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Skills - Human Necromancer

Human Necromancer
Skill Name (Level) Type MP Consume Range SP Cost Description
Level 40
Body To Mind Body To Mind (2) Active
Magical
0 0 32000 Sacrifices HP to regenerate MP.
Corpse Life Drain Corpse Life Drain (3) Active
Magical
18 400 32000 Absorbs HP from a corpse to regenerate one's HP.
Curse Discord Curse Discord (1) (spellbook) Active
Magical
35 600 32000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (1) (spellbook) Active
Magical
35 600 32000 Frightens a monster, causing it to flee.
Summon Corrupted Man Summon Corrupted Man (1) (spellbook) Active
Magical
70 40 32000 Summons a Corrupted Man from a corpse. Requires 3 Crystals: D-Grade. 90% of acquired Exp will be consumed.
Vampiric Claw Vampiric Claw (1) (spellbook) Active
Magical
50 900 16000 Absorbs HP. Power 49.
Vampiric Claw Vampiric Claw (2) (spellbook) Active
Magical
53 900 16000 Absorbs HP. Power 52.
Curse Chaos Curse Chaos (2) Active
Magical
35 600 32000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
Curse: Weakness Curse: Weakness (6) Active
Magical
35 600 32000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Silence Silence (1) (spellbook) Active
Magical
35 600 32000 Instantly blocks an enemy's magic skills.
Sleep Sleep (10) Active
Magical
34 600 11000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (11) Active
Magical
34 600 11000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (12) Active
Magical
35 600 11000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Anti Magic Anti Magic (13) Passive 0 0 11000 Increases M. Def.
Anti Magic Anti Magic (14) Passive 0 0 11000 Increases M. Def.
Anti Magic Anti Magic (15) Passive 0 0 11000 Increases M. Def.
Boost Mana Boost Mana (3) Passive 0 0 32000 Increases maximum MP.
Fast Spell Casting Fast Spell Casting (2) Passive 0 0 32000 Spell casting speed increases.
Higher Mana Gain Higher Mana Gain (9) Passive 0 0 16000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana Gain Higher Mana Gain (10) Passive 0 0 16000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (9) Passive 0 0 11000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (10) Passive 0 0 11000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (11) Passive 0 0 11000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (10) Passive 0 0 11000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (11) Passive 0 0 11000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (12) Passive 0 0 11000 Increases P. Atk. and M. Atk.
Transfer Pain Transfer Pain (1) (spellbook) Toggle 7 0 32000 Transfers part of one's damage to a servitor. MP will be consumed continuously.
Level 44
Corpse Life Drain Corpse Life Drain (4) Active
Magical
20 400 35000 Absorbs HP from a corpse to regenerate one's HP.
Curse Discord Curse Discord (2) (spellbook) Active
Magical
39 600 35000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (2) (spellbook) Active
Magical
39 600 35000 Frightens a monster, causing it to flee.
Death Spike Death Spike (1) (spellbook) Active
Magical
24 900 35000 Damages an enemy by throwing a bone. Power 58. 1 Cursed Bone needed.
Forget Forget (1) (spellbook) Active
Magical
39 400 35000 Takes away the enemy's will to attack.
Summon Reanimated Man Summon Reanimated Man (1) (spellbook) Active
Magical
78 40 35000 Summons a Reanimated Man from a corpse. Requires 2 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.
Vampiric Claw Vampiric Claw (3) (spellbook) Active
Magical
55 900 18000 Absorbs HP. Power 55.
Vampiric Claw Vampiric Claw (4) (spellbook) Active
Magical
59 900 18000 Absorbs HP. Power 58.
Anchor Anchor (1) (spellbook) Active
Magical
39 400 35000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (3) Active
Magical
39 600 35000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
Curse Gloom Curse Gloom (1) (spellbook) Active
Magical
39 900 35000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Poison Curse: Poison (4) Active
Magical
39 600 35000 Instantaneous poisonous curse. Effect 5.
Curse: Weakness Curse: Weakness (7) Active
Magical
39 600 35000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Silence Silence (2) (spellbook) Active
Magical
39 600 35000 Instantly blocks an enemy's magic skills.
Sleep Sleep (13) Active
Magical
38 600 12000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (14) Active
Magical
38 600 12000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (15) Active
Magical
39 600 12000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Anti Magic Anti Magic (16) Passive 0 0 12000 Increases M. Def.
Anti Magic Anti Magic (17) Passive 0 0 12000 Increases M. Def.
Anti Magic Anti Magic (18) Passive 0 0 12000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (2) Passive 0 0 35000 Increases HP regeneration.
Fast Mana Recovery Fast Mana Recovery (3) Passive 0 0 35000 Increases MP regeneration.
Higher Mana Gain Higher Mana Gain (11) Passive 0 0 18000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana Gain Higher Mana Gain (12) Passive 0 0 18000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (12) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (13) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (14) Passive 0 0 12000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (13) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (14) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (15) Passive 0 0 12000 Increases P. Atk. and M. Atk.
Level 48
Corpse Burst Corpse Burst (1) (spellbook) Active
Magical
42 400 27000 Causes a nearby corpse to suddenly explode. Power 61.
Corpse Burst Corpse Burst (2) (spellbook) Active
Magical
44 400 27000 Causes a nearby corpse to suddenly explode. Power 65.
Corpse Life Drain Corpse Life Drain (5) Active
Magical
23 400 55000 Absorbs HP from a corpse to regenerate one's HP.
Curse Discord Curse Discord (3) (spellbook) Active
Magical
44 600 55000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (3) (spellbook) Active
Magical
44 600 55000 Frightens a monster, causing it to flee.
Death Spike Death Spike (2) (spellbook) Active
Magical
28 900 55000 Damages an enemy by throwing a bone. Power 65. 1 Cursed Bone needed.
Forget Forget (2) (spellbook) Active
Magical
44 400 55000 Takes away the enemy's will to attack.
Summon Corrupted Man Summon Corrupted Man (2) (spellbook) Active
Magical
87 40 55000 Summons a Corrupted Man from a corpse. Requires 3 Crystals: D-Grade. 90% of acquired Exp will be consumed.
Vampiric Claw Vampiric Claw (5) (spellbook) Active
Magical
62 900 27000 Absorbs HP. Power 61.
Vampiric Claw Vampiric Claw (6) (spellbook) Active
Magical
65 900 27000 Absorbs HP. Power 65.
Anchor Anchor (2) (spellbook) Active
Magical
44 400 55000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (4) Active
Magical
44 600 55000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
Curse Gloom Curse Gloom (2) (spellbook) Active
Magical
44 900 55000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Weakness Curse: Weakness (8) Active
Magical
44 600 55000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Poisonous Cloud Poisonous Cloud (3) Active
Magical
65 500 55000 Instantaneous poison cloud attack. Effect 5.
Silence Silence (3) (spellbook) Active
Magical
44 600 55000 Instantly blocks an enemy's magic skills.
Sleep Sleep (16) Active
Magical
42 600 18000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (17) Active
Magical
43 600 18000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (18) Active
Magical
44 600 18000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Anti Magic Anti Magic (19) Passive 0 0 18000 Increases M. Def.
Anti Magic Anti Magic (20) Passive 0 0 18000 Increases M. Def.
Anti Magic Anti Magic (21) Passive 0 0 18000 Increases M. Def.
Boost Mana Boost Mana (4) Passive 0 0 55000 Increases maximum MP.
Higher Mana Gain Higher Mana Gain (13) Passive 0 0 27000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana Gain Higher Mana Gain (14) Passive 0 0 27000 Increases the recovery rate when MP is being recovered by recharge.
Quick Recycle Quick Recycle (3) Passive 0 0 55000 Time between magic reuse shortens.
Robe Mastery Robe Mastery (15) Passive 0 0 18000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (16) Passive 0 0 18000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (17) Passive 0 0 18000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (16) Passive 0 0 18000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (17) Passive 0 0 18000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (18) Passive 0 0 18000 Increases P. Atk. and M. Atk.
Transfer Pain Transfer Pain (2) (spellbook) Toggle 9 0 55000 Transfers part of one's damage to a servitor. MP will be consumed continuously.
Level 52
Body To Mind Body To Mind (3) Active
Magical
0 0 78000 Sacrifices HP to regenerate MP.
Corpse Burst Corpse Burst (3) (spellbook) Active
Magical
45 400 39000 Causes a nearby corpse to suddenly explode. Power 68.
Corpse Burst Corpse Burst (4) (spellbook) Active
Magical
48 400 39000 Causes a nearby corpse to suddenly explode. Power 72.
Corpse Life Drain Corpse Life Drain (6) Active
Magical
24 400 78000 Absorbs HP from a corpse to regenerate one's HP.
Curse Death Link Curse Death Link (1) (spellbook) Active
Magical
45 900 39000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 68.
Curse Death Link Curse Death Link (2) (spellbook) Active
Magical
48 900 39000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 72.
Curse Discord Curse Discord (4) (spellbook) Active
Magical
48 600 78000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (4) (spellbook) Active
Magical
48 600 78000 Frightens a monster, causing it to flee.
Death Spike Death Spike (3) (spellbook) Active
Magical
31 900 78000 Damages an enemy by throwing a bone. Power 72. 1 Cursed Bone needed.
Forget Forget (3) (spellbook) Active
Magical
48 400 78000 Takes away the enemy's will to attack.
Summon Reanimated Man Summon Reanimated Man (2) (spellbook) Active
Magical
94 40 78000 Summons a Reanimated Man from a corpse. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.
Vampiric Claw Vampiric Claw (7) (spellbook) Active
Magical
68 900 39000 Absorbs HP. Power 68.
Vampiric Claw Vampiric Claw (8) (spellbook) Active
Magical
70 900 39000 Absorbs HP. Power 72.
Anchor Anchor (3) (spellbook) Active
Magical
48 400 78000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (5) Active
Magical
48 600 78000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
Curse Gloom Curse Gloom (3) (spellbook) Active
Magical
48 900 78000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Poison Curse: Poison (5) Active
Magical
48 600 78000 Instantaneous poisonous curse. Effect 6.
Curse: Weakness Curse: Weakness (9) Active
Magical
48 600 78000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Silence Silence (4) (spellbook) Active
Magical
48 600 78000 Instantly blocks an enemy's magic skills.
Sleep Sleep (19) Active
Magical
45 600 26000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (20) Active
Magical
47 600 26000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (21) Active
Magical
48 600 26000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Anti Magic Anti Magic (22) Passive 0 0 26000 Increases M. Def.
Anti Magic Anti Magic (23) Passive 0 0 26000 Increases M. Def.
Anti Magic Anti Magic (24) Passive 0 0 26000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (3) Passive 0 0 78000 Increases HP regeneration.
Fast Mana Recovery Fast Mana Recovery (4) Passive 0 0 78000 Increases MP regeneration.
Higher Mana Gain Higher Mana Gain (15) Passive 0 0 39000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana Gain Higher Mana Gain (16) Passive 0 0 39000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (18) Passive 0 0 26000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (19) Passive 0 0 26000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (20) Passive 0 0 26000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (19) Passive 0 0 26000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (20) Passive 0 0 26000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (21) Passive 0 0 26000 Increases P. Atk. and M. Atk.
Level 56
Corpse Burst Corpse Burst (5) (spellbook) Active
Magical
49 400 42000 Causes a nearby corpse to suddenly explode. Power 75.
Corpse Burst Corpse Burst (6) (spellbook) Active
Magical
52 400 42000 Causes a nearby corpse to suddenly explode. Power 78.
Corpse Life Drain Corpse Life Drain (7) Active
Magical
27 400 83000 Absorbs HP from a corpse to regenerate one's HP.
Curse Death Link Curse Death Link (3) (spellbook) Active
Magical
49 900 42000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 75.
Curse Death Link Curse Death Link (4) (spellbook) Active
Magical
52 900 42000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 78.
Curse Discord Curse Discord (5) (spellbook) Active
Magical
52 600 83000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (5) (spellbook) Active
Magical
52 600 83000 Frightens a monster, causing it to flee.
Death Spike Death Spike (4) (spellbook) Active
Magical
35 900 83000 Damages an enemy by throwing a bone. Power 78. 1 Cursed Bone needed.
Forget Forget (4) (spellbook) Active
Magical
52 400 83000 Takes away the enemy's will to attack.
Summon Corrupted Man Summon Corrupted Man (3) (spellbook) Active
Magical
103 40 83000 Summons a Corrupted Man from a corpse. Requires 3 Crystals: D-Grade. 90% of acquired Exp will be consumed.
Summon Cursed Man Summon Cursed Man (1) (spellbook) Active
Magical
103 40 83000 Summons Cursed Man from a corpse. Consumes 1 Crystal: Grade C during summoning, and 2 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.
Vampiric Claw Vampiric Claw (9) (spellbook) Active
Magical
74 900 42000 Absorbs HP. Power 75.
Vampiric Claw Vampiric Claw (10) (spellbook) Active
Magical
77 900 42000 Absorbs HP. Power 78.
Anchor Anchor (4) (spellbook) Active
Magical
52 400 83000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (6) Active
Magical
52 600 83000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
Curse Gloom Curse Gloom (4) (spellbook) Active
Magical
52 900 83000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Weakness Curse: Weakness (10) Active
Magical
52 600 83000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Poisonous Cloud Poisonous Cloud (4) Active
Magical
77 500 83000 Instantaneous poison cloud attack. Effect 6.
Silence Silence (5) (spellbook) Active
Magical
52 600 83000 Instantly blocks an enemy's magic skills.
Sleep Sleep (22) Active
Magical
49 600 28000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (23) Active
Magical
50 600 28000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (24) Active
Magical
52 600 28000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Anti Magic Anti Magic (25) Passive 0 0 28000 Increases M. Def.
Anti Magic Anti Magic (26) Passive 0 0 28000 Increases M. Def.
Anti Magic Anti Magic (27) Passive 0 0 28000 Increases M. Def.
Boost Mana Boost Mana (5) Passive 0 0 83000 Increases maximum MP.
Fast Spell Casting Fast Spell Casting (3) Passive 0 0 83000 Spell casting speed increases.
Higher Mana Gain Higher Mana Gain (17) Passive 0 0 42000 Increases the recovery rate when MP is being recovered by recharge.
Higher Mana Gain Higher Mana Gain (18) Passive 0 0 42000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (21) Passive 0 0 28000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (22) Passive 0 0 28000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (23) Passive 0 0 28000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (22) Passive 0 0 28000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (23) Passive 0 0 28000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (24) Passive 0 0 28000 Increases P. Atk. and M. Atk.
Transfer Pain Transfer Pain (3) (spellbook) Toggle 11 0 83000 Transfers part of one's damage to a servitor. MP will be consumed continuously.
Level 58
Body To Mind Body To Mind (4) Active
Magical
0 0 88000 Sacrifices HP to regenerate MP.
Corpse Burst Corpse Burst (7) (spellbook) Active
Magical
54 400 88000 Causes a nearby corpse to suddenly explode. Power 82.
Corpse Life Drain Corpse Life Drain (8) Active
Magical
28 400 88000 Absorbs HP from a corpse to regenerate one's HP.
Curse Death Link Curse Death Link (5) (spellbook) Active
Magical
53 900 44000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 80.
Curse Death Link Curse Death Link (6) (spellbook) Active
Magical
54 900 44000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 82.
Curse Discord Curse Discord (6) (spellbook) Active
Magical
54 600 88000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (6) (spellbook) Active
Magical
54 600 88000 Frightens a monster, causing it to flee.
Death Spike Death Spike (5) (spellbook) Active
Magical
37 900 88000 Causes damage to enemy by throwing a bone. Power 82. Requires one cursed bone.
Forget Forget (5) (spellbook) Active
Magical
54 400 88000 Takes away the enemy's will to attack.
Mass Fear Mass Fear (1) (spellbook) Active 0 0 88000 Frightens nearby enemies, causing them to flee.
Mass Gloom Mass Gloom (1) (spellbook) Active 0 0 88000 This curse decreases the M. Def. of enemies that are near a servitor. Consumes 4 cursed bones. Effect 3.
Summon Cursed Bones Summon Cursed Bones (1) (spellbook) Active 0 0 88000 Summons 25-100 cursed bones. Consumes 40 Spirit Ore.
Vampiric Claw Vampiric Claw (11) (spellbook) Active
Magical
79 900 44000 Absorbs HP. Power 80.
Vampiric Claw Vampiric Claw (12) (spellbook) Active
Magical
80 900 44000 Absorbs HP. Power 82.
Anchor Anchor (5) (spellbook) Active
Magical
54 400 88000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (7) Active
Magical
54 600 88000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
Curse Disease Curse Disease (1) (spellbook) Active
Magical
54 600 88000 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Gloom Curse Gloom (5) (spellbook) Active
Magical
54 900 88000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Weakness Curse: Weakness (11) Active
Magical
54 600 88000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Silence Silence (6) (spellbook) Active
Magical
54 600 88000 Instantly blocks an enemy's magic skills.
Sleep Sleep (25) Active
Magical
53 600 44000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (26) Active
Magical
54 600 44000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Anti Magic Anti Magic (28) Passive 0 0 44000 Increases M. Def.
Anti Magic Anti Magic (29) Passive 0 0 44000 Increases M. Def.
Fast HP Recovery Fast HP Recovery (4) Passive 0 0 88000 Increases HP regeneration.
Higher Mana Gain Higher Mana Gain (19) Passive 0 0 88000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (24) Passive 0 0 44000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (25) Passive 0 0 44000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (25) Passive 0 0 44000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (26) Passive 0 0 44000 Increases P. Atk. and M. Atk.
Transfer Pain Transfer Pain (4) (spellbook) Toggle 11 0 88000 Transfers part of one's damage to a servitor. MP will be consumed continuously.
Level 60
Corpse Burst Corpse Burst (8) (spellbook) Active
Magical
55 400 130000 Causes a nearby corpse to suddenly explode. Power 85.
Corpse Life Drain Corpse Life Drain (9) Active
Magical
28 400 130000 Absorbs HP from a corpse to regenerate one's HP.
Curse Death Link Curse Death Link (7) (spellbook) Active
Magical
55 900 65000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 84.
Curse Death Link Curse Death Link (8) (spellbook) Active
Magical
55 900 65000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 85.
Curse Discord Curse Discord (7) (spellbook) Active
Magical
55 600 130000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (7) (spellbook) Active
Magical
55 600 130000 Frightens a monster, causing it to flee.
Death Spike Death Spike (6) (spellbook) Active
Magical
39 900 130000 Causes damage to enemy by throwing a bone. Power 85. Requires one cursed bone.
Forget Forget (6) (spellbook) Active
Magical
55 400 130000 Takes away the enemy's will to attack.
Summon Cursed Man Summon Cursed Man (2) (spellbook) Active
Magical
110 40 130000 Summons Cursed Man from a corpse. Consumes 2 Crystals: Grade C during summoning, and 2 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.
Summon Reanimated Man Summon Reanimated Man (3) (spellbook) Active
Magical
110 40 130000 Summons a Reanimated Man from a corpse. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.
Vampiric Claw Vampiric Claw (13) (spellbook) Active
Magical
82 900 65000 Absorbs HP. Power 84.
Vampiric Claw Vampiric Claw (14) (spellbook) Active
Magical
83 900 65000 Absorbs HP. Power 85.
Anchor Anchor (6) (spellbook) Active
Magical
55 400 130000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (8) Active
Magical
55 600 130000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
Curse Disease Curse Disease (2) (spellbook) Active
Magical
55 600 130000 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Gloom Curse Gloom (6) (spellbook) Active
Magical
55 900 130000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Weakness Curse: Weakness (12) Active
Magical
55 600 130000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Silence Silence (7) (spellbook) Active
Magical
55 600 130000 Instantly blocks an enemy's magic skills.
Sleep Sleep (27) Active
Magical
55 600 65000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (28) Active
Magical
55 600 65000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Anti Magic Anti Magic (30) Passive 0 0 65000 Increases M. Def.
Anti Magic Anti Magic (31) Passive 0 0 65000 Increases M. Def.
Boost Mana Boost Mana (6) Passive 0 0 130000 Increases maximum MP.
Fast Mana Recovery Fast Mana Recovery (5) Passive 0 0 130000 Increases MP regeneration.
Higher Mana Gain Higher Mana Gain (20) Passive 0 0 130000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (26) Passive 0 0 65000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (27) Passive 0 0 65000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (27) Passive 0 0 65000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (28) Passive 0 0 65000 Increases P. Atk. and M. Atk.
Level 62
Corpse Burst Corpse Burst (9) (spellbook) Active
Magical
58 400 170000 Causes a nearby corpse to suddenly explode. Power 89.
Corpse Life Drain Corpse Life Drain (10) Active
Magical
29 400 170000 Absorbs HP from a corpse to regenerate one's HP.
Curse Death Link Curse Death Link (9) (spellbook) Active
Magical
57 900 80000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 87.
Curse Death Link Curse Death Link (10) (spellbook) Active
Magical
58 900 80000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 89.
Curse Discord Curse Discord (8) (spellbook) Active
Magical
58 600 170000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (8) (spellbook) Active
Magical
58 600 170000 Frightens a monster, causing it to flee.
Death Spike Death Spike (7) (spellbook) Active
Magical
41 900 170000 Causes damage to enemy by throwing a bone. Power 89. Requires one cursed bone.
Forget Forget (7) (spellbook) Active
Magical
58 400 170000 Takes away the enemy's will to attack.
Mass Fear Mass Fear (2) (spellbook) Active 0 0 170000 Frightens nearby enemies, causing them to flee.
Mass Gloom Mass Gloom (2) (spellbook) Active 0 0 170000 This curse decreases the M. Def. of enemies that are near a servitor. Consumes 4 cursed bones. Effect 3.
Summon Corrupted Man Summon Corrupted Man (4) (spellbook) Active
Magical
115 40 170000 Summons a Corrupted Man from a corpse. Requires 3 Crystals: D-Grade. 90% of acquired Exp will be consumed.
Vampiric Claw Vampiric Claw (15) (spellbook) Active
Magical
85 900 80000 Absorbs HP. Power 87.
Vampiric Claw Vampiric Claw (16) (spellbook) Active
Magical
87 900 80000 Absorbs HP. Power 89.
Anchor Anchor (7) (spellbook) Active
Magical
58 400 170000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (9) Active
Magical
58 600 170000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
Curse Disease Curse Disease (3) (spellbook) Active
Magical
58 600 170000 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Gloom Curse Gloom (7) (spellbook) Active
Magical
58 900 170000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Poison Curse: Poison (6) Active
Magical
58 600 170000 Instantaneous poisonous curse. Effect 7.
Curse: Weakness Curse: Weakness (13) Active
Magical
58 600 170000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Mass Slow Mass Slow (1) (spellbook) Active
Magical
0 0 170000 Instantly reduces the Speed of distant enemies. Effect 3.
Mass Slow Mass Slow (2) (spellbook) Active
Magical
0 0 170000 Instantly reduces the Speed of distant enemies. Effect 3.
Silence Silence (8) (spellbook) Active
Magical
58 600 170000 Instantly blocks an enemy's magic skills.
Sleep Sleep (29) Active
Magical
57 600 80000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Sleep Sleep (30) Active
Magical
58 600 80000 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
Anti Magic Anti Magic (32) Passive 0 0 80000 Increases M. Def.
Anti Magic Anti Magic (33) Passive 0 0 80000 Increases M. Def.
Higher Mana Gain Higher Mana Gain (21) Passive 0 0 170000 Increases the recovery rate when MP is being recovered by recharge.
Robe Mastery Robe Mastery (28) Passive 0 0 80000 Increases P. Def. when wearing a robe.
Robe Mastery Robe Mastery (29) Passive 0 0 80000 Increases P. Def. when wearing a robe.
Weapon Mastery Weapon Mastery (29) Passive 0 0 80000 Increases P. Atk. and M. Atk.
Weapon Mastery Weapon Mastery (30) Passive 0 0 80000 Increases P. Atk. and M. Atk.
Level 64
Corpse Burst Corpse Burst (10) (spellbook) Active
Magical
60 400 200000 Causes a nearby corpse to suddenly explode. Power 92.
Corpse Life Drain Corpse Life Drain (11) Active
Magical
30 400 200000 Absorbs HP from a corpse to regenerate one's HP.
Curse Death Link Curse Death Link (11) (spellbook) Active
Magical
59 900 100000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 90.
Curse Death Link Curse Death Link (12) (spellbook) Active
Magical
60 900 100000 Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power 92.
Curse Discord Curse Discord (9) (spellbook) Active
Magical
60 600 200000 Confuses an enemy to attack its ally.
Curse Fear Curse Fear (9) (spellbook) Active
Magical
60 600 200000 Frightens a monster, causing it to flee.
Death Spike Death Spike (8) (spellbook) Active
Magical
42 900 200000 Causes damage to enemy by throwing a bone. Power 92. Requires one cursed bone.
Forget Forget (8) (spellbook) Active
Magical
60 400 200000 Takes away the enemy's will to attack.
Summon Cursed Man Summon Cursed Man (3) (spellbook) Active
Magical
119 40 200000 Summons Cursed Man from a corpse. Consumes 2 Crystals: Grade C during summoning, and 3 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.
Summon Reanimated Man Summon Reanimated Man (4) (spellbook) Active
Magical
119 40 200000 Summons a Reanimated Man from a corpse. Requires 2 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
Vampiric Claw Vampiric Claw (17) (spellbook) Active
Magical
88 900 100000 Absorbs HP. Power 90.
Vampiric Claw Vampiric Claw (18) (spellbook) Active
Magical
89 900 100000 Absorbs HP. Power 92.
Anchor Anchor (8) (spellbook) Active
Magical
60 400 200000 Instantly paralyzes an enemy.
Curse Chaos Curse Chaos (10) Active
Magical
60 600 200000 Instantaneous curse that reduces enemy's Accuracy. Effect 3.
Curse Disease Curse Disease (4) (spellbook) Active
Magical
60 600 200000 Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Curse Gloom Curse Gloom (8) (spellbook) Active
Magical
60 900 200000 Curse that decreases enemy's M. Def. Effect 3.
Curse: Weakness Curse: Weakness (14) Active
Magical
60 600 200000 Instantaneous curse that reduces target's P. Atk. Effect 3.
Mass Slow Mass Slow (3) (spellbook)