A or S grade weapon with a special ability do more
damage in PvP.
Grade |
Dual Weapon Name |
Description (when enchanted to +4) |
C |
Crimson Sword*Elven Long Sword |
Accuracy will increase by 2. |
C |
Elven Sword*Elven Long Sword |
P. Atk will increase by 61 during a critical attack. |
C |
Sword of Revolution*Sword of Revolution |
Maximum HP will increase by 25%. |
C |
Sword of Revolution*Elven Long Sword |
Critical Attack will increase by 50. |
C |
Elven Long Sword*Elven Long Sword |
Atk. Spd. will increase by 4%. |
C |
Stormbringer*Stormbringer |
Accuracy will increase by 2. |
C |
Stormbringer*Katana |
Maximum HP will increase by 25%. |
C |
Stormbringer*Raid Sword |
Atk. Spd. will increase by 2%. |
C |
Stormbringer*Shamshir |
P. Atk. will increase by 49 during a critical attack. |
C |
Stormbringer*Spirit Sword |
Critical attack will increase by 24. |
C |
Katana*Katana |
Atk. Spd. will increase by 4%. |
C |
Katana*Raid Sword |
P. Atk. will increase by 84 during a critical attack. |
C |
Katana*Spirit Sword |
Accuracy will increase by 2. |
C |
Raid Sword*Raid Sword |
Atk. Spd. will increase by 4%. |
C |
Shamshir*Katana |
P. Atk. will increase by 84 during a critical attack. |
C |
Shamshir*Raid Sword |
Critical will increase by 40. |
C |
Shamshir*Shamshir |
Accuracy will increase by 2. |
C |
Shamshir*Spirit Sword |
Maximum HP will increase by 25%. |
C |
Spirit Sword*Raid Sword |
Critical will increase by 40. |
C |
Spirit Sword*Spirit Sword |
Maximum HP will increase by 25%. |
B |
Stormbringer*Caliburs |
Accuracy will increase by 5. |
B |
Stormbringer*Sword of Delusion |
Maximum HP will increase by 25%. |
B |
Stormbringer*Sword of Limit |
P. Atk will increase by 166 during a critical attack. |
B |
Stormbringer*Sword of Nightmare |
Critical will increase by 76. |
B |
Stormbringer*Tsurugi |
Atk. Spd. will increase by 7%. |
B |
Katana*Caliburs |
Accuracy will increase by 4. |
B |
Katana*Sword of Delusion |
Maximum HP will increase by 25%. |
B |
Katana*Sword of Limit |
P. Atk. will increase by 146 during a critical attack. |
B |
Katana*Sword of Nightmare |
Critical will increase by 65. |
B |
Katana*Tsurugi |
Atk. Spd. will increase by 6%. |
B |
Raid Sword*Caliburs |
Accuracy will increase by 4. |
B |
Raid Sword*Sword of Delusion |
Maximum HP will increase by 25%. |
B |
Raid Sword*Sword of Limit |
P. Atk. will increase by 146 during a critical attack. |
B |
Raid Sword*Sword of Nightmare |
Critical will increase by 65. |
B |
Raid Sword*Tsurugi |
Atk. Spd. will increase by 6%. |
B |
Shamshir*Caliburs |
Accuracy will increase by 4. |
B |
Shamshir*Sword of Delusion |
Maximum HP will increase by 25%. |
B |
Shamshir*Sword of Limit |
P. Atk. will increase by 146 during a critical attack. |
B |
Shamshir*Sword of Nightmare |
Critical will increase by 65. |
B |
Shamshir*Tsurugi |
Atk. Spd. will increase by 6%. |
B |
Spirit Sword*Caliburs |
Accuracy will increase by 4. |
B |
Spirit Sword*Sword of Delusion |
Maximum HP will increase by 25%. |
B |
Spirit Sword*Sword of Limit |
P. Atk. will increase by 146 during a critical attack. |
B |
Spirit Sword*Sword of Nightmare |
Critical will increase by 65. |
B |
Spirit Sword*Tsurugi |
Atk. Spd. will increase by 6%. |
B |
Caliburs*Caliburs |
P. Atk. will increase by 127 during a critical attack. |
B |
Caliburs*Sword of Delusion |
Critical will increase by 54. |
B |
Caliburs*Sword of Limit |
Maximum HP will increase by 25%. |
B |
Caliburs*Sword of Nightmare |
Atk. Spd. will increase by 5%. |
B |
Caliburs*Tsurugi |
Accuracy will increase by 4. |
B |
Stormbringer*Samurai Long sword |
Accuracy will increase by 4. |
B |
Sword of Delusion*Sword of Delusion |
Accuracy will increase by 4. |
B |
Sword of Delusion*Sword of Nightmare |
P. Atk. will increase by 127 during a critical attack. |
B |
Sword of Delusion*Tsurugi |
Maximum HP will increase by 25%. |
B |
Sword of Limit*Sword of Delusion |
Maximum HP will increase by 25%. |
B |
Sword of Limit*Sword of Limit |
P. Atk. will increase by 127 during a critical attack. |
B |
Sword of Limit*Sword of Nightmare |
Critical will increase by 54. |
B |
Sword of Limit*Tsurugi |
Atk. Spd. will increase by 5%. |
B |
Sword of Nightmare*Sword of Nightmare |
Critical will increase by 54. |
B |
Sword of Nightmare*Tsurugi |
Atk. Spd. will increase by 5%. |
B |
Tsurugi*Tsurugi |
Critical will increase by 54. |
B |
Katana*Samurai Long Sword |
P. Atk. will increase by 106 during a critical attack. |
B |
Raid Sword*Samurai Long Sword |
Critical will increase by 43. |
B |
Shamshir*Samurai Long Sword |
Accuracy will increase by 3. |
B |
Spirit Sword*Samurai Long Sword |
Maximum HP will increase by 25%. |
B |
Caliburs*Samurai Long Sword |
Atk. Spd. will increase by 5%. |
B |
Sword of Delusion*Samurai Long Sword |
P. Atk. will increase by 133 during a critical attack. |
B |
Sword of Limit*Samurai Long Sword |
Accuracy will increase by 3. |
B |
Sword of Nightmare*Samurai Long Sword |
Maximum HP will increase by 25%. |
B |
Tsurugi*Samurai Long Sword |
Critical will increase by 52. |
B |
Samurai Long Sword*Samurai Long Sword |
Atk. Spd. will increase by 4%. |
A |
Keshanberk*Keshanberk |
Atk. Spd. will increase by 8%. Inflicts additional damage to target during
PvP. |
A |
Keshanberk*Damascus |
Maximum HP will increase by 25% as well. Enhances damage to target during
PvP. |
A |
Damascus*Damascus |
Accuracy will increase by 6. Enhances damage to target during PvP. |
A |
Damascus*Tallum Blade |
Atk. Spd. will increase by 8%. Enhances damage to target during PvP. |
S |
Tallum Blade*Dark Legion's Edge |
MaxHP +15%, MaxMP +20%, MaxCP +30%. Also enhances damage to target during
PvP. |
Name |
Description |
Acumen |
Increases Casting Speed by 15%. |
Anger |
Decreases the maximum amount of HP by 15% and increases attack power. |
Back Blow |
Critical Rate increases when attacking from behind. |
Cheap Shot |
Greatly reduces the amount of MP used when attacking with a bow, for every
shot. |
Conversion |
Increases maximum MP by 60% and decreases maximum HP by 40% |
Crt. Anger |
When crit, own HP decreases and gives extra damage to target. |
Crt. Bleed |
When crit, high chance of bleed effect. |
Crt. Damage |
When crit, gives extra damage. |
Crt. Drain |
When crit, drains some of HP off target. |
Crt. Poison |
When crit, high chance of poison. |
Crt. Stun |
When crit, high chance of stun. |
Empower |
Increases magic power. |
Evasion |
Evasion increases permanently +4. |
Focus |
Critical Rate increases permanently +15%. |
Guidance |
Accuracy increases permanently +4. |
Haste |
Attack Speed increases permanently +7%. |
Health |
Increases maximum HP by 25%. |
Light |
Lowers the weapon's weight by 70%. |
Long Blow |
Polearm range increases permanently. |
Magic Bless Body |
When using a "good" spell on target, chance of Bless the Body buff. |
Magic Chaos |
When using a "bad" spell on target, chance of Chaos. |
Magic Damage |
When using harmful magic on a target, it delivers additional magic damage
with a fixed percentage. |
Magic Focus |
When using a "good" spell on target, chance of Focus buff. |
Magic Hold |
When using a "bad" spell on target, chance of Hold. |
Magic Mental Shield |
When using a "good" spell on target, chance of Mental Shield buff. |
Magic Might |
When using a "good" spell on target, chance of Might buff. |
Magic Paralyze |
When using harmful magic on a target, it will paralyze the target with
a fixed percentage. |
Magic Poison |
When using a "bad" spell on target, chance of Poison. |
Magic Power |
When attacking with magic, the amount of MP used increases with a fixed
percentage and magic power also increases. |
Magic Regeneration |
When using a "good" spell on target, chance of Regeneration buff. |
Magic Shield |
When using a "good" spell on target, chance of Shield buff. |
Magic Silence |
When using harmful magic, 10 % chance to cast Silence against target.
Effect 1. |
Magic Weakness |
When using a "bad" spell on target, chance of Weakness. |
Mana Up |
Increases maximum MP by 30% |
Mental Shield |
When using a "good" spell on target, chance of Mental Shield buff. |
Might Mortal |
Permanently increases chance of Mortal Blow/Deadly Blow (type of styles)
success rate. (Note: This SA can no longer be imbued on a weapon. It was
formerly available on Demon Sword, Crystal Dagger, Stilletto, Dark Elven
Dagger) |
Miser |
Chance of shoulshot consumption decreasing by 0 to 4 shots per attack. |
Quick Recovery |
Reuse/Cast delay decreases permanently. |
Rsk. Evasion |
When HP is under 60%, evasion increases. |
Rsk. Focus |
When HP is under 60%, crit chance increases. |
Rsk. Haste |
When HP is under 60%, attack speed increases. |
Towering Blow (Wide Blow) |
Polearm effective angle increases permanently. |
A wide variety of A, B, C and S grade weapons in the game can have a special
ability, or SA for short, applied to them. Except dual swords (their SA cannot
be chosen) all other weapons can have only one of three possible SA's.
You cannot exchange or upgrade a weapon with SA on it at Blacksmith of Mammon
- you have to remove SA first (can be done at Black Marketeer of Mammon, located
in the most major towns).
All SA's stack with other buffs - if you have a weapon with SA Empower, the
empower buff will increase your M.Atk even more.
For adding a SA to your weapon - you need a soul crystal of matching stage and
color (depending upon the desired SA). For weapons up to B Grade, you can ask
the blacksmiths in Giran and Aden for the list of possible SA's (the weapon
must be disarmed and in your inventory) and the required crystal color for each
of them. For A and S Grade, the Blacksmith of Mammon is necessary. Also some
amount of gemstones and money are required for the process.
Any enchantments on a weapon are not lost when applying SA, and also the weapon
with SA can be further enchanted without losing it's SA (unless over-enchantment
fails). Using blessed enchant weapon scroll (rare item available from drop at
high level Raid Bosses and Grand Olympiad) is much safer way to over-enchant
your weapon - then you don't lose weapon and it's SA, only enchant status turns
to +0.
For dual swords the SA is gained automatically by over-enchanting the weapon
to +4 or more, no crystal needed. However, keep in mind that enchanting a weapon
from +3 to +4 or more has a chance of evaporating and turning it into crystals
of it's grade type. The chance of breaking it is about 30% (unconfirmed).