
Curse Discord Curse Discord (11) (spellbook) Active
Magical
64 600 330000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (11) (spellbook) Active
Magical
64 600 330000 Frightens a monster, causing it to flee.
Death Spike Death Spike (10) (spellbook) Active
Magical
46 900 330000 Throws a bone that damages an enemy. Power 99. Requires one cursed bone.
Forget Forget (10) (spellbook) Active
Magical
64 400 330000 Takes away the enemy's will to attack.
Summon Cursed Man Summon Cursed Man (4) (spellbook) Active
Magical
127 40 330000 Summons Cursed Man from a corpse. Consumes 3 Crystals: Grade C during summoning, and 3 additional Crystals will be consumed at a regular interval for 4 times. Also, 15 percent of acquired Exp. will be consumed.
Summon Reanimated Man Summon Reanimated Man (5) (spellbook) Active
Magical
127 40 330000 Summons a Reanimated Man from a corpse. Requires 4 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
Vampiric Claw Vampiric Claw (21) (spellbook) Active
Magical
94 900 170000 Absorbs the target's HP. Power 97.
Vampiric Claw Vampiric Claw (22) (spellbook) Active
Magical
95 900 170000 Absorbs the target's HP. Power 99.
Anchor Anchor (10) (spellbook) Active
Magical
64 400 330000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (12) (spellbook) Active
Magical
64 600 330000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse Disease Curse Disease (6) (spellbook) Active
Magical
64 600 330000 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Gloom Curse Gloom (10) (spellbook) Active
Magical
64 900 330000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Weakness Curse: Weakness (16) (spellbook) Active
Magical
64 600 330000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Mass Slow Mass Slow (7) (spellbook) Active
Magical
0 0 170000 Instantly reduces the Speed of distant enemies. Effect 3.
Mass Slow Mass Slow (8) (spellbook) Active
Magical
0 0 170000 Instantly reduces the Speed of distant enemies. Effect 3.
Silence Silence (11) (spellbook) Active
Magical
64 600 330000 Instantly blocks an enemy's magic skills.
Sleep Sleep (35) (spellbook) Active
Magical
63 600 170000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (36) (spellbook) Active
Magical
64 600 170000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Anti Magic Anti Magic (38) Passive 0 0 170000 Increases M. Def.
Anti Magic Anti Magic (39) Passive 0 0 170000 Increases M. Def.
Fast Mana Recovery Fast Mana Recovery (6) Passive 0 0 330000 Increases MP regeneration.
Higher Mana Gain Higher Mana Gain (24) Passive 0 0 330000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (34) Passive 0 0 170000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (35) Passive 0 0 170000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (35) Passive 0 0 170000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (36) Passive 0 0 170000 Increases P. Atk. and M. Atk.
Level 70
Corpse Burst Corpse Burst (13) (spellbook) Active
Magical
65 400 380000 Causes a nearby corpse to suddenly explode. Power 102.
Corpse Life Drain Corpse Life Drain (14) (spellbook) Active
Magical
33 400 380000 Drains HP from corpses and uses it to restore your HP.
Curse Death Link Curse Death Link (17) (spellbook) Active
Magical
64 900 190000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 100.
Curse Death Link Curse Death Link (18) (spellbook) Active
Magical
65 900 190000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 102.
Curse Discord Curse Discord (12) (spellbook) Active
Magical
65 600 380000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (12) (spellbook) Active
Magical
65 600 380000 Frightens a monster, causing it to flee.
Death Spike Death Spike (11) (spellbook) Active
Magical
47 900 380000 Throws a bone that damages an enemy. Power 102. Requires one cursed bone.
Forget Forget (11) (spellbook) Active
Magical
65 400 380000 Takes away the enemy's will to attack.
Mass Fear Mass Fear (4) (spellbook) Active 0 0 380000 Terrifies nearby enemies, causing them to flee.
Mass Gloom Mass Gloom (4) (spellbook) Active 0 0 380000 Decreases the M. Def. of enemies near a servitor. Consumes 5 Cursed Bones. Effect 3.
Summon Corrupted Man Summon Corrupted Man (6) (spellbook) Active
Magical
130 40 380000 Summons a Corrupted Man from a corpse. Requires 3 Crystals: D-Grade. 90 percent of acquired Exp will be consumed.
Summon Cursed Man Summon Cursed Man (5) (spellbook) Active
Magical
130 40 380000 Summons Cursed Man from a corpse. Consumes 3 Crystals: Grade C during summoning, and 3 additional Crystals will be consumed at a regular interval for 4 times. Also, 15 percent of acquired Exp. will be consumed.
Vampiric Claw Vampiric Claw (23) (spellbook) Active
Magical
97 900 190000 Absorbs the target's HP. Power 100.
Vampiric Claw Vampiric Claw (24) (spellbook) Active
Magical
98 900 190000 Absorbs the target's HP. Power 102.
Anchor Anchor (11) (spellbook) Active
Magical
65 400 380000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (13) (spellbook) Active
Magical
65 600 380000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse Disease Curse Disease (7) (spellbook) Active
Magical
65 600 380000 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Gloom Curse Gloom (11) (spellbook) Active
Magical
65 900 380000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Weakness Curse: Weakness (17) (spellbook) Active
Magical
65 600 380000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Mass Slow Mass Slow (9) (spellbook) Active
Magical
0 0 190000 Instantly reduces the Speed of distant enemies. Effect 3.
Mass Slow Mass Slow (10) (spellbook) Active
Magical
0 0 190000 Instantly reduces the Speed of distant enemies. Effect 3.
Silence Silence (12) (spellbook) Active
Magical
65 600 380000 Instantly blocks an enemy's magic skills.
Sleep Sleep (37) (spellbook) Active
Magical
64 600 190000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (38) (spellbook) Active
Magical
65 600 190000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Anti Magic Anti Magic (40) Passive 0 0 190000 Increases M. Def.
Anti Magic Anti Magic (41) Passive 0 0 190000 Increases M. Def.
Create Common Item Create Common Item (9) Passive 0 0 Free Creates level 9 common items.
Higher Mana Gain Higher Mana Gain (25) Passive 0 0 380000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (36) Passive 0 0 190000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (37) Passive 0 0 190000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (37) Passive 0 0 190000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (38) Passive 0 0 190000 Increases P. Atk. and M. Atk.
Transfer Pain Transfer Pain (5) (spellbook) Toggle 13 0 380000 Transfers some of the summoner's damage to the servitor. Continuously consumes MP.
Level 72
Corpse Burst Corpse Burst (14) (spellbook) Active
Magical
67 400 630000 Causes a nearby corpse to suddenly explode. Power 105.
Corpse Life Drain Corpse Life Drain (15) (spellbook) Active
Magical
34 400 630000 Drains HP from corpses and uses it to restore your HP.
Curse Death Link Curse Death Link (19) (spellbook) Active
Magical
67 900 310000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 104.
Curse Death Link Curse Death Link (20) (spellbook) Active
Magical
67 900 310000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 105.
Curse Discord Curse Discord (13) (spellbook) Active
Magical
67 600 630000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (13) (spellbook) Active
Magical
67 600 630000 Frightens a monster, causing it to flee.
Death Spike Death Spike (12) (spellbook) Active
Magical
48 900 630000 Throws a bone that damages an enemy. Power 105. Requires one cursed bone.
Forget Forget (12) (spellbook) Active
Magical
67 400 630000 Takes away the enemy's will to attack.
Summon Cursed Man Summon Cursed Man (6) (spellbook) Active
Magical
133 40 630000 Summons Cursed Man from a corpse. Consumes 3 Crystals: Grade C during summoning, and 4 additional Crystals will be consumed at a regular interval for 4 times. Also, 15 percent of acquired Exp. will be consumed.
Summon Reanimated Man Summon Reanimated Man (6) (spellbook) Active
Magical
133 40 630000 Summons a Reanimated Man from a corpse. Requires 2 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.
Vampiric Claw Vampiric Claw (25) (spellbook) Active
Magical
99 900 310000 Absorbs the target's HP. Power 104.
Vampiric Claw Vampiric Claw (26) (spellbook) Active
Magical
100 900 310000 Absorbs the target's HP. Power 105.
Anchor Anchor (12) (spellbook) Active
Magical
67 400 630000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (14) (spellbook) Active
Magical
67 600 630000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse Disease Curse Disease (8) (spellbook) Active
Magical
67 600 630000 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Gloom Curse Gloom (12) (spellbook) Active
Magical
67 900 630000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Poison Curse: Poison (7) (spellbook) Active
Magical
67 600 630000 Instantaneous poisonous curse. Effect 8.
Curse: Weakness Curse: Weakness (18) (spellbook) Active
Magical
67 600 630000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Mass Slow Mass Slow (11) (spellbook) Active
Magical
0 0 310000 Instantly reduces the Speed of distant enemies. Effect 3.
Mass Slow Mass Slow (12) (spellbook) Active
Magical
0 0 310000 Instantly reduces the Speed of distant enemies. Effect 3.
Silence Silence (13) (spellbook) Active
Magical
67 600 630000 Instantly blocks an enemy's magic skills.
Sleep Sleep (39) (spellbook) Active
Magical
67 600 310000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (40) (spellbook) Active
Magical
67 600 310000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Anti Magic Anti Magic (42) Passive 0 0 310000 Increases M. Def.
Anti Magic Anti Magic (43) Passive 0 0 310000 Increases M. Def.
Boost Mana Boost Mana (8) Passive 0 0 630000 Increases Max. MP.
Higher Mana Gain Higher Mana Gain (26) Passive 0 0 630000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (38) Passive 0 0 310000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (39) Passive 0 0 310000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (39) Passive 0 0 310000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (40) Passive 0 0 310000 Increases P. Atk. and M. Atk.
Level 74
Corpse Burst Corpse Burst (15) (spellbook) Active
Magical
69 400 820000 Causes a nearby corpse to suddenly explode. Power 108.
Corpse Life Drain Corpse Life Drain (16) (spellbook) Active
Magical
35 400 820000 Drains HP from corpses and uses it to restore your HP.
Curse Death Link Curse Death Link (21) (spellbook) Active
Magical
68 900 410000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 107.
Curse Death Link Curse Death Link (22) (spellbook) Active
Magical
69 900 410000 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 108.
Curse Discord Curse Discord (14) (spellbook) Active
Magical
69 600 820000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (14) (spellbook) Active
Magical
69 600 820000 Frightens a monster, causing it to flee.
Death Spike Death Spike (13) (spellbook) Active
Magical
50 900 820000 Throws a bone that damages an enemy. Power 108. Requires one cursed bone.
Forget Forget (13) (spellbook) Active
Magical
69 400 820000 Takes away the enemy's will to attack.
Mass Fear Mass Fear (5) (spellbook) Active 0 0 820000 Terrifies nearby enemies, causing them to flee.
Mass Gloom Mass Gloom (5) (spellbook) Active 0 0 820000 Decreases the M. Def. of enemies near a servitor. Consumes 5 Cursed Bones. Effect 3.
Summon Cursed Bones Summon Cursed Bones (3) (spellbook) Active 0 0 820000 Summons 100-400 Cursed Bones. Consumes 160 Spirit Ore.
Summon Cursed Man Summon Cursed Man (7) (spellbook) Active
Magical
137 40 820000 Summons Cursed Man from a corpse. Consumes 3 Crystals: Grade C during summoning, and 4 additional Crystals will be consumed at a regular interval for 4 times. Also, 15 percent of acquired Exp. will be consumed.
Summon Reanimated Man Summon Reanimated Man (7) (spellbook) Active
Magical
137 40 820000 Summons a Reanimated Man from a corpse. Requires 4 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.
Vampiric Claw Vampiric Claw (27) (spellbook) Active
Magical
102 900 410000 Absorbs the target's HP. Power 107.
Vampiric Claw Vampiric Claw (28) (spellbook) Active
Magical
103 900 410000 Absorbs the target's HP. Power 108.
Anchor Anchor (13) (spellbook) Active
Magical
69 400 820000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (15) (spellbook) Active
Magical
69 600 820000 Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
Curse Disease Curse Disease (9) (spellbook) Active
Magical
69 600 820000 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Gloom Curse Gloom (13) (spellbook) Active
Magical
69 900 820000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Weakness Curse: Weakness (19) (spellbook) Active
Magical
69 600 820000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Mass Slow Mass Slow (13) (spellbook) Active
Magical
0 0 410000 Instantly reduces the Speed of distant enemies. Effect 3.
Mass Slow Mass Slow (14) (spellbook) Active
Magical
0 0 410000 Instantly reduces the Speed of distant enemies. Effect 3.
Poisonous Cloud Poisonous Cloud (6) (spellbook) Active
Magical
103 500 820000 Instantly attack with a poison cloud. Effect 8.
Silence Silence (14) (spellbook) Active
Magical
69 600 820000 Instantly blocks an enemy's magic skills.
Sleep Sleep (41) (spellbook) Active
Magical
68 600 410000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Sleep Sleep (42) (spellbook) Active
Magical
69 600 410000 Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
Anti Magic Anti Magic (44) Passive 0 0 410000 Increases M. Def.
Anti Magic Anti Magic (45) Passive 0 0 410000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (6) Passive 0 0 820000 Increases HP regeneration.
Fast Mana Recovery Fast Mana Recovery (7) Passive 0 0 820000 Increases MP regeneration.
Higher Mana Gain Higher Mana Gain (27) Passive 0 0 820000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (40) Passive 0 0 410000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (41) Passive 0 0 410000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (41) Passive 0 0 410000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (42) Passive 0 0 410000 Increases P. Atk. and M. Atk.
Level 75
Aura Bird - Falcon Aura Bird - Falcon (1) - - Free (no description yet)
Aura Bird - Owl Aura Bird - Owl (1) - - Free (no description yet)
Level 76
Divine Inspiration Divine Inspiration (3) Active 0 0 Free Increases the number of buffs you can receive.
Divine Inspiration Divine Inspiration (4) Active 0 0 Free Increases the number of buffs you can receive.
Expertise S Expertise S (5) Passive 0 0 Free You become familiar with S-Grade equipment.